I traded one Voice for a Skite last night near the end of testing (random practice games on MTGO) so I haven't seen it to full effect, do people like it maindeck? Or should I stick with the 3rd Voice? Also, how are people finding the UB Fae matchup? I played a few games against them last night (granted, it was like 3am EST) and they always seemed to have the Spellstutter Sprite or 2nd Scion of Oona to cancel out my Path or counter my pod. I might have just been carelessly running into countermagic though, it was pretty late.
Private Mod Note
():
Rollback Post to RevisionRollBack
Legacy: RUG RUG Delver GUR
Modern: RG GR Tron (Retired) GR WURG Kiki Pod (Retired) GRUW BRG Jund (Retired) GRB
spellskite is easily one of my favorite cards. I like it more with chords, since chord for skite can just straight up win so many matchups. However, even with Domri I think I'd play it. It is relevant vs decks playing removal, twin, infect, bogles and probably a few more. Voice is a good card and definitely a 2 of in the main, but without the sac engines of melira I don't know that I'd play more than that main.
I hate this matchup. I think it's very bad for Pod. Game 1 he had Tron on turn 3, but no Karn. Still, I had no Pod--only an active Domri--and lost to a Pyroclasm with Relic, followed by an Emrakul next turn. No chance. Game 2 I combo'd off on turn 4 before he had a chance to do anything. Game 3 he landed a Karn on turn 3 on the play. I followed with a turn 3 pod. I think he lost the match on turn 4 by ticking Karn up to exile from my hand rather than exile pod. Turn 4 I played a Finks and Podded into a Riders, blowing up Power Plant (saw him fetch a 2nd Tower on his turn). Turn 5 he played a second Power Plant (later he said he had one of each in his hand, so it didn't matter). He ticked Karn up again, rather than hitting Pod and Riders or Finks or the Dork. My hand contained Redcap and Kiki. I thought I punted by giving him redcap, but realized I had a 4-drop on the table anyway. He tapped out to mainphase his stuff. On my turn I Podded Riders into Conscripts, untapped Pod, Podded the Finks into Resto, bounced Conscripts, untapped Pod, then Podded Resto into Kiki -- game over. In short, I probably should have lost the matchup but for my opponents play mistakes.
Sideboard In: l Aven Mindcensor, 1 Thalia, 1 Avalanche Riders. I had no idea how to board against this matchup. Question: does Spirit of the Labyrinth just hose Tron out of the sideboard? All that artifact sac and draw.
How did you have enough mana to pay the echo cost on the Riders and activate pod 3 times? That's 7 mana
DEFINITELY MISSED THAT TRIGGER. i'm going to have to remember that for the GP so i don't get accused of cheating. jesus christ. thanks.
I traded one Voice for a Skite last night near the end of testing (random practice games on MTGO) so I haven't seen it to full effect, do people like it maindeck? Or should I stick with the 3rd Voice? Also, how are people finding the UB Fae matchup? I played a few games against them last night (granted, it was like 3am EST) and they always seemed to have the Spellstutter Sprite or 2nd Scion of Oona to cancel out my Path or counter my pod. I might have just been carelessly running into countermagic though, it was pretty late.
i hope you didn't trade Voice for Skite straight up, as Voice is worth twice as much (don't know MTGO pricing though). as for Skite, he is tremendous in Kiki. absolutely mandatory i think. with regards Fae, i've found the matchup pretty heavily favoured for us. it could be that Fae gets better as people learn to pilot it. i think you have to approach Fae as you approach UWR, which is to be conscious of counter magic and be patient.
I've only ever played against Kiki-Pod, so maybe this is an incredibly stupid question, but how much does adding white actually give you? You get some solid hate cards that all seem fairly replaceable, maybe you can cast Finks more often, and Resto, but every time I play Kiki-Pod they always wind up with some card or another stuck in hand and taking a pile of damage from lands. Has anyone tried a straight RUG build with more Exarch-type cards could be a lot more consistent and allow for more basics.
Private Mod Note
():
Rollback Post to RevisionRollBack
Go to my blog, Musings of the False God, for in-depth guides playing the game, from the building blocks of deck design to deceiving your opponent through clever game play!
You may also know me as the guy in the art of Dark Confidant. No, not Bob Maher, the OTHER one.
I've only ever played against Kiki-Pod, so maybe this is an incredibly stupid question, but how much does adding white actually give you? You get some solid hate cards that all seem fairly replaceable, maybe you can cast Finks more often, and Resto, but every time I play Kiki-Pod they always wind up with some card or another stuck in hand and taking a pile of damage from lands. Has anyone tried a straight RUG build with more Exarch-type cards could be a lot more consistent and allow for more basics.
You seem to be missing that white gives you Voice of Resurgence. Also, Restoration Angel is very important since it allows Pod chains to happen.
I've only ever played against Kiki-Pod, so maybe this is an incredibly stupid question, but how much does adding white actually give you? You get some solid hate cards that all seem fairly replaceable, maybe you can cast Finks more often, and Resto, but every time I play Kiki-Pod they always wind up with some card or another stuck in hand and taking a pile of damage from lands. Has anyone tried a straight RUG build with more Exarch-type cards could be a lot more consistent and allow for more basics.
You seem to be missing that white gives you Voice of Resurgence. Also, Restoration Angel is very important since it allows Pod chains to happen.
and Qasali Pridemage and Harmonic Sliver, which are bullets. and Path to Exile in the side. and Linvala. but mostly Resto, which allows all the combos.
so how do we beat Blue Moon? i have a feeling i'm going to see a ton of Blood Moon variation at GP Richmond. i'm only playing 2 basics mainboard.
If you think you're going to play against blood moon. Fetch a basic forest where you can, then you can cast your dorks easily which give you all your colours. It shouldn't be too much drama for you, especially with 8 dorks.
so how do we beat Blue Moon? i have a feeling i'm going to see a ton of Blood Moon variation at GP Richmond. i'm only playing 2 basics mainboard.
If you think you're going to play against blood moon. Fetch a basic forest where you can, then you can cast your dorks easily which give you all your colours. It shouldn't be too much drama for you, especially with 8 dorks.
Except for the fact that Blue Moon runs 4 copies of Lightning Bolt.
I've only ever played against Kiki-Pod, so maybe this is an incredibly stupid question, but how much does adding white actually give you? You get some solid hate cards that all seem fairly replaceable, maybe you can cast Finks more often, and Resto, but every time I play Kiki-Pod they always wind up with some card or another stuck in hand and taking a pile of damage from lands. Has anyone tried a straight RUG build with more Exarch-type cards could be a lot more consistent and allow for more basics.
I thought about it and almost changed my mind to this being a good idea, until I realized that Breaching Hippocamp can't untap Birthing Pod.
Except for the fact that Blue Moon runs 4 copies of Lightning Bolt.
8 Dorks, 4 bolts. You should be ok... You only need to sneak one out and then you can cast some creatures and your birthing pod will hurt you a lot less.
Except for the fact that Blue Moon runs 4 copies of Lightning Bolt.
8 Dorks, 4 bolts. You should be ok... You only need to sneak one out and then you can cast some creatures and your birthing pod will hurt you a lot less.
I think it will be rougher than you think. If the Sam Pardees match against the blue moon deck is any indrcator it looks pretty hard. Those games weren't even close. They also play electrolyze which is bad for us.
Except for the fact that Blue Moon runs 4 copies of Lightning Bolt.
8 Dorks, 4 bolts. You should be ok... You only need to sneak one out and then you can cast some creatures and your birthing pod will hurt you a lot less.
You still can't cast a lot of cards in the deck. Blue Moon will still have a huge advantage in this matchup.
I don't think it will be amazingly fun to play against... bound to sneak a few win out here and there. Haven't played against it yet but someone is bound to show up with it at my LGS soon.
I think Domri will be our best bet vs. Blue Moon, as is the case with most blue decks, so slam him turn 2/3 after fetching a basic and you should be in good shape.
Let's suppose the metagame shift towards blue based decks with Anger of the Gods (just played against a deck like that in modo). What would be our options in that case?
going to modern tourneys over the next two nights. going to play a Kiora's Follower to check its impact and keep Huntmaster mainboard. not sure what i'll swap out yet. expecting Tron, Faeries, and possibly a Blue Moon. will report back.
Let's suppose the metagame shift towards blue based decks with Anger of the Gods (just played against a deck like that in modo). What would be our options in that case?
From my experience playing against 3-damage sweepers, even little stuff like going up to 4 Restoration Angel and playing Wall of Roots helps. Every single X/4+ counts!
I don't want to take out Finks because it's superb with Pod, although going down to 1 Finks for a Courser may be a good choice in an Anger of the Gods-heavy meta (Courser and Domri being BFFs helps).
Negate is pretty good in control-heavy metas, so upping their sideboard count might also help.
What are peoples thought on not playing domri or chord? I have been looking at my list trying to make my list better against zoo while keeping a good game against uwr. Been thinking about dropping the domris for te fourth kitchen finks and third voice. I am a huge advocet of domri so he would emedietly be in the sb for the grindy matchups. I just wanted to get other peoples thought on it.
Private Mod Note
():
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
4x Birds of Paradise
2x Deceiver Exarch
1x Glen Elendra Archmage
1x Izzet Staticaster
2x Kiki-Jiki, Mirror Breaker
4x Kitchen Finks
1x Linvala, Keeper of Silence
1x Murderous Redcap
4x Noble Hierarch
1x Phantasmal Image
1x Qasali Pridemage
3x Restoration Angel
1x Scavenging Ooze
1x Spellskite
2x Voice of Resurgence
1x Wall of Roots
1x Zealous Conscripts
4x Birthing Pod
2x Domri Rade
23 Lands
1x Ancient Grudge
1x Avalanche Riders
1x Aven Mindcensor
1x Ethersworn Canonist
1x Kataki, War's Wage
3x Negate
1x Obstinate Baloth
2x Path to Exile
2x Sowing Salt
1x Thrun, the Last Troll
1x Voice of Resurgence
I traded one Voice for a Skite last night near the end of testing (random practice games on MTGO) so I haven't seen it to full effect, do people like it maindeck? Or should I stick with the 3rd Voice? Also, how are people finding the UB Fae matchup? I played a few games against them last night (granted, it was like 3am EST) and they always seemed to have the Spellstutter Sprite or 2nd Scion of Oona to cancel out my Path or counter my pod. I might have just been carelessly running into countermagic though, it was pretty late.
RUG RUG Delver GUR
RG GR Tron (Retired) GR
WURG Kiki Pod (Retired) GRUW
BRG Jund (Retired) GRB
DEFINITELY MISSED THAT TRIGGER. i'm going to have to remember that for the GP so i don't get accused of cheating. jesus christ. thanks.
i hope you didn't trade Voice for Skite straight up, as Voice is worth twice as much (don't know MTGO pricing though). as for Skite, he is tremendous in Kiki. absolutely mandatory i think. with regards Fae, i've found the matchup pretty heavily favoured for us. it could be that Fae gets better as people learn to pilot it. i think you have to approach Fae as you approach UWR, which is to be conscious of counter magic and be patient.
You may also know me as the guy in the art of Dark Confidant. No, not Bob Maher, the OTHER one.
You seem to be missing that white gives you Voice of Resurgence. Also, Restoration Angel is very important since it allows Pod chains to happen.
Storm Crow is strictly worse than Seacoast Drake.
and Qasali Pridemage and Harmonic Sliver, which are bullets. and Path to Exile in the side. and Linvala. but mostly Resto, which allows all the combos.
If you think you're going to play against blood moon. Fetch a basic forest where you can, then you can cast your dorks easily which give you all your colours. It shouldn't be too much drama for you, especially with 8 dorks.
Except for the fact that Blue Moon runs 4 copies of Lightning Bolt.
Storm Crow is strictly worse than Seacoast Drake.
I thought about it and almost changed my mind to this being a good idea, until I realized that Breaching Hippocamp can't untap Birthing Pod.
Storm Crow is strictly worse than Seacoast Drake.
8 Dorks, 4 bolts. You should be ok... You only need to sneak one out and then you can cast some creatures and your birthing pod will hurt you a lot less.
I think it will be rougher than you think. If the Sam Pardees match against the blue moon deck is any indrcator it looks pretty hard. Those games weren't even close. They also play electrolyze which is bad for us.
You still can't cast a lot of cards in the deck. Blue Moon will still have a huge advantage in this matchup.
Storm Crow is strictly worse than Seacoast Drake.
Regarding running a 4-color deck without fetchlands:
MostlyLost on Cockatrice.
I'm already running Sigarda, Host of Herons and Thrun, the Last Troll in SB. Maybe Courser of Kruphix instead of Kitchen Finks? (losing the mini chain with resto). Maybe some Loxodon Smiter (those are pretty good against control in general). More Negate?
From my experience playing against 3-damage sweepers, even little stuff like going up to 4 Restoration Angel and playing Wall of Roots helps. Every single X/4+ counts!
I don't want to take out Finks because it's superb with Pod, although going down to 1 Finks for a Courser may be a good choice in an Anger of the Gods-heavy meta (Courser and Domri being BFFs helps).
Negate is pretty good in control-heavy metas, so upping their sideboard count might also help.