Maybe if you go mono-W you can up the number of colorless sources, but since there is no Plains-Waste, it's actually harder to splash colorless than a third color.
Is Eldrazi Displacer + Mirrorpool + Warping Wail's payoff worth losing U and/or B? Maybe running Tectonic Edge on top of Ghost Quarters could be interesting in a Tron/Eldrazi metagame (but they can do so much on 3 lands...)...
Im in the process of building this deck it seems like a lot of fun to play. I got a question Why not have aether vial in this deck? With all the enter the battlefield effects having a way for creatures not to be countered seems useful. Plus bringing in creatures at then end of opponents turn to do their thing not only gives them suedo haste but also frees up mana to do more during a turn. Please don't flame me if this has been brought up before. Thx
I'm heading to a tourney Sunday. What should I change? My worst match up is motherfreaking Tron.
The changes I've considered are: +1 Spreading Seas on the sideboard. +1 Blade Splicer mainboard, removing maybe a Spellbomb? Ojutai's Command should also be reduced by one, no? That way I could also up the Flickerwisp count.
Unless you play gifts ungiven, replace all wraths by supreme verdict.
What do you think about Sage of Epityr for early blocking/top deck rearranging ?
Also what about Realmwright and choosing to make every land you have a Plains ?
A single copy of Aven Mimeomancer sounds interesting too, for shrinking large opposing creatures or turning your own Hussars/Pilgrims and Missionaries into evasive threats in the late game.
A single copy of Aven Mimeomancer sounds interesting too, for shrinking large opposing creatures or turning your own Walls and Missionaries into evasive threats in the late game.
Here is the deck I piloted on Friday at GP Vancouver in the 11:30 Modern event. Went 2-1-1. Loss to Bogles, beat Dredge and Burn, drew with G/R Tron. Great opponents all around.
Felt the deck was playing really well. Lost a close one to Bogles. Had a bunch of turns to find any of the four wraths and just couldn't do it. Such is life sometimes.
After making some nice plays with my Mirrorpool in the Sealed main event, I have been wondering if there is room for it in this deck. The dream scenario (opponent Paths a Titan, respond with a copy, bring back a Flickerwisp, bounce the original target) sounds amazing, but I'm not sure what I'd cut to fit in a colourless land. Perhaps the answer is nothing and there isn't enough room for it.
Also, what do you think about Knight of the Holy Nimbus as a regenerating blocker that can buy time for the deck ?
With the Gifts Estates, it is not actually getting you there faster as the cards go in to hand. I don't see any cards in the list I would want to cut to make room for it.
I'm also not sure, even if I did play it, how I would use it. If we take a not untypical opening like this (on the draw):
Turn 1- draw a card, play a land. 7 cards in hand
Turn 2- draw a card, play a land, play a Wall. 7 cards in hand
Etc, Etc
I guess what I'm saying is if we got three plains it feels like it would put us in a position to discard frequently if played early, and if we played it late, ensuring out 7/8/9 land drops, while nice for Emeria, isn't going to win the game. I'd rather draw cards that will have an impact
Here is the deck I piloted on Friday at GP Vancouver in the 11:30 Modern event. Went 2-1-1. Loss to Bogles, beat Dredge and Burn, drew with G/R Tron. Great opponents all around.
Felt the deck was playing really well. Lost a close one to Bogles. Had a bunch of turns to find any of the four wraths and just couldn't do it. Such is life sometimes.
After making some nice plays with my Mirrorpool in the Sealed main event, I have been wondering if there is room for it in this deck. The dream scenario (opponent Paths a Titan, respond with a copy, bring back a Flickerwisp, bounce the original target) sounds amazing, but I'm not sure what I'd cut to fit in a colourless land. Perhaps the answer is nothing and there isn't enough room for it.
Didn't end up bringing it in at all. I had just bought one the morning of the Tourney and thought it could be fun to play. I think it might Come out of the list again
I have trouble closing up games with this deck, I played two FNMs with it, went 3-1-1 on both of them. Those draws were sure wins.
With that in mind, has anyone tried Serra Avenger? I like the Aven Mimeomancer tech as well. Or even Serra Angel, since it dodges Decay and Bolt.
Practice with the deck brought me faster play, is more practice all I need instead?
Serra angel is not wath you want. If you wanna skip decay and bolt, try restoration angel. It is a 1 less power, but have more value flicking a titan or any other card to get some advantage.
To be more faster in the games you need faster clocks either than titan. So much people play only 4 titans to beatdown and it is a mistake.
ahh i see what ur saying, thanks.
Is Eldrazi Displacer + Mirrorpool + Warping Wail's payoff worth losing U and/or B? Maybe running Tectonic Edge on top of Ghost Quarters could be interesting in a Tron/Eldrazi metagame (but they can do so much on 3 lands...)...
Unless you play gifts ungiven, replace all wraths by supreme verdict.
Also what about Realmwright and choosing to make every land you have a Plains ?
A single copy of Aven Mimeomancer sounds interesting too, for shrinking large opposing creatures or turning your own Hussars/Pilgrims and Missionaries into evasive threats in the late game.
Sage of Epityr into Wall of Omens is pretty cool.
any advice?
Merciless Executioner & Fleshbag Marauder fulfill a similar role a turn slower, require B, are vulnerable to Dryad Arbor fetching, but can be reused with Sun Titan/Emeria.
Wouldn't our Wall of Omens keep Defender?
WU Emeria Titan WU
U Merfolk U
WR Prison WR
You're right, I forgot about that.
Court Hussar can use the evasion (and higher power) and Pilgrim's Eye the extra power as well.
1. What do you think about:
Aura of Silence, Suppression Field and Dawn Charm as sideboard options?
Dawn Charm even seems good enough for the mainboard, probably instead of Negate (which can be a 4x of in the sideboard).
2. Other cards that can fit the deck are Crystallization and Temporal Isolation than can be recurred with Sun Titan or Emeria, the Sky Ruin.
I have no experience with playing this deck since I'm still getting the pieces by trading but I think Æther Spellbomb might be helpful.
1 Gideon Jura
Creatures
3 Sun Titan
3 Lone Missionary
1 Snapcaster Mage
3 Flickerwisp
4 Wall of Omens
1 Restoration Angel
3 Court Hussar
2 Pilgrims Eye
1 Phantasmal Image
Instants
4 Path to Exile
3 Negate
3 Detention Sphere
Artifacts
2 Aether Spellbomb
Sorceries
2 Supreme Verdict
Lands
4 Flooded Strand
6 Plains
4 Ghost Quarter
4 Hallowed Fountain
3 Emeria, the Sky Ruin
2 Island
1 Prairie Stream
2 Spreading Seas
1 Geist of St Traft
1 Lone Missionary
2 Meddling Mage
1 Dispel
1 Negate
2 Surgical Extraction
1 Disenchant
2 Stony Silence
1 Supreme Verdict
Felt the deck was playing really well. Lost a close one to Bogles. Had a bunch of turns to find any of the four wraths and just couldn't do it. Such is life sometimes.
After making some nice plays with my Mirrorpool in the Sealed main event, I have been wondering if there is room for it in this deck. The dream scenario (opponent Paths a Titan, respond with a copy, bring back a Flickerwisp, bounce the original target) sounds amazing, but I'm not sure what I'd cut to fit in a colourless land. Perhaps the answer is nothing and there isn't enough room for it.
Appreciate the feedback
Its condition can be facilitated by Ghost Quarter/Path to Exile.
Also, what do you think about Knight of the Holy Nimbus as a regenerating blocker that can buy time for the deck ?
With the Gifts Estates, it is not actually getting you there faster as the cards go in to hand. I don't see any cards in the list I would want to cut to make room for it.
I'm also not sure, even if I did play it, how I would use it. If we take a not untypical opening like this (on the draw):
Turn 1- draw a card, play a land. 7 cards in hand
Turn 2- draw a card, play a land, play a Wall. 7 cards in hand
Etc, Etc
I guess what I'm saying is if we got three plains it feels like it would put us in a position to discard frequently if played early, and if we played it late, ensuring out 7/8/9 land drops, while nice for Emeria, isn't going to win the game. I'd rather draw cards that will have an impact
In which MUs do you bring geist ?
Didn't end up bringing it in at all. I had just bought one the morning of the Tourney and thought it could be fun to play. I think it might Come out of the list again
With that in mind, has anyone tried Serra Avenger? I like the Aven Mimeomancer tech as well. Or even Serra Angel, since it dodges Decay and Bolt.
Practice with the deck brought me faster play, is more practice all I need instead?
Serra angel is not wath you want. If you wanna skip decay and bolt, try restoration angel. It is a 1 less power, but have more value flicking a titan or any other card to get some advantage.
To be more faster in the games you need faster clocks either than titan. So much people play only 4 titans to beatdown and it is a mistake.
If you want be more faster, try blade splicer,restoration angel or even gideon jura to not counts only with titans to close games.
Jura's -2 is a great removal, you can do a golem's army with splicer + emeria and restoration, like i said, help you to abuses etb effects.