Finished 2-1-1 at FNM, will be running Delver at SCG Chrlotte, just trying to get games in before.
Match 1 lost to UB Tron 1-2, took out Molten Rain from sideboard for Hurkyl's recall, oops.
Match 2 won 2-1 against a mono-white kithkin aggro deck. Had no idea what I was facing game 1 and got swarmed. Able to take games 2 and 3 without too much trouble.
Match 3 won 2-1 against Amulet Bloom. Nearly won game 1, before he got the hive mind. Game 2 beat him down with a Tasigur while he got mana flooded. Game 3, opening had included Mountain, Watery Grave, Steam Vents, Blood Moon, Young Pyromancer, Lightning Bolt, and Negate. He plays a Leyline of Sanctity, Turn 2 YP, Turn 3 he's tapped out, so I just play the Blood Moon and start bringing the beats with YP. I bolt myself and start hitting him with the token and YP, we're in a race to find a basic island. I find mine first, right before fatal, he finds his, and casts hive mind, I negate it and he concedes.
Match for ID'd with Burn.
Thanks a lot. This is also how i felt after playing this deck. As i had mentioned in one of my earlier post, the deck is at its best when played aggresively and outempoing the opponent via an early flipped delver or tasigur. Although we don't run out of gas due to the sheer number of spells and low land count, our cards don't have the same power level or quality late game as jund or control which runs cryptic command to counter and bounce bombs or pia and kiraan nalaar to flood the board. Merfolk can drop master of waves with lots of tokens or twin will always have their combo to rely on whereas we only have a gurmag/tasigur or snap-bolt/Kcommand late game. The damage by our greedy manabase also put us in the backfoot mid to late game.
4 pyros or abbot/swiftspear is worth trying for a more agressive approach and MB IoK to help our limited and conditional countermagic suite.
I agree on most points. However When i mentioned the quality of the cards of the other decks versus ours, i was referring to it against the general meta and not just grixis delver in specific. Sure you can say we answer Cryptic with Dispel but Cryptic give them an out against other deck when it resolves and totally stop the opponent from going off. Whereas our best line of plays late game is to snapback KCommand and bolts or delve a big fatty. Which is why I also support the more aggresive style of play by resolving a threat and out-tempoing the opponent and then burning them out before they stabilized.
Have you tried 4 YP against Burn or other decks packing lots of removal?
I don't think he's that great compared to our creature selection right now. I wouldn't just add him in place of a spell because we want our spell count to be high. So slide him in and replace who? Delver? Delver comes down a turn earlier than him. Delver is easier to cast. Delver is a 3/2 flier (after flipping) and hits harder than him and stays 3/2.
I think he is good but in a less controlling shell. You'd probably want to be more aggressive and run cards like Swiftspear instead. In that case you might just want to try classic UR Delver and run this guy over the delve creatures.
Don't know what you play in the maindeck, but with 2 E.E., 2 Staticaster and 2 Spray to bring in you have to screw hard to lose, honestly.
Thanks. But I'm not convinced magma spray dealing only 2 damage will do the trick if their lords pump up their dudes pretty quickly. Staticaster only pings for one damage. I'm not understanding how magma spray and Staticaster helps the matchup.
Hello! Long time reader, first time poster. I've been playing Grixis Delver for a few months now, and I've been doing a lot of fine tuning with my list, but I'm always looking for input! I'm currently 12-1 on MTGO with the following list, but any thoughts and changes would be more than welcome!
So are there any budget fixes for a competitive version of this deck without using blood moon? I have everything but those and am playing in an iq this weekend.
I prefer having 2x Fulminator Mage in place of blood moon. I've tried with both but I find the mages more versatile as a threat and can be used effectively against tron and manlands. It's got great synergy with kolaghan's command too
What sort of things do you want to know about sideboarding? General strategy, specific cards, etc.? It really depends on the week, haha. I have like 30 cards in my maybe-board that swap in and out based on the perceived metagame.
Blood Moon actually isn't always ideal against Tron- you have to back it up with pressure, or they can fight through it with no problem. Mage is very good against them, although I prefer Crumble to Dust as my haymaker against Tron, if you're worried about that matchup specifically.
TL;DR- Moon is the most versatile hate card, as it hits multiple decks in the format and can just win a game for you (Bloom, Tron, Abzan, etc.) Mage is better in the grindier matchups that go long inevitably, and Crumble to Dust is mostly just for Tron.
How is the deck in the current meta of Tron and Eldrazi? I have a similar list as yours and I kind of put it into rest for a while. The Eldrazi decks are packing mainboard graveyard hate which is a pain for Grixis and Jund/Abzan. Do we get any new toys from OGW?
Honestly, Eldrazi isn't a great matchup. It entirely depends on which variation of it you're playing; the B/W versions are a harder matchup than the mono-black or U/B versions. A land destruction package can help, but we're not really getting a lot from OGW to help. The graveyard hate actually isn't too bad, if you're careful and force them to tap low/out in order to dodge Relic. Still, it's definitely not a favorable matchup for us.
I'm getting tired of losing to Wurmcoil Engine! I have never beaten that card. Seems like I'll get a Tron opponent down to a few life, then Wurmcoil comes down and just beats me, or I spend 2 turns removing it, giving them breathing room to start resolving the really huge stuff.
How do I beat this card? I have tried boarding in Vapor Snag, but it doesn't quite cut it.
The best answers I have found to such decks are as follows:
Infinite Obliteration naming Prime Time, Wurmcoil, random other things (OJT, etc)--Whatever has something important they want to cast
Pithing Needle naming Eye of Ugin--Tron, Eldrazi. As a side note, this almost completely ruins the Eldrazi deck as they are stuck with topdecks.
Thoughtseize--Rather self-explanatory
Private Mod Note
():
Rollback Post to RevisionRollBack
"Of course you should fight fire with fire. You should fight everything with fire." --Jaya Ballard
Grixis Twin
Grixis Delver
UR Twin
Living End
Living Twin
UR Storm
Jeskai Twin
Match 1 lost to UB Tron 1-2, took out Molten Rain from sideboard for Hurkyl's recall, oops.
Match 2 won 2-1 against a mono-white kithkin aggro deck. Had no idea what I was facing game 1 and got swarmed. Able to take games 2 and 3 without too much trouble.
Match 3 won 2-1 against Amulet Bloom. Nearly won game 1, before he got the hive mind. Game 2 beat him down with a Tasigur while he got mana flooded. Game 3, opening had included Mountain, Watery Grave, Steam Vents, Blood Moon, Young Pyromancer, Lightning Bolt, and Negate. He plays a Leyline of Sanctity, Turn 2 YP, Turn 3 he's tapped out, so I just play the Blood Moon and start bringing the beats with YP. I bolt myself and start hitting him with the token and YP, we're in a race to find a basic island. I find mine first, right before fatal, he finds his, and casts hive mind, I negate it and he concedes.
Match for ID'd with Burn.
4 pyros or abbot/swiftspear is worth trying for a more agressive approach and MB IoK to help our limited and conditional countermagic suite.
Have you tried 4 YP against Burn or other decks packing lots of removal?
I don't think he's that great compared to our creature selection right now. I wouldn't just add him in place of a spell because we want our spell count to be high. So slide him in and replace who? Delver? Delver comes down a turn earlier than him. Delver is easier to cast. Delver is a 3/2 flier (after flipping) and hits harder than him and stays 3/2.
I think he is good but in a less controlling shell. You'd probably want to be more aggressive and run cards like Swiftspear instead. In that case you might just want to try classic UR Delver and run this guy over the delve creatures.
here's my sideboard:
Thanks. But I'm not convinced magma spray dealing only 2 damage will do the trick if their lords pump up their dudes pretty quickly. Staticaster only pings for one damage. I'm not understanding how magma spray and Staticaster helps the matchup.
Please elaborate
1x Ashiok, Nightmare Weaver
2x Blood Moon
1x Dispel
1x Dragon's Claw
1x Engineered Explosives
1x Flashfreeze
1x Forked Bolt
1x Go for the Throat
1x Rise/Fall
1x Spellskite
2x Thoughtseize
1x Vampiric Link
Deck: Grixis Delver Edits, to match MTGO
//Lands
4 Scalding Tarn
4 Polluted Delta
1 Bloodstained Mire
2 Steam Vents
1 Watery Grave
1 Blood Crypt
2 Island
1 Swamp
1 Mountain
1 Darkslick Shores
//Creatures
4 Delver of Secrets
4 Snapcaster Mage
2 Tasigur, the Golden Fang
2 Young Pyromancer
2 Gurmag Angler
//Spells
4 Serum Visions
3 Gitaxian Probe
4 Thought Scour
4 Lightning Bolt
2 Terminate
2 Kolaghan's Command
2 Spell Snare
2 Mana Leak
2 Forked Bolt
1 Murderous Cut
1 Dispel
1 Electrolyze
//Sideboard
2 Dispel
2 Inquisition of Kozilek
2 Vampiric Link
1 Hurkyl's Recall
1 Rakdos Charm
1 Countersquall
1 Ashiok, Nightmare Weaver
1 Kolaghan's Command
2 Blood Moon
1 Izzet Staticaster
1 Rise // Fall
Display deck statistics
My deck is almost the same except I have a couple of spell pierce main instead of dispel and electrolyze.
Would love to hear about your sideboarding strategy.
What Class Are You?
RWU giest midrange
RUB grixis delver
WUB esper draw-go
edh:
RUG maelstrom wanderer
B shirei control
None of you seem to understand. I'm not locked in here with you. You're locked in here with me!
RWU giest midrange
RUB grixis delver
WUB esper draw-go
edh:
RUG maelstrom wanderer
B shirei control
None of you seem to understand. I'm not locked in here with you. You're locked in here with me!
Blood Moon actually isn't always ideal against Tron- you have to back it up with pressure, or they can fight through it with no problem. Mage is very good against them, although I prefer Crumble to Dust as my haymaker against Tron, if you're worried about that matchup specifically.
TL;DR- Moon is the most versatile hate card, as it hits multiple decks in the format and can just win a game for you (Bloom, Tron, Abzan, etc.) Mage is better in the grindier matchups that go long inevitably, and Crumble to Dust is mostly just for Tron.
How do I beat this card? I have tried boarding in Vapor Snag, but it doesn't quite cut it.
Maybe Act of Treason???
Infinite Obliteration naming Prime Time, Wurmcoil, random other things (OJT, etc)--Whatever has something important they want to cast
Pithing Needle naming Eye of Ugin--Tron, Eldrazi. As a side note, this almost completely ruins the Eldrazi deck as they are stuck with topdecks.
Thoughtseize--Rather self-explanatory
Primers
4C Walkers