Davidalb,
what about switching desecration demon with more walkers/Brimaz/Hero of the Bladehold? All are good cards that apply pressure and have similar mana costs. Phyrexian arena is defiantly better. you sideboard probably wants some stony silence to help against artifacts, and some other generally good cards you see in other Dega decks sideboards.
1. I threw in some more general kill for the deck. I think that slaughter pact is a good addition despite its conditional drawback since it can save you from any and all flash shenanigans or anything pro red/white. (it also makes tapping out against combo possible, just not advised)
2. What do you think of Mortify?
3. And i am still working on getting more Brimaz and Heros of the Bladehold to replace Sorin and something else.*
4. Lastly, whats the reasoning behind only 1 Ajani on the primer? He is pretty darn good for a 4 drop in our deck, so shouldn't we run 2-3? was the reasoning behind that due to Dark Confidant? Ajundi still ran 3.
This is the BWR midrange deck I have been playing. It has a Zombie shell which adds some resiliency to non-Path removal and overall plays a little bit more aggressive. Definitely wouldn't mind hearing some second opinions about it.
I am on a bit of a tight budget therefore I don't have fetches, Bob, or Liliana yet. However, I have been enjoying the synergies between Restoration Angel and Blade Splicer/Geralf's Messenger. I don't have a sideboard for it either because I don't have a lot of time on my hands to play in tournaments so it is more for kitchen table type play.
Also, has anyone thought of trying a BWR Kiki deck, similar to that of the UWR Kiki deck? Run Wall of Omens & Dark Confidant for CA and use Thoughtseize/Inquisition/Tidehollow Sculler to clear the way? Maybe build something that threatens the combo but can also go on the aggressive like Tarmo-Twin? Just want to hear what you all think about it. Thanks!
Much of the primer seems to focus on making replacements for expensive cards in Jund, and it seems like this deck doesn't have any reliably great match-ups. Is there any reason from a competitive point-of-view to play this over Jund aside from the cost?
Much of the primer seems to focus on making replacements for expensive cards in Jund, and it seems like this deck doesn't have any reliably great match-ups. Is there any reason from a competitive point-of-view to play this over Jund aside from the cost?
Jund does not have any reliably great match ups either. The deck is supposed to be slightly over 50% in all. (on the jund primer)
this deck appears to be (saying appears since its not used enough to gather strong evidence) very similar to Jund in play style and effectiveness, just with different toys to use.
While we loose cards such as tarmagoyf, abrupt decay, and raging ravine, we gain access to much better hate cards, have a better planeswalker pool, and have better life gain opportunities than Jund, which can be a big deal.
Do i think this deck is worse on the surface than Jund? yes. But do I think that fine tuning and learning this deck however you make it can lead you to do better than with a Jund deck? Yes.
*on a side note, a lot of jund players are looking at splashing white for ajani and lingering souls, or ditching red completely for white (junk as its called http://www.channelfireball.com/home/junk-is-the-new-jund/). There are definitely pros to running white since it has amazing hate for everything out there and lingering souls, Ajani, etc. We just choose to ditch green instead of red.
Keeping red we keep the best removal card in modern (lightning bolt), Ajani, Terminate, Anger of the Gods, Sowing Salt, Rakdos Charm, etc. all of which are very relevant.
Hey, my PTQ is in just a week. I have assembled as much as I could with my budget since my earlier deck posting, and with the play testing I have done this is my deck and sideboard. My meta seems kiki pod and tron heavy, with all other decks besides scapeshift showing up at least once.
The deck looks strong and able to handle any match up. The R/W cards are great vs aggro/tempo and the B cards are great vs combo/control. Seems like it could be much better than Jund atm, my only concern is that there are less threats than Jund (lack of ooze, goyf and manlands).
What I do like about this deck is that it is consistent in that it has a great curve of 14 1-mana, 12 2-mana, 10 3-mana and 2 4-mana spells with 22 lands and more than enough sources at all points along the curve. It has plenty of discard to beat combo/control and removal to beat aggro while having enough value cards/2-for-1's to grind out matches like other midrange decks. I also like that it has 2 on color fetches and a decent amount of built in life gain with helix, finks and ajani (4, 3 and 2 copies respectively) to keep you from doing the "Jund suicide" thing with bob/thoughtseize/fetches.
I think my list is just too threat light though. Its trying to win by grinding out opponents with efficient discard, removal and 2 for 1s until they die to 2 power creature beats and soul tokens.
I think my list is just too threat light though. Its trying to win by grinding out opponents with efficient discard, removal and 2 for 1s until they die to 2 power creature beats and soul tokens.
I don't really have a way to end games quickly.
Brimaz and Hero of the Bladehold are our best options for cheap and serious threats. We have also discussed pack rat, but that can be great or horrible.
Ok, so im not sure if anyone besides me is still interested in this thread, however I played 5 rounds last night with the deck in my updated last post, and ended up going 3-3, which was mainly my fault and not my decks. I played against Kikki pod, B/W Tron, U/W/R Control (geist version), Affinity, Merfolk, and Storm.
Kiki-Pod
Game 1 - was rough, he had an army that was being held off by Brimaz and souls tokens, however he tried going infinite with Kikki, and when I bolted his kikki he cast Chord of Calling choosing spellskite, and that was that.
Game 2 - I attempted to race him with pack rats, had the rakdos charm in my hand, but made the mistake of tapping out. turn 4 he only had Glen Alendra so I attacked with 2 2/2 pack rats and pumped them to 3/3s. Next thing I know He has a birthing pod and goes infinite off those two cards. (I need to learn more Kikki Chains apparently)
Lost 0-2
----
U/W Tron
Game 1 - We both mulled to 5, I kept a mediocre hand, his ended up being amazing as he had natural tron into wurmcoil engine. I survived that, but he then went gifts ungiven for elesh norn, and my top deck couldn't beat it.
Game 2 - I kept a very proactive sideboard hand. Removed his counters, Sowing Salted his mine, Rakdos Charmed his graveyard before Iona reanimation, and managed to tick up an Ajani for the Ultimate. After his whole board was wiped and he only had counters and mass wipes he couldn't pay for, I killed him with LavaClaw Reaches.
Game 3 - I destroyed his hand, the played Brimaz and some soul tokens for the win. Yay!
Won 2-1
----
U/W/R was a bit of a nightmare, geist does a number on me since I don't have Lilli, and we played the burn game a few times where I was always 3 points short of burning him to death due to snapcaster-helix dumbness. I really need something better if Im going to ever win that matchup.
Lost 0-2
--
Affinity
Game 1 - Destroyed him. turn 3 anger, followed by spot removal for all his guys, Brimaz and Ajani.
Game 2 - Was dumb enough to keep a 6 land 1 path hand. Never try this yourselves. All I drew was land till I died.
Game 3 - Completely forgetting that Lavaclaw reaches is colorless, I died to 2 etched champions. =/ I would have traded with them if I realized I could.
Lost 1-2
--
Merfolk
I won in 2, our spot removal is pretty darn good against a deck like that as long as they don't get Kira, great glass spinner on the field.
Storm
Won post sideboard games thanks to rest in peace. Thats about it.
My meta appears to have every major archetype of deck besides Merilia Pod and Jund (which makes Mirran Crusader Worthless) and a large showing of Kikki Pod and Tron. My matchup against tron is already pretty solid (I think), so what can I replace Mirran Crusader with to do better against Kikki Pod and U/W/R control? any ideas besides Lilliana and Bob?
Ok, so im not sure if anyone besides me is still interested in this thread, however I played 5 rounds last night with the deck in my updated last post, and ended up going 3-3, which was mainly my fault and not my decks. I played against Kikki pod, B/W Tron, U/W/R Control (geist version), Affinity, Merfolk, and Storm.
Kiki-Pod
Game 1 - was rough, he had an army that was being held off by Brimaz and souls tokens, however he tried going infinite with Kikki, and when I bolted his kikki he cast Chord of Calling choosing spellskite, and that was that.
Game 2 - I attempted to race him with pack rats, had the rakdos charm in my hand, but made the mistake of tapping out. turn 4 he only had Glen Alendra so I attacked with 2 2/2 pack rats and pumped them to 3/3s. Next thing I know He has a birthing pod and goes infinite off those two cards. (I need to learn more Kikki Chains apparently)
Lost 0-2
----
U/W Tron
Game 1 - We both mulled to 5, I kept a mediocre hand, his ended up being amazing as he had natural tron into wurmcoil engine. I survived that, but he then went gifts ungiven for elesh norn, and my top deck couldn't beat it.
Game 2 - I kept a very proactive sideboard hand. Removed his counters, Sowing Salted his mine, Rakdos Charmed his graveyard before Iona reanimation, and managed to tick up an Ajani for the Ultimate. After his whole board was wiped and he only had counters and mass wipes he couldn't pay for, I killed him with LavaClaw Reaches.
Game 3 - I destroyed his hand, the played Brimaz and some soul tokens for the win. Yay!
Won 2-1
----
U/W/R was a bit of a nightmare, geist does a number on me since I don't have Lilli, and we played the burn game a few times where I was always 3 points short of burning him to death due to snapcaster-helix dumbness. I really need something better if Im going to ever win that matchup.
Lost 0-2
--
Affinity
Game 1 - Destroyed him. turn 3 anger, followed by spot removal for all his guys, Brimaz and Ajani.
Game 2 - Was dumb enough to keep a 6 land 1 path hand. Never try this yourselves. All I drew was land till I died.
Game 3 - Completely forgetting that Lavaclaw reaches is colorless, I died to 2 etched champions. =/ I would have traded with them if I realized I could.
Lost 1-2
--
Merfolk
I won in 2, our spot removal is pretty darn good against a deck like that as long as they don't get Kira, great glass spinner on the field.
Storm
Won post sideboard games thanks to rest in peace. Thats about it.
My meta appears to have every major archetype of deck besides Merilia Pod and Jund (which makes Mirran Crusader Worthless) and a large showing of Kikki Pod and Tron. My matchup against tron is already pretty solid (I think), so what can I replace Mirran Crusader with to do better against Kikki Pod and U/W/R control? any ideas besides Lilliana and Bob?
Ok, so im not sure if anyone besides me is still interested in this thread, however I played 5 rounds last night with the deck in my updated last post, and ended up going 3-3, which was mainly my fault and not my decks. I played against Kikki pod, B/W Tron, U/W/R Control (geist version), Affinity, Merfolk, and Storm.
Kiki-Pod
Game 1 - was rough, he had an army that was being held off by Brimaz and souls tokens, however he tried going infinite with Kikki, and when I bolted his kikki he cast Chord of Calling choosing spellskite, and that was that.
Game 2 - I attempted to race him with pack rats, had the rakdos charm in my hand, but made the mistake of tapping out. turn 4 he only had Glen Alendra so I attacked with 2 2/2 pack rats and pumped them to 3/3s. Next thing I know He has a birthing pod and goes infinite off those two cards. (I need to learn more Kikki Chains apparently)
Lost 0-2
----
U/W Tron
Game 1 - We both mulled to 5, I kept a mediocre hand, his ended up being amazing as he had natural tron into wurmcoil engine. I survived that, but he then went gifts ungiven for elesh norn, and my top deck couldn't beat it.
Game 2 - I kept a very proactive sideboard hand. Removed his counters, Sowing Salted his mine, Rakdos Charmed his graveyard before Iona reanimation, and managed to tick up an Ajani for the Ultimate. After his whole board was wiped and he only had counters and mass wipes he couldn't pay for, I killed him with LavaClaw Reaches.
Game 3 - I destroyed his hand, the played Brimaz and some soul tokens for the win. Yay!
Won 2-1
----
U/W/R was a bit of a nightmare, geist does a number on me since I don't have Lilli, and we played the burn game a few times where I was always 3 points short of burning him to death due to snapcaster-helix dumbness. I really need something better if Im going to ever win that matchup.
Lost 0-2
--
Affinity
Game 1 - Destroyed him. turn 3 anger, followed by spot removal for all his guys, Brimaz and Ajani.
Game 2 - Was dumb enough to keep a 6 land 1 path hand. Never try this yourselves. All I drew was land till I died.
Game 3 - Completely forgetting that Lavaclaw reaches is colorless, I died to 2 etched champions. =/ I would have traded with them if I realized I could.
Lost 1-2
--
Merfolk
I won in 2, our spot removal is pretty darn good against a deck like that as long as they don't get Kira, great glass spinner on the field.
Storm
Won post sideboard games thanks to rest in peace. Thats about it.
My meta appears to have every major archetype of deck besides Merilia Pod and Jund (which makes Mirran Crusader Worthless) and a large showing of Kikki Pod and Tron. My matchup against tron is already pretty solid (I think), so what can I replace Mirran Crusader with to do better against Kikki Pod and U/W/R control? any ideas besides Lilliana and Bob?
Phyrexian Crusader makes WUR players cry.
Funny think you mentioned him. I thought about swapping our the Mirran Crusdaers for Phyrexian Crusaders in the side for our Matchups are worse against UWR than Jund. What does everyone think about this guy in the side over Mirran?
Private Mod Note
():
Rollback Post to RevisionRollBack
Decks I play:
Modern:
BR Control
Grixis Bloo
EDH:
Food Chain Prossh
Land Wipe Maelstrom Wanderer
Selvala, Hearth of the Wilds Eldrazi
Funny think you mentioned him. I thought about swapping our the Mirran Crusdaers for Phyrexian Crusaders in the side for our Matchups are worse against UWR than Jund. What does everyone think about this guy in the side over Mirran?
He seems really good against those colors. Really, Really good (only downside is trading with snapcaster). But is he awkward since he is the only infect creature in the deck?
Funny think you mentioned him. I thought about swapping our the Mirran Crusdaers for Phyrexian Crusaders in the side for our Matchups are worse against UWR than Jund. What does everyone think about this guy in the side over Mirran?
He seems really good against those colors. Really, Really good (only downside is trading with snapcaster). But is he awkward since he is the only infect creature in the deck?
He has first strike, so Snapcaster Mage and Vendilion Clique can't kill him. While he may seem awkward, WUR games tend to go long. If you can keep yourself alive for 5 turns after you play him, you will win. And against a deck that can use its main threat starting on turn 6, it isn't that hard to do that.
Funny think you mentioned him. I thought about swapping our the Mirran Crusdaers for Phyrexian Crusaders in the side for our Matchups are worse against UWR than Jund. What does everyone think about this guy in the side over Mirran?
He seems really good against those colors. Really, Really good (only downside is trading with snapcaster). But is he awkward since he is the only infect creature in the deck?
He has first strike, so Snapcaster Mage and Vendilion Clique can't kill him. While he may seem awkward, WUR games tend to go long. If you can keep yourself alive for 5 turns after you play him, you will win. And against a deck that can use its main threat starting on turn 6, it isn't that hard to do that.
Control's only answer is counters and cryptic command bouncing it. I may have to pick up a few of these guys now.
Private Mod Note
():
Rollback Post to RevisionRollBack
Decks I play:
Modern:
BR Control
Grixis Bloo
EDH:
Food Chain Prossh
Land Wipe Maelstrom Wanderer
Selvala, Hearth of the Wilds Eldrazi
Couple more match up questions:
Is there any really good things we can side in against kiki pod besides rakdos charm and torpor orb? Do you guys think Phyrexian Crusader would be good there as well? Do we even need help in that matchup?
Also against splinter twin. Not much of our removal hits Deceiver Exarch, but is that problematic? or just save all paths for him?
Lastly, what is your opinion on 1 Linvala, Keeper of Silence main board? she hoses a lot of strategies and is a 3/4 flier by herself. I know this isn't the perfect deck for her (like a pod) however she can most definitely work wonders on lots of board states when you get her.
Couple more match up questions:
Is there any really good things we can side in against kiki pod besides rakdos charm and torpor orb? Do you guys think Phyrexian Crusader would be good there as well? Do we even need help in that matchup?
Also against splinter twin. Not much of our removal hits Deceiver Exarch, but is that problematic? or just save all paths for him?
Save Path and Terminate for Deceiver Exarch against UR Twin. However, against RUG and WUR I'd say that stopping Goyf and Restoration Angel is more important.
What do you think of this list? its really unconventional for this forum, and might (maybe) belong with splinter twin primers, but it has a solid win con, and a very grindy way to get there. It can also win through beat down, walker ults or burn. You can through in Anatheomancer to pair with angel and kiki for a rude amount of damage. Im not sure the idea is great, its just another option we can look at.
What do you think of this list? its really unconventional for this forum, and might (maybe) belong with splinter twin primers, but it has a solid win con, and a very grindy way to get there. It can also win through beat down, walker ults or burn. You can through in Anatheomancer to pair with angel and kiki for a rude amount of damage. Im not sure the idea is great, its just another option we can look at.
Losing Bob for the easily disrupted infinite combo isn't worth it.
The deck is a control deck that uses aristocrat as a finisher. Bob, bloodghast, finks, or tokens can be saced for him. Bloodghast or souls can be discarded for falkenrath. The deck is kinda suicidal but lightning helix and kitchen finks gain the life back.
Private Mod Note
():
Rollback Post to RevisionRollBack
Modern
JundBGR
RW Blood MoonRW
Pauper
Delver U
Elves G
Control B
Commander
Edgar Markov BRW
Captain Sisay GW
Niv-Mizzet, Parun UR
Tymna and Ravos WB
To post a comment, please login or register a new account.
what about switching desecration demon with more walkers/Brimaz/Hero of the Bladehold? All are good cards that apply pressure and have similar mana costs. Phyrexian arena is defiantly better. you sideboard probably wants some stony silence to help against artifacts, and some other generally good cards you see in other Dega decks sideboards.
RGW Naya Company
RWB Mardu Control
3 Tidehollow Sculler
1 Brimaz, King of Oreskos
3 Kitchen Finks
3 Pack Rat
Enchantment
3 Phyrexian Arena
Instants
3 Lightning Bolt
3 Lightning Helix
3 Path to Exile
1 Slaughter Pact
1 Terminate
Planeswalkers
2 Ajani Vengeant
1 Elspeth, Knight-Errant
1 Sorin, Lord of Innistrad
2 Inquisition of Kozilek
4 Lingering Souls
3 Thoughtseize
Land
2 Blackcleave Cliffs
1 Blood Crypt
1 Caves of Koilos
2 Clifftop Retreat
3 Godless Shrine
3 Isolated Chapel
3 Lavaclaw Reaches
1 Mountain
3 Plains
2 Sacred Foundry
3 Swamp
1 Ratchet Bomb
2 Mirran Crusader
2 Rest in Peace
2 Stony Silence
2 Rakdos Charm
3 Anger of the Gods
1 Paraselene
2 Sowing Salt
1. I threw in some more general kill for the deck. I think that slaughter pact is a good addition despite its conditional drawback since it can save you from any and all flash shenanigans or anything pro red/white. (it also makes tapping out against combo possible, just not advised)
2. What do you think of Mortify?
3. And i am still working on getting more Brimaz and Heros of the Bladehold to replace Sorin and something else.*
4. Lastly, whats the reasoning behind only 1 Ajani on the primer? He is pretty darn good for a 4 drop in our deck, so shouldn't we run 2-3? was the reasoning behind that due to Dark Confidant? Ajundi still ran 3.
RGW Naya Company
RWB Mardu Control
4 Blood Crypt
4 Godless Shrine
3 Lavaclaw Reaches
3 Isolated Chapel
2 Dragonskull Summit
2 Swamp
2 Plains
2 Mountain
4 Gravecrawler
4 Geralf's Messenger
4 Tidehollow Sculler
4 Blade Splicer
3 Restoration Angel
2 Thundermaw Hellkite
4 Lightning Bolt
4 Path to Exile
3 Lightning Helix
3 Thoughtseize
3 Inquisition of Kozilek
I am on a bit of a tight budget therefore I don't have fetches, Bob, or Liliana yet. However, I have been enjoying the synergies between Restoration Angel and Blade Splicer/Geralf's Messenger. I don't have a sideboard for it either because I don't have a lot of time on my hands to play in tournaments so it is more for kitchen table type play.
Also, has anyone thought of trying a BWR Kiki deck, similar to that of the UWR Kiki deck? Run Wall of Omens & Dark Confidant for CA and use Thoughtseize/Inquisition/Tidehollow Sculler to clear the way? Maybe build something that threatens the combo but can also go on the aggressive like Tarmo-Twin? Just want to hear what you all think about it. Thanks!
Jund does not have any reliably great match ups either. The deck is supposed to be slightly over 50% in all. (on the jund primer)
this deck appears to be (saying appears since its not used enough to gather strong evidence) very similar to Jund in play style and effectiveness, just with different toys to use.
While we loose cards such as tarmagoyf, abrupt decay, and raging ravine, we gain access to much better hate cards, have a better planeswalker pool, and have better life gain opportunities than Jund, which can be a big deal.
Do i think this deck is worse on the surface than Jund? yes. But do I think that fine tuning and learning this deck however you make it can lead you to do better than with a Jund deck? Yes.
*on a side note, a lot of jund players are looking at splashing white for ajani and lingering souls, or ditching red completely for white (junk as its called http://www.channelfireball.com/home/junk-is-the-new-jund/). There are definitely pros to running white since it has amazing hate for everything out there and lingering souls, Ajani, etc. We just choose to ditch green instead of red.
Keeping red we keep the best removal card in modern (lightning bolt), Ajani, Terminate, Anger of the Gods, Sowing Salt, Rakdos Charm, etc. all of which are very relevant.
RGW Naya Company
RWB Mardu Control
2 Tidehollow Sculler
1 Linvala, Keeper of Silence
2 Brimaz, King of Oreskos
1 Kitchen Finks
3 Pack Rat
Enchantment
2 Phyrexian Arena
Instants
4 Lightning Bolt
3 Lightning Helix
3 Path to Exile
1 Slaughter Pact
1 Terminate
Walkers
2 Ajani Vengeant
1 Chandra, Pyromaster
1 Elspeth, Knight-Errant
1 Anger of the Gods
2 Inquisition of Kozilek
3 Lingering Souls
3 Thoughtseize
Land
4 Blackcleave Cliffs
1 Caves of Koilos
2 Clifftop Retreat
3 Godless Shrine
1 Isolated Chapel
1 Fetid Heath
3 Lavaclaw Reaches
1 Mountain
3 Plains
3 Sacred Foundry
2 Swamp
1 Anger of the Gods
2 Rakdos Charm
2 Rest in Peace
2 Stony Silence
1 Ratchet Bomb
2 Mirran Crusader
3 Hide // Seek
2 Sowing Salt
RGW Naya Company
RWB Mardu Control
This is from another thread I had started:
This color combo just feels stronger than any other midrange deck atm, including Jund.
List I am making/testing:
4 Dark Confidant
4 Tidehollow Sculler
3 Kitchen Finks
Sorceries (9)
3 Thoughtseize
3 Inquisition of Kozilek
3 Lingering Souls
4 Path to Exile
4 Lightning Bolt
4 Lightning Helix
Planeswalkers (6)
4 Liliana of the Veil
2 Ajani Vengeant
Lands (22)
4 Arid Mesa
4 Marsh Flats
4 Blackcleave Cliffs
2 Godless Shrine
2 Blood Crypt
2 Sacred Foundry
2 Swamp
2 Plains
Sideboard is under construction:
2 Wear//Tear
2 Relic of Progenitus
1 Duress
1 Terminate
1 Kitchen Finks
2 Spellskite
2 Timely Reinforcements
2 Sowing Salt
2 Combust
The deck looks strong and able to handle any match up. The R/W cards are great vs aggro/tempo and the B cards are great vs combo/control. Seems like it could be much better than Jund atm, my only concern is that there are less threats than Jund (lack of ooze, goyf and manlands).
What I do like about this deck is that it is consistent in that it has a great curve of 14 1-mana, 12 2-mana, 10 3-mana and 2 4-mana spells with 22 lands and more than enough sources at all points along the curve. It has plenty of discard to beat combo/control and removal to beat aggro while having enough value cards/2-for-1's to grind out matches like other midrange decks. I also like that it has 2 on color fetches and a decent amount of built in life gain with helix, finks and ajani (4, 3 and 2 copies respectively) to keep you from doing the "Jund suicide" thing with bob/thoughtseize/fetches.
Thoughts? Suggestions? Comments?
I don't really have a way to end games quickly.
Brimaz and Hero of the Bladehold are our best options for cheap and serious threats. We have also discussed pack rat, but that can be great or horrible.
RGW Naya Company
RWB Mardu Control
Kiki-Pod
Game 1 - was rough, he had an army that was being held off by Brimaz and souls tokens, however he tried going infinite with Kikki, and when I bolted his kikki he cast Chord of Calling choosing spellskite, and that was that.
Game 2 - I attempted to race him with pack rats, had the rakdos charm in my hand, but made the mistake of tapping out. turn 4 he only had Glen Alendra so I attacked with 2 2/2 pack rats and pumped them to 3/3s. Next thing I know He has a birthing pod and goes infinite off those two cards. (I need to learn more Kikki Chains apparently)
Lost 0-2
----
U/W Tron
Game 1 - We both mulled to 5, I kept a mediocre hand, his ended up being amazing as he had natural tron into wurmcoil engine. I survived that, but he then went gifts ungiven for elesh norn, and my top deck couldn't beat it.
Game 2 - I kept a very proactive sideboard hand. Removed his counters, Sowing Salted his mine, Rakdos Charmed his graveyard before Iona reanimation, and managed to tick up an Ajani for the Ultimate. After his whole board was wiped and he only had counters and mass wipes he couldn't pay for, I killed him with LavaClaw Reaches.
Game 3 - I destroyed his hand, the played Brimaz and some soul tokens for the win. Yay!
Won 2-1
----
U/W/R was a bit of a nightmare, geist does a number on me since I don't have Lilli, and we played the burn game a few times where I was always 3 points short of burning him to death due to snapcaster-helix dumbness. I really need something better if Im going to ever win that matchup.
Lost 0-2
--
Affinity
Game 1 - Destroyed him. turn 3 anger, followed by spot removal for all his guys, Brimaz and Ajani.
Game 2 - Was dumb enough to keep a 6 land 1 path hand. Never try this yourselves. All I drew was land till I died.
Game 3 - Completely forgetting that Lavaclaw reaches is colorless, I died to 2 etched champions. =/ I would have traded with them if I realized I could.
Lost 1-2
--
Merfolk
I won in 2, our spot removal is pretty darn good against a deck like that as long as they don't get Kira, great glass spinner on the field.
Storm
Won post sideboard games thanks to rest in peace. Thats about it.
My meta appears to have every major archetype of deck besides Merilia Pod and Jund (which makes Mirran Crusader Worthless) and a large showing of Kikki Pod and Tron. My matchup against tron is already pretty solid (I think), so what can I replace Mirran Crusader with to do better against Kikki Pod and U/W/R control? any ideas besides Lilliana and Bob?
RGW Naya Company
RWB Mardu Control
Phyrexian Crusader makes WUR players cry.
Storm Crow is strictly worse than Seacoast Drake.
Funny think you mentioned him. I thought about swapping our the Mirran Crusdaers for Phyrexian Crusaders in the side for our Matchups are worse against UWR than Jund. What does everyone think about this guy in the side over Mirran?
Modern:
BR Control
Grixis Bloo
EDH:
Food Chain Prossh
Land Wipe Maelstrom Wanderer
Selvala, Hearth of the Wilds Eldrazi
Oh yeah. I don't even know anymore. I need sleep. Thanks for reminding me again rather than me re-realizing it mid game though!
He seems really good against those colors. Really, Really good (only downside is trading with snapcaster). But is he awkward since he is the only infect creature in the deck?
RGW Naya Company
RWB Mardu Control
He has first strike, so Snapcaster Mage and Vendilion Clique can't kill him. While he may seem awkward, WUR games tend to go long. If you can keep yourself alive for 5 turns after you play him, you will win. And against a deck that can use its main threat starting on turn 6, it isn't that hard to do that.
Storm Crow is strictly worse than Seacoast Drake.
Control's only answer is counters and cryptic command bouncing it. I may have to pick up a few of these guys now.
Modern:
BR Control
Grixis Bloo
EDH:
Food Chain Prossh
Land Wipe Maelstrom Wanderer
Selvala, Hearth of the Wilds Eldrazi
Is there any really good things we can side in against kiki pod besides rakdos charm and torpor orb? Do you guys think Phyrexian Crusader would be good there as well? Do we even need help in that matchup?
Also against splinter twin. Not much of our removal hits Deceiver Exarch, but is that problematic? or just save all paths for him?
Lastly, what is your opinion on 1 Linvala, Keeper of Silence main board? she hoses a lot of strategies and is a 3/4 flier by herself. I know this isn't the perfect deck for her (like a pod) however she can most definitely work wonders on lots of board states when you get her.
RGW Naya Company
RWB Mardu Control
Save Path and Terminate for Deceiver Exarch against UR Twin. However, against RUG and WUR I'd say that stopping Goyf and Restoration Angel is more important.
Storm Crow is strictly worse than Seacoast Drake.
2 Blade Splicer
3 Kiki-Jiki, Mirror Breaker
1 Kitchen Finks
4 Restoration Angel
3 Wall of Omens
Enchantments
2 Phyrexian Arena
Instants
3 Lightning Bolt
3 Lightning Helix
3 Path to Exile
1 Slaughter Pact
1 Terminate
2 Ajani Vengeant
1 Chandra, Pyromaster
2 Liliana of the Veil
Sorceries
2 Inquisition of Kozilek
3 Thoughtseize
Land
3 Arid Mesa
4 Blackcleave Cliffs
1 Fetid Heath
2 Godless Shrine
3 Lavaclaw Reaches
3 Marsh Flats
1 Mountain
3 Plains
2 Sacred Foundry
2 Swamp
What do you think of this list? its really unconventional for this forum, and might (maybe) belong with splinter twin primers, but it has a solid win con, and a very grindy way to get there. It can also win through beat down, walker ults or burn. You can through in Anatheomancer to pair with angel and kiki for a rude amount of damage. Im not sure the idea is great, its just another option we can look at.
RGW Naya Company
RWB Mardu Control
Losing Bob for the easily disrupted infinite combo isn't worth it.
Storm Crow is strictly worse than Seacoast Drake.
4 Inquisition of Kozilek
2 Thoughtseize
4 Lightning Bolt
3 lightning helix
4 terminate
3 lingering souls
planeswalkers - 4
3 lilianan of the veil
1 ajani vengeant
creatures - 13
4 dark confidant
3 bloodghast
3 kitchen finks
3 falkenrath aristocrat
1 Swamp
1 Plains
1 Mountain
1 Lavaclaw reaches
4 Marsh Flats
4 Arid Mesa
3 Blood Crypt
3 Sacred Foundry
4 Godless Shrine
1 Urborg, Tomb of Yawgmoth
1 blood baron of vizkopa
1 thundermaw hellkyte
2 aven mindcensor
2 wrench mind
2 Duergar Hedge-Mage
1 Stony Silence
2 fulminator mage
2 surgical extraction
2 Deathmark
The deck is a control deck that uses aristocrat as a finisher. Bob, bloodghast, finks, or tokens can be saced for him. Bloodghast or souls can be discarded for falkenrath. The deck is kinda suicidal but lightning helix and kitchen finks gain the life back.
JundBGR
RW Blood MoonRW
Pauper
Delver U
Elves G
Control B
Commander
Edgar Markov BRW
Captain Sisay GW
Niv-Mizzet, Parun UR
Tymna and Ravos WB