I also played in a GPT but due to some unfortunate cirumstances I didn't do so well. In my first round my EldraziTron opponent Ghost Quartered my Inkmoth and I didn't draw another until it was too late and G2 he had Chalice for 1. Round 2 I played Abzan Company and he had Melira on 3 both times, Game 2 he had a second one after I killed the first with Dismember, oh well never lucky. I also played against Grixis Control and the matchup is not as bad as I thought it would be, it's just very grindy and you have to shape your encounters very carefully.
As far as my list goes, I tried a few new things from my list from last week, namely trying out some Tyler Hill inclusions. I really liked Sylvan Scrying and I feel that it has merits in this deck for sure. I never drew the Wild Defiance in the main and I'm not even sure if it is any good. I cut a Spell Pierce from the 75 to add 2 Relic of Progenitus but I'm also not too sure how good those are. They are pretty solid vs BGX, Coco and Grixis so they might have a place in the right meta. I also ran a 3rd Breeding Pool but I didn't really need it because Sylvan Scrying acted as my extra blue source if I ever needed it.
As far as changes I would make, first off I added the 3rd Forest and removed the 3rd Breeding Pool. With the way the meta is shifting I think its time to starting moving away from Rancor and back to more copies of Distortion Strike or Slip Through Space.
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Modern URBSome variant of Death's Shadow URB Grixis Control (Chapin Version) JFM Storm / Treasure Cruise Delver / Splinter Twin / Infect
Has anyone tried Thing In The Ice? Several local players are exclaiming how good it is, but it just looks bad because it bounces your infect creatures.
Instead of splashing white for path, you could splash black for decay I think.
Has somebody thought of splashing black for sideboard cards like Abrupt Decay? With a mana base like 2 Forest, 2 Breeding Pool, 1 Overgrown Tomb. Decay is excellent against Burn's creatures, Melira, Spellskite, various hatebears, everything in affinity including plating, Jund's creatures... and many others. It doesn't cost you as much life as Dismember, but is more expensive to cast.
This was actually an old Pro Tour infect build by Ari Lax in 2012 (YouTube Deck tech here, and decklist here). The concept was to use main deck or sideboarded Thoughtseize to allow you to push through hate / removal. However, the mana base proved to be somewhat unreliable and painful; also, the evasion provided by Plague Stinger was not that good due to the rise of decks playing things like Restoration Angel (in UWR midrange builds) and Lingering Souls in Abzan (at that time called Junk).
Because of these weaknesses, and the realization that Gitaxian Probe and more protection / pump allowed you to close games out before many relevant cards even came on line, caused an eventual shift away from the Sultai builds and towards UG. I've played both (I've been playing infect since Modern's inception in 2011); arguments can be made for and against both builds.
However, the current consensus is that the black splash isn't worth it due to the instability of your manabase - it just requires you to run more lands (fetches particularly) so that you avoid color screw. While there are already reasonable, albeit not universal answers in UG (Nature's Claim, Dismember, Twisted Image being prime examples), none of these answer things as cleanly as a card like Abrupt Decay. The other issue is that the difference between 1 and 2 mana in this deck is ENORMOUS and cannot be understated. You are frequently operating on very thin margins both life and mana-wise as you try to kill your opponent as the clock is ticking. Usually, it's easier to pay 4 life and 1 mana for Dismember than try to make GB for Abrupt Decay, especially if you're targeting something like Thalia, Guardian of Thraben.
Quote from VegaTDM »
Has anyone tried Thing In The Ice? Several local players are exclaiming how good it is, but it just looks bad because it bounces your infect creatures.
Personally I have not tested with this card, but I cannot see how this is good in an infect build. A wall that bounces your infect creatures? what happens if it just gets killed / Path'ed after it flips? you have an empty board and no way to deal infect or regular damage, unless you happen to have an Inkmoth Nexus in play.
Quote from Existenz »
Very interested to hear about this since TiTi is one of my favorite cards from the last couple of sets. Would love to hear more - are they playing it in the main or sideboard? How many copies? What has it been good against? I could definately see testing three copies in my sideboard instead of Kitchen Finks.
What are you boarding Kitchen Finksagainst that Thing in the Ice would be a better replacement for? Aggro decks like Burn or Zoo? As was said on the previous page, I don't think that TiTi furthers our gameplan and can actually hinder it by bouncing our own creatures. If you face a lot of Burn, then either Pulse of Murasa (my preference) or Kitchen Finks are likely better. Also, Dispel is bonkers against Burn as it hits its most relevant cards. Don't forget about boarding Nature's Claim as well to deal with Eidolon of the Great Revel and any possible Spellskites or other shenanigans.
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Evolution gave us a clock that's always winding down - Dillinger Escape Plan
If you're into metal music of any variety: The PRP / MetalSucks / Heavy Blog is Heavy
A few decks I've been kicking around: Modern: WUBRGHumans / GUInfect Legacy: LED Dredge / UW Stoneblade
Personally I don't think I would ever take out Mutagenic Growth entirely. Without that card turn 2 kills are impossible, and we are usually trying to race our opponents.
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Modern RGTron UGInfect URStorm WUBRAd Nauseam BRGrishoalbrand URGScapeshift WBGAbzan Company WUBRGAmulet Titan BRGLiving End WGBogles
Personally I don't think I would ever take out Mutagenic Growth entirely. Without that card turn 2 kills are impossible, and we are usually trying to race our opponents.
incorrect, you can turn 2 kill with Becoming immense and +4/+4 if oyu use gitaxian probe plus fetches
Personally I don't think I would ever take out Mutagenic Growth entirely. Without that card turn 2 kills are impossible, and we are usually trying to race our opponents.
incorrect, you can turn 2 kill with Becoming immense and +4/+4 if oyu use gitaxian probe plus fetches
I stand corrected. Good to know that this deck can win on turn 2 multiple ways.
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Modern RGTron UGInfect URStorm WUBRAd Nauseam BRGrishoalbrand URGScapeshift WBGAbzan Company WUBRGAmulet Titan BRGLiving End WGBogles
Actually a turn 2 kill is still possible without Mutagenic Growth, just very unlikely. Glistener Elf with 2 fetch lands, 1 +4/+4 pump spell and 2 Gitaxian Probes will do it. Or you can get lucky and have your opponent cast Glimpse the Unthinkable on you for double Become Immense.
That being said most lists are deviating from Growth because there is less Gut Shot running around and the meta is becoming more grindy. If your local meta is still super linear then go ahead and keep in all of your Mutagenic Growth.
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Modern URBSome variant of Death's Shadow URB Grixis Control (Chapin Version) JFM Storm / Treasure Cruise Delver / Splinter Twin / Infect
New Infect player here. How do we stop a Chalice that has been set on 1?
It usually depends on the location, if you are in a bar and have a beer bottle at hand, break it, knife your opponent and hide the corpse. If it was maindeck chalice you can also take his wallet as a compensation.
If kniving is frowned upon in your circle a viridian corrupter is usually your only way out, else if you already have a creature/inkmoth down you can still cast all your spells, they just get countered. The point in that is either get the triggers out of a wild defiance or the cards in the yard to delve a become immense
I think I'll go with the knife response
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Decks Modern UGWRB Humans G Mono-Green Tron UWBR Ad Nauseam
Do people still run Carrion Call against UWR infect? I remember reading that in a Ross article a while back. End step Carrion Call demands an answer, either as a counter or two forms of removal.
So I was getting wrecked tonight by Lantern Control. Any piece of advise against this deck? I feel like it shouldn't be that hard of a matchup!!!
Use all your hate artifacts (Nature's Claim & Viridian Corrupter) and Twisted image, and the Noble's and Spellskite are gold to kill him because they aren't stopped by the Ensaring bridge. Only played once against a Lantern and crushed him.
Thanks!
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Decks Modern UGWRB Humans G Mono-Green Tron UWBR Ad Nauseam
Hi there, I am relatively new to infect and am looking to play mono-green infect for the next while as I save up for UG. Might someone be able to post a current mono green list that is as competitive as possible? I did some testing with the first list posted on the primer and it has been quite good, looking to find out if there are any updates since that list went up.
I have been liking Pulse lately. Life gain at instant speed plus get back a threat on 1 card is very good against a deck that has trouble splitting its burn between our creatures and ourselves in the first place.
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As far as my list goes, I tried a few new things from my list from last week, namely trying out some Tyler Hill inclusions. I really liked Sylvan Scrying and I feel that it has merits in this deck for sure. I never drew the Wild Defiance in the main and I'm not even sure if it is any good. I cut a Spell Pierce from the 75 to add 2 Relic of Progenitus but I'm also not too sure how good those are. They are pretty solid vs BGX, Coco and Grixis so they might have a place in the right meta. I also ran a 3rd Breeding Pool but I didn't really need it because Sylvan Scrying acted as my extra blue source if I ever needed it.
2 Forest
3 Breeding Pool
4 Inkmoth Nexus
4 Wooded Foothills
4 Windswept Heath
2 Pendelhaven
Creatures:
4 Noble Hierarch
4 Glistener Elf
4 Blighted Agent
2 Spellskite
Other Spells:
4 Vines of Vastwood
4 Might of Old Krosa
4 Gitaxian Probe
4 Groundswell
2 Become Immense
2 Apostle’s Blessing
2 Rancor
1 Dismember
1 Twisted Image
1 Sylvan Scrying
1 Wild Defiance
1 Spell Pierce
3 Nature’s Claim
2 Twisted Image
2 Pulse of Murasa
2 Dispel
2 Relic of Progenitus
1 Dryad Arbor
1 Wild Defiance
1 Dismember
1 Spellskite
As far as changes I would make, first off I added the 3rd Forest and removed the 3rd Breeding Pool. With the way the meta is shifting I think its time to starting moving away from Rancor and back to more copies of Distortion Strike or Slip Through Space.
URB Some variant of Death's Shadow
URB Grixis Control (Chapin Version)
JFM Storm / Treasure Cruise Delver / Splinter Twin / InfectCommander/EDH
This pile of cards when I feel like it
Death's Shadow discord link
Modern
UGWRB Humans
G Mono-Green Tron
UWBR Ad Nauseam
This was actually an old Pro Tour infect build by Ari Lax in 2012 (YouTube Deck tech here, and decklist here). The concept was to use main deck or sideboarded Thoughtseize to allow you to push through hate / removal. However, the mana base proved to be somewhat unreliable and painful; also, the evasion provided by Plague Stinger was not that good due to the rise of decks playing things like Restoration Angel (in UWR midrange builds) and Lingering Souls in Abzan (at that time called Junk).
Because of these weaknesses, and the realization that Gitaxian Probe and more protection / pump allowed you to close games out before many relevant cards even came on line, caused an eventual shift away from the Sultai builds and towards UG. I've played both (I've been playing infect since Modern's inception in 2011); arguments can be made for and against both builds.
However, the current consensus is that the black splash isn't worth it due to the instability of your manabase - it just requires you to run more lands (fetches particularly) so that you avoid color screw. While there are already reasonable, albeit not universal answers in UG (Nature's Claim, Dismember, Twisted Image being prime examples), none of these answer things as cleanly as a card like Abrupt Decay. The other issue is that the difference between 1 and 2 mana in this deck is ENORMOUS and cannot be understated. You are frequently operating on very thin margins both life and mana-wise as you try to kill your opponent as the clock is ticking. Usually, it's easier to pay 4 life and 1 mana for Dismember than try to make GB for Abrupt Decay, especially if you're targeting something like Thalia, Guardian of Thraben.
Personally I have not tested with this card, but I cannot see how this is good in an infect build. A wall that bounces your infect creatures? what happens if it just gets killed / Path'ed after it flips? you have an empty board and no way to deal infect or regular damage, unless you happen to have an Inkmoth Nexus in play.
What are you boarding Kitchen Finksagainst that Thing in the Ice would be a better replacement for? Aggro decks like Burn or Zoo? As was said on the previous page, I don't think that TiTi furthers our gameplan and can actually hinder it by bouncing our own creatures. If you face a lot of Burn, then either Pulse of Murasa (my preference) or Kitchen Finks are likely better. Also, Dispel is bonkers against Burn as it hits its most relevant cards. Don't forget about boarding Nature's Claim as well to deal with Eidolon of the Great Revel and any possible Spellskites or other shenanigans.
If you're into metal music of any variety: The PRP / MetalSucks / Heavy Blog is Heavy
A few decks I've been kicking around:
Modern:
WUBRGHumans / GUInfect
Legacy:
LED Dredge / UW Stoneblade
RGTron
UGInfect
URStorm
WUBRAd Nauseam
BRGrishoalbrand
URGScapeshift
WBGAbzan Company
WUBRGAmulet Titan
BRGLiving End
WGBogles
incorrect, you can turn 2 kill with Becoming immense and +4/+4 if oyu use gitaxian probe plus fetches
I stand corrected. Good to know that this deck can win on turn 2 multiple ways.
RGTron
UGInfect
URStorm
WUBRAd Nauseam
BRGrishoalbrand
URGScapeshift
WBGAbzan Company
WUBRGAmulet Titan
BRGLiving End
WGBogles
That being said most lists are deviating from Growth because there is less Gut Shot running around and the meta is becoming more grindy. If your local meta is still super linear then go ahead and keep in all of your Mutagenic Growth.
URB Some variant of Death's Shadow
URB Grixis Control (Chapin Version)
JFM Storm / Treasure Cruise Delver / Splinter Twin / InfectCommander/EDH
This pile of cards when I feel like it
Death's Shadow discord link
I think I'll go with the knife response
Modern
UGWRB Humans
G Mono-Green Tron
UWBR Ad Nauseam
Modern
UGWRB Humans
G Mono-Green Tron
UWBR Ad Nauseam
Awesome. Thanks!
Modern
UGWRB Humans
G Mono-Green Tron
UWBR Ad Nauseam
Modern
UGWRB Humans
G Mono-Green Tron
UWBR Ad Nauseam
Thanks!
Modern
UGWRB Humans
G Mono-Green Tron
UWBR Ad Nauseam
I have been liking Pulse lately. Life gain at instant speed plus get back a threat on 1 card is very good against a deck that has trouble splitting its burn between our creatures and ourselves in the first place.