Do we really need to maindeck Krosan Grip? Would Disenchant be better or are you really concerned with affinity or artifacts heavy meta & Mindslaver. Krosan Grip and Disenchant is best left for sideboards IMO, I also noticed you left out Qasali Pridemage. Pridemage should be mainboarded with additional artifact hate in the sideboard. There are many decks that doesnt play artifacts/enchantments like straight aggro/combo etc.
I invoke my "It's a meta choice" defense. I don't disagree that at a tournament I'm likely to encounter aggro/combo decks and decks that don't use any artifacts or enchantments. This is something I mainboard in my games, because I happen to run into artifacts and enchantments. I could use Disenchants too.
Without Aether Vial, I don't get the instant-speed effect of Qasali Pridemage, so I didn't feel it was necessary any longer. I will think about and mess around with the deck some more.
Also the psychology of Aether Vial comes into effect. I feel that drawing another Aether Vial in a game is more dead in my hand than an extra Disenchant/Krosan Grip.
Quote from Nabbydian »
lolz, I can understand why you are so besotted with the Wall. I liked them very much too, I think I mentioned before I played them in my Standard Knights(when Zendikar was Type 2) & in my Venser blink deck for the longest time. Now I'm missing the walls again.
I feel that Wall of Omens is "faster" than Horizon Canopy for drawing, but Horizon Canopy helps Knight of the Reliquary. Horizon Canopy can't be countered. This is a hard choice for me.
I might end up sticking to the Vials until some other creatures get released. I need more creatures that have ETB abilities or have an immediate impact like Thalia, Guardian of Thraben.
I invoke my "It's a meta choice" defense. I don't disagree that at a tournament I'm likely to encounter aggro/combo decks and decks that don't use any artifacts or enchantments. This is something I mainboard in my games, because I happen to run into artifacts and enchantments. I could use Disenchants too.
Without Aether Vial, I don't get the instant-speed effect of Qasali Pridemage, so I didn't feel it was necessary any longer. I will think about and mess around with the deck some more.
Also the psychology of Aether Vial comes into effect. I feel that drawing another Aether Vial in a game is more dead in my hand than an extra Disenchant/Krosan Grip.
Lolz, fair enough. I can see where you are coming from. If my meta is full of affinity decks, I would have boarded in more artifact hate as well.
Yeah, that's the problem with Vial which I think we have discussed before. It shines when in the opening hand and sucks big time when we draw into them just when we need more creatures. Vial is hardly something you want to draw when you need a solution fast.
I feel that Wall of Omens is "faster" than Horizon Canopy for drawing, but Horizon Canopy helps Knight of the Reliquary. Horizon Canopy can't be countered. This is a hard choice for me.
I might end up sticking to the Vials until some other creatures get released. I need more creatures that have ETB abilities or have an immediate impact like Thalia, Guardian of Thraben.
I looked at Horizon Canopy from another aspect, Horizon Canopy serves as a land for mana in the early game, and becomes a potential draw source later on when we have sufficient lands (so we are actually replacing a redundant land with card draw). Horizon Canopy can also be used as an instant draw source in desperate situations, so I wouldnt compare it to Wall of Omens as they are applied in different manners and played differently.
In your latest decklist, I guess Thalia, Guardian of Thraben will hurt you equally bad as well seeing you have so many non-creatures spells - no wonder you didn't have her in this list?;)
I was thinking of creating a Knights deck and this is what I've come up with so far. Anyone have any critique of the deck?
It's mostly Knights except for Champion of the Parish and Mentor of the Meek. I had other Knights in there, but wanted more 1 drops and some card draw. Are there any better options?
Also, in my group, there's a lot of burn and aggro and not much control. Would this deck do well?
And I'm not sure if this is the right place to ask, but outside of modern, what good knights/spells could I use to improve this deck?
Yeah, that's the problem with Vial which I think we have discussed before. It shines when in the opening hand and sucks big time when we draw into them just when we need more creatures. Vial is hardly something you want to draw when you need a solution fast.
Yes, Aether Vial bugs me a lot for these reasons. That's why I take the card in and out of my deck a lot. Too bad Aether Vial doesn't have cycling or transmute.
Quote from Nabbydian »
I looked at Horizon Canopy from another aspect, Horizon Canopy serves as a land for mana in the early game, and becomes a potential draw source later on when we have sufficient lands (so we are actually replacing a redundant land with card draw). Horizon Canopy can also be used as an instant draw source in desperate situations, so I wouldnt compare it to Wall of Omens as they are applied in different manners and played differently.
I'm putting Horizon Canopy back, since it does so many things.
Quote from Nabbydian »
In your latest decklist, I guess Thalia, Guardian of Thraben will hurt you equally bad as well seeing you have so many non-creatures spells - no wonder you didn't have her in this list?;)
I took Thalia out to make room for Wall of Omens. I just have this aversion to Knight of the White Orchid, because it's better if you are on the draw than if you are on the play.
Eriol, SDT is banned in Modern. A lot of decks would be more likely to play it if it were legal (like Tron, I'd think).
sleeper, I'd recommend raising your land count to 22-23. I don't think 20 lands is enough to support 3 4-drops and 16 3-drops. I'd cut some Brave the Elements or Oblivion Rings for them. Also, Path to Exile is a very good removal spell and should improve your deck. I'm also a Silverblade Paladin fan, as he can make your creatures that much more threatening, and he can gain the body (but not the protections) of a Mirran Crusader. He's very good when the board gets stalled up.
Yes, Aether Vial bugs me a lot for these reasons. That's why I take the card in and out of my deck a lot. Too bad Aether Vial doesn't have cycling or transmute.
If Aether Vial has cycling or transmute, it will be too good....:rolleyes:
I took Thalia out to make room for Wall of Omens. I just have this aversion to Knight of the White Orchid, because it's better if you are on the draw than if you are on the play.
I know why you feel that way regarding Knight of the White Orchid, I always regret choosing to start first whenever I see KotWO in my opening hand - you are not suppose to feel that way after winning the dice roll lolz
I was thinking of creating a Knights deck and this is what I've come up with so far. Anyone have any critique of the deck?
It's mostly Knights except for Champion of the Parish and Mentor of the Meek. I had other Knights in there, but wanted more 1 drops and some card draw. Are there any better options?
Also, in my group, there's a lot of burn and aggro and not much control. Would this deck do well?
And I'm not sure if this is the right place to ask, but outside of modern, what good knights/spells could I use to improve this deck?
Champion of the Parish and Mentor of the Meek are interesting selections, I'm not going to write them off completely just because they are not knights, although I felt Mentor deserves a place more than Champion of the Parish here. Champion is very underwhelming if it comes into play when we do not have many cards left in our hand - and the deck tends to end up with few cards since it does not have a reliable card draw. Mentor is clunky but I can see the synergy with Aether Vial and the interactions with low CMC creatures.
You could consider Paladin en-Vec, if much of your meta is burn and R aggro.
As Lectrys suggested, Path to Exile should be added, and 2-3 Oblivion Ring should be sufficient(since you mentioned your meta is mostly burn and aggro). I also agree the deck needs more lands.
Eriol, SDT is banned in Modern. A lot of decks would be more likely to play it if it were legal (like Tron, I'd think).
sleeper, I'd recommend raising your land count to 22-23. I don't think 20 lands is enough to support 3 4-drops and 16 3-drops. I'd cut some Brave the Elements or Oblivion Rings for them. Also, Path to Exile is a very good removal spell and should improve your deck. I'm also a Silverblade Paladin fan, as he can make your creatures that much more threatening, and he can gain the body (but not the protections) of a Mirran Crusader. He's very good when the board gets stalled up.
It's mostly Knights except for Champion of the Parish and Mentor of the Meek. I had other Knights in there, but wanted more 1 drops and some card draw. Are there any better options?
Personally- I like Mask of Memories better than Mentor of the Meek. In a deck like this you want to be dropping maximum knights- after all you are drawing cards to get more of them in the first place. With Mentor you are using up mana that could be use to play more creatures. Mask digs deep and does not require much mana investment.
Personally- I like Mask of Memories better than Mentor of the Meek. In a deck like this you want to be dropping maximum knights- after all you are drawing cards to get more of them in the first place. With Mentor you are using up mana that could be use to play more creatures. Mask digs deep and does not require much mana investment.
Mask of Memory is very good (there is card quality since you are getting the best of 2 cards)- but only for creatures with evasion. Most of the knights do not have evasion so there is difficulty in getting a equipped knight to deal player damage. As such, Mask of Memory is not suitable for knights in general.
Mask of Memory is very good (there is card quality since you are getting the best of 2 cards)- but only for creatures with evasion. Most of the knights do not have evasion so there is difficulty in getting a equipped knight to deal player damage. As such, Mask of Memory is not suitable for knights in general.
Again, from a Puresteel perspective, I like the Mask. Cheap to play/equip, so it isn't useless without Puresteel Paladin, and evasion is less of an issue with all of the protection we can grant our Knights with things like swords or Brave the Elements/Faith's Shield. Once you connect once, you gain a huge advantage. I had toyed around with the idea of a traditional build using only Mask of Memory as equipment and running plenty of spells like Harm's Way/Brave the Elements/Apostle's Blessing/Faith's Shield as a way to keep chaining into spells that give my guys protection to swing for the win. Never really took it seriously, and it's probably too cute for its own good, but it seemed like a decent idea at the time.
Hadn't posted in a while, but thought I'd check in...
Again, from a Puresteel perspective, I like the Mask. Cheap to play/equip, so it isn't useless without Puresteel Paladin, and evasion is less of an issue with all of the protection we can grant our Knights with things like swords or Brave the Elements/Faith's Shield. Once you connect once, you gain a huge advantage. I had toyed around with the idea of a traditional build using only Mask of Memory as equipment and running plenty of spells like Harm's Way/Brave the Elements/Apostle's Blessing/Faith's Shield as a way to keep chaining into spells that give my guys protection to swing for the win. Never really took it seriously, and it's probably too cute for its own good, but it seemed like a decent idea at the time.
Nice to see ya again!
I do see the relevance with Puresteel Knights. Although it does seems like a lot of work to get the Mask to connect -wouldn't a Sword of Fire and Ice(I know the casting/equip costs are higher here/ability is different) makes everything much easier? Mask seems like one of the utility equipment spells, rather than being relied as a key source of card advantage (even for Puresteel Knight Variants).
That is an interesting and cute idea, Mask + Knight + protection spells Chain. However it seems typical of those card combos which when pulled off successfully is very enthralling but otherwise meh when the pieces fail to come together.
I'm going to try this deck sometime. If I don't draw Aether Vial in my opening hand, I'll just dig through my deck a little with Wall of Omens.
I haven't had much luck with Swords, so I switched one for Basilisk Collar, so I can gain life to pay for Phyrexian Metamorph and survive Horizon Canopy.
-4 Champion of the Parish
-2 Mentor of the Meek - I didn't realize their power was what it would be with all the additions.
-3 Brave the Elements - I really wanted to keep these, but not sure where.
-2 Oblivion Ring
-2 Sword of War and Peace - I was testing drawing and just didn't see this being used much until after turn 7ish when I had unused mana.
+4 Knight of Meadowgrain - I like the life gain and lower cmc.
+2 Silver Knight - Protection against direct.
+3 Swords to Plowshare
+1 Honor of the Pure - I like pump.
+1 Elspeth, Knight-Errant
+2 Plains - As you guys suggested.
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I'm going to try this deck sometime. If I don't draw Aether Vial in my opening hand, I'll just dig through my deck a little with Wall of Omens.
I haven't had much luck with Swords, so I switched one for Basilisk Collar, so I can gain life to pay for Phyrexian Metamorph and survive Horizon Canopy.
Seems like you are not giving up on Wall of Omens :rolleyes:. Do let me know if it's good for you. I love this Wall and hope to have a chance to play it.
I understand what you meant about the equipment Sword. There are occasions when they are clumsy, causing me to lose 2 turns tempo in casting them and losing an creature in response to equipping. The cost to cast and equip can be detrimental to tempo, so Basilisk Collar can previal over this. Deathtouch and lifelink is also very relevant here.
Sideboard wise - looks solid. But I may just replace 1x Oblivion Ring for Tormod's Crypt, against graveyard based decks, we really need to have the best odds of drawing them.
-4 Champion of the Parish
-2 Mentor of the Meek - I didn't realize their power was what it would be with all the additions.
-3 Brave the Elements - I really wanted to keep these, but not sure where.
-2 Oblivion Ring
-2 Sword of War and Peace - I was testing drawing and just didn't see this being used much until after turn 7ish when I had unused mana.
+4 Knight of Meadowgrain - I like the life gain and lower cmc.
+2 Silver Knight - Protection against direct.
+3 Swords to Plowshare
+1 Honor of the Pure - I like pump.
+1 Elspeth, Knight-Errant
+2 Plains - As you guys suggested.
Looks like a stronger decklist than the previous version you had, however:
You made the same mistake as me earlier on when it comes to Silver Knight. It is not legal in Modern! lolz
I also noticed Swords to Plowshares in the decklist. Since this is Modern Knights, you should be looking at Path to Exile instead as a replacement.
Are you building a legacy deck? There is another thread on Legacy knights : [Deck/Primer] Competitive Knights in Legacy , you may want to bring the discussion there if you are playing Legacy.
Seems like you are not giving up on Wall of Omens :rolleyes:. Do let me know if it's good for you. I love this Wall and hope to have a chance to play it.
Excluding Delver of Secrets-based decks and Faerie decks, most other aggro in the meta appears to be ground-based. I'm willing to take a chance with Wall of Omens. In my casual meta, I see goblins more often, and a wall will definitely stop most of them.
I'll let you know how the Wall of Omens works casually when I get some games in. Maybe I will try Cockatrice game sometime with this configuration (as soon as I figure out the installation on my Mac)
Quote from Nabbydian »
I understand what you meant about the equipment Sword. There are occasions when they are clumsy, causing me to lose 2 turns tempo in casting them and losing an creature in response to equipping. The cost to cast and equip can be detrimental to tempo, so Basilisk Collar can previal over this. Deathtouch and lifelink is also very relevant here.
Loss of tempo is exactly what was happening to me. I needed to try some cheaper equipment. I kept Sword of Light and Shadow, because of its creature recursion and life gain, both of which this deck needs to stay alive. Sword of Fire and Ice is a good card, but I didn't find its abilities quite as vital in my deck, especially since Wall of Omens gives me card draw.
Quote from Nabbydian »
Sideboard wise - looks solid. But I may just replace 1x Oblivion Ring for Tormod's Crypt, against graveyard based decks, we really need to have the best odds of drawing them.
There is give and take with the sideboard, so that is not a problem in changing it. It's based on AEIOYSometimesY's unknown meta sideboard. In his last listing, he had Surgical Extraction as his graveyard removal.
EDIT: I tried my deck in Cockatrice in a casual Modern game. My opponent had a bad internet connection, so the two games never finished.
Game 1's Events
My turn: I had a Student of Warfare at 2 level counters - 3/3 first strike. Opponent has Dark Confidant.
Opponent's turn: Opponent casts Liliana of the Veil, uses its -2 ability, and makes me get sacrifice it.
My turn: Then, I cast Knight of Meadowgrain.
Opponent's turn: Opponent uses +1 ability to make me discard.
My turn: Cast Wall of Omens. Knight of Meadowgrain attacks Liliana of the Veil. Gain 2 life and destroy Liliana.
Opponent's turn: Nothing.
My turn: Cast Knight Exemplar. Knight of Meadowgrain 3/3 attacks. He doesn't block.
Game disconnects.
Game 2 Events
We reconnected.
I was mana-screwed by taking a bad hand. Game disconnects after two turns. The End. lol
This is not a good enough report, but I think Wall of Omens has some uses in this deck. Card draw and sacrifice fodder. If he brought out Tarmogoyf, I could temporarily block it with my wall.
Excluding Delver of Secrets-based decks and Faerie decks, most other aggro in the meta appears to be ground-based. I'm willing to take a chance with Wall of Omens. In my casual meta, I see goblins more often, and a wall will definitely stop most of them.
I'll let you know how the Wall of Omens works casually when I get some games in. Maybe I will try Cockatrice game sometime with this configuration (as soon as I figure out the installation on my Mac)
Good that you have figured out the installation and managed to get some games underway, we should have some games on Cockatrice sometime (I haven't updated it with AVR though).:rolleyes:
Loss of tempo is exactly what was happening to me. I needed to try some cheaper equipment. I kept Sword of Light and Shadow, because of its creature recursion and life gain, both of which this deck needs to stay alive. Sword of Fire and Ice is a good card, but I didn't find its abilities quite as vital in my deck, especially since Wall of Omens gives me card draw.
I guessed so much, I had the same problem too, since modern is full of cheap instant removals. At least Basilik Collar doesn't hurt our tempo much and we do not waste our turns trying to cast and equip him for naught.
There is give and take with the sideboard, so that is not a problem in changing it. It's based on AEIOYSometimesY's unknown meta sideboard. In his last listing, he had Surgical Extraction as his graveyard removal.
I also remembered he had Surgical Extraction somewhere, anyway I felt the card is quite difficult to use, I seemed to misplay the card the few times I tried it.
Game 1's Events
My turn: I had a Student of Warfare at 2 level counters - 3/3 first strike. Opponent has Dark Confidant.
Opponent's turn: Opponent casts Liliana of the Veil, uses its -2 ability, and makes me get sacrifice it.
My turn: Then, I cast Knight of Meadowgrain.
Opponent's turn: Opponent uses +1 ability to make me discard.
My turn: Cast Wall of Omens. Knight of Meadowgrain attacks Liliana of the Veil. Gain 2 life and destroy Liliana.
Opponent's turn: Nothing.
My turn: Cast Knight Exemplar. Knight of Meadowgrain 3/3 attacks. He doesn't block.
Game disconnects.
Game 2 Events
We reconnected.
I was mana-screwed by taking a bad hand. Game disconnects after two turns. The End. lol
This is not a good enough report, but I think Wall of Omens has some uses in this deck. Card draw and sacrifice fodder. If he brought out Tarmogoyf, I could temporarily block it with my wall.
That's anti-climatic, even from just reading the match reports, so I suppose it will be worse for you lolz
Wall of Omens seems to work quite well in this matchup, we would struggle to deal with an early goyf. The wall helps in stabilising and preparing the board for a Knight Exemplar. But be careful of using another knight to block the goyf even when Knight Exemplar is in play, as he can clear our board by aiming a removal on Exemplar, or unless you have instant protection spells and active Vial(3 Counters).
I also remembered he had Surgical Extraction somewhere, anyway I felt the card is quite difficult to use, I seemed to misplay the card the few times I tried it.
I was considering whether I wanted to buy them or not. Currently, I can't make a strong case, since losing 2 life hurts, and I have plenty of life loss cards already (Horizon Canopy, Fetchlands, Shocklands, Phyrexian Metamorph).
That's anti-climatic, even from just reading the match reports, so I suppose it will be worse for you lolz
Wall of Omens seems to work quite well in this matchup, we would struggle to deal with an early goyf. The wall helps in stabilising and preparing the board for a Knight Exemplar. But be careful of using another knight to block the goyf even when Knight Exemplar is in play, as he can clear our board by aiming a removal on Exemplar, or unless you have instant protection spells and active Vial(3 Counters).
Thanks for the tip about Tarmogoyf blocking. I usually don't attack with my Knight Exemplars unless the opponent has no blockers. I have 3 Faith's Shield in the deck, so hopefully I will have one if this situation happens.
I have to play more games with this set up, but it is promising so far.
I do see the relevance with Puresteel Knights. Although it does seems like a lot of work to get the Mask to connect -wouldn't a Sword of Fire and Ice(I know the casting/equip costs are higher here/ability is different) makes everything much easier? Mask seems like one of the utility equipment spells, rather than being relied as a key source of card advantage (even for Puresteel Knight Variants).
That is an interesting and cute idea, Mask + Knight + protection spells Chain. However it seems typical of those card combos which when pulled off successfully is very enthralling but otherwise meh when the pieces fail to come together.
Never underestimate being able to draw twice as deep into your library! SoFI is, of course, great...but sometimes it just sits in my hand when I don't have the mana to cast/equip or if I want to leave mana open for other spells. The protection isn't that relevant these days, either.
I also remembered he had Surgical Extraction somewhere, anyway I felt the card is quite difficult to use, I seemed to misplay the card the few times I tried it.
For what it's worth, I haven't used it in a while...that might have been a relic from when Punishing Groves was big or when I expected to see Ancient Grudge everywhere. I think Tormod's Crypt/Relic of Progenitus are better overall and have uses against multiple decktypes.
I was considering whether I wanted to buy them or not. Currently, I can't make a strong case, since losing 2 life hurts, and I have plenty of life loss cards already (Horizon Canopy, Fetchlands, Shocklands, Phyrexian Metamorph).
In my humble opinion, I don't think you need to buy them yet, at least from a modern playable perspective(not value wise) - and yes, you are correct to say we may not be able to handle the life loss, since although we may be able to use the first Surgical Extraction safely, paying more phyrexian manas for additional extractions may cost us dearly.
Thanks for the tip about Tarmogoyf blocking. I usually don't attack with my Knight Exemplars unless the opponent has no blockers. I have 3 Faith's Shield in the deck, so hopefully I will have one if this situation happens.
I have to play more games with this set up, but it is promising so far.
Same here, I seldom attack with my Knight Exemplar too, sometimes not even when the coast is clear, generally it depends on how much I know about my opponent's deck or the color they are using.
Never underestimate being able to draw twice as deep into your library! SoFI is, of course, great...but sometimes it just sits in my hand when I don't have the mana to cast/equip or if I want to leave mana open for other spells. The protection isn't that relevant these days, either.
Yes, totally! I used Mask of Memory before and I know how benefical it is - it usually transpire into effective filtering of your topdeck, ensuring quality draw in addition to the card draw!
For what it's worth, I haven't used it in a while...that might have been a relic from when Punishing Groves was big or when I expected to see Ancient Grudge everywhere. I think Tormod's Crypt/Relic of Progenitus are better overall and have uses against multiple decktypes.
Thanks for the advice. I too, is quite happy with Tormod's Crypt or Relic of Progenitus at the moment so Surgical Extraction is more of a "keep in view" card for the sideboard.
The early game was just back and forth, but the game stalled. In the mid-game, he went down to 5 life, and I was 28 by the time Dark Confidante was gone. Eventually, he drew Elspeth-Knight Errant. I had a Knight of the Reliquary with Basilisk Color and Sword of Light and Shadow, but I couldn't get through the regenerating troll. I killed Thrun with Phyrexian Metamorph copying. With his Troll Ascetic, he managed to activate Elspeth's ultimate, and I lost by attrition through Geist with Elsepeth's flying and +3/+3 ability and the angel and Celestial Colonnade.
Regeneration was certainly relevant here. I didn't draw my Wrath of God in time to wipe the trolls before Elspeth's Ultimate went off.
Yes, totally! I used Mask of Memory before and I know how benefical it is - it usually transpire into effective filtering of your topdeck, ensuring quality draw in addition to the card draw!
Yes, most assuridly. I also think that you may be misunderstanding how easy it is to get damage through with a good aggro deck like Knights. I seemingly always get a few draws and filters from Mask in my non-puresteel build, so I really think you ought to try it at least.
I played one person who tried 3 different rogue Modern decks. A black/red Vampire tribal deck, a red giant tribal deck, and a black/white Ally life gain/Join the Ranks/Sanguine Bond deck.
Against the Vampire deck, I got out my Cavern of Souls, but he actually had Vesuva and copied my lands. Vesuva might be an interesting choice if the meta is full of Cavern of Souls. My opponent was surprised by Phyrexian Metamorph copying Knight Exemplar getting the lock. I hosed his deck, since he could not use Kalitas, Bloodchief of Ghet and he was drawing too much land and I kept attacking with Knight of Meadowgrain and eventually Knight of the Reliquary.
Against the giant deck, I was mana screwed at 3 (one white and 2 green), while he got 2 Stinkdrinker Daredevil, Hamletback Goliath, and Primeval Titan. I managed to Oblivion Ringed the Goliath but could not get a 4th white land for Wrath of God.
Against the Ally deck, he was trying to build up to Ondu Cleric, Sanguine Bond, and lots of allies. I managed to wipe the board after he got the cleric and allies online. Then he played Sanguine Bond next. I then managed to hold off with a Knight Exemplar with Sword of Light and Shadow which connected, allowing me to get my Qasali Pridemage from the graveyard (from the wipe) and destroy his Bond. Eventually, I got Phyrexian Metamorph for the lock and Knight of Meadowgrain came in bashing face.
It's not tournament worthy data, but at least the deck is showing its power against other tribal decks.
The WBUG decklist you played against is pretty weird, it seems like it is splashing B purely for Dark Confidant, yet at the same time had so many high casting cost creatures spells and Elspeth, Knight Errant (some with double GG and WW too). Also, it has so many shocks (probably fetches) as well with CIPT lands, your opponent seems to be dumping all the best cards from 4 colors into a deck. The deck could probably lose to life loss from it's own fetches/shocks/confidant, mana screw or inconsistent draws.
The early game was just back and forth, but the game stalled. In the mid-game, he went down to 5 life, and I was 28 by the time Dark Confidante was gone. Eventually, he drew Elspeth-Knight Errant. I had a Knight of the Reliquary with Basilisk Color and Sword of Light and Shadow, but I couldn't get through the regenerating troll. I killed Thrun with Phyrexian Metamorph copying. With his Troll Ascetic, he managed to activate Elspeth's ultimate, and I lost by attrition through Geist with Elsepeth's flying and +3/+3 ability and the angel and Celestial Colonnade.
Regeneration was certainly relevant here. I didn't draw my Wrath of God in time to wipe the trolls before Elspeth's Ultimate went off.
Unfortunately by the time it gets to mid-game, he was always going to have the upper hand (due to the sheer number of bomb spells in his deck). Yeah, regeneration is very irritating, I also have my fair share of struggles against them, and normally use Elspeth-Knight Errant to tilt the advantage towards myself again - since most of the hexproof & regenerating creatures doesn't have flying. And I realised your list doesnt run her. Perhaps you could look at either running equipment or Elspeth? At least Wrath of God doesn't wipe off Elspeth unlike an equipped creature. Something to think about.
I played one person who tried 3 different rogue Modern decks. A black/red Vampire tribal deck, a red giant tribal deck, and a black/white Ally life gain/Join the Ranks/Sanguine Bond deck.
Against the Vampire deck, I got out my Cavern of Souls, but he actually had Vesuva and copied my lands. Vesuva might be an interesting choice if the meta is full of Cavern of Souls. My opponent was surprised by Phyrexian Metamorph copying Knight Exemplar getting the lock. I hosed his deck, since he could not use Kalitas, Bloodchief of Ghet and he was drawing too much land and I kept attacking with Knight of Meadowgrain and eventually Knight of the Reliquary.
With an Indestructable lifelink Knight of Meadowgrain against B decks, which usually run destroy type removal rather than Exile (other than Sever the Bloodline which nobody plays anyway - do look out for Dismember though), he was never going to win the attrition wars. This is where Tribal Knights shine. There are also quite a few knights with protection from B which makes these matchups even easier.
Against the giant deck, I was mana screwed at 3 (one white and 2 green), while he got 2 Stinkdrinker Daredevil, Hamletback Goliath, and Primeval Titan. I managed to Oblivion Ringed the Goliath but could not get a 4th white land for Wrath of God.
Managing to get 2 G when most of the lands are producing W? Hard luck here although it was good to know the fourth land could have completely turn the tables around.
Against the Ally deck, he was trying to build up to Ondu Cleric, Sanguine Bond, and lots of allies. I managed to wipe the board after he got the cleric and allies online. Then he played Sanguine Bond next. I then managed to hold off with a Knight Exemplar with Sword of Light and Shadow which connected, allowing me to get my Qasali Pridemage from the graveyard (from the wipe) and destroy his Bond. Eventually, I got Phyrexian Metamorph for the lock and Knight of Meadowgrain came in bashing face.
It's not tournament worthy data, but at least the deck is showing its power against other tribal decks.
I suggested replacing Sword of Light and Shadow with Elspeth-Knight Errant earlier but upon reading your matchup against Allies I have second thoughts again! I have also used the Sword to recur(recycle) my Qasali Pridemage(after destroying artifacts/enchantment) & Phyrexian Metamorph(after killing legends) and this combination is really backbreaking and give me the mid and late game reach against many other decks.
Yes, most assuridly. I also think that you may be misunderstanding how easy it is to get damage through with a good aggro deck like Knights. I seemingly always get a few draws and filters from Mask in my non-puresteel build, so I really think you ought to try it at least.
Idk, I always seems to encounter so many creature hate spells, and the remaining knights in play are usually fighting a combat war against opponent's critters. In situations like this, Mask of Memory is effectively a dead equipment card.
I invoke my "It's a meta choice" defense. I don't disagree that at a tournament I'm likely to encounter aggro/combo decks and decks that don't use any artifacts or enchantments. This is something I mainboard in my games, because I happen to run into artifacts and enchantments. I could use Disenchants too.
Without Aether Vial, I don't get the instant-speed effect of Qasali Pridemage, so I didn't feel it was necessary any longer. I will think about and mess around with the deck some more.
Also the psychology of Aether Vial comes into effect. I feel that drawing another Aether Vial in a game is more dead in my hand than an extra Disenchant/Krosan Grip.
I feel that Wall of Omens is "faster" than Horizon Canopy for drawing, but Horizon Canopy helps Knight of the Reliquary. Horizon Canopy can't be countered. This is a hard choice for me.
I might end up sticking to the Vials until some other creatures get released. I need more creatures that have ETB abilities or have an immediate impact like Thalia, Guardian of Thraben.
Lolz, fair enough. I can see where you are coming from. If my meta is full of affinity decks, I would have boarded in more artifact hate as well.
Yeah, that's the problem with Vial which I think we have discussed before. It shines when in the opening hand and sucks big time when we draw into them just when we need more creatures. Vial is hardly something you want to draw when you need a solution fast.
I looked at Horizon Canopy from another aspect, Horizon Canopy serves as a land for mana in the early game, and becomes a potential draw source later on when we have sufficient lands (so we are actually replacing a redundant land with card draw). Horizon Canopy can also be used as an instant draw source in desperate situations, so I wouldnt compare it to Wall of Omens as they are applied in different manners and played differently.
In your latest decklist, I guess Thalia, Guardian of Thraben will hurt you equally bad as well seeing you have so many non-creatures spells - no wonder you didn't have her in this list?;)
Signature by Syndarion from Aeternal Studios!
[Deck/Primer] Knights in Legacy
[Deck] Darth Knights in Legacy
[Deck] Casual Knights in Legacy
[Deck/Primer] Modern Knights
[Deck/Primer] Modern Ninjas
LEGACY
Legacy Knights Variants WG,WU,WR,WB,W,B
Soldiers Stompy W
NinjaStill UB
FOWless Merfolk UW
Aggro Elves G
MODERN
Modern Knights Variants WG,BR
Modern Ninjas Variants UB,UG,UW,UWR
Modern Kithkins WR,W
It's mostly Knights except for Champion of the Parish and Mentor of the Meek. I had other Knights in there, but wanted more 1 drops and some card draw. Are there any better options?
Also, in my group, there's a lot of burn and aggro and not much control. Would this deck do well?
And I'm not sure if this is the right place to ask, but outside of modern, what good knights/spells could I use to improve this deck?
Thanks!
4 Champion of the Parish
4 Student of Warfare
4 Knight of the White Orchid
4 Knight Exemplar
2 Mentor of the Meek
4 Mirran Crusader
2 Hero of Bladehold
4 Aether Vial
3 Brave the Elements
2 Honor of the Pure
4 Oblivion Ring
2 Sword of War and Peace
1 Elspeth, Knight-Errant
Land
16 Plains
2 Cavern of Souls
2 Emeria, the Sky Ruin
Legacy GElves | UMerfolk
Yes, Aether Vial bugs me a lot for these reasons. That's why I take the card in and out of my deck a lot. Too bad Aether Vial doesn't have cycling or transmute.
I'm putting Horizon Canopy back, since it does so many things.
I took Thalia out to make room for Wall of Omens. I just have this aversion to Knight of the White Orchid, because it's better if you are on the draw than if you are on the play.
Maybe, I should just toss Sensei's Divining Top into the deck. lol[HTML]EDIT: Lectrys reminded me that SDT is banned in Modern.
sleeper, I'd recommend raising your land count to 22-23. I don't think 20 lands is enough to support 3 4-drops and 16 3-drops. I'd cut some Brave the Elements or Oblivion Rings for them. Also, Path to Exile is a very good removal spell and should improve your deck. I'm also a Silverblade Paladin fan, as he can make your creatures that much more threatening, and he can gain the body (but not the protections) of a Mirran Crusader. He's very good when the board gets stalled up.
Oops. I completely forgot about that. >.<
If Aether Vial has cycling or transmute, it will be too good....:rolleyes:
I know why you feel that way regarding Knight of the White Orchid, I always regret choosing to start first whenever I see KotWO in my opening hand - you are not suppose to feel that way after winning the dice roll lolz
Champion of the Parish and Mentor of the Meek are interesting selections, I'm not going to write them off completely just because they are not knights, although I felt Mentor deserves a place more than Champion of the Parish here. Champion is very underwhelming if it comes into play when we do not have many cards left in our hand - and the deck tends to end up with few cards since it does not have a reliable card draw. Mentor is clunky but I can see the synergy with Aether Vial and the interactions with low CMC creatures.
If i'm keeping Champion and Mentor in the decklist, I'll do away with Elspeth, Knight-Errant, Sword of War and Peace & Honor of the Pure to reduce cards with little interaction with those pair/reduce on the mana curve etc.
You could consider Paladin en-Vec, if much of your meta is burn and R aggro.
As Lectrys suggested, Path to Exile should be added, and 2-3 Oblivion Ring should be sufficient(since you mentioned your meta is mostly burn and aggro). I also agree the deck needs more lands.
For 3-drops knights, it seems like a toss between Silverblade Paladin and Mirran Crusader at the moment.
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[Deck/Primer] Knights in Legacy
[Deck] Darth Knights in Legacy
[Deck] Casual Knights in Legacy
[Deck/Primer] Modern Knights
[Deck/Primer] Modern Ninjas
LEGACY
Legacy Knights Variants WG,WU,WR,WB,W,B
Soldiers Stompy W
NinjaStill UB
FOWless Merfolk UW
Aggro Elves G
MODERN
Modern Knights Variants WG,BR
Modern Ninjas Variants UB,UG,UW,UWR
Modern Kithkins WR,W
Reprint Opt for Modern!!
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PLAY MORE ROUGE DECKS!
Mask of Memory is very good (there is card quality since you are getting the best of 2 cards)- but only for creatures with evasion. Most of the knights do not have evasion so there is difficulty in getting a equipped knight to deal player damage. As such, Mask of Memory is not suitable for knights in general.
Signature by Syndarion from Aeternal Studios!
[Deck/Primer] Knights in Legacy
[Deck] Darth Knights in Legacy
[Deck] Casual Knights in Legacy
[Deck/Primer] Modern Knights
[Deck/Primer] Modern Ninjas
LEGACY
Legacy Knights Variants WG,WU,WR,WB,W,B
Soldiers Stompy W
NinjaStill UB
FOWless Merfolk UW
Aggro Elves G
MODERN
Modern Knights Variants WG,BR
Modern Ninjas Variants UB,UG,UW,UWR
Modern Kithkins WR,W
But I had a question; Masako the Humorless or Serra's Blessing?
Again, from a Puresteel perspective, I like the Mask. Cheap to play/equip, so it isn't useless without Puresteel Paladin, and evasion is less of an issue with all of the protection we can grant our Knights with things like swords or Brave the Elements/Faith's Shield. Once you connect once, you gain a huge advantage. I had toyed around with the idea of a traditional build using only Mask of Memory as equipment and running plenty of spells like Harm's Way/Brave the Elements/Apostle's Blessing/Faith's Shield as a way to keep chaining into spells that give my guys protection to swing for the win. Never really took it seriously, and it's probably too cute for its own good, but it seemed like a decent idea at the time.
Agree with Mentor of the Meek.
What specifically are you worried about blocking? Vialing in guys as surprise blockers and/or loading up on removal should be enough.
Nice to see ya again!
I do see the relevance with Puresteel Knights. Although it does seems like a lot of work to get the Mask to connect -wouldn't a Sword of Fire and Ice(I know the casting/equip costs are higher here/ability is different) makes everything much easier? Mask seems like one of the utility equipment spells, rather than being relied as a key source of card advantage (even for Puresteel Knight Variants).
That is an interesting and cute idea, Mask + Knight + protection spells Chain. However it seems typical of those card combos which when pulled off successfully is very enthralling but otherwise meh when the pieces fail to come together.
Looks like there is a consensus regarding Mentor of the Meek in Modern Knights.
Signature by Syndarion from Aeternal Studios!
[Deck/Primer] Knights in Legacy
[Deck] Darth Knights in Legacy
[Deck] Casual Knights in Legacy
[Deck/Primer] Modern Knights
[Deck/Primer] Modern Ninjas
LEGACY
Legacy Knights Variants WG,WU,WR,WB,W,B
Soldiers Stompy W
NinjaStill UB
FOWless Merfolk UW
Aggro Elves G
MODERN
Modern Knights Variants WG,BR
Modern Ninjas Variants UB,UG,UW,UWR
Modern Kithkins WR,W
I haven't had much luck with Swords, so I switched one for Basilisk Collar, so I can gain life to pay for Phyrexian Metamorph and survive Horizon Canopy.
3 Student of Warfare
4 Wall of Omens
4 Qasali Pridemage
4 Knight Exemplar
4 Knight of Meadowgrain
4 Knight of the Reliquary
2 Phyrexian Metamorph
Non-creatures (13)
2 Aether Vial
4 Path to Exile
3 Faith's Shield
1 Basilisk Collar
1 Sword of Light and Shadow
2 Wrath of God
3 Horizon Canopy
1 Sunpetal Grove (Temple Garden)
8 Plains
3 Forest
1 Verdant Catacombs
1 Arid Mesa
1 Verdant Catacombs
1 Sejiri Steppe
3 Cavern of Souls
3 Ghostly Prison
4 Leyline of Sanctity
2 Thalia, Guardian of Thraben
3 Tormod's Crypt
3 Oblivion Ring
4 Student of Warfare
4 Knight of Meadowgrain
4 Knight of the White Orchid
2 Silver Knight
4 Knight Exemplar
4 Mirran Crusader
2 Hero of Bladehold
4 Aether Vial
3 Swords to Plowshares
3 Honor of the Pure
2 Oblivion Ring
Planeswalker - 2
2 Elspeth, Knight-Errant
18 Plains
2 Cavern of Souls
2 Emeria, the Sky Ruin
-4 Champion of the Parish
-2 Mentor of the Meek - I didn't realize their power was what it would be with all the additions.
-3 Brave the Elements - I really wanted to keep these, but not sure where.
-2 Oblivion Ring
-2 Sword of War and Peace - I was testing drawing and just didn't see this being used much until after turn 7ish when I had unused mana.
+4 Knight of Meadowgrain - I like the life gain and lower cmc.
+2 Silver Knight - Protection against direct.
+3 Swords to Plowshare
+1 Honor of the Pure - I like pump.
+1 Elspeth, Knight-Errant
+2 Plains - As you guys suggested.
Legacy GElves | UMerfolk
Seems like you are not giving up on Wall of Omens :rolleyes:. Do let me know if it's good for you. I love this Wall and hope to have a chance to play it.
I understand what you meant about the equipment Sword. There are occasions when they are clumsy, causing me to lose 2 turns tempo in casting them and losing an creature in response to equipping. The cost to cast and equip can be detrimental to tempo, so Basilisk Collar can previal over this. Deathtouch and lifelink is also very relevant here.
Sideboard wise - looks solid. But I may just replace 1x Oblivion Ring for Tormod's Crypt, against graveyard based decks, we really need to have the best odds of drawing them.
Looks like a stronger decklist than the previous version you had, however:
You made the same mistake as me earlier on when it comes to Silver Knight. It is not legal in Modern! lolz
I also noticed Swords to Plowshares in the decklist. Since this is Modern Knights, you should be looking at Path to Exile instead as a replacement.
Are you building a legacy deck? There is another thread on Legacy knights : [Deck/Primer] Competitive Knights in Legacy , you may want to bring the discussion there if you are playing Legacy.
Signature by Syndarion from Aeternal Studios!
[Deck/Primer] Knights in Legacy
[Deck] Darth Knights in Legacy
[Deck] Casual Knights in Legacy
[Deck/Primer] Modern Knights
[Deck/Primer] Modern Ninjas
LEGACY
Legacy Knights Variants WG,WU,WR,WB,W,B
Soldiers Stompy W
NinjaStill UB
FOWless Merfolk UW
Aggro Elves G
MODERN
Modern Knights Variants WG,BR
Modern Ninjas Variants UB,UG,UW,UWR
Modern Kithkins WR,W
Excluding Delver of Secrets-based decks and Faerie decks, most other aggro in the meta appears to be ground-based. I'm willing to take a chance with Wall of Omens. In my casual meta, I see goblins more often, and a wall will definitely stop most of them.
I'll let you know how the Wall of Omens works casually when I get some games in. Maybe I will try Cockatrice game sometime with this configuration (as soon as I figure out the installation on my Mac)
Loss of tempo is exactly what was happening to me. I needed to try some cheaper equipment. I kept Sword of Light and Shadow, because of its creature recursion and life gain, both of which this deck needs to stay alive. Sword of Fire and Ice is a good card, but I didn't find its abilities quite as vital in my deck, especially since Wall of Omens gives me card draw.
There is give and take with the sideboard, so that is not a problem in changing it. It's based on AEIOYSometimesY's unknown meta sideboard. In his last listing, he had Surgical Extraction as his graveyard removal.
EDIT: I tried my deck in Cockatrice in a casual Modern game. My opponent had a bad internet connection, so the two games never finished.
My opponent had a BUG deck with Creeping Tar Pit, Golgari Rot Farm, Dark Confident, Tarmogoyf, and Liliana of the Veil. I don't know what archetype this deck was, since the games never finished.
Game 1's Events
My turn: I had a Student of Warfare at 2 level counters - 3/3 first strike. Opponent has Dark Confidant.
Opponent's turn: Opponent casts Liliana of the Veil, uses its -2 ability, and makes me get sacrifice it.
My turn: Then, I cast Knight of Meadowgrain.
Opponent's turn: Opponent uses +1 ability to make me discard.
My turn: Cast Wall of Omens. Knight of Meadowgrain attacks Liliana of the Veil. Gain 2 life and destroy Liliana.
Opponent's turn: Nothing.
My turn: Cast Knight Exemplar. Knight of Meadowgrain 3/3 attacks. He doesn't block.
Game disconnects.
Game 2 Events
We reconnected.
I was mana-screwed by taking a bad hand. Game disconnects after two turns. The End. lol
This is not a good enough report, but I think Wall of Omens has some uses in this deck. Card draw and sacrifice fodder. If he brought out Tarmogoyf, I could temporarily block it with my wall.
Good that you have figured out the installation and managed to get some games underway, we should have some games on Cockatrice sometime (I haven't updated it with AVR though).:rolleyes:
I guessed so much, I had the same problem too, since modern is full of cheap instant removals. At least Basilik Collar doesn't hurt our tempo much and we do not waste our turns trying to cast and equip him for naught.
I also remembered he had Surgical Extraction somewhere, anyway I felt the card is quite difficult to use, I seemed to misplay the card the few times I tried it.
That's anti-climatic, even from just reading the match reports, so I suppose it will be worse for you lolz
Wall of Omens seems to work quite well in this matchup, we would struggle to deal with an early goyf. The wall helps in stabilising and preparing the board for a Knight Exemplar. But be careful of using another knight to block the goyf even when Knight Exemplar is in play, as he can clear our board by aiming a removal on Exemplar, or unless you have instant protection spells and active Vial(3 Counters).
Signature by Syndarion from Aeternal Studios!
[Deck/Primer] Knights in Legacy
[Deck] Darth Knights in Legacy
[Deck] Casual Knights in Legacy
[Deck/Primer] Modern Knights
[Deck/Primer] Modern Ninjas
LEGACY
Legacy Knights Variants WG,WU,WR,WB,W,B
Soldiers Stompy W
NinjaStill UB
FOWless Merfolk UW
Aggro Elves G
MODERN
Modern Knights Variants WG,BR
Modern Ninjas Variants UB,UG,UW,UWR
Modern Kithkins WR,W
I was considering whether I wanted to buy them or not. Currently, I can't make a strong case, since losing 2 life hurts, and I have plenty of life loss cards already (Horizon Canopy, Fetchlands, Shocklands, Phyrexian Metamorph).
Thanks for the tip about Tarmogoyf blocking. I usually don't attack with my Knight Exemplars unless the opponent has no blockers. I have 3 Faith's Shield in the deck, so hopefully I will have one if this situation happens.
I have to play more games with this set up, but it is promising so far.
Never underestimate being able to draw twice as deep into your library! SoFI is, of course, great...but sometimes it just sits in my hand when I don't have the mana to cast/equip or if I want to leave mana open for other spells. The protection isn't that relevant these days, either.
For what it's worth, I haven't used it in a while...that might have been a relic from when Punishing Groves was big or when I expected to see Ancient Grudge everywhere. I think Tormod's Crypt/Relic of Progenitus are better overall and have uses against multiple decktypes.
In my humble opinion, I don't think you need to buy them yet, at least from a modern playable perspective(not value wise) - and yes, you are correct to say we may not be able to handle the life loss, since although we may be able to use the first Surgical Extraction safely, paying more phyrexian manas for additional extractions may cost us dearly.
Same here, I seldom attack with my Knight Exemplar too, sometimes not even when the coast is clear, generally it depends on how much I know about my opponent's deck or the color they are using.
Yes, totally! I used Mask of Memory before and I know how benefical it is - it usually transpire into effective filtering of your topdeck, ensuring quality draw in addition to the card draw!
Thanks for the advice. I too, is quite happy with Tormod's Crypt or Relic of Progenitus at the moment so Surgical Extraction is more of a "keep in view" card for the sideboard.
Signature by Syndarion from Aeternal Studios!
[Deck/Primer] Knights in Legacy
[Deck] Darth Knights in Legacy
[Deck] Casual Knights in Legacy
[Deck/Primer] Modern Knights
[Deck/Primer] Modern Ninjas
LEGACY
Legacy Knights Variants WG,WU,WR,WB,W,B
Soldiers Stompy W
NinjaStill UB
FOWless Merfolk UW
Aggro Elves G
MODERN
Modern Knights Variants WG,BR
Modern Ninjas Variants UB,UG,UW,UWR
Modern Kithkins WR,W
The early game was just back and forth, but the game stalled. In the mid-game, he went down to 5 life, and I was 28 by the time Dark Confidante was gone. Eventually, he drew Elspeth-Knight Errant. I had a Knight of the Reliquary with Basilisk Color and Sword of Light and Shadow, but I couldn't get through the regenerating troll. I killed Thrun with Phyrexian Metamorph copying. With his Troll Ascetic, he managed to activate Elspeth's ultimate, and I lost by attrition through Geist with Elsepeth's flying and +3/+3 ability and the angel and Celestial Colonnade.
Regeneration was certainly relevant here. I didn't draw my Wrath of God in time to wipe the trolls before Elspeth's Ultimate went off.
Reprint Opt for Modern!!
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PLAY MORE ROUGE DECKS!
3 Student of Warfare
4 Wall of Omens
4 Qasali Pridemage
4 Knight Exemplar
4 Knight of Meadowgrain
4 Knight of the Reliquary
2 Phyrexian Metamorph
Non-creatures (13)
2 Oblivion Ring
4 Path to Exile
3 Faith's Shield
1 Basilisk Collar
1 Sword of Light and Shadow
2 Wrath of God
3 Horizon Canopy
2 Temple Garden
8 Plains
2 Forest
1 Verdant Catacombs
1 Arid Mesa
1 Verdant Catacombs
1 Sejiri Steppe
3 Cavern of Souls
3 Ghostly Prison
4 Leyline of Sanctity
2 Thalia, Guardian of Thraben
4 Tormod's Crypt
2 Oblivion Ring
I played one person who tried 3 different rogue Modern decks. A black/red Vampire tribal deck, a red giant tribal deck, and a black/white Ally life gain/Join the Ranks/Sanguine Bond deck.
Against the Vampire deck, I got out my Cavern of Souls, but he actually had Vesuva and copied my lands. Vesuva might be an interesting choice if the meta is full of Cavern of Souls. My opponent was surprised by Phyrexian Metamorph copying Knight Exemplar getting the lock. I hosed his deck, since he could not use Kalitas, Bloodchief of Ghet and he was drawing too much land and I kept attacking with Knight of Meadowgrain and eventually Knight of the Reliquary.
Against the giant deck, I was mana screwed at 3 (one white and 2 green), while he got 2 Stinkdrinker Daredevil, Hamletback Goliath, and Primeval Titan. I managed to Oblivion Ringed the Goliath but could not get a 4th white land for Wrath of God.
Against the Ally deck, he was trying to build up to Ondu Cleric, Sanguine Bond, and lots of allies. I managed to wipe the board after he got the cleric and allies online. Then he played Sanguine Bond next. I then managed to hold off with a Knight Exemplar with Sword of Light and Shadow which connected, allowing me to get my Qasali Pridemage from the graveyard (from the wipe) and destroy his Bond. Eventually, I got Phyrexian Metamorph for the lock and Knight of Meadowgrain came in bashing face.
It's not tournament worthy data, but at least the deck is showing its power against other tribal decks.
Nice to read your match reports.
The WBUG decklist you played against is pretty weird, it seems like it is splashing B purely for Dark Confidant, yet at the same time had so many high casting cost creatures spells and Elspeth, Knight Errant (some with double GG and WW too). Also, it has so many shocks (probably fetches) as well with CIPT lands, your opponent seems to be dumping all the best cards from 4 colors into a deck. The deck could probably lose to life loss from it's own fetches/shocks/confidant, mana screw or inconsistent draws.
Unfortunately by the time it gets to mid-game, he was always going to have the upper hand (due to the sheer number of bomb spells in his deck). Yeah, regeneration is very irritating, I also have my fair share of struggles against them, and normally use Elspeth-Knight Errant to tilt the advantage towards myself again - since most of the hexproof & regenerating creatures doesn't have flying. And I realised your list doesnt run her. Perhaps you could look at either running equipment or Elspeth? At least Wrath of God doesn't wipe off Elspeth unlike an equipped creature. Something to think about.
Yeah, I'm still a fierce advocate of 4 Aether Vial or no Vials at all....2 Vials always seems like a weird idea to me...:embarrass:
As usual, the list looks fine to me, I wouldn't mind having a go at it myself.;)
With an Indestructable lifelink Knight of Meadowgrain against B decks, which usually run destroy type removal rather than Exile (other than Sever the Bloodline which nobody plays anyway - do look out for Dismember though), he was never going to win the attrition wars. This is where Tribal Knights shine. There are also quite a few knights with protection from B which makes these matchups even easier.
Managing to get 2 G when most of the lands are producing W? Hard luck here although it was good to know the fourth land could have completely turn the tables around.
I suggested replacing Sword of Light and Shadow with Elspeth-Knight Errant earlier but upon reading your matchup against Allies I have second thoughts again! I have also used the Sword to recur(recycle) my Qasali Pridemage(after destroying artifacts/enchantment) & Phyrexian Metamorph(after killing legends) and this combination is really backbreaking and give me the mid and late game reach against many other decks.
Signature by Syndarion from Aeternal Studios!
[Deck/Primer] Knights in Legacy
[Deck] Darth Knights in Legacy
[Deck] Casual Knights in Legacy
[Deck/Primer] Modern Knights
[Deck/Primer] Modern Ninjas
LEGACY
Legacy Knights Variants WG,WU,WR,WB,W,B
Soldiers Stompy W
NinjaStill UB
FOWless Merfolk UW
Aggro Elves G
MODERN
Modern Knights Variants WG,BR
Modern Ninjas Variants UB,UG,UW,UWR
Modern Kithkins WR,W
Idk, I always seems to encounter so many creature hate spells, and the remaining knights in play are usually fighting a combat war against opponent's critters. In situations like this, Mask of Memory is effectively a dead equipment card.
Signature by Syndarion from Aeternal Studios!
[Deck/Primer] Knights in Legacy
[Deck] Darth Knights in Legacy
[Deck] Casual Knights in Legacy
[Deck/Primer] Modern Knights
[Deck/Primer] Modern Ninjas
LEGACY
Legacy Knights Variants WG,WU,WR,WB,W,B
Soldiers Stompy W
NinjaStill UB
FOWless Merfolk UW
Aggro Elves G
MODERN
Modern Knights Variants WG,BR
Modern Ninjas Variants UB,UG,UW,UWR
Modern Kithkins WR,W