I could see making one conclave into a colonnade... It might not be ideal as a tapped land but at least it still allows a t3 ascendancy off 2 manlands without working too hard, and it gives a nice alternate finish in those games where you're locked out of your combo and just have to grind. And technically you can still combo with it and it would be "better" than conclave since it can produce white, and isn't boltable on animation.
I think that this deck will have some changes to it in the future. The problem with this deck is that it only has one way to win, which is to go off. Other decks like twin dont need to combo and can just beat down with thier creatures. This deck, while the combo is more resilient, it still relies on creatures and a enchantment while not being to be able to be as controlling as Twin.
That is why once this deck becomes even more popular (it is already very popular) more people will know how to play against this and it will drop in success. This all saying if TC doesnt get banned. Right now it is becoming harder and harder to beat decks like pod, a deck that was originally a walk in the park. now since this deck is on its radar, they are using cards that are just so hard to deal with like Spelskite and the creatures that only let you cast 1 spell a turn.
I think the future of this deck is going to see Vendilion Clique (at least in side board) and possibly black added to it. Abrupt Decay is still very hard to deal with, and putting in a redirect spell is not worth it. Abrupt Decay on top of worrying about Eidolon of Rhetoric, Spellskite, Choke, and Scavenging Ooze is just really tough
Post board, we fall into problems. Iona doesnt solve much and we dont bring it in vs many, but the times we do, if resolved its usually GG.
Elsh Norn vs Pod is a beast, but Scavenging Ooze and Relic is still tough to get around, especially if you draw Elsh and/or Unburial rites with Ooze in play. You need to get a Bolt or Izzet Charm(before he gets too big) or a Path + Izzet charm to Discard, or Ascendancy in play, pray he doesnt have Abrupt decay for 2 turns. Seems like we are asking for a lot of cards
Play maindeck Young Pyromancer. I win so many games on the back of Peezy and some tokens. Geist in the board has been very successful for me also, in fact just a hour or so ago i was playing a game on cockatrice, my opponents taps out on t3 for Rule of Law, i untap play Geist, and proceed to win shortly after.
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Not just the Tendo King, the power of the Galactic Leyline surpasses that of the Tempa Emperor, No!, It's magnificent power is even greater than that!
Play maindeck Young Pyromancer. I win so many games on the back of Peezy and some tokens. Geist in the board has been very successful for me also, in fact just a hour or so ago i was playing a game on cockatrice, my opponents taps out on t3 for Rule of Law, i untap play Geist, and proceed to win shortly after.
Hi I'm currently looking to run the original version of this deck showcased at worlds, although one thing I noticed that two of the three players (Paulo Vitor Damo da Rosa & Tom Martell) that ran the deck hit a brick wall against Storm.
Paulo vs. Owen (storm)
youtube.com/watch?v=83j_KRGZHqQ&t=36s
Martell vs. Jensen (storm)
youtube.com/watch?v=83j_KRGZHqQ&t=22m02s
It looked to me watching those worlds games that Storm was able to go off before Ascendancy Combo faster and was just able to adapt with more ease, although this maybe because of the "newness" of the deck (and perhaps not perfect play persay) although I have to believe these pros did extensive testing against the archetypes including storm before worlds so this concerns me. This brick wall (Storm) also happened to me as well recently although I'm still new to the deck so I didn't play it as well as it could have been played, and I'm a bit rusty as well.
In any case additionally I noticed from the below LSV (Channel Fireball) videos he also hit a brick wall although going this route with side-boarding;
- took out paths of exile ALL
- took out two gitaxian probes
1. added TWO wear // tear
2. added TWO swan song
3. added ONE deprive
However still hit a brick wall against storm (in round three) like the others it's possible he may have just been unlucky though, not sure. One thing he did mention was the idea of not bringing in Iona for Iona/Gifts because he said it's too expensive and he may be right considering the speed of storm, again unsure about this since if it is true then it begs the question, when would you bring in Iona if not for Storm or Affinity?
youtube.com/watch?v=1BO3zPnUY_8
youtube.com/watch?v=jDdFI5yiToQ
youtube.com/watch?v=A0LmhhOMpJg
I've tried to search for other examples of game play using Ascendancy Combo against Storm and Affinity on youtube and also trying to search on multiple forums with no luck so I'm hoping some of you can help. My question is what would you sideboard against Storm? And also what would you sideboard against Affinity (Robots)? It seems there is a clear path on sideboarding against POD as can be seen in the matchup between Josh Utter-leyton and Sam Black as well as other youtube videos, but against combos I'm not clear on this yet especially as it relates to whether to bring in Iona against fast combos such as Storm and Robots or what other cards to bring in from the sideboard. Also additionally not sure if this has been touched on but what would be a good sideboard against UR Delver. Thanks in advance for any help on this.
Additional Notes:
Deck Tech with Tom Martell
youtube.com/watch?v=UULkACr-eFQ
Josh Utter-leyton vs. Sam Black (POD)
youtube.com/watch?v=CpMx2dwRnsw&t=48m37s
edit: sorry about not including hot links, the site doesn't let me include links until after five posts and I'm still new.
edit2: included decklist.
Against affinity it seems pretty easy to just go for gifts with elesh norn. I don't see how they win when you have elesh norn out. Leave in all removal to make sure you get to turn 5 to actually do it.
Having seen the worlds matches, I'm pretty sure the storm player just ran quite well. It should be quite hard to win for storm when you remove their combo permanents while they have minimal/no interaction with your combo.
I've only played against storm with a green ascendancy list in which I had silence. Silence gets em pretty good ;). At least, when you're not greedy. I let him cast ritual ritual empty game 3 instead of silencing in response to the 2nd ritual because I was pretty sure I could combo off next turn.
Round One: 2-1 White black tokens. Typical tokens with discard and tidehallow. Game one I strategically keep him off spectral into windbrisk with a bolt then drop ascension and win. Game two I get crushed from inquisitions into tidehallow, I get ascension but fizzel the combo: this will be my only game loss in the night. Game three I go from young peezy into enough spells from ascension to win.
Round Two 2-0 Robots. I get him with the stitcher combo facing a lethal attack on his next turn. Game two, I blocked his ravager with my young pyro and he chost to block letting the counter go to a skirge, pyroclasm punished him for his line as a 5 for 1. I draw into the stitcher combo and win. Cranial plating showed up in both games, but in both I was able to win through all of my disruption.
Round Three 2-0 Robots. Game one I win with young pyro tokens being pumped by ascension over two turns, I win the turn before facing lethal on his next turn. Game two I win facing lethal on my next turn with young pyromancer tokens and jeskai ascension over two turns. He never found a cranial plating either game and I drew just enough one for one removal to keep his signal pest and steel overseer from my throat each one as well.
Round Four 2-0 Abzan Midrange. Game one I have to mulligan which sucks because my hand gets striped with discard and he drops scavenging ooze and goyf. He doesnt manage to keep up with young pyromancer into ascension. Game two I make about 15 tokens on his mulligan to five which got the job done. In both games I kept ahead of individually powerful cards and targeted discard. '
The night was awesome. Winning the die roll seemed to be key throughout the night, I think won both die rolls against affinity which really gave me the advantage. Young pyromancer is the real deal, he completely won some games on his own. I was very unsatified with the mantis rider in the sideboard and will probably switch it for something else, peezy was so good that I think I might just move the third main swaping treasure cruise. My deck felt awesome and my philosophy of running all the dumb cards at the same time really payed off. The fetches are obviously budget, and the sideboard is tuned for my local meta but I had a blast. This is my thrid tournament with the deck and I already got 1st with it!
Board out the Fatestitchers for the Wind Zendikons, 3 Remands and a 1x of anything else (Typically Gutshot, Path to Exile, Izzet Charm, or Lightning Bolt) for the Polymorphs and Emrakul. The rest of the sideboard is kind of shaky but the package seems to work better than gifts and have better success due to less hate. You can use any creature that shuffles into the deck after hitting grave because you can loot off of Ascendancy after casting the 'morph. This means you can kill your own conclave or zendikon and hit your Emrakul guaranteed. Game one you can combo on turn 3, game two you can combo on turn 4, you have the beat down back-up along with polymorph. You might want to put in a Progenitus or an Ulamog, the Infinite Gyre in the sideboard, as well; depending on meta and your playstyle. Blightsteal colossus was in the running for Emrakul's spot but he is too vulnerable to things like path, and doesn't do anything the turn he comes in.
Board out the Fatestitchers for the Wind Zendikons, 3 Remands and a 1x of anything else (Typically Gutshot, Path to Exile, Izzet Charm, or Lightning Bolt) for the Polymorphs and Emrakul. The rest of the sideboard is kind of shaky but the package seems to work better than gifts and have better success due to less hate. You can use any creature that shuffles into the deck after hitting grave because you can loot off of Ascendancy after casting the 'morph. This means you can kill your own conclave or zendikon and hit your Emrakul guaranteed. Game one you can combo on turn 3, game two you can combo on turn 4, you have the beat down back-up along with polymorph. You might want to put in a Progenitus or an Ulamog, the Infinite Gyre in the sideboard, as well; depending on meta and your playstyle. Blightsteal colossus was in the running for Emrakul's spot but he is too vulnerable to things like path, and doesn't do anything the turn he comes in.
I like it because it definitely is a lot more resilient, but the thing about Gifts is that its a tutor ability. In your build you need to Draw Wind Zelkion and Polymorph, where Gifts all you need to do is draw 1 card
Against affinity it seems pretty easy to just go for gifts with elesh norn. I don't see how they win when you have elesh norn out. Leave in all removal to make sure you get to turn 5 to actually do it.
Having seen the worlds matches, I'm pretty sure the storm player just ran quite well. It should be quite hard to win for storm when you remove their combo permanents while they have minimal/no interaction with your combo.
I've only played against storm with a green ascendancy list in which I had silence. Silence gets em pretty good ;). At least, when you're not greedy. I let him cast ritual ritual empty game 3 instead of silencing in response to the 2nd ritual because I was pretty sure I could combo off next turn.
Yeah but you need to get to turn 5 to cast gifts. Not the easiest thing
I also have a general question. What is the color we name with Iona vs the BGw Midrange Decks? I'm thinking white because it hits Path to Exile, which is the only removal for Iona, and Siege Rhino. (What else do they play thats white?) Black might hit more cards in general and they do play Slaughter Pact. Ideally i would want Green since it shuts down basically everything but removal too important.
Lastly, What are you guy's thoughts on cutting Conclaves to 3. Its absolutely the worst card to draw when you dont need it, especially if you already have one in play on turn 2+. I straight up even hate the card on turn 1, as id rather Thought Scour or Serum Visions on T1 (or even save mana for bolt or fetch for tapped shock)
Board out the Fatestitchers for the Wind Zendikons, 3 Remands and a 1x of anything else (Typically Gutshot, Path to Exile, Izzet Charm, or Lightning Bolt) for the Polymorphs and Emrakul. The rest of the sideboard is kind of shaky but the package seems to work better than gifts and have better success due to less hate. You can use any creature that shuffles into the deck after hitting grave because you can loot off of Ascendancy after casting the 'morph. This means you can kill your own conclave or zendikon and hit your Emrakul guaranteed. Game one you can combo on turn 3, game two you can combo on turn 4, you have the beat down back-up along with polymorph. You might want to put in a Progenitus or an Ulamog, the Infinite Gyre in the sideboard, as well; depending on meta and your playstyle. Blightsteal colossus was in the running for Emrakul's spot but he is too vulnerable to things like path, and doesn't do anything the turn he comes in.
I'd caution you against the Polymorph transformational plan when everyone leaves instant-speed removal in against you and they will kill your guy in response to Polymorph.
I also have a general question. What is the color we name with Iona vs the BGw Midrange Decks? I'm thinking white because it hits Path to Exile, which is the only removal for Iona, and Siege Rhino. (What else do they play thats white?) Black might hit more cards in general and they do play Slaughter Pact. Ideally i would want Green since it shuts down basically everything but removal too important.
I'd rather name black because I don't want to lose Iona to Liliana of the Veil, then get shredded by her +1 and lose too much to her ult.
I'm not really feeling the Polymorph package here. but i also don't really like the Gifts package either. I'd rather just run more real sideboard cards.
While my board is always switching around, this is what i'm running currently
Also i keep hearing people talking about how complicated this deck is, and it just makes no sense to me. Maybe my brain is just wired for combo, but this deck is actually pretty straight forward; Get 2-3 engines in play, play spells, win. Like, that's really all there is too it. Haha
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Not just the Tendo King, the power of the Galactic Leyline surpasses that of the Tempa Emperor, No!, It's magnificent power is even greater than that!
Ive found that I like to leave in jeskai ascension and young pyromancer, as those can win very fast on their own, while I side out fatestitchers and gitaxian probes. I like to leave as much broken in my main deck as possible, as well as a respectable amount of removal, so I think the cantrips or the big delve spells are always on my radar first.
Lightly sideboarding only them cheapest, most impactful cards in a matchup has been a reason for my success last week (pyroclasm is amazing against so much!)
I'm not really feeling the Polymorph package here. but i also don't really like the Gifts package either. I'd rather just run more real sideboard cards.
While my board is always switching around, this is what i'm running currently
Also i keep hearing people talking about how complicated this deck is, and it just makes no sense to me. Maybe my brain is just wired for combo, but this deck is actually pretty straight forward; Get 2-3 engines in play, play spells, win. Like, that's really all there is too it. Haha
What matchups are best when boarding in Geist? I might try this sinde board in my Modern LGS weekly
Has anyone seen Josh Utter-Leyton's list yet? I'm super curious.
(16) Josh Utter-Leyton – “Jeskai Ascendancy with Pyromancer Ascension. It’s really powerful and really resilient, and I think it’s the right build against Delvers.”
I would like to know what are your thoughts on Shared Discovery in this deck, because I think that since you got Young Pyromancer you would cast it for one mana and then just untap the creatures you've just tapped. Making it Treasure Cruise 5-8.
Maybe there's some reason you're not running it, but I not following everything around here.
I hope it help
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That is why once this deck becomes even more popular (it is already very popular) more people will know how to play against this and it will drop in success. This all saying if TC doesnt get banned. Right now it is becoming harder and harder to beat decks like pod, a deck that was originally a walk in the park. now since this deck is on its radar, they are using cards that are just so hard to deal with like Spelskite and the creatures that only let you cast 1 spell a turn.
I think the future of this deck is going to see Vendilion Clique (at least in side board) and possibly black added to it. Abrupt Decay is still very hard to deal with, and putting in a redirect spell is not worth it. Abrupt Decay on top of worrying about Eidolon of Rhetoric, Spellskite, Choke, and Scavenging Ooze is just really tough
Post board, we fall into problems. Iona doesnt solve much and we dont bring it in vs many, but the times we do, if resolved its usually GG.
Elsh Norn vs Pod is a beast, but Scavenging Ooze and Relic is still tough to get around, especially if you draw Elsh and/or Unburial rites with Ooze in play. You need to get a Bolt or Izzet Charm(before he gets too big) or a Path + Izzet charm to Discard, or Ascendancy in play, pray he doesnt have Abrupt decay for 2 turns. Seems like we are asking for a lot of cards
URStormRU
GRTitanshift[mana]RG/mana]
what do you cut for peezy
URStormRU
GRTitanshift[mana]RG/mana]
4 Faerie Conclave
1 Seachrome Coast
4 Scalding Tarn
4 Flooded Strand
1 Arid Mesa
1 Sacred Foundry
1 Hallowed Fountain
2 Steam Vents
2 Island
1 Mountain
1 Plains
4 Fatestitcher
Spells
4 Jeskai Ascendancy
4 Serum Visions
4 Gitaxian Probe
4 Thought Scour
4 Dig Through Time
1 Treasure Cruise
4 Izzet Charm
3 Remand
3 Lightning Bolt
3 Path to Exile
3 Wear // Tear
3 Gifts Ungiven
1 Unburial Rites
1 Iona, Shield of Emeria
1 Elesh Norn, Grand Cenobite
2 Swan Song
2 Timely Reinforcements
1 Deprive
1 Pact of Negation
Hi I'm currently looking to run the original version of this deck showcased at worlds, although one thing I noticed that two of the three players (Paulo Vitor Damo da Rosa & Tom Martell) that ran the deck hit a brick wall against Storm.
Paulo vs. Owen (storm)
youtube.com/watch?v=83j_KRGZHqQ&t=36s
Martell vs. Jensen (storm)
youtube.com/watch?v=83j_KRGZHqQ&t=22m02s
It looked to me watching those worlds games that Storm was able to go off before Ascendancy Combo faster and was just able to adapt with more ease, although this maybe because of the "newness" of the deck (and perhaps not perfect play persay) although I have to believe these pros did extensive testing against the archetypes including storm before worlds so this concerns me. This brick wall (Storm) also happened to me as well recently although I'm still new to the deck so I didn't play it as well as it could have been played, and I'm a bit rusty as well.
In any case additionally I noticed from the below LSV (Channel Fireball) videos he also hit a brick wall although going this route with side-boarding;
- took out paths of exile ALL
- took out two gitaxian probes
1. added TWO wear // tear
2. added TWO swan song
3. added ONE deprive
However still hit a brick wall against storm (in round three) like the others it's possible he may have just been unlucky though, not sure. One thing he did mention was the idea of not bringing in Iona for Iona/Gifts because he said it's too expensive and he may be right considering the speed of storm, again unsure about this since if it is true then it begs the question, when would you bring in Iona if not for Storm or Affinity?
youtube.com/watch?v=1BO3zPnUY_8
youtube.com/watch?v=jDdFI5yiToQ
youtube.com/watch?v=A0LmhhOMpJg
I've tried to search for other examples of game play using Ascendancy Combo against Storm and Affinity on youtube and also trying to search on multiple forums with no luck so I'm hoping some of you can help. My question is what would you sideboard against Storm? And also what would you sideboard against Affinity (Robots)? It seems there is a clear path on sideboarding against POD as can be seen in the matchup between Josh Utter-leyton and Sam Black as well as other youtube videos, but against combos I'm not clear on this yet especially as it relates to whether to bring in Iona against fast combos such as Storm and Robots or what other cards to bring in from the sideboard. Also additionally not sure if this has been touched on but what would be a good sideboard against UR Delver. Thanks in advance for any help on this.
Additional Notes:
Deck Tech with Tom Martell
youtube.com/watch?v=UULkACr-eFQ
Josh Utter-leyton vs. Sam Black (POD)
youtube.com/watch?v=CpMx2dwRnsw&t=48m37s
edit: sorry about not including hot links, the site doesn't let me include links until after five posts and I'm still new.
edit2: included decklist.
Also added the original decklist in my last post for reference for those that didn't see it in the OP for reference. Thanks in advance.
Having seen the worlds matches, I'm pretty sure the storm player just ran quite well. It should be quite hard to win for storm when you remove their combo permanents while they have minimal/no interaction with your combo.
I've only played against storm with a green ascendancy list in which I had silence. Silence gets em pretty good ;). At least, when you're not greedy. I let him cast ritual ritual empty game 3 instead of silencing in response to the 2nd ritual because I was pretty sure I could combo off next turn.
My list
4 Jeskai Ascendancy
4 Gitaxian Probe
4 Thought Scour
4 Serum Visions
3 Lightning Bolt
3 Path to Exile
3 Izzet Charm
4 Dig Through Time
1 Deprive
2 Young Pyromancer
4 Fatestitcher
1 Mana Leak
1 Treasure Cruise
4 Polluted Delta
1 Sacred Foundry
1 Hallowed Fountain
3 Steam Vents
4 Faerie Conclave
2 Island
1 Plains
1 Celestial Colonnade
1 Bloodstained Mire
2 Wear // Tear
1 Swan Song
1 Geist of Saint Traft
1 Dispel
1 Seeker of the Way
2 Kor Firewalker
2 Pyroclasm
Round One: 2-1 White black tokens. Typical tokens with discard and tidehallow. Game one I strategically keep him off spectral into windbrisk with a bolt then drop ascension and win. Game two I get crushed from inquisitions into tidehallow, I get ascension but fizzel the combo: this will be my only game loss in the night. Game three I go from young peezy into enough spells from ascension to win.
Round Two 2-0 Robots. I get him with the stitcher combo facing a lethal attack on his next turn. Game two, I blocked his ravager with my young pyro and he chost to block letting the counter go to a skirge, pyroclasm punished him for his line as a 5 for 1. I draw into the stitcher combo and win. Cranial plating showed up in both games, but in both I was able to win through all of my disruption.
Round Three 2-0 Robots. Game one I win with young pyro tokens being pumped by ascension over two turns, I win the turn before facing lethal on his next turn. Game two I win facing lethal on my next turn with young pyromancer tokens and jeskai ascension over two turns. He never found a cranial plating either game and I drew just enough one for one removal to keep his signal pest and steel overseer from my throat each one as well.
Round Four 2-0 Abzan Midrange. Game one I have to mulligan which sucks because my hand gets striped with discard and he drops scavenging ooze and goyf. He doesnt manage to keep up with young pyromancer into ascension. Game two I make about 15 tokens on his mulligan to five which got the job done. In both games I kept ahead of individually powerful cards and targeted discard. '
The night was awesome. Winning the die roll seemed to be key throughout the night, I think won both die rolls against affinity which really gave me the advantage. Young pyromancer is the real deal, he completely won some games on his own. I was very unsatified with the mantis rider in the sideboard and will probably switch it for something else, peezy was so good that I think I might just move the third main swaping treasure cruise. My deck felt awesome and my philosophy of running all the dumb cards at the same time really payed off. The fetches are obviously budget, and the sideboard is tuned for my local meta but I had a blast. This is my thrid tournament with the deck and I already got 1st with it!
4x Fatestitcher
Instants 21
4x Dig Through Time
1x Gut Shot
4x Izzet Charm
3x Lightning Bolt
2x Path to Exile
3x Remand
4x Thought Scour
Sorcery 9
4x Gitaxian Probe
4x Serum Visions
1x Treasure Cruise
4x Jeskai Ascendancy
Land 22
2x Arid Mesa
4x Faerie Conclave
4x Flooded Strand
1x Hallowed Fountain
2x Island
1x Mountain
1x Plains
1x Sacred Foundry
3x Scalding Tarn
1x Seachrome Coast
2x Steam Vents
1x Emrakul, the Aeons Torn
3x Polymorph
4x Wind Zendikon
2x Wear // Tear
3x Timely Reinforcements
2x Counterflux
Board out the Fatestitchers for the Wind Zendikons, 3 Remands and a 1x of anything else (Typically Gutshot, Path to Exile, Izzet Charm, or Lightning Bolt) for the Polymorphs and Emrakul. The rest of the sideboard is kind of shaky but the package seems to work better than gifts and have better success due to less hate. You can use any creature that shuffles into the deck after hitting grave because you can loot off of Ascendancy after casting the 'morph. This means you can kill your own conclave or zendikon and hit your Emrakul guaranteed. Game one you can combo on turn 3, game two you can combo on turn 4, you have the beat down back-up along with polymorph. You might want to put in a Progenitus or an Ulamog, the Infinite Gyre in the sideboard, as well; depending on meta and your playstyle. Blightsteal colossus was in the running for Emrakul's spot but he is too vulnerable to things like path, and doesn't do anything the turn he comes in.
I like it because it definitely is a lot more resilient, but the thing about Gifts is that its a tutor ability. In your build you need to Draw Wind Zelkion and Polymorph, where Gifts all you need to do is draw 1 card
Yeah but you need to get to turn 5 to cast gifts. Not the easiest thing
I also have a general question. What is the color we name with Iona vs the BGw Midrange Decks? I'm thinking white because it hits Path to Exile, which is the only removal for Iona, and Siege Rhino. (What else do they play thats white?) Black might hit more cards in general and they do play Slaughter Pact. Ideally i would want Green since it shuts down basically everything but removal too important.
Lastly, What are you guy's thoughts on cutting Conclaves to 3. Its absolutely the worst card to draw when you dont need it, especially if you already have one in play on turn 2+. I straight up even hate the card on turn 1, as id rather Thought Scour or Serum Visions on T1 (or even save mana for bolt or fetch for tapped shock)
URStormRU
GRTitanshift[mana]RG/mana]
I'd caution you against the Polymorph transformational plan when everyone leaves instant-speed removal in against you and they will kill your guy in response to Polymorph.
I'd rather name black because I don't want to lose Iona to Liliana of the Veil, then get shredded by her +1 and lose too much to her ult.
While my board is always switching around, this is what i'm running currently
3 Wear // Tear
2 Stony Silence
2 Geist of Saint Traft
2 Swan Song
1 Dispel
Also i keep hearing people talking about how complicated this deck is, and it just makes no sense to me. Maybe my brain is just wired for combo, but this deck is actually pretty straight forward; Get 2-3 engines in play, play spells, win. Like, that's really all there is too it. Haha
Lightly sideboarding only them cheapest, most impactful cards in a matchup has been a reason for my success last week (pyroclasm is amazing against so much!)
What matchups are best when boarding in Geist? I might try this sinde board in my Modern LGS weekly
URStormRU
GRTitanshift[mana]RG/mana]
http://magic.wizards.com/en/events/coverage/gpoma15/quick-questions-2-2015-01-10
I would like to know what are your thoughts on Shared Discovery in this deck, because I think that since you got Young Pyromancer you would cast it for one mana and then just untap the creatures you've just tapped. Making it Treasure Cruise 5-8.
Maybe there's some reason you're not running it, but I not following everything around here.
I hope it help