Playing since 1994: Currently MAGS (HomeBrew),Standard & Pauper (Pioneer and Modern are degenerate trash formats)
STOP using "dude/bro" as a pejorative or insult. Grow up.
Margaret Thatcher: “The problem with socialism is that you eventually run out of other people's money.”
Benjamin Franklin: "Those who would give up essential Liberty, to purchase a little temporary Safety, deserve neither Liberty nor Safety."
Martin Luther King Jr.: "I have a dream that my four little children will one day live in a nation where they will not be judged by the color of their skin, but by the content of their character."
Ive seen that before actually. In fact one of my videos on youtube has a demo of it. It's a bit harder than the regular but it amounts to "easier to beat tron" so its still a huge win for us. Also, most folks don't like it and much prefer the tentacle overlords in their purest form.
One of the things worth mentioning about pack rat is that it has the potential to just steal games and snowball out of control if the opponent doesn't have an immediate answer for it.
Our turn one play is almost always looking at our opponent's hand and stealing a card with either TS or IoK. If we see that they can not answer a pack rat, we can often go all-in on rat and spiral out of control. The presence of mutavault lets the rats ramp up in size a full turn ahead of schedule.
As for waste not, as was mentioned a few posts ago, it does have some synergy with mikokoro, center of the sea. The two on the board alongside a discard engine like LotV or Raven's Crime places us in a bit of a win/win scenario. If the opponent plays their topdeck, then we get an extra card off mikokoro and more often than not our opponent will be unable to use their mikokoro-drawn card before our discard engine rips it away and gains us some advantage via waste not. If the opponent hoards their topdeck in hand, then the opponent loses out on whatever advantage they would have gained by playing the card and we reap some extra advantage from waste not when our discard engine rips the card away.
Also, most folks don't like it and much prefer the tentacle overlords in their purest form.
That made me lol.
These Eldrazi decks will evolve and decklists are bound to change. We will have to keep on top of it. Besides, I happen to play several other decks as well and a good way to learn an "enemy" deck is to play it. Know your enemy.
Private Mod Note
():
Rollback Post to RevisionRollBack
Playing since 1994: Currently MAGS (HomeBrew),Standard & Pauper (Pioneer and Modern are degenerate trash formats)
STOP using "dude/bro" as a pejorative or insult. Grow up.
Margaret Thatcher: “The problem with socialism is that you eventually run out of other people's money.”
Benjamin Franklin: "Those who would give up essential Liberty, to purchase a little temporary Safety, deserve neither Liberty nor Safety."
Martin Luther King Jr.: "I have a dream that my four little children will one day live in a nation where they will not be judged by the color of their skin, but by the content of their character."
While the eldrazi m/up might be good currently. Decks the give eldrazi a reasonable m/up like infect and affinity can put us on the draw a bridge or die plan unless you are running a decent amount of removal, esp game 1. Also because bridge shuts down eldrazi is now a known quantity they are all packing sb artifact hate And current trend is towards running world breakers main.
While the eldrazi m/up might be good currently. Decks the give eldrazi a reasonable m/up like infect and affinity can put us on the draw a bridge or die plan unless you are running a decent amount of removal, esp game 1. Also because bridge shuts down eldrazi is now a known quantity they are all packing sb artifact hate And current trend is towards running world breakers main.
World breaker is still a midgame casting, if you don't screw with their mana with servant. I could see them running some red, or the UR or RG versions becoming the more resilient versions with access to artifact gate. They already run thought knot and urborg, maybe they simply add in inquisition and try to discard it early.
Private Mod Note
():
Rollback Post to RevisionRollBack
Modern UB Tezzerator UBW Gifts B 8Rack
Legacy RB Goblins
While the eldrazi m/up might be good currently. Decks the give eldrazi a reasonable m/up like infect and affinity can put us on the draw a bridge or die plan unless you are running a decent amount of removal, esp game 1. Also because bridge shuts down eldrazi is now a known quantity they are all packing sb artifact hate And current trend is towards running world breakers main.
Nah. Chalices doesn't hurt us much at all. It hurts Zoo and Burn more, but not even all that much. A simple Smash to Smithereens is a 3 for 1 in your favor after a turn 1 SSG+Chalice. World breakers main? Lol k. Good luck getting it boarded against 8Rack. Sideboard artifact hate? Never has stopped us before, even in decks that already main board artifact hate like Junk.
Eldrazi players and fanatic cannot change its stripes. Its a big dumb creature deck. It only wins because of its high density of redundant threats. Most lists are running ~33 creatures, none of those creatures have abilities that bother us much. In order for them to really deal with 8Rack us need to strip so much of that redundancy and water their deck down to the point that its no longer the scary threat it was supposed to be in the first place.
And this is what has replaced Tron, the deck that had like a 80%+ win rate against 8Rack. Doomsay all you want, but until eldrazi is gone f or banned out of the format, 8Rack will remain extremely well positioned. It's possibly the best deck available from the current "known decks" to beat them.
We should keep an eye on what Tom Ross is playing in any upcoming SCG events. He pilots 8rack now and then. If he would switch to 8rack over his preferred Infect at any upcoming events it could signal he thinks it is positioned better against Eldrazi as well. The question then is how much more Affinity is going to be out there. That is the deck I fear the most and gives me fits with my BR 8rack (8BRack) <<<Just made that up.
Private Mod Note
():
Rollback Post to RevisionRollBack
Playing since 1994: Currently MAGS (HomeBrew),Standard & Pauper (Pioneer and Modern are degenerate trash formats)
STOP using "dude/bro" as a pejorative or insult. Grow up.
Margaret Thatcher: “The problem with socialism is that you eventually run out of other people's money.”
Benjamin Franklin: "Those who would give up essential Liberty, to purchase a little temporary Safety, deserve neither Liberty nor Safety."
Martin Luther King Jr.: "I have a dream that my four little children will one day live in a nation where they will not be judged by the color of their skin, but by the content of their character."
hey guys. I have not read the full thread until now. But it seems as the deck is mostly consistant now and only few small changes can be made.
Just wanted to ask if the decision that 4 racks, and 4 shrieking afflictions are the best choices for win condition in this type of deck is tested and played out enough.
Can there be a possibility that waste not or liliana's caress may work out under specific conditions. Waste not may fit better in this type of
deck as liliana's caress which may fit better in a blue/red splashed mass discard deck. Waste Not may be a replacement for pack rat while also bringing in gravecrawler as replacement for shrieking affliction which works together with waste not (waste not makes zombies) and mutavault (mutavault can act as a zombie). Just want to ask opening up our views in different directions.
As i have not read the full thread this stuff may already be discussed to death But for me as a new magic player its interesting thinking about changing my 8rack deck with different ideas.
I especially like the burning inquiry, dream salvage, wistful thinking cards, and would like to see a way to make them work in competitive I know its a different deck concept, but it inspired me that there may be different ways to play 8rack... maybe without the need to always keep the opponent at 0/1 cards for shrieking affliction.
Finally my question Is it not possible that waste-not may fit as a 4*waste-not in this deck? Its a powerful card
I have to say i have not really thought about it in all scenarios. Im sure the current meta (burn, affinity, eldrazi, tron) must be considered and if the meta does not allow such changes it will not work...
There has been a lot of discussion about alternate wincons, color splashes, adding creatures, etc. there are strong opinions on all fronts. The best I can say is to build your version and test.
Private Mod Note
():
Rollback Post to RevisionRollBack
Modern UB Tezzerator UBW Gifts B 8Rack
Legacy RB Goblins
WN can do work but is not optimal in 8rack. I've tried it and you need it t2 and then you hold back Wrench Mind and "go off" t3. That happens then you either won the game there or lost it there. It is a completely dead draw post turn 3 or so, same with the Megrims. They do some damage while emptying their hand, problem is our #1 goal is to keep their hand empty, not fill it up then discard/refill.
If you wanna make a Grixis deck like that I'm down, it's just not 8rack.
Which I've mentioned before as well my dream of a Waste Not+Dark Deal deck
Been trying to assemble a Waste Not>Dark Deal Dredge deck for a few minutes and it doesn't look good, if you don't get them both and 3 lands by turn 3 it's over, too slow, gonna die. Loam Pox or Dredgevine are both more consistent and faster.
I especially like the burning inquiry, dream salvage, wistful thinking cards, and would like to see a way to make them work in competitive I know its a different deck concept, but it inspired me that there may be different ways to play 8rack... maybe without the need to always keep the opponent at 0/1 cards for shrieking affliction.
Finally my question Is it not possible that waste-not may fit as a 4*waste-not in this deck? Its a powerful card
I think that the name for what you're looking for is "Waste Not Combo". It's a fun rakdos deck, but far from what 8rack tries to do.
ah thanks for info. Yep "Waste Not Combo" fits exactly what i ment. Its true that a "combo" deck relies more on the correct cards at hand than 8rack does. 8rack really does not care, which card comes next with the draw, because every card in 8rack is fire-and-forget style and is not a dead card. I like that about 8rack
I try to build such a waste-not-combo deck for casual i think.
Such a neysayer to pack rat, it's truly a great card.
Eldrazi is primarily a creature deck, they will struggle vs e.bridge, REALLY struggle, almost guaranteed to stop them in their tracks. Lets say they land the t1 chalice. Fine, our 1cmc cards are out, t1, cast a 1cmc card and get it countered to aid a bridge draw later, wrench mind will still hit like a truck on t2 as they're likely down to 3 cards in hand with little pressure. Victim of night is good here, as is pack rat. T3 liliana or bridge would be brutal towards them. There is always a point to playing it out unless you have 0% chance to win, people with a mentality that would scoop otherwise are a delight to play against - free wins. I have won many a stalled out board by building up to 10 rats or so, ulting liliana targetting myself - and swinging in for mega damage. I've won games like this vs people who have sideboarded in dedicated hate like leyline. Liliana truly can take over a game by herself even without a win con already on board. You'll draw one eventually. If they can't answer immediately, you can eventually ult her and make them choose between their lands / creatures (if any remain), or the one card stopping you from possibly winning on the spot, and that's only if you haven't built a pack rat army by that stage.
Honestly I feel 8rack has a good matchup vs eldrazi, as we're faster initially than they are. It's easy to strip their early plays away, and it's easy to clean up anything that slipped through. T1 chalice is a nuisance, but it can be beaten (worth mentioning that it's super uncommon) - and chances are they keep a risky hand only because it has the chalice. I disagree with your summary of rack vs eldrazi, I feel you're wrong - but that's my opinion.
The moment you say "we are faster initially than they are", with them being undisputedly and unanimously proclaimed as the fastest deck in the format (and I mean proclaimed by people who are actually good at the game and top8 pro tours, not you and me), your comment loses 90% of it's credibility. Even if that weren't the case, you are still living in a dreamland scenario where you miraculously draw into Bridge by turn 3 in a deck without a card advantage engine, where you always have multiple Thoughtseize (because Inquisition hits either nothing or irrelevant cards and Wrench Mind does very much not bother the eldrazi deck too much), where they neither have the Chalice opener nor the turn 2 combo kill (that's rare, true), where they miraculously don't have the Thought-knot Seer to take away your single saving grace or Reality Smasher, which auto-counters every spell pointed at it because you are 8Rack and your hand is empty. After the constellations align and you meet all of those conditions you are relying on a 2 mana 1/1 vanilla creature to not get killed (again, for no reason whatsoever) AND for them to not find the main deck ratchet bomb do destroy your bridge or the miraculous army of 10 10/10s that's such a common play for you.
Whatever magical Christmas land is, you seem to enjoy living in its exact opposite. You can imply yourself as a bad player, no need to drag others down to your standard. What I meant by initially faster, is turns 1 and 2 are huge for getting their hand stripped down to minimal threats, with turns 3 and 4 acting as a clean up turn, where either Lili/Bridge/discard + removal or maybe rat makes for a great turn. Not just the 'miraculous' 50%ish chance to have bridge available on turn 3 (if uninterrupted). Inquisition has a lot of targets btw, can't hit smasher and thought-knot yes, hits nearly everything else and that's plenty good enough. Try chill out and consider discussion instead of shutting ideas down outright because the odds are seemingly so overbearingly stacked against you.
looking over the land disruption for the eldrazi, i think that if you run it you need to consider how often you will lose game one. because if you're on the play Contaminated Ground would be significantly better than Evil Presence. and vice versa. because if you have the advantage of playing first, that allows you to Thoughtsieze them and see what is happening, and determine whether or not you want to use CG on your second turn. but if you draw first, with evil presence, you have the option to blindly shut off whatever land they play, be it Eye of Ugin or Eldrazi Temple. i think that running either contaminated ground or evil presence could be viable, but it really does depend on the result of game one.
We need to think similarly to how the eldrazi deck sould board against infect, because if the eldrazi deck plays first, they'll keep their Chalices and try to play it turn one. but if they draw first, then they board it out to help avoid drawing cards that won't help past the first couple of turns.
Personally, i think that ill try a few Contaminated Ground in the side for a while. im playing modern tonight at my lgs so ill report how it did against the various eldrazi and tron deck that are running rampant in my area.
I would also like to give my two cents about Pack Rat. If you play pack rat on turn two and your opponent doesn't kill it quickly, they are dead four turns later. i cannot emphasize how many times i have played my turn two pack rat for no reason other than to force my opponent to deal with it. against jund, i hold back my bridges until my opponent uses their removal on pack rat because that way my bridges are safer. and sometimes it simple gets the game. i've beaten tron a few times with a turn two pack rat. i am currently running a white splash list for lingering souls and a better sideboard, and i always keep a single pack rat main no matter what. because nothing is more entertaining than watching your opponent get frustrated over a pack rat.
Such a neysayer to pack rat, it's truly a great card.
Eldrazi is primarily a creature deck, they will struggle vs e.bridge, REALLY struggle, almost guaranteed to stop them in their tracks. Lets say they land the t1 chalice. Fine, our 1cmc cards are out, t1, cast a 1cmc card and get it countered to aid a bridge draw later, wrench mind will still hit like a truck on t2 as they're likely down to 3 cards in hand with little pressure. Victim of night is good here, as is pack rat. T3 liliana or bridge would be brutal towards them. There is always a point to playing it out unless you have 0% chance to win, people with a mentality that would scoop otherwise are a delight to play against - free wins. I have won many a stalled out board by building up to 10 rats or so, ulting liliana targetting myself - and swinging in for mega damage. I've won games like this vs people who have sideboarded in dedicated hate like leyline. Liliana truly can take over a game by herself even without a win con already on board. You'll draw one eventually. If they can't answer immediately, you can eventually ult her and make them choose between their lands / creatures (if any remain), or the one card stopping you from possibly winning on the spot, and that's only if you haven't built a pack rat army by that stage.
Honestly I feel 8rack has a good matchup vs eldrazi, as we're faster initially than they are. It's easy to strip their early plays away, and it's easy to clean up anything that slipped through. T1 chalice is a nuisance, but it can be beaten (worth mentioning that it's super uncommon) - and chances are they keep a risky hand only because it has the chalice. I disagree with your summary of rack vs eldrazi, I feel you're wrong - but that's my opinion.
The moment you say "we are faster initially than they are", with them being undisputedly and unanimously proclaimed as the fastest deck in the format (and I mean proclaimed by people who are actually good at the game and top8 pro tours, not you and me), your comment loses 90% of it's credibility. Even if that weren't the case, you are still living in a dreamland scenario where you miraculously draw into Bridge by turn 3 in a deck without a card advantage engine, where you always have multiple Thoughtseize (because Inquisition hits either nothing or irrelevant cards and Wrench Mind does very much not bother the eldrazi deck too much), where they neither have the Chalice opener nor the turn 2 combo kill (that's rare, true), where they miraculously don't have the Thought-knot Seer to take away your single saving grace or Reality Smasher, which auto-counters every spell pointed at it because you are 8Rack and your hand is empty. After the constellations align and you meet all of those conditions you are relying on a 2 mana 1/1 vanilla creature to not get killed (again, for no reason whatsoever) AND for them to not find the main deck ratchet bomb do destroy your bridge or the miraculous army of 10 10/10s that's such a common play for you.
Whatever magical Christmas land is, you seem to enjoy living in its exact opposite. You can imply yourself as a bad player, no need to drag others down to your standard. What I meant by initially faster, is turns 1 and 2 are huge for getting their hand stripped down to minimal threats, with turns 3 and 4 acting as a clean up turn, where either Lili/Bridge/discard + removal or maybe rat makes for a great turn. Not just the 'miraculous' 50%ish chance to have bridge available on turn 3 (if uninterrupted). Inquisition has a lot of targets btw, can't hit smasher and thought-knot yes, hits nearly everything else and that's plenty good enough. Try chill out and consider discussion instead of shutting ideas down outright because the odds are seemingly so overbearingly stacked against you.
Nick I hate to say it but he's kind of right about this. It's one thing to look at possible bad scenarios, it's another thing to assume it will always be that way. It's magic you are going to win some and lose some. 8Rack vs Eldrazi is really solid. 8Rack NEEDS an 8Rack pilot that knows what hes doing is the catch. It's a real barrier to entry for a lot of people. Learning how to pilot a deck like this is completely diff from any other deck in modern. It's hard to play and basically every play is a gamble. THis deck rewards statisticians. How many times do you see me calling out the correct card I am about to draw on my vids?
Hi everyone,
I used to play a budget version of the 8-Rack deck a couple years ago, and I really enjoyed it. I am now getting back into competitive magic and I'm thinking about completing the deck.
I'm just wondering if someone could post a current list so I can have something to build around.
Thanks guys
Such a neysayer to pack rat, it's truly a great card.
Eldrazi is primarily a creature deck, they will struggle vs e.bridge, REALLY struggle, almost guaranteed to stop them in their tracks. Lets say they land the t1 chalice. Fine, our 1cmc cards are out, t1, cast a 1cmc card and get it countered to aid a bridge draw later, wrench mind will still hit like a truck on t2 as they're likely down to 3 cards in hand with little pressure. Victim of night is good here, as is pack rat. T3 liliana or bridge would be brutal towards them. There is always a point to playing it out unless you have 0% chance to win, people with a mentality that would scoop otherwise are a delight to play against - free wins. I have won many a stalled out board by building up to 10 rats or so, ulting liliana targetting myself - and swinging in for mega damage. I've won games like this vs people who have sideboarded in dedicated hate like leyline. Liliana truly can take over a game by herself even without a win con already on board. You'll draw one eventually. If they can't answer immediately, you can eventually ult her and make them choose between their lands / creatures (if any remain), or the one card stopping you from possibly winning on the spot, and that's only if you haven't built a pack rat army by that stage.
Honestly I feel 8rack has a good matchup vs eldrazi, as we're faster initially than they are. It's easy to strip their early plays away, and it's easy to clean up anything that slipped through. T1 chalice is a nuisance, but it can be beaten (worth mentioning that it's super uncommon) - and chances are they keep a risky hand only because it has the chalice. I disagree with your summary of rack vs eldrazi, I feel you're wrong - but that's my opinion.
The moment you say "we are faster initially than they are", with them being undisputedly and unanimously proclaimed as the fastest deck in the format (and I mean proclaimed by people who are actually good at the game and top8 pro tours, not you and me), your comment loses 90% of it's credibility. Even if that weren't the case, you are still living in a dreamland scenario where you miraculously draw into Bridge by turn 3 in a deck without a card advantage engine, where you always have multiple Thoughtseize (because Inquisition hits either nothing or irrelevant cards and Wrench Mind does very much not bother the eldrazi deck too much), where they neither have the Chalice opener nor the turn 2 combo kill (that's rare, true), where they miraculously don't have the Thought-knot Seer to take away your single saving grace or Reality Smasher, which auto-counters every spell pointed at it because you are 8Rack and your hand is empty. After the constellations align and you meet all of those conditions you are relying on a 2 mana 1/1 vanilla creature to not get killed (again, for no reason whatsoever) AND for them to not find the main deck ratchet bomb do destroy your bridge or the miraculous army of 10 10/10s that's such a common play for you.
Whatever magical Christmas land is, you seem to enjoy living in its exact opposite. You can imply yourself as a bad player, no need to drag others down to your standard. What I meant by initially faster, is turns 1 and 2 are huge for getting their hand stripped down to minimal threats, with turns 3 and 4 acting as a clean up turn, where either Lili/Bridge/discard + removal or maybe rat makes for a great turn. Not just the 'miraculous' 50%ish chance to have bridge available on turn 3 (if uninterrupted). Inquisition has a lot of targets btw, can't hit smasher and thought-knot yes, hits nearly everything else and that's plenty good enough. Try chill out and consider discussion instead of shutting ideas down outright because the odds are seemingly so overbearingly stacked against you.
Nick I hate to say it but he's kind of right about this. It's one thing to look at possible bad scenarios, it's another thing to assume it will always be that way. It's magic you are going to win some and lose some. 8Rack vs Eldrazi is really solid. 8Rack NEEDS an 8Rack pilot that knows what hes doing is the catch. It's a real barrier to entry for a lot of people. Learning how to pilot a deck like this is completely diff from any other deck in modern. It's hard to play and basically every play is a gamble. THis deck rewards statisticians. How many times do you see me calling out the correct card I am about to draw on my vids?
Rob, do you have a video playing 8Rack with Painter's Servant against Eldrazi? I'd like to see that card in action. Thanks.
http://sales.starcitygames.com//deckdatabase/displaydeck.php?DeckID=98623
STOP using "dude/bro" as a pejorative or insult. Grow up.
Margaret Thatcher: “The problem with socialism is that you eventually run out of other people's money.”
Benjamin Franklin: "Those who would give up essential Liberty, to purchase a little temporary Safety, deserve neither Liberty nor Safety."
Martin Luther King Jr.: "I have a dream that my four little children will one day live in a nation where they will not be judged by the color of their skin, but by the content of their character."
Ive seen that before actually. In fact one of my videos on youtube has a demo of it. It's a bit harder than the regular but it amounts to "easier to beat tron" so its still a huge win for us. Also, most folks don't like it and much prefer the tentacle overlords in their purest form.
Our turn one play is almost always looking at our opponent's hand and stealing a card with either TS or IoK. If we see that they can not answer a pack rat, we can often go all-in on rat and spiral out of control. The presence of mutavault lets the rats ramp up in size a full turn ahead of schedule.
As for waste not, as was mentioned a few posts ago, it does have some synergy with mikokoro, center of the sea. The two on the board alongside a discard engine like LotV or Raven's Crime places us in a bit of a win/win scenario. If the opponent plays their topdeck, then we get an extra card off mikokoro and more often than not our opponent will be unable to use their mikokoro-drawn card before our discard engine rips it away and gains us some advantage via waste not. If the opponent hoards their topdeck in hand, then the opponent loses out on whatever advantage they would have gained by playing the card and we reap some extra advantage from waste not when our discard engine rips the card away.
That made me lol.
These Eldrazi decks will evolve and decklists are bound to change. We will have to keep on top of it. Besides, I happen to play several other decks as well and a good way to learn an "enemy" deck is to play it. Know your enemy.
STOP using "dude/bro" as a pejorative or insult. Grow up.
Margaret Thatcher: “The problem with socialism is that you eventually run out of other people's money.”
Benjamin Franklin: "Those who would give up essential Liberty, to purchase a little temporary Safety, deserve neither Liberty nor Safety."
Martin Luther King Jr.: "I have a dream that my four little children will one day live in a nation where they will not be judged by the color of their skin, but by the content of their character."
While the eldrazi m/up might be good currently. Decks the give eldrazi a reasonable m/up like infect and affinity can put us on the draw a bridge or die plan unless you are running a decent amount of removal, esp game 1. Also because bridge shuts down eldrazi is now a known quantity they are all packing sb artifact hate And current trend is towards running world breakers main.
World breaker is still a midgame casting, if you don't screw with their mana with servant. I could see them running some red, or the UR or RG versions becoming the more resilient versions with access to artifact gate. They already run thought knot and urborg, maybe they simply add in inquisition and try to discard it early.
UB Tezzerator
UBW Gifts
B 8Rack
Legacy
RB Goblins
Nah. Chalices doesn't hurt us much at all. It hurts Zoo and Burn more, but not even all that much. A simple Smash to Smithereens is a 3 for 1 in your favor after a turn 1 SSG+Chalice. World breakers main? Lol k. Good luck getting it boarded against 8Rack. Sideboard artifact hate? Never has stopped us before, even in decks that already main board artifact hate like Junk.
Eldrazi players and fanatic cannot change its stripes. Its a big dumb creature deck. It only wins because of its high density of redundant threats. Most lists are running ~33 creatures, none of those creatures have abilities that bother us much. In order for them to really deal with 8Rack us need to strip so much of that redundancy and water their deck down to the point that its no longer the scary threat it was supposed to be in the first place.
And this is what has replaced Tron, the deck that had like a 80%+ win rate against 8Rack. Doomsay all you want, but until eldrazi is gone f or banned out of the format, 8Rack will remain extremely well positioned. It's possibly the best deck available from the current "known decks" to beat them.
STOP using "dude/bro" as a pejorative or insult. Grow up.
Margaret Thatcher: “The problem with socialism is that you eventually run out of other people's money.”
Benjamin Franklin: "Those who would give up essential Liberty, to purchase a little temporary Safety, deserve neither Liberty nor Safety."
Martin Luther King Jr.: "I have a dream that my four little children will one day live in a nation where they will not be judged by the color of their skin, but by the content of their character."
There has been a lot of discussion about alternate wincons, color splashes, adding creatures, etc. there are strong opinions on all fronts. The best I can say is to build your version and test.
UB Tezzerator
UBW Gifts
B 8Rack
Legacy
RB Goblins
Waste Not > Liliana's Caress/Megrim
WN can do work but is not optimal in 8rack. I've tried it and you need it t2 and then you hold back Wrench Mind and "go off" t3. That happens then you either won the game there or lost it there. It is a completely dead draw post turn 3 or so, same with the Megrims. They do some damage while emptying their hand, problem is our #1 goal is to keep their hand empty, not fill it up then discard/refill.
If you wanna make a Grixis deck like that I'm down, it's just not 8rack.
Which I've mentioned before as well my dream of a Waste Not+Dark Deal deck
Potential cards for this:
Waste Not Dark Deal Burning Inquiry Molten Psyche Whispering Madness Day's Undoing Time Reversal Reforge the Soul Underworld Dreams Forced Fruition
Cube
Terricube
Modern
8Rack
Burn
Legacy
Oops, All Spells!
Pox
Pack Rat is inevitable, if it lives..., while Waste Not is... not.
Been trying to assemble a Waste Not>Dark Deal Dredge deck for a few minutes and it doesn't look good, if you don't get them both and 3 lands by turn 3 it's over, too slow, gonna die. Loam Pox or Dredgevine are both more consistent and faster.
Cube
Terricube
Modern
8Rack
Burn
Legacy
Oops, All Spells!
Pox
I think that the name for what you're looking for is "Waste Not Combo". It's a fun rakdos deck, but far from what 8rack tries to do.
It's one of my favorite aspects of the deck.
Whatever magical Christmas land is, you seem to enjoy living in its exact opposite. You can imply yourself as a bad player, no need to drag others down to your standard. What I meant by initially faster, is turns 1 and 2 are huge for getting their hand stripped down to minimal threats, with turns 3 and 4 acting as a clean up turn, where either Lili/Bridge/discard + removal or maybe rat makes for a great turn. Not just the 'miraculous' 50%ish chance to have bridge available on turn 3 (if uninterrupted). Inquisition has a lot of targets btw, can't hit smasher and thought-knot yes, hits nearly everything else and that's plenty good enough. Try chill out and consider discussion instead of shutting ideas down outright because the odds are seemingly so overbearingly stacked against you.
We need to think similarly to how the eldrazi deck sould board against infect, because if the eldrazi deck plays first, they'll keep their Chalices and try to play it turn one. but if they draw first, then they board it out to help avoid drawing cards that won't help past the first couple of turns.
Personally, i think that ill try a few Contaminated Ground in the side for a while. im playing modern tonight at my lgs so ill report how it did against the various eldrazi and tron deck that are running rampant in my area.
I would also like to give my two cents about Pack Rat. If you play pack rat on turn two and your opponent doesn't kill it quickly, they are dead four turns later. i cannot emphasize how many times i have played my turn two pack rat for no reason other than to force my opponent to deal with it. against jund, i hold back my bridges until my opponent uses their removal on pack rat because that way my bridges are safer. and sometimes it simple gets the game. i've beaten tron a few times with a turn two pack rat. i am currently running a white splash list for lingering souls and a better sideboard, and i always keep a single pack rat main no matter what. because nothing is more entertaining than watching your opponent get frustrated over a pack rat.
Nick I hate to say it but he's kind of right about this. It's one thing to look at possible bad scenarios, it's another thing to assume it will always be that way. It's magic you are going to win some and lose some. 8Rack vs Eldrazi is really solid. 8Rack NEEDS an 8Rack pilot that knows what hes doing is the catch. It's a real barrier to entry for a lot of people. Learning how to pilot a deck like this is completely diff from any other deck in modern. It's hard to play and basically every play is a gamble. THis deck rewards statisticians. How many times do you see me calling out the correct card I am about to draw on my vids?
I used to play a budget version of the 8-Rack deck a couple years ago, and I really enjoyed it. I am now getting back into competitive magic and I'm thinking about completing the deck.
I'm just wondering if someone could post a current list so I can have something to build around.
Thanks guys
BGX Midrange
URX Control
Rob, do you have a video playing 8Rack with Painter's Servant against Eldrazi? I'd like to see that card in action. Thanks.
Here's one link
Modern:
B 8Rack
RX Goblins
BG Elves (Attempting)
UBW Mill
G Stompy
UB Tezzerator
Legacy:
W Stax