No problem Flip. If I can be of any assistance let me know.
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Playing since 1994: Currently MAGS (HomeBrew),Standard & Pauper (Pioneer and Modern are degenerate trash formats)
STOP using "dude/bro" as a pejorative or insult. Grow up.
Margaret Thatcher: “The problem with socialism is that you eventually run out of other people's money.”
Benjamin Franklin: "Those who would give up essential Liberty, to purchase a little temporary Safety, deserve neither Liberty nor Safety."
Martin Luther King Jr.: "I have a dream that my four little children will one day live in a nation where they will not be judged by the color of their skin, but by the content of their character."
This is more of an aggro build compared to Todd Steven's but I find it runs very smoothly and you can get some very explosive starts with Gemstone Caverns and SSG. SSG in particular allows for an early chalice, and cheating a full turn for many of our early spells.
Another personal favorite is dread statuary, as we can find it with map and begin the beatdowns on an empty board. It's 4 toughness is the most damaging of all colorless creature lands, especially where casting cost is irrelevant to us.
Was playing in a friendly event, had some match up which will need some advice:
How will you guys face or sideboard on when facing these cards (Crumble to Dust & Blood Moon)? Having challenges especially on G2 & G3 after opponent sideboard.
Ghost Quarter is your best friend vs. both Crumble and Moon as it lets you remove the targeted land and allows you to fetch up a Waste. All Blood Moon does to us, as an Eldrazi-Centric list, is make us play a more fair game. This in now way stops us as were are still low enough on our curve to play our early threats on curve without a big drawback. Whereas Crumble to Dust is only good in multiples as we can go on either the Tron or Temple plan, that plus Warping Wail and Ghost Quarter offer some protection's. Just be aware that if your opponent is playing R 60% of the time they are bringing in Moon and close to 80% will be packing Crumble. Decks that don't run Moon due to it hurting their base i.e. Jund and Grixis will almost always be running either Crumble or Fulminator Mage, again Quarter is good against that as well.
Several games that I've played recently I may have up to 17 mana available and end up top decking another land, a mimic, a map for 4 to 5 turns in a row. Should I just chalk it up to random card draw or maybe try to tweak things a little?
What is missing of course is Eye of Ugin. My Conduits and Sanctum of Ugin usually do a pretty good job but there are times when I'd like to tutor a card up. Recently I've tried Ring of Three Wishes in my Matter Reshaper slot with some mixed results.
I know Endbringer and Sea Gate Wreckage could help with card draw but it still relies on top decking. Being able to tutor up any card in my deck has my attention. Thoughts on Ring of 3 Wishes? Too slow, too costly, tempo loss not worth the tutor-ability?
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Playing since 1994: Currently MAGS (HomeBrew),Standard & Pauper (Pioneer and Modern are degenerate trash formats)
STOP using "dude/bro" as a pejorative or insult. Grow up.
Margaret Thatcher: “The problem with socialism is that you eventually run out of other people's money.”
Benjamin Franklin: "Those who would give up essential Liberty, to purchase a little temporary Safety, deserve neither Liberty nor Safety."
Martin Luther King Jr.: "I have a dream that my four little children will one day live in a nation where they will not be judged by the color of their skin, but by the content of their character."
@WarMachinePrime I believe that if you are on the faster aggro plan then the Ring would most likely be a huge Tempo loss. Whereas dropping an Endless One on 7+ with a Sanctum of Ugin in play is your best option for getting a "Tutor" effect and a nice fatty to boot should be better than trying to either hold on to your ring for a turn or hold on for a turn if you can cast and activate. I can see the Ring having possibilities in a more toolbox type build but still think it is too slow and would have to dedicate too much into making it effective. In my XP with my build, Endbringer, the 3 Planeswalker's, 2 MD All is Dust and 4 Titans I run in conjunction with 2 Sanctum's, I don't usually flood out as bad.
@WarMachinePrime I believe that if you are on the faster aggro plan then the Ring would most likely be a huge Tempo loss. Whereas dropping an Endless One on 7+ with a Sanctum of Ugin in play is your best option for getting a "Tutor" effect and a nice fatty to boot should be better than trying to either hold on to your ring for a turn or hold on for a turn if you can cast and activate. I can see the Ring having possibilities in a more toolbox type build but still think it is too slow and would have to dedicate too much into making it effective. In my XP with my build, Endbringer, the 3 Planeswalker's, 2 MD All is Dust and 4 Titans I run in conjunction with 2 Sanctum's, I don't usually flood out as bad.
Thanks. Makes sense. I was thinking about that tempo loss as well. Maybe I need to swap out my 2 Matter Reshaper for 2 Endless One. Thanks for the advice.
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Playing since 1994: Currently MAGS (HomeBrew),Standard & Pauper (Pioneer and Modern are degenerate trash formats)
STOP using "dude/bro" as a pejorative or insult. Grow up.
Margaret Thatcher: “The problem with socialism is that you eventually run out of other people's money.”
Benjamin Franklin: "Those who would give up essential Liberty, to purchase a little temporary Safety, deserve neither Liberty nor Safety."
Martin Luther King Jr.: "I have a dream that my four little children will one day live in a nation where they will not be judged by the color of their skin, but by the content of their character."
Oh I just can't. Mimic does so much work for me. Hitting a Turn 2 Seer or Smasher or Turn 3 Conduit after a Turn 1 Mimic is so nice at applying pressure. They tend to suck removal out of my opponents hand a lot as well. I know that is a strong point of Reshaper. Hitting a Deceiver of Form or one of the Titans is even more incredible. I'll remember your advice though. The testing and tweaking never seems to finish.
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Playing since 1994: Currently MAGS (HomeBrew),Standard & Pauper (Pioneer and Modern are degenerate trash formats)
STOP using "dude/bro" as a pejorative or insult. Grow up.
Margaret Thatcher: “The problem with socialism is that you eventually run out of other people's money.”
Benjamin Franklin: "Those who would give up essential Liberty, to purchase a little temporary Safety, deserve neither Liberty nor Safety."
Martin Luther King Jr.: "I have a dream that my four little children will one day live in a nation where they will not be judged by the color of their skin, but by the content of their character."
The main reason I prefer Reshaper is that it more often than not it will 2 for 1 your opponent or get value as a chump blocker. Reshaper will more often than not draw out any Path's you might be concerned about. The best is either flipping Tron off one dying or hitting a key sb card. Just that it shows your opponent what's in store for them can be pressure enough to get them into making bad decisions. And by all means run the version that works for your play style, that's the great thing about this game.
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Current Decks Standard : WB Orzhov Vampires BWGUB Sultai Constrictor BUG Brawl : GB Hapatra, Vizier of Poisons BG Modern : GB Golgari Elves BGGR Atarka Goblins RG Pauper : W Heroic WGB Delve BG
If the Scapeshift player goes off with 7 lands and you have Tec Edge or Ghost Quarter (this is worse in this case) read the following:
Let’s look at an example. Let’s say you have a Tectonic Edge on the battlefield, and I cast Scapeshift, sacrificing seven lands, and searching out a Valakut, four Stomping Grounds, and two Steam Vents. This causes Valakut to trigger a total of six times. Tectonic Edge can stop most of the damage. You don’t want to destroy Valakut, because Valakut’s triggered ability exists independent of the source that made it. No, what you want to do is destroy one of the other lands that just entered the battlefield. Since each trigger will check to see if you control five other Mountains when the trigger goes to resolve, by destroying one of the lands, you can prevent most of the triggers from resolving (the Valakut trigger from the land you destroyed will still resolve, however, since I still control five other Mountains when the trigger resolves).
If you have multiple Ghost Quarters this can work as well, since they have to still have basic mountains in their deck (normally run 2 or 3 max) to fetch.
GQ or Tec Edge in response to the triggers on the stack do nothing.
Valakut have already check and see the five other mountain and put triggers on stack, if triggers is on the stack they will inflict 3 damage.
Playing since 1994: Currently MAGS (HomeBrew),Standard & Pauper (Pioneer and Modern are degenerate trash formats)
STOP using "dude/bro" as a pejorative or insult. Grow up.
Margaret Thatcher: “The problem with socialism is that you eventually run out of other people's money.”
Benjamin Franklin: "Those who would give up essential Liberty, to purchase a little temporary Safety, deserve neither Liberty nor Safety."
Martin Luther King Jr.: "I have a dream that my four little children will one day live in a nation where they will not be judged by the color of their skin, but by the content of their character."
For a guy that plays 1 to 2 competitive events a week I'm certain - it checks on resolution if there are in fact 5 or 6 mountains, if you remove 1 mountain that just entered and a new mountain isn't found you will only receive 1 trigger of damage (3) instead of 18. You can wreck new Scapeshift players with this if they fail to play around this. I've done it, several times.
A good point thanks for the tip.
It doesn't prevent the seasoned player from playing around it as you mention though. So a Plan B may be in order.
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Playing since 1994: Currently MAGS (HomeBrew),Standard & Pauper (Pioneer and Modern are degenerate trash formats)
STOP using "dude/bro" as a pejorative or insult. Grow up.
Margaret Thatcher: “The problem with socialism is that you eventually run out of other people's money.”
Benjamin Franklin: "Those who would give up essential Liberty, to purchase a little temporary Safety, deserve neither Liberty nor Safety."
Martin Luther King Jr.: "I have a dream that my four little children will one day live in a nation where they will not be judged by the color of their skin, but by the content of their character."
Hyper-Fast decks are the hardest for us, BTE Zoo, Suicide Zoo, Fish, Infect, Boggles and Burn. Some of the combo decks if you don't rip their hand with a timely TKS game 1. These decks have been the biggest issue for me and quite prevalent in several different Meta's I've played in recently. Because of such decks being so rampant I am starting to think that MD Chalice of the Void is almost a must have. I do like my PW package but at times all I really want is to stop my opponent from puking out their hand the first 3 turns with an overabundance of 1-2 drops.
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Current Decks Standard : WB Orzhov Vampires BWGUB Sultai Constrictor BUG Brawl : GB Hapatra, Vizier of Poisons BG Modern : GB Golgari Elves BGGR Atarka Goblins RG Pauper : W Heroic WGB Delve BG
If the Scapeshift player goes off with 7 lands and you have Tec Edge or Ghost Quarter (this is worse in this case) read the following:
Let’s look at an example. Let’s say you have a Tectonic Edge on the battlefield, and I cast Scapeshift, sacrificing seven lands, and searching out a Valakut, four Stomping Grounds, and two Steam Vents. This causes Valakut to trigger a total of six times. Tectonic Edge can stop most of the damage. You don’t want to destroy Valakut, because Valakut’s triggered ability exists independent of the source that made it. No, what you want to do is destroy one of the other lands that just entered the battlefield. Since each trigger will check to see if you control five other Mountains when the trigger goes to resolve, by destroying one of the lands, you can prevent most of the triggers from resolving (the Valakut trigger from the land you destroyed will still resolve, however, since I still control five other Mountains when the trigger resolves).
If you have multiple Ghost Quarters this can work as well, since they have to still have basic mountains in their deck (normally run 2 or 3 max) to fetch.
GQ or Tec Edge in response to the triggers on the stack do nothing.
Valakut have already check and see the five other mountain and put triggers on stack, if triggers is on the stack they will inflict 3 damage.
For a guy that plays 1 to 2 competitive events a week I'm certain - it checks on resolution if there are in fact 5 or 6 mountains, if you remove 1 mountain that just entered and a new mountain isn't found you will only receive 1 trigger of damage (3) instead of 18. You can wreck new Scapeshift players with this if they fail to play around this. I've done it, several times. Read the following because you are forgetting the 'if' clause on Valakut:
603.4. A triggered ability may read "When/Whenever/At [trigger event], if [condition], [effect]." When the trigger event occurs, the ability checks whether the stated condition is true. The ability triggers only if it is; otherwise it does nothing. If the ability triggers, it checks the stated condition again as it resolves. If the condition isn't true at that time, the ability is removed from the stack and does nothing. Note that this mirrors the check for legal targets. This rule is referred to as the "intervening 'if' clause" rule. (The word "if" has only its normal English meaning anywhere else in the text of a card; this rule only applies to an "if" that immediately follows a trigger condition.)
Why not just simply go to the Wizards officiel Valakut page ? :
01/10/2009 If a Mountain you control leaves the battlefield between the time Valakut’s second ability triggers and the time it resolves, be aware if that was the Mountain that caused Valakut’s ability to trigger or not. If it was, Valakut’s count isn’t affected; if it wasn’t, Valakut’s count goes down by one.
So if I understand, (sorry I do not speak English fluently) the "Valakut’s count goes down by one", destroy a mountain just remove one trigger ?
Example : Scapeshift : 6 mountains + 1 Valakuts so 6 triggers (3+3+3+3+3+3=18), you remove a Mountain that don't caused Valakut’s ability to trigger, how many dmg we will take ?
Thank you for taking time to explain to me, I am a scapeshift player but very interested to build Colorless Eldrazi online.
Glad to see we are getting some interest and play. Interesting variations seem to be popping up as well. Keep up the conversation.
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Playing since 1994: Currently MAGS (HomeBrew),Standard & Pauper (Pioneer and Modern are degenerate trash formats)
STOP using "dude/bro" as a pejorative or insult. Grow up.
Margaret Thatcher: “The problem with socialism is that you eventually run out of other people's money.”
Benjamin Franklin: "Those who would give up essential Liberty, to purchase a little temporary Safety, deserve neither Liberty nor Safety."
Martin Luther King Jr.: "I have a dream that my four little children will one day live in a nation where they will not be judged by the color of their skin, but by the content of their character."
Adding the colors just ends up with RG TronEldrazi builds right? Is this the right forum for it? I can understand adding a light green splash for Stirrings is ok since it gives you so much more selection but I do feel adding slowish planeswalkers (more and more switching to a conventional Tron build) is not the way we want to go with this deck.
I agree with you on this point. Going RG basically puts you on a spectrum right next to RG Tron without Karn and Ugin. A G splash for Stirrings and World Breaker pulls it that way but not so much as to lose the core of the deck. I have no problem if people want to play it that way but that version is closer to RG Tron than Colorless EldraziTron. Ageless127 brings up a good point, lacking a sweeper like Kozilek's Return or Pyroclasm on turn 2 or 3 does hurt. Its one of the reasons I like to accelerate with Gemstone Caverns and Simian Spirit Guide to power out an Oblivion Stone more quickly or wipe the board a hair quicker as well. I've actually thought about running 2 Pyroclasm off of just 4 GC and 4 SSG. Risky and unpredictable to be sure. What we are really dying for is a colorless Pyroclasm or a Kozilek's Return that doesn't require colored mana. I found Leonin Bladetrap that can be an instant speed Pyroclasm but it requires 5 mana and only hits ground attackers. Not promising.
Also to follow up. With the package of 4 Gemstone Caverns and 4 SSG it is possible to power out a Chalice of the Void set to 1 on turn one on the play or on the draw.
Playing since 1994: Currently MAGS (HomeBrew),Standard & Pauper (Pioneer and Modern are degenerate trash formats)
STOP using "dude/bro" as a pejorative or insult. Grow up.
Margaret Thatcher: “The problem with socialism is that you eventually run out of other people's money.”
Benjamin Franklin: "Those who would give up essential Liberty, to purchase a little temporary Safety, deserve neither Liberty nor Safety."
Martin Luther King Jr.: "I have a dream that my four little children will one day live in a nation where they will not be judged by the color of their skin, but by the content of their character."
as far as splashing other colors you start to walk a fine line. like Todd explains in the article edrazitron lies in between bant and gr versions with differing lines of play and it's own mu advantages.
I think colorless is powerful and distinct enough to be able to stay colorless and if you want to splash green for tutoring/digging it's best to also add red for the early sweepers to accompany that stategy which just puts you in that gr list.
Colorless version can go T3 Conduit, T4 Ulamog. I have done so numerous times.
I'm hoping for the unicorn hand someday of Turn 2 Conduit, Turn 3 Ulamog. Which is possible although odds are nearly infinitesimal with my list.
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Playing since 1994: Currently MAGS (HomeBrew),Standard & Pauper (Pioneer and Modern are degenerate trash formats)
STOP using "dude/bro" as a pejorative or insult. Grow up.
Margaret Thatcher: “The problem with socialism is that you eventually run out of other people's money.”
Benjamin Franklin: "Those who would give up essential Liberty, to purchase a little temporary Safety, deserve neither Liberty nor Safety."
Martin Luther King Jr.: "I have a dream that my four little children will one day live in a nation where they will not be judged by the color of their skin, but by the content of their character."
I would remove:
-4 Chalice (meh)
-1 Contortion (this may actually be worth keeping against jund, kills bob/ravine)
-2 Warping Wail (does nothing)
-1 Gut Shot (does nothing)
-1 Expedition Map (awful topdeck)
-1 Spellskite (they are annoying, but they don't actually do anything)
And add:
+1 Wurmcoil
+3 Relic
+2 All is Dust
+1 Dismember
+2 Pithing Needle
+1 Ratchet Bomb
Against Abzan I'd likely fit in the second ratchet bomb. Pithing needle is for Liliana first, lili and goyf are their best cards (from jund); my game plan vs both decks is to grind them on the ground, endbringer is probably the best card against both decks. I could argue dropping an ulamog instead of the map. More wurmcoils, or perhaps a trading post or Crucible of Worlds would be good in the matchup?
*Note that this is from the perspective of a Jund/Junk player and I'm far from familiar with the intricacies of the matchup but am trying to learn
STOP using "dude/bro" as a pejorative or insult. Grow up.
Margaret Thatcher: “The problem with socialism is that you eventually run out of other people's money.”
Benjamin Franklin: "Those who would give up essential Liberty, to purchase a little temporary Safety, deserve neither Liberty nor Safety."
Martin Luther King Jr.: "I have a dream that my four little children will one day live in a nation where they will not be judged by the color of their skin, but by the content of their character."
4 Eldrazi Temple
4 Urza's Mine
4 Urza's Power Plant
4 Urza's Tower
3 Gemstone Caverns
1 Ghost Quarter
1 Sea Gate Wreckage
1 Dread Statuary
2 Wastes
Creatures:
4 Simian Spirit Guide
4 Endless One
4 Eldrazi Mimic
4 Matter Reshaper
4 Thought-Knot Seer
4 Reality Smasher
3 Endbringer
1 Ulamog, the Ceaseless Hunger
1 Dismember
Artifacts:
4 Expedition Map
2 Oblivion Stone
1 Ratchet Bomb
2 Cavern of Souls
3 Chalice of the Void
1 Dismember
2 Ratchet Bomb
1 All is Dust
2 Warping Wail
2 Relic of Progenitus
1 Spellskite
1 Pithing Needle
This is more of an aggro build compared to Todd Steven's but I find it runs very smoothly and you can get some very explosive starts with Gemstone Caverns and SSG. SSG in particular allows for an early chalice, and cheating a full turn for many of our early spells.
Another personal favorite is dread statuary, as we can find it with map and begin the beatdowns on an empty board. It's 4 toughness is the most damaging of all colorless creature lands, especially where casting cost is irrelevant to us.
Thoughts?
How will you guys face or sideboard on when facing these cards (Crumble to Dust & Blood Moon)? Having challenges especially on G2 & G3 after opponent sideboard.
Current Decks
Standard : WB Orzhov Vampires BW GUB Sultai Constrictor BUG
Brawl : GB Hapatra, Vizier of Poisons BG
Modern : GB Golgari Elves BG GR Atarka Goblins RG
Pauper : W Heroic W GB Delve BG
Several games that I've played recently I may have up to 17 mana available and end up top decking another land, a mimic, a map for 4 to 5 turns in a row. Should I just chalk it up to random card draw or maybe try to tweak things a little?
What is missing of course is Eye of Ugin. My Conduits and Sanctum of Ugin usually do a pretty good job but there are times when I'd like to tutor a card up. Recently I've tried Ring of Three Wishes in my Matter Reshaper slot with some mixed results.
I know Endbringer and Sea Gate Wreckage could help with card draw but it still relies on top decking. Being able to tutor up any card in my deck has my attention. Thoughts on Ring of 3 Wishes? Too slow, too costly, tempo loss not worth the tutor-ability?
STOP using "dude/bro" as a pejorative or insult. Grow up.
Margaret Thatcher: “The problem with socialism is that you eventually run out of other people's money.”
Benjamin Franklin: "Those who would give up essential Liberty, to purchase a little temporary Safety, deserve neither Liberty nor Safety."
Martin Luther King Jr.: "I have a dream that my four little children will one day live in a nation where they will not be judged by the color of their skin, but by the content of their character."
Current Decks
Standard : WB Orzhov Vampires BW GUB Sultai Constrictor BUG
Brawl : GB Hapatra, Vizier of Poisons BG
Modern : GB Golgari Elves BG GR Atarka Goblins RG
Pauper : W Heroic W GB Delve BG
Thanks. Makes sense. I was thinking about that tempo loss as well. Maybe I need to swap out my 2 Matter Reshaper for 2 Endless One. Thanks for the advice.
STOP using "dude/bro" as a pejorative or insult. Grow up.
Margaret Thatcher: “The problem with socialism is that you eventually run out of other people's money.”
Benjamin Franklin: "Those who would give up essential Liberty, to purchase a little temporary Safety, deserve neither Liberty nor Safety."
Martin Luther King Jr.: "I have a dream that my four little children will one day live in a nation where they will not be judged by the color of their skin, but by the content of their character."
Current Decks
Standard : WB Orzhov Vampires BW GUB Sultai Constrictor BUG
Brawl : GB Hapatra, Vizier of Poisons BG
Modern : GB Golgari Elves BG GR Atarka Goblins RG
Pauper : W Heroic W GB Delve BG
Oh I just can't. Mimic does so much work for me. Hitting a Turn 2 Seer or Smasher or Turn 3 Conduit after a Turn 1 Mimic is so nice at applying pressure. They tend to suck removal out of my opponents hand a lot as well. I know that is a strong point of Reshaper. Hitting a Deceiver of Form or one of the Titans is even more incredible. I'll remember your advice though. The testing and tweaking never seems to finish.
STOP using "dude/bro" as a pejorative or insult. Grow up.
Margaret Thatcher: “The problem with socialism is that you eventually run out of other people's money.”
Benjamin Franklin: "Those who would give up essential Liberty, to purchase a little temporary Safety, deserve neither Liberty nor Safety."
Martin Luther King Jr.: "I have a dream that my four little children will one day live in a nation where they will not be judged by the color of their skin, but by the content of their character."
Current Decks
Standard : WB Orzhov Vampires BW GUB Sultai Constrictor BUG
Brawl : GB Hapatra, Vizier of Poisons BG
Modern : GB Golgari Elves BG GR Atarka Goblins RG
Pauper : W Heroic W GB Delve BG
GQ or Tec Edge in response to the triggers on the stack do nothing.
Valakut have already check and see the five other mountain and put triggers on stack, if triggers is on the stack they will inflict 3 damage.
Look at Todd Steven stream he explains that at 04:43:08 : https://www.twitch.tv/toddstevensmtg/v/80517598
RG Titan Scapeshift GR
UBWAd Nauseam WBU
CEldrazi TronC
Max out on Warping Wail post Game One.
Splash W somehow for Pay No Heed in the SB?
STOP using "dude/bro" as a pejorative or insult. Grow up.
Margaret Thatcher: “The problem with socialism is that you eventually run out of other people's money.”
Benjamin Franklin: "Those who would give up essential Liberty, to purchase a little temporary Safety, deserve neither Liberty nor Safety."
Martin Luther King Jr.: "I have a dream that my four little children will one day live in a nation where they will not be judged by the color of their skin, but by the content of their character."
A good point thanks for the tip.
It doesn't prevent the seasoned player from playing around it as you mention though. So a Plan B may be in order.
STOP using "dude/bro" as a pejorative or insult. Grow up.
Margaret Thatcher: “The problem with socialism is that you eventually run out of other people's money.”
Benjamin Franklin: "Those who would give up essential Liberty, to purchase a little temporary Safety, deserve neither Liberty nor Safety."
Martin Luther King Jr.: "I have a dream that my four little children will one day live in a nation where they will not be judged by the color of their skin, but by the content of their character."
Current Decks
Standard : WB Orzhov Vampires BW GUB Sultai Constrictor BUG
Brawl : GB Hapatra, Vizier of Poisons BG
Modern : GB Golgari Elves BG GR Atarka Goblins RG
Pauper : W Heroic W GB Delve BG
Why not just simply go to the Wizards officiel Valakut page ? :
So if I understand, (sorry I do not speak English fluently) the "Valakut’s count goes down by one", destroy a mountain just remove one trigger ?
Example : Scapeshift : 6 mountains + 1 Valakuts so 6 triggers (3+3+3+3+3+3=18), you remove a Mountain that don't caused Valakut’s ability to trigger, how many dmg we will take ?
Thank you for taking time to explain to me, I am a scapeshift player but very interested to build Colorless Eldrazi online.
last question : how is the control matchup ?
RG Titan Scapeshift GR
UBWAd Nauseam WBU
CEldrazi TronC
STOP using "dude/bro" as a pejorative or insult. Grow up.
Margaret Thatcher: “The problem with socialism is that you eventually run out of other people's money.”
Benjamin Franklin: "Those who would give up essential Liberty, to purchase a little temporary Safety, deserve neither Liberty nor Safety."
Martin Luther King Jr.: "I have a dream that my four little children will one day live in a nation where they will not be judged by the color of their skin, but by the content of their character."
I agree with you on this point. Going RG basically puts you on a spectrum right next to RG Tron without Karn and Ugin. A G splash for Stirrings and World Breaker pulls it that way but not so much as to lose the core of the deck. I have no problem if people want to play it that way but that version is closer to RG Tron than Colorless EldraziTron. Ageless127 brings up a good point, lacking a sweeper like Kozilek's Return or Pyroclasm on turn 2 or 3 does hurt. Its one of the reasons I like to accelerate with Gemstone Caverns and Simian Spirit Guide to power out an Oblivion Stone more quickly or wipe the board a hair quicker as well. I've actually thought about running 2 Pyroclasm off of just 4 GC and 4 SSG. Risky and unpredictable to be sure. What we are really dying for is a colorless Pyroclasm or a Kozilek's Return that doesn't require colored mana. I found Leonin Bladetrap that can be an instant speed Pyroclasm but it requires 5 mana and only hits ground attackers. Not promising.
Also to follow up. With the package of 4 Gemstone Caverns and 4 SSG it is possible to power out a Chalice of the Void set to 1 on turn one on the play or on the draw.
STOP using "dude/bro" as a pejorative or insult. Grow up.
Margaret Thatcher: “The problem with socialism is that you eventually run out of other people's money.”
Benjamin Franklin: "Those who would give up essential Liberty, to purchase a little temporary Safety, deserve neither Liberty nor Safety."
Martin Luther King Jr.: "I have a dream that my four little children will one day live in a nation where they will not be judged by the color of their skin, but by the content of their character."
as far as splashing other colors you start to walk a fine line. like Todd explains in the article edrazitron lies in between bant and gr versions with differing lines of play and it's own mu advantages.
I think colorless is powerful and distinct enough to be able to stay colorless and if you want to splash green for tutoring/digging it's best to also add red for the early sweepers to accompany that stategy which just puts you in that gr list.
I'm hoping for the unicorn hand someday of Turn 2 Conduit, Turn 3 Ulamog. Which is possible although odds are nearly infinitesimal with my list.
STOP using "dude/bro" as a pejorative or insult. Grow up.
Margaret Thatcher: “The problem with socialism is that you eventually run out of other people's money.”
Benjamin Franklin: "Those who would give up essential Liberty, to purchase a little temporary Safety, deserve neither Liberty nor Safety."
Martin Luther King Jr.: "I have a dream that my four little children will one day live in a nation where they will not be judged by the color of their skin, but by the content of their character."
-4 Chalice (meh)
-1 Contortion (this may actually be worth keeping against jund, kills bob/ravine)
-2 Warping Wail (does nothing)
-1 Gut Shot (does nothing)
-1 Expedition Map (awful topdeck)
-1 Spellskite (they are annoying, but they don't actually do anything)
And add:
+1 Wurmcoil
+3 Relic
+2 All is Dust
+1 Dismember
+2 Pithing Needle
+1 Ratchet Bomb
Against Abzan I'd likely fit in the second ratchet bomb. Pithing needle is for Liliana first, lili and goyf are their best cards (from jund); my game plan vs both decks is to grind them on the ground, endbringer is probably the best card against both decks. I could argue dropping an ulamog instead of the map. More wurmcoils, or perhaps a trading post or Crucible of Worlds would be good in the matchup?
*Note that this is from the perspective of a Jund/Junk player and I'm far from familiar with the intricacies of the matchup but am trying to learn