I'm playing the deck on mtgo, and I'm playing quite poorly with it, I feel so vulnerable tapping out with Nahiri, people go through crazy lengths to kill her. Sometimes I feel like some decks drop 1 creature per turn and make it never safe to play her. A little frustrated I was playing the tier 3 Jeskai Geist so much better than this
Maybe Jeskai Geist isn't as bad as its tier suggests.
I think I'm in agreement with Paradox Omega's post. And yeah, I'd remove most if not all counters against Cavern/AEthervial decks. Spell Snare might be worth keeping around vs. 2-drops.dec. I typically like 2-3 Electrolyzes in Jeskai, but it's not unreasonable to go down to 1 and run like, a main deck sweeper. Is Verdict or Wrath of God the better pick for GP Charlotte? Anyone have a guess?
For a GP you can't really tailor your deck as much because the field is really wide open. Modern players aren't as flexible in their deck choices for the obvious reasons. For instance long time Affinity players aren't just going to drop the deck if it hasn't been garnering results the past few weeks.
I would play Wrath of God over verdict at this point. There is a higher chance you will face Thrun, the Last Troll than some deck running creatures with counter backup. I think a 1-1 split in the 75 is the correct choice.
Against Cavern/Vial decks just board out counters and bring in every piece of removal/sweepers you can.
@Spsiegel1987
The fact that people jump through so many hoops to remove Nahiri just proves the threat that she poses. I don't know how you have been playing, but I would advise just slowing down and not to focus so much on the Nahiri ultimate. If the opponent spends turns and or cards to remove nahiri, and you only get a few activations, then that is usually an advantage you can leverage into a victory.
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Modern: UWGSnow-Bant Control BURGrixis Death's Shadow GWBCoCo Elves WCDeath and Taxes (sold)
I'm playing the deck on mtgo, and I'm playing quite poorly with it, I feel so vulnerable tapping out with Nahiri, people go through crazy lengths to kill her. Sometimes I feel like some decks drop 1 creature per turn and make it never safe to play her. A little frustrated I was playing the tier 3 Jeskai Geist so much better than this
Maybe Jeskai Geist isn't as bad as its tier suggests.
I think I'm in agreement with Paradox Omega's post. And yeah, I'd remove most if not all counters against Cavern/AEthervial decks. Spell Snare might be worth keeping around vs. 2-drops.dec. I typically like 2-3 Electrolyzes in Jeskai, but it's not unreasonable to go down to 1 and run like, a main deck sweeper. Is Verdict or Wrath of God the better pick for GP Charlotte? Anyone have a guess?
For a GP you can't really tailor your deck as much because the field is really wide open. Modern players aren't as flexible in their deck choices for the obvious reasons. For instance long time Affinity players aren't just going to drop the deck if it hasn't been garnering results the past few weeks.
I would play Wrath of God over verdict at this point. There is a higher chance you will face Thrun, the Last Troll than some deck running creatures with counter backup. I think a 1-1 split in the 75 is the correct choice.
Against Cavern/Vial decks just board out counters and bring in every piece of removal/sweepers you can.
@Spsiegel1987
The fact that people jump through so many hoops to remove Nahiri just proves the threat that she poses. I don't know how you have been playing, but I would advise just slowing down and not to focus so much on the Nahiri ultimate. If the opponent spends turns and or cards to remove nahiri, and you only get a few activations, then that is usually an advantage you can leverage into a victory.
I agree with most of what you're saying.
I would argue you shouldn't be warping the deck very much for Nahiri. At this GP there will be solid plans to stop her. Try to keep her but if you can't shrug it off and win the normal way. I recommend running AV going forward. At least at this next GP I think aggro will be less prevalent. Expect to see more tron and ramp builds. Pack plenty of Crumble to Dust.
What kind of splits would you recommend between Serum Visions and Ancestral Vision? Would you run AV Mainboard or Sideboard? I'm not sure I wholly believe in AV in the mainboard, even with Tron rising. I do recommend 3 Crumble to Dust to handle Tron and Scapeshift/Valakut style builds. Scapeshift is a very difficult matchup, I played about 5 matches against it the other day and resolving Crumble to Dust is game over, even if its on a Stomping Ground or Steam Vents.
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What kind of splits would you recommend between Serum Visions and Ancestral Vision? Would you run AV Mainboard or Sideboard? I'm not sure I wholly believe in AV in the mainboard, even with Tron rising. I do recommend 3 Crumble to Dust to handle Tron and Scapeshift/Valakut style builds. Scapeshift is a very difficult matchup, I played about 5 matches against it the other day and resolving Crumble to Dust is game over, even if its on a Stomping Ground or Steam Vents.
Not sure. I'm of the take that AV is where you want to be especially when aggro might be on the decline and your deck is suited to beat aggro.
What's the split of MD - SB sweepers everyone likes? 1 Main, 1 Side? 2 Side? Anger main or side? how many angers to wraths? I'm heading to LA this weekend and this is the qustion I'm wrestling with most
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Modern: UWR Breach, UWB Esper control
Legacy: UW RiP/Helm, UR Sneak and Show
I've been able to beat pretty much everything in my local area, which consists of Infect, Affinity, Living End, Jund, and a smattering of cheaper weenie decks. What I haven't been able to do yet, is beat the one guy who who runs a fairly standard Naya Burn deck. Not a single match win, and it's getting frustrating. What could I do with my set up to try and tip the scales in my favour? I've got friends who say I am running too many 4CC in the deck, so I was thinking of removing a Supreme Verdict and Pia and Kiran to replace with something. What about a main deck Kitchen Finks, and one in the side somewhere? I also have a Scalding Tarn I could probably put in there too, I just wasn't sure what land to replace. Any thoughts would be most appreciated.
Hi Everyone, I'm brand new to Jeskai control having actually just come from Tron actually. As soon as I saw Nahiri and Emrakul I don't it just clicked and I got excited about
getting into this deck which I've just built over the last week or so.
Saying that I haven't played control in modern before and I was hoping to get some advice on the Sideboard
going into and open meta, and if anyone has general advice when it comes to Sideboarding that would be awesome! I'm pretty good when it comes to siding against aggro as I find its
pretty self explanatory but I'm not sure how to side against more control decks (like the mirror), combo, and midrange decks like Jund.
Here's my deck list which I've based on a few of the lists I've seen on starcity, some of the pro's who have been streaming the deck as well, and from some comments in this thread.
I've been able to beat pretty much everything in my local area, which consists of Infect, Affinity, Living End, Jund, and a smattering of cheaper weenie decks. What I haven't been able to do yet, is beat the one guy who who runs a fairly standard Naya Burn deck. Not a single match win, and it's getting frustrating. What could I do with my set up to try and tip the scales in my favour? I've got friends who say I am running too many 4CC in the deck, so I was thinking of removing a Supreme Verdict and Pia and Kiran to replace with something. What about a main deck Kitchen Finks, and one in the side somewhere? I also have a Scalding Tarn I could probably put in there too, I just wasn't sure what land to replace. Any thoughts would be most appreciated.
Could I suggest, life gain in the SB? It appears to me that you would be losing principally because you have nothing to mitigate the rule of fire (i.e. his 2 damage per card).
I've been able to beat pretty much everything in my local area, which consists of Infect, Affinity, Living End, Jund, and a smattering of cheaper weenie decks. What I haven't been able to do yet, is beat the one guy who who runs a fairly standard Naya Burn deck. Not a single match win, and it's getting frustrating. What could I do with my set up to try and tip the scales in my favour? I've got friends who say I am running too many 4CC in the deck, so I was thinking of removing a Supreme Verdict and Pia and Kiran to replace with something. What about a main deck Kitchen Finks, and one in the side somewhere? I also have a Scalding Tarn I could probably put in there too, I just wasn't sure what land to replace. Any thoughts would be most appreciated.
Could I suggest, life gain in the SB? It appears to me that you would be losing principally because you have nothing to mitigate the rule of fire (i.e. his 2 damage per card).
What are you thinking - Timely Reinforcements? Kitchen Finks?
I have a deck I am looking for input put on please. And sorry, not a Nihiri deck.
Sideboard (15)
1x Supreme Verdict
1x Negate
1x Izzet Staticaster
2x Disenchant
2x Crumble to Dust
1x Stony Silence
1x Keranos, God of Storms
1x Anger of the Gods
1x Dispel
2x Spellskite
2x Engineered Explosives[/deck]
Not a single match win, and it's getting frustrating. What could I do with my set up to try and tip the scales in my favour? I've got friends who say I am running too many 4CC in the deck, so I was thinking of removing a Supreme Verdict and Pia and Kiran to replace with something. What about a main deck Kitchen Finks, and one in the side somewhere? I also have a Scalding Tarn I could probably put in there too, I just wasn't sure what land to replace. Any thoughts would be most appreciated.
What you could do in the main is go up to 4th Lightning Helix if you're really having trouble. The main issue I see your list having is that the sideboard doesn't have any anti-burn cards. Other than Spellskite, yes, but I'm thinking something more along the lines of Timely Reinforcements and Kor Firewalker. Those are traditionally pretty good at dealing with burn. Spellskite can only blank so much removal, and it also dies to Destructive Revelry. Kor Firewalker might not be as good against certain Burn/Zoo variants, because Burn and Zoo decks have gotten better about diversifying their main and sideboards to get around the card. And Skullcrack can sometimes blowout Kor Firewalker. Lastly Timely Reinforcements gets rekt by Atarka's Command and Skullcrack. So all 3 options listed do have their counters; however, with smart play, they should give you a lot of mileage against Burn. Kitchen Finks isn't bad either. Dispel and Negate are decent too. Explosives and sweepers are decent against them, though I'd rather have life gain cards. Batterskull and Baneslayer Angel are decent options too. Batterskull dies to artifact destruction, but try to have 3 mana up to avoid having it get destroyed. Baneslayer loses to Path -- if they side in any. Leyline of Sanctity from the sideboard is also pretty good.
I'm not sure how to side against more control decks (like the mirror), combo, and midrange decks like Jund.
Here's my deck list which I've based on a few of the lists I've seen on starcity, some of the pro's who have been streaming the deck as well, and from some comments in this thread.
With your current setup, against control I'd side in Dispel x2, Negate x2, and Vendilion Clique. I'd side out Anger and some number of Bolts/Helix. Aven Mindcensor wouldn't be the worst thing to side in against control, because of a flash threat. But just depends if you actually have something worth siding out.
Totally depends on the combo deck you're facing. But I'd side in more or less the same kinds of cards as if I'm playing against control (Dispel, Negate, Clique, Mindcensor for decks that like to search like Tron and Scapeshift). Crumble to Dust isn't the worst card to play against control and combo, so if you can find room, you can stick the card in.
Midrange decks like Jund and Junk: I like Anger, Supreme Verdict, Timely Reinforcements (not the best, but not bad). Against Junk, I don't really like Bolt/Helix. Against Jund it's ok. Electrolyze is decent against Junk's Lingering Souls. I like Izzet Staticaster vs. them too. Negate isn't a bad call if you're afraid of Planeswalkers or frustrating non-creature cards.
You don't have it in your board, but I like haymakers like Elspeth, Sun's Champion vs. basically all the match-ups you were asking about (except combo). Also, Celestial Purge is another mainstay that I personally love having access to. Counterflux and Engineered Explosives are also decent cards. Though Counterflux is odd...universally almost always good or at least never "dead." No more dead than any other counters. At the same time, it's not a silver bullet type of sideboard card that heavily slant the match-up in your favor.
Reprints the one card that people point to when saying that art objectifies women.
Well done Wizards.
Liliana does not objectify women in any way at all. We have gotten to a point in our society that every single picture of a women must be objectifying a women in some negative way......blah blah blah.. That is not the case. (((Sarcasm)))Picture of a girl drinking a milk shake, must be sex related and putting women down, picture of girl sitting on a beach, picture of a girl driving a car, picture of a girl on the moon at a new space station.)))
You have a picture of an attractive strong power women who girls dress up as for anime conventions. What more do you want? The picture is fine, happy to see a reprint. Sick of of seeing people claim that everything in existence must be putting women down. Then all I have to do is replace the word "women" with anything else to get the same mentality; fish, cats, arabs, blacks, jews, men, environment, whites, chinese, old people, etc. It doesn't matter what word I put in. Stop sucking life out of everything man. That artwork of her is awesome. Stop putting stuff down man. Just stop. If the picture was really as negative as you claim she would totally nude, in a kitchen, making sandwiches and giving blow jobs. Her abilities would be horrible as well. +1 do nothing -2 do nothing -6 do nothing. Instead liliana of the veil is an amazing planeswalker comparable to jace, the mind sculpter with great art to appreciate.
My suggestion listen to some comedy radio for a while, pandora is free, youtube is free there is something out there for you. ***** go make fun of somebody. The whole world is so serious and campaigning for some cause, or someones rights, everything is a hate crime, racist, sexist. blah blah blah.
"O no mcdonalds must be slandering a hate crime against skinny people every time they make a big mac." hahaha jeeze You're just someone perpetuating another groups negative perspective that they've made you believe is correct. Look at the picture for a hour and tell me what's wrong with it? I don't see anything.
I have heard vague rumors of a moustache-dispensing vending machine in a distant laundromat, across the street from a tattoo parlor. However, this information is shaky, and time is of the essence.
Change the 2 Disenchant in the sideboard for 1-2 Wear // Tear, definitely a more versatile card in UWR colors. As for burn help, I recommend 1-2 Timely Reinforcements in the sideboard. Even though you're running a fair amount of Restoration Angel which combos with Kitchen Finks, I found when playing similar builds that Snapcaster Mage into Timely Reinforcements would happen more often because it was less dependent on keeping your Kitchen Finks around until you get to cast Restoration Angel. I wouldn't change much in the maindeck, maybe 1 more Restoration Angel to have the combo more consistent but I personally think it looks good. Maybe Supreme Verdict isn't necessary in a build that clogs up the board.
As for the manabase, definitely cut a Hallowed Fountain or Sacred Foundry for the 7th fetch in Scalding Tarn. I don't have too much experience with the Kiki manabase, but I do think 6 shocks is too many.
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With your current setup, against control I'd side in Dispel x2, Negate x2, and Vendilion Clique. I'd side out Anger and some number of Bolts/Helix. Aven Mindcensor wouldn't be the worst thing to side in against control, because of a flash threat. But just depends if you actually have something worth siding out.
Totally depends on the combo deck you're facing. But I'd side in more or less the same kinds of cards as if I'm playing against control (Dispel, Negate, Clique, Mindcensor for decks that like to search like Tron and Scapeshift). Crumble to Dust isn't the worst card to play against control and combo, so if you can find room, you can stick the card in.
Midrange decks like Jund and Junk: I like Anger, Supreme Verdict, Timely Reinforcements (not the best, but not bad). Against Junk, I don't really like Bolt/Helix. Against Jund it's ok. Electrolyze is decent against Junk's Lingering Souls. I like Izzet Staticaster vs. them too. Negate isn't a bad call if you're afraid of Planeswalkers or frustrating non-creature cards.
You don't have it in your board, but I like haymakers like Elspeth, Sun's Champion vs. basically all the match-ups you were asking about (except combo). Also, Celestial Purge is another mainstay that I personally love having access to. Counterflux and Engineered Explosives are also decent cards. Though Counterflux is odd...universally almost always good or at least never "dead." No more dead than any other counters. At the same time, it's not a silver bullet type of sideboard card that heavily slant the match-up in your favor.
Thank you for all that! Really helps out, and I was thinking about having elspeth in, just not sure what I'd take out of the SB at this point. Maybe a stony silence or aven. I actually put the aven mindcensors in after playing against quite a few scapeshift and that titanshift/valakut deck that's been popping up lately.
On a different note, has there been any concensus on serum visions vs ancestral visions in the Main deck? I'm running 2 anticipates which have been decent (originally saw them in Jeff Hoogland's list), but i'm thinking of switching and trying out 2 serum visions in the main.
I've been able to beat pretty much everything in my local area, which consists of Infect, Affinity, Living End, Jund, and a smattering of cheaper weenie decks. What I haven't been able to do yet, is beat the one guy who who runs a fairly standard Naya Burn deck. Not a single match win, and it's getting frustrating. What could I do with my set up to try and tip the scales in my favour? I've got friends who say I am running too many 4CC in the deck, so I was thinking of removing a Supreme Verdict and Pia and Kiran to replace with something. What about a main deck Kitchen Finks, and one in the side somewhere? I also have a Scalding Tarn I could probably put in there too, I just wasn't sure what land to replace. Any thoughts would be most appreciated.
Well...you aren't running any Anti-burn sideboard cards....wouldn't that help?
Anyone else have a problem with the grixis control matchup? Haven't tested a ton with the addition of nahiri (they'll probably be adding a couple dreadbores to deal with her), but previous to nahiri I just couldn't outgrind them because of their snapcaster + k-command chain. Now with Ancestral Visions + Goblin Dark Dwellers they just slowly grind me out. I'm assuming nahiri improves this matchup a lot, since it is hard to deal with, they can only add so many dreadbores.
I hope you Jeskai players are ready for extra hate. If I were to play in the GP next week, I wouldn't play the new Nahiri deck, I think there's going to be an unreasonable amount of hate towards the deck, I'm seeing so many extra planeswalker removals, graveyard hate, cage's, etc
I'm still not great with this deck, it's bothering me, slow, attrition, controlling, heavy-removal decks is my speed, I love it in Jund, love it in Jeskai flash, still working out the kinks to this deck
I hope you Jeskai players are ready for extra hate. If I were to play in the GP next week, I wouldn't play the new Nahiri deck, I think there's going to be an unreasonable amount of hate towards the deck, I'm seeing so many extra planeswalker removals, graveyard hate, cage's, etc
I'm still not great with this deck, it's bothering me, slow, attrition, controlling, heavy-removal decks is my speed, I love it in Jund, love it in Jeskai flash, still working out the kinks to this deck
I agree, decks just another hype. ill stick to my jeskai flash.
I hope you Jeskai players are ready for extra hate. If I were to play in the GP next week, I wouldn't play the new Nahiri deck, I think there's going to be an unreasonable amount of hate towards the deck, I'm seeing so many extra planeswalker removals, graveyard hate, cage's, etc
I'm still not great with this deck, it's bothering me, slow, attrition, controlling, heavy-removal decks is my speed, I love it in Jund, love it in Jeskai flash, still working out the kinks to this deck
I've been on control for a while, so I am pretty locked in to this for the GP, but I agree in extra hate, as well as extra mirrors. I cut stony from the deck and just went with extra wear/tear, which I will likely bring in pretty often, since every deck can run needle, cage, and/or relic. Like all control decks, you need to tailor your list to the expected meta.
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Modern: UWR Breach, UWB Esper control
Legacy: UW RiP/Helm, UR Sneak and Show
For a GP you can't really tailor your deck as much because the field is really wide open. Modern players aren't as flexible in their deck choices for the obvious reasons. For instance long time Affinity players aren't just going to drop the deck if it hasn't been garnering results the past few weeks.
I would play Wrath of God over verdict at this point. There is a higher chance you will face Thrun, the Last Troll than some deck running creatures with counter backup. I think a 1-1 split in the 75 is the correct choice.
Against Cavern/Vial decks just board out counters and bring in every piece of removal/sweepers you can.
@Spsiegel1987
The fact that people jump through so many hoops to remove Nahiri just proves the threat that she poses. I don't know how you have been playing, but I would advise just slowing down and not to focus so much on the Nahiri ultimate. If the opponent spends turns and or cards to remove nahiri, and you only get a few activations, then that is usually an advantage you can leverage into a victory.
UWGSnow-Bant Control
BURGrixis Death's Shadow
GWBCoCo Elves
WCDeath and Taxes(sold)I agree with most of what you're saying.
I would argue you shouldn't be warping the deck very much for Nahiri. At this GP there will be solid plans to stop her. Try to keep her but if you can't shrug it off and win the normal way. I recommend running AV going forward. At least at this next GP I think aggro will be less prevalent. Expect to see more tron and ramp builds. Pack plenty of Crumble to Dust.
Not sure. I'm of the take that AV is where you want to be especially when aggro might be on the decline and your deck is suited to beat aggro.
Legacy: UW RiP/Helm, UR Sneak and Show
2x Cryptic Command
2x Spell Snare
2x Mana Leak
2x Remand
4x Path to Exile
4x Lightning Bolt
3x Lightning Helix
1x Electrolyze
Sorceries (1)
1x Supreme Verdict
Creatures (14)
3x Wall of Omens
3x Restoration Angel
4x Snapcaster Mage
2x Kiki-Jiki, Mirror Breaker
1x Vendilion Clique
1x Pia and Kiran Nalaar
3x Scalding Tarn
3x Flooded Strand
4x Celestial Colonnade
2x Hallowed Fountain
2x Sacred Foundry
2x Steam Vents
1x Cascade Bluffs
1x Sulfur Falls
1x Mountain
3x Island
1x Plains
1x Ghost Quarter
1x Desolate Lighthouse
1x Supreme Verdict
1x Negate
1x Izzet Staticaster
2x Disenchant
2x Crumble to Dust
1x Stony Silence
1x Keranos, God of Storms
1x Anger of the Gods
1x Dispel
2x Spellskite
2x Engineered Explosives
I've been able to beat pretty much everything in my local area, which consists of Infect, Affinity, Living End, Jund, and a smattering of cheaper weenie decks. What I haven't been able to do yet, is beat the one guy who who runs a fairly standard Naya Burn deck. Not a single match win, and it's getting frustrating. What could I do with my set up to try and tip the scales in my favour? I've got friends who say I am running too many 4CC in the deck, so I was thinking of removing a Supreme Verdict and Pia and Kiran to replace with something. What about a main deck Kitchen Finks, and one in the side somewhere? I also have a Scalding Tarn I could probably put in there too, I just wasn't sure what land to replace. Any thoughts would be most appreciated.
getting into this deck which I've just built over the last week or so.
Saying that I haven't played control in modern before and I was hoping to get some advice on the Sideboard
going into and open meta, and if anyone has general advice when it comes to Sideboarding that would be awesome! I'm pretty good when it comes to siding against aggro as I find its
pretty self explanatory but I'm not sure how to side against more control decks (like the mirror), combo, and midrange decks like Jund.
Here's my deck list which I've based on a few of the lists I've seen on starcity, some of the pro's who have been streaming the deck as well, and from some comments in this thread.
4x Celestial Colonnade
1x Clifftop Retreat
1x Desolate Lighthouse
3x Flooded Strand
1x Hallowed Fountain
2x Island
1x Mountain
2x Plains
1x Sacred Foundry
3x Scalding Tarn
2x Steam Vents
2x Sulfur Falls
2x Cryptic Command
2x Electrolyze
4x Lightning Bolt
3x Lightning Helix
3x Mana Leak
4x Path to Exile
2x Remand
2x Spell Snare
1x Anger of the Gods
1x Emrakul, the Aeons Torn
4x Snapcaster Mage
1x Vendilion Clique
4x Nahiri, the Harbinger
1x Anger of the Gods
2x Aven Mindcensor
2x Crumble to Dust
2x Dispel
2x Negate
2x Stony Silence
1x Supreme Verdict
1x Timely Reinforcements
1x Vendilion Clique
1x Wear / Tea
What are you thinking - Timely Reinforcements? Kitchen Finks?
What you could do in the main is go up to 4th Lightning Helix if you're really having trouble. The main issue I see your list having is that the sideboard doesn't have any anti-burn cards. Other than Spellskite, yes, but I'm thinking something more along the lines of Timely Reinforcements and Kor Firewalker. Those are traditionally pretty good at dealing with burn. Spellskite can only blank so much removal, and it also dies to Destructive Revelry. Kor Firewalker might not be as good against certain Burn/Zoo variants, because Burn and Zoo decks have gotten better about diversifying their main and sideboards to get around the card. And Skullcrack can sometimes blowout Kor Firewalker. Lastly Timely Reinforcements gets rekt by Atarka's Command and Skullcrack. So all 3 options listed do have their counters; however, with smart play, they should give you a lot of mileage against Burn. Kitchen Finks isn't bad either. Dispel and Negate are decent too. Explosives and sweepers are decent against them, though I'd rather have life gain cards. Batterskull and Baneslayer Angel are decent options too. Batterskull dies to artifact destruction, but try to have 3 mana up to avoid having it get destroyed. Baneslayer loses to Path -- if they side in any. Leyline of Sanctity from the sideboard is also pretty good.
With your current setup, against control I'd side in Dispel x2, Negate x2, and Vendilion Clique. I'd side out Anger and some number of Bolts/Helix. Aven Mindcensor wouldn't be the worst thing to side in against control, because of a flash threat. But just depends if you actually have something worth siding out.
Totally depends on the combo deck you're facing. But I'd side in more or less the same kinds of cards as if I'm playing against control (Dispel, Negate, Clique, Mindcensor for decks that like to search like Tron and Scapeshift). Crumble to Dust isn't the worst card to play against control and combo, so if you can find room, you can stick the card in.
Midrange decks like Jund and Junk: I like Anger, Supreme Verdict, Timely Reinforcements (not the best, but not bad). Against Junk, I don't really like Bolt/Helix. Against Jund it's ok. Electrolyze is decent against Junk's Lingering Souls. I like Izzet Staticaster vs. them too. Negate isn't a bad call if you're afraid of Planeswalkers or frustrating non-creature cards.
You don't have it in your board, but I like haymakers like Elspeth, Sun's Champion vs. basically all the match-ups you were asking about (except combo). Also, Celestial Purge is another mainstay that I personally love having access to. Counterflux and Engineered Explosives are also decent cards. Though Counterflux is odd...universally almost always good or at least never "dead." No more dead than any other counters. At the same time, it's not a silver bullet type of sideboard card that heavily slant the match-up in your favor.
Change the 2 Disenchant in the sideboard for 1-2 Wear // Tear, definitely a more versatile card in UWR colors. As for burn help, I recommend 1-2 Timely Reinforcements in the sideboard. Even though you're running a fair amount of Restoration Angel which combos with Kitchen Finks, I found when playing similar builds that Snapcaster Mage into Timely Reinforcements would happen more often because it was less dependent on keeping your Kitchen Finks around until you get to cast Restoration Angel. I wouldn't change much in the maindeck, maybe 1 more Restoration Angel to have the combo more consistent but I personally think it looks good. Maybe Supreme Verdict isn't necessary in a build that clogs up the board.
As for the manabase, definitely cut a Hallowed Fountain or Sacred Foundry for the 7th fetch in Scalding Tarn. I don't have too much experience with the Kiki manabase, but I do think 6 shocks is too many.
Thank you for all that! Really helps out, and I was thinking about having elspeth in, just not sure what I'd take out of the SB at this point. Maybe a stony silence or aven. I actually put the aven mindcensors in after playing against quite a few scapeshift and that titanshift/valakut deck that's been popping up lately.
On a different note, has there been any concensus on serum visions vs ancestral visions in the Main deck? I'm running 2 anticipates which have been decent (originally saw them in Jeff Hoogland's list), but i'm thinking of switching and trying out 2 serum visions in the main.
Well...you aren't running any Anti-burn sideboard cards....wouldn't that help?
UW Control
UWR Geist
UWR Control
I'm still not great with this deck, it's bothering me, slow, attrition, controlling, heavy-removal decks is my speed, I love it in Jund, love it in Jeskai flash, still working out the kinks to this deck
I agree, decks just another hype. ill stick to my jeskai flash.
decks playing:
none
I've been on control for a while, so I am pretty locked in to this for the GP, but I agree in extra hate, as well as extra mirrors. I cut stony from the deck and just went with extra wear/tear, which I will likely bring in pretty often, since every deck can run needle, cage, and/or relic. Like all control decks, you need to tailor your list to the expected meta.
Legacy: UW RiP/Helm, UR Sneak and Show