if you play duskmantles you would add Mindcrank for infinite mill/damage combo!
How effective is Crypt Ghast with just 3 swamps?
You must have been looking at this thread before I edited it I edited my post for my new deck.
Wait... So with regards to Mindcrank, let me get this right... With Duskmantle Guildmage, Jace, Memory Adept, and Mindcrank on the board, you can tap Duskmantle, activate Jace's 0 ability, opponent takes 10 damage, then Mindcrank mills 5 more cards, Duskmantle deals 5 more damage, then Mindcrank mills 5 more cards, then Duskmantle deals 5 more damage, then gg?
Do all the effects really resolve in that order? Please tell me this is the case. I will laugh so hard, and will go build this deck right now. Or am I missing something?
Okay, so I built this deck and played my friend. My field was always empty. It was rare for me to get any creatures on the field to defend myself, and when I did, they were destroyed by spells; and I couldn't cast counter spells because my mana was always tapped from casting mill spells!
I combo'd him 1 time, then got rolled the next 4 games in a row.
I guess I realized half way through, this isn't necessarily a MILL deck. My point isn't to win by milling the opponent. The whole deck revolves around Duskmantle Guildmage. It's either Guildmage + Mindcrank. Or Guildmage + Jace. I just have to stall until then. I should have enough spell counters to protect him, especially with Spellskite. Here is my revised deck.
I realized after playing many games, that the Evolving Wilds and such were useless. There was never a time I NEEDED to search for a specific color. I always had at least 1 Swamp, and 1 Island and that's all you need. With the exception of Jace, and my newly added Archive Trap. So I swapped all of them out for basic lands.
//Lands
4 Dimir Aqueduct
4 Dimir Guildgate
4 Esper Panorama
4 Evolving Wilds
3 Island
3 Swamp
4 Terramorphic Expanse
//Spells
1 Curse of the Bloody Tome
4 Dimir Keyrune
4 Dream Twist
1 Jace, Memory Adept
4 Memory Sluice
4 Mind Grind
4 Tome Scour
//Creatures
4 Duskmantle Guildmage
2 Fog Bank
4 Jace's Archivist
2 Jace's Phantasm
Display deck statistics
Any recommendations?
What do you guys think?
This is what I'm currently at.
Deck: Mill you to Death
4 Jace's Phantasm
3 Psychic Strike
3 Mindcrank
4 Turn Aside
4 Mana Leak
2 Jace, Memory Adept
4 Memory Sluice
4 Mind Grind
4 Tome Scour
4 Dimir Guildgate
4 Evolving Wilds
5 Island
4 Swamp
3 Terramorphic Expanse
Try to keep budget low if possible. Thanks!
You must have been looking at this thread before I edited it I edited my post for my new deck.
Wait... So with regards to Mindcrank, let me get this right... With Duskmantle Guildmage, Jace, Memory Adept, and Mindcrank on the board, you can tap Duskmantle, activate Jace's 0 ability, opponent takes 10 damage, then Mindcrank mills 5 more cards, Duskmantle deals 5 more damage, then Mindcrank mills 5 more cards, then Duskmantle deals 5 more damage, then gg?
Do all the effects really resolve in that order? Please tell me this is the case. I will laugh so hard, and will go build this deck right now. Or am I missing something?
How about this?
Deck: Mill you to Death
4 Duskmantle Guildmage
2 Fog Bank
4 Jace's Archivist
2 Jace's Phantasm
Spells
3 Mind Crank
4 Dimir Keyrune
4 Dream Twist
1 Jace, Memory Adept
4 Memory Sluice
4 Mind Grind
4 Tome Scour
4 Dimir Aqueduct
4 Dimir Guildgate
3 Esper Panorama
4 Evolving Wilds
3 Island
3 Swamp
3 Terramorphic Expanse
Deck: Mill you to Death
4 Jace's Phantasm
2 Jace, Memory Adept
3 Psychic Strike
3 Mindcrank
4 Turn Aside
4 Mana Leak
4 Memory Sluice
4 Mind Grind
4 Tome Scour
4 Dimir Guildgate
4 Evolving Wilds
5 Island
4 Swamp
3 Terramorphic Expanse
Any more recommendations?
I combo'd him 1 time, then got rolled the next 4 games in a row.
Signature by Syndarion from Aeternal Studios!
[Deck/Primer] Knights in Legacy
[Deck] Darth Knights in Legacy
[Deck] Casual Knights in Legacy
[Deck/Primer] Modern Knights
[Deck/Primer] Modern Ninjas
LEGACY
Legacy Knights Variants WG,WU,WR,WB,W,B
Soldiers Stompy W
NinjaStill UB
FOWless Merfolk UW
Aggro Elves G
MODERN
Modern Knights Variants WG,BR
Modern Ninjas Variants UB,UG,UW,UWR
Modern Kithkins WR,W
I realized after playing many games, that the Evolving Wilds and such were useless. There was never a time I NEEDED to search for a specific color. I always had at least 1 Swamp, and 1 Island and that's all you need. With the exception of Jace, and my newly added Archive Trap. So I swapped all of them out for basic lands.
Here's my new deck, what do you think?
Deck: Death by Mill combo
4 Duskmantle Guildmage
2 Jace's Phantasm
3 Wight of Precinct Six
2 Jace, Memory Adept
2 Fog Bank
1 Spellskite
2 Go for the Throat
4 Mindcrank
3 Turn Aside
4 Mana Leak
3 Memory Sluice
1 Archive Trap
2 Mind Grind
3 Tome Scour
4 Dimir Aqueduct
12 Island
8 Swamp