I have been seraching far and white. What is a good one mana cost creature for white in modern?
I want to build a midrange deck. white/back with a 3rd colour splash, probably blue. It will be focused on creatures with come into play affets. Now I serached and serached and white has no good one mana cost cards in the creature department. Any sugestion is welcome.
PS: Moderators if this i posted in the wrong place and you move it, please send me a PM with a link. I find these forums very hard to navigate. Last time one of my threads got moved I thought it was deleted.
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I have dyslexia, no I am not going to spell check for you, yes you have to live with the horrors of it.
It just seems that white has very few good value one drop creatures that can work in a midrange deck. Red has the lavamancer, green has a lot of different mana creatures and fighters. Black has some good, most notisable greavcrawler. Blue has the Delver of Secrets.
Am I missing something?
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I have dyslexia, no I am not going to spell check for you, yes you have to live with the horrors of it.
how about icatian javelineers ? ... he can kill delver, birds, noble hierarch, dark confidant, lavamancer, ball lightning, and survive to chump block or even attack
Lately my favorite 1-drop "creature" has been Myth Realized, in the right shell that is. Set-and-forget turn 1, bring it in as a finisher late game. It had good results for me in RW Burn, was a surprise powerhouse for me in BW Tokens, not quite up to testing it in my current Mardu midrange experiment but I might give it a shot.
Doomed Traveler is popular in some decks. Even if you're just playing white weenie, you can't ask for more in one mana than a 1/1 walker who becomes a 1/1 flier.
Soldier of the Pantheon was a staple for its entire time in Standard, though it's not showing up in Modern at all.
And if you're going Midrange in Modern, don't overlook Cathedral Sanctifier or Perimeter Captain. Chump block + life gain gets you through that early game until you draw your big kahuna.
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Soldier of the Pantheon was a staple for its entire time in Standard, though it's not showing up in Modern at all.
I feel like this guy doesn't get the love he deserves! He dodges Abrupt Decay, Electrolyze, Terminate, Kolaghan's Command, Dromoka's Command (the fight mode) and he incidentally gains you some life here and there. Sure, that's not 100% relevant in every match, but it's still fairly impressive on a 2/1 body for 1 measly white mana.
I know! I liked the card, but never got a set because I joined the Devotion bandwagon in Theros Standard and never got into Wx Heroes / Weenies. The art's even awesome. I've just never considered him in Modern mainly because there's a majority of mono-colored threats.
I could still consider him for WRx aggro builds. He still trades with a whole slew of relevant critters.
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White isn't exactly the best of colors for weenies that have midrange value. The bulk of them tend to be best at fast and early aggression (Steppe Lynx, the many Savannah Lions, etc), with late-game capable ones like Figure of Destiny or Student of Warfare being a massive drain on specific colors of mana (or being kinda limited fodder in the case of Gideon's Lawkeeper/Goldmeadow Harrier). Kytheon has a midgame but he requires an aggressive early game Battalion to ignite his spark.
THAT SAID, White gets you Ranger of Eos, who absolutely loves hanging around 1cmc guys. Proclamation of Rebirth is also a card, and Orzhov Charm has a third of Proclamation of Rebirth as one of its modes (plus the bounce mode sounds good if you're going for an ETB plan and if you don't mind bleeding yourself a bit there's also the killspell mode AKA 'I have synergy with Death's Shadow!').
Deathgreeter if you're looking for leave the battlefield effects such as if you're casting something for its evoke cost. Mardu Woe-reaper if you're gonna build warriors a bit. You could go Faerie Imposter to bounce something back to your hand then play it again for its effect twice. And then you could go soul sisters. All of the suggestions I have seen in this post are good so far.
Lately my favorite 1-drop "creature" has been Myth Realized, in the right shell that is. Set-and-forget turn 1, bring it in as a finisher late game. It had good results for me in RW Burn, was a surprise powerhouse for me in BW Tokens, not quite up to testing it in my current Mardu midrange experiment but I might give it a shot.
Seconding this. Myth is a beast in BW Smallpox or anything else running mostly non-creatures and control.
This new guy seems right up your alley: Topplegeist
Not sure how achievable Delirium will be, but evasion + CiP for 1 seems like what you were looking for.
Unfortunately, he needs a turn 1 drop. Topplegeist won't slow an opponent at all, if it had flash, or said "doesn't untap during next untap step" maybe, but it provides to tempo and no lategame.
thraben inspector Answers 1 drops, allows you to refill your hand in a few turns, if your deck is midrange, you don't need aggresive 2/1's that die to any block, you'd rather put down a difficult blocker/cantrip that can push the game confortably to Lingering Souls/soulfire grandmaster.
I have been seraching far and white. What is a good one mana cost creature for white in modern?
I want to build a midrange deck. white/back with a 3rd colour splash, probably blue. It will be focused on creatures with come into play affets. Now I serached and serached and white has no good one mana cost cards in the creature department. Any sugestion is welcome.
PS: Moderators if this i posted in the wrong place and you move it, please send me a PM with a link. I find these forums very hard to navigate. Last time one of my threads got moved I thought it was deleted.
There are also more aggro things like Student of Warfare.
Edit. If your deck focuses on creatures entering the battlefield you could as well run Soul Sisters package.
MTGO: UberMower
It just seems that white has very few good value one drop creatures that can work in a midrange deck. Red has the lavamancer, green has a lot of different mana creatures and fighters. Black has some good, most notisable greavcrawler. Blue has the Delver of Secrets.
Am I missing something?
Champion of the Parish likes humans.
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Champion can also be good, as a lot of creatures are type Human.
WBG Karador GBW
R Daretti R
RG Omnath GR
WRG Modern Burn GRW
WB Modern Tokens BW
DCI Rules Advisor as of 5/18/2015
Lately my favorite 1-drop "creature" has been Myth Realized, in the right shell that is. Set-and-forget turn 1, bring it in as a finisher late game. It had good results for me in RW Burn, was a surprise powerhouse for me in BW Tokens, not quite up to testing it in my current Mardu midrange experiment but I might give it a shot.
Doomed Traveler is popular in some decks. Even if you're just playing white weenie, you can't ask for more in one mana than a 1/1 walker who becomes a 1/1 flier.
Burrenton Forge-Tender is a popular sideboard again red.
Soldier of the Pantheon was a staple for its entire time in Standard, though it's not showing up in Modern at all.
And if you're going Midrange in Modern, don't overlook Cathedral Sanctifier or Perimeter Captain. Chump block + life gain gets you through that early game until you draw your big kahuna.
I feel like this guy doesn't get the love he deserves! He dodges Abrupt Decay, Electrolyze, Terminate, Kolaghan's Command, Dromoka's Command (the fight mode) and he incidentally gains you some life here and there. Sure, that's not 100% relevant in every match, but it's still fairly impressive on a 2/1 body for 1 measly white mana.
I could still consider him for WRx aggro builds. He still trades with a whole slew of relevant critters.
THAT SAID, White gets you Ranger of Eos, who absolutely loves hanging around 1cmc guys. Proclamation of Rebirth is also a card, and Orzhov Charm has a third of Proclamation of Rebirth as one of its modes (plus the bounce mode sounds good if you're going for an ETB plan and if you don't mind bleeding yourself a bit there's also the killspell mode AKA 'I have synergy with Death's Shadow!').
Loam Lion and Steppe Lynx see play in some Zoo variants.
Forgot that Rhys the Redeemed was a 1-drop.
Serra Ascendant in fringe Soul Sisters.
BGW ABZAN WGB
BGR JUND RGB
Not sure how achievable Delirium will be, but evasion + CiP for 1 seems like what you were looking for.
Second. This with I also like Champion of the Parishif you are going with Humans.
Seconding this. Myth is a beast in BW Smallpox or anything else running mostly non-creatures and control.
Unfortunately, he needs a turn 1 drop. Topplegeist won't slow an opponent at all, if it had flash, or said "doesn't untap during next untap step" maybe, but it provides to tempo and no lategame.
thraben inspector Answers 1 drops, allows you to refill your hand in a few turns, if your deck is midrange, you don't need aggresive 2/1's that die to any block, you'd rather put down a difficult blocker/cantrip that can push the game confortably to Lingering Souls/soulfire grandmaster.
myth realized is also great in some builds