Hide yo kids, hide yo wife, turn two Emrakul is gonna smash your face!
Ok, what is it about? Out of my Overrun Elves deck I developed a mana Elves deck that focuses on a combo turn that generates mana and creatures till you smash Emrakul on the table or just win next turn by multiple Ezuri activations. I will break down the parts now and post my decklist at the end of this post.
Starting your engine
This is what your first two turns should look like. T1 mana elf is followed by the two others, they can tap and get a 3 drop out.
Need some mana?
These are supposed to produce insane amounts of mana to go big. Garruk untaps Nykthos for maximum mana.
Keep da cards going
This is what enables everything. Regal Force is the key card here and ensures you can really keep the good stuff going. Visionary still cantrips and Lead the Stampede is pretty good on it's own too.
Finish it off!
Wins the game.
A few words on consistency: A turn two Emrakul is possible, thus leading to your opponent only having played a single turn if they are on the draw, BUT only in magical christmasland. Without disruption turn 4 or 5 is when the magic happens. I haven't tested the deck versus highly interactive strategies (aka control) yet, but I have a sideboard plan for that. I have no Idea how good cards like Autumn's Veil or Wrap in Vigor will perform, but they are one approach to these matchups. The other on is seeking more value in single creatures. That means Wren's Run Vanquisher as it's way above the curve or Masked Admirers for the draw and reanimation.
In the spoiler you will find the original posts containing my two previous versions, the overrun elves deck and a combo elves deck that I never actually built.
History (some kind of summary of the first 2 pages):
Out of a Overrun Peasant deck that produced lots of tokens (mostly eldrazi) and cheap creatures to cast overrun and win the game I went to construct an Elves deck that did the same. To drop a lot of creatures I would borrow part of the Elves Combo deck. Without a draw engine like Glimpse it wouldn't draw me the deck but it would spawn an unusually high amount of creatures AND mana. Lead the Stampede would draw 3 cards in most cases and accelerate me a lot. Ezuri, Renegade Leader, Garruk Wildspeaker or simple Overrun would win the game for me.
Ezuri does this job incredibly well. However Garruk and Overrun are both cards that cost 4 mana while taking 2 turns to go off or even cost 5 mana. While searching for more draw like Lead the Stampede I found Cloudstone Curio, Beck/Call and Coiling Oracle. First is an artifact that's cheaper than Garruk or Overrun and basically does the same. With enough creatures out it wins the game on the spot by drawing your library (explanation under the decklist). Beck is a Glimpse that requires blue, but I like Curio more. Although it's 1 more expensive it stays for more than one turn and with the right cards can draw you the library for sure. Glimpse stops the combo in Modern with no way to bounce creatures (except for Curio, of course) if you encounter a few lands. Coiling Oracle is sweet, since it's Visionary who is essential to the combo, but I can make up for that with Summoner's Pact. What bugged me, however, was that Curio is very fragile in terms of the creatures it needs. Decks with average interaction can destroy enough of our creatures to not go off at all. Best against decks that feature a lot of removal, but no counters would still be good old Overrun. And they spoiled the Awesome Theros Devotion land that this deck wants so badly and that gets better with Garruk, so we want Garruk, don't we? What I will present here are two lists. One is the old Overrun list that is focused on it and does nothing else. The other is a more comboish list that keeps the Ezuri win condition.
A word on Budget. At least I put that prefix in front of the title. Budget means I want this deck to work for less than 100€ or $ if you wish. It also means I will not spend 8€ or more on sideboard cards or minor changes, but would spend 8€ on a card the deck absolutely needs. Suggestions for budget replacements on any cards are welcome. What budget means for sure is that I would like to stay monocolored.
You have Heritage Druid, Nettle Sentinel and another elf with cc1, lets call him Llanowar Elf. And Cloudstone Curio.
Tap all three for mana using the Druid's ability. Use two to cast an Elvish Visionary. You have one mana left. You draw a card. Nettle Sentinel untaps. Bounce Heritage Druid with Curio and cast it with your leftover mana bouncing Llanowar Elf. You now have 3 untapped creatures, the freshly cast Heritage Druid, Nettle Sentinel and Visionary. Tap them for 3 mana and use 1 to cast Llanowar Elf, bouncing back the Heritage Druid. Nettle Sentinel untaps. Play the Heritage Druid to bounce Visionary. You have one mana left, but all your creatures are untapped and you can generate three mana. Visionary is back in your hand. You just produced one mana and drew a card, while the board looks like it did before you started. Repeat and cast Emrakul.
If you have any suggestions to one of the decks, please let me know. Please tell me which one you like more and which one would be better against a grand part of the metagame.
@Legolax, I agree this should go off quicker than needing removal. I think the real question would be is how quick can it kill? I think overrun is essential to the plan but maybe cut it to three and have the lands at 20. you want to hit your land drops so you don't need to use elves to have your overrun resolve to deal maximum damage. Is Elvish Archdruid better than Imperious Perfect in this deck?
Overall, this seems a pretty fragile wincon. Your elves pretty much all 1/1, and 4/4 of trample won't do much, especially because without removal you can't get rid of your opponents creatures.
yea beast within is a the only removal I could really think of for mono green but that ends up putting a creature in your way. It should go in the sideboard though.
Lead that stampede is a great card I don't think I would want more than three though.
I think you could probably ditch the Arbor Elf. You have the standard 12 mana dorks, don't need AE. Maybe use those slots for something like Imperious Perfect. Elves doesn't seem right without her.
I'm happy that I have started some sort of a little discussion.
First I will go a little into detail about the creation process. I have a Overrun Peasant deck that wins by dropping out Eldrazi spawnlings along with cheap creatures and mana dorks and casting Overrun.
Next Chapter: I started playing Magic back in Lorwyn days and played Elves and therefore have a lot of cards, then had a ZEN-Scars T2 Elves deck and I thought I would throw them together in a modern deck that is not combo elves. The overrun strategy seemed nice as I didn't want classic beatdown elves. First the deck played Black Green with DRS and lots of SB options along with Joraga Warcaller that I intended to pump with Oran-Rief, the Vastwood and Gavony Township tricks (Temple Garden included along with lot of fetches). However I decided that it would be incredibly expensive for a homebrew and merging two strategies together that I felt they shouldn't mix: Warcaller trick, lord beatdown and overrun. I went for the Overrun route, since it gave me the ability to go mono green and build a budget deck (If you have the fetches and DRS you should probably build something better anyway ;D). I love budget decks and decided I would try to make this as budget friendly as possible while still maintaining the character of the deck. Let's go over some of your suggestions:
Lead the Stampede: feels like the missing link and I love the suggestion. I decided Harmonize was too bad and Regal Force wasn't in the budget, but this does exactly what I want. Abuse the huge amount of mana you produce, but not to drop one big threat but draw more creatures and drop more bodies.
Joraga Warcaller: I just feel this is a completely different deck, as you can read in my creation history. I might test it however.
Cutting lands seems rather risky to me, as I would generally like to cast Overrun mostly with lands to have more beaters.
Overrun: Sure Ezuri is better, but I don't feel like I could cut my win con, since I don't have tutors or anything. It gets sorted out by Lead the Stampede however, which hurts.
Imperious Perfect: Sounds great, even better than Archdruid in the original list, but with Lead the Stampede to use a lot of mana I won't cut Archdruid, but I will probably find room for this, since it captures the Spirit of the deck pretty well.
Khalni-Garden: I play it in the Peasant Eldrazi Overrun and I feel it could also fit in here. You want to cast your turns 2-3 with your mana dorks anyway.
I will update the list in the first post to visualize my progress building the deck. If you think some of the replacements are terribly wrong correct me, however discussion should focus on the new list. Thanks for all the suggestions!
#1: Consider splashing white for a few cards like Path to Exile. The reason for this is that it allows for Ready // Willing, which serves the dual role of untapping your Archdruids. Green/white lands can be had for pretty cheap right now, and you'd only need a few to make this work.
#2: The problem with overrun is that it's five mana. You might want to consider Garruk Wildspeaker instead... he takes an extra turn to go off, but you can drop him earlier, untap your lands, throw down another elf, and go off the following turn with all of your elves untapped; if you're trying to win as efficiently as possible, you don't want to have to tap that archdruid in order to be able to cast your overrun. Plus, he's one of the cheapest planeswalkers out there.
#3: I've always felt Imperious Perfect was too slow. The +1/+1 is rarely all that relevant, and the elf creation ability always feels like a win-more ability to me (if he's surviving, you should be winning). Elvish Champion, however, gives your guys forestwalk, which is not all that irrelevant against a large number of decks in the format.
#4: Consider a couple copies of Elvish Harbinger, especially if you splash white (and even more so if you include Ready//Willing, since she can tap for black mana). Her ability to pull out your archdruids cannot be understated.
A team should be as happy as a meal - TEAM HAPPYMEAL
EDH - UWGrand Arbiter Agustin IV UBW Oloro, Ageless Ascetic Modern - Mono U tron / Polymorph / NFTW (ninja for the win)GR tronGR
Buy All the planeswalkers!!!
Buy All the Dual Lands!!!
Buy All the fetches!
Create tons of EDH Decks!!!
Eat Nothing but Oats!! (LOL, not true)
Train MMA!!!
Marry My girlfriend!!!
Get her Pregnant only Once!
Teach my Son/Daughter Sports and magic cards!!!
Continue my legacy son!!!/Daughter!!
Seeing how low Garruk has dropped I agree that he should be included. I am not really sure what to cut however. As he replaces Overrun I do want to cut them, but I want one or two, as they are the most surprising possibility to win the game. I do not see a problem with playing 7 Overrun-like spells and I will for now cut an Imperious Perfect, that needs actual playtesting to prove if she is worth it. Also I consider Autumn's Veil against control decks, but I am not sure if spending a card and a mana on one turn of resolved spells is worth it.
Well, some of this cards aren't in my strategy. I am not fond of the druid lord aswell as the pioneer.
What I consider, however, is the craterhoof and doubling chant.
Just curious, do you have a link to your legacy version?
I played Monument in my old T2 Elves list where it hurt really bad. Since this deck is focused on sheer mass of creatures I think it's not that efficient. Let's do our maths.
Let's say we have 4 1/1 and an archdruid out. So we have 5 2/2 creatures. No flyers on the board. Eldrazi Monument would get 15 damage through. Overrun would deal 25, so they need blockers with total toughness 11 to make it worse than Monument. I'd say it depends on your matchup which card is better here.
All that is assuming you are going for an all in win it turn. If that's not possible Monument may prove far more useful as the game continues, but it's drawback can destroy you.
It's a lord that gives evasion. So is Elvish Champion, slightly worse, but 2 cheaper.
What remains is indestructibility. Since what I play is a swarm deck (no creatures I want to protect, except for Ezuri) I feel like protecting them for the cost of one creature a turn is not worth it.
It probably depends on your deck and your meta if you should run it, but I don't like monument any more.
I was playtesting the deck and found that I often produced insane amounts of mana that I often had no use for. It is possible to lie down 3-4 creatures turn 3 and still have 3-4 mana. Lead the Stampede works so nicely, I badly want something like it or like Visionary at least. Any suggestions? (I am not really fond of Harmonize)
I have wondered why people havent made an Aggro Elves thread. I would really like to see one for sure. Here is something I would thing it would look like:
What do you guys think?
I am sure it could use some work just an idea though.
Just a note, you can vial in Talara's Battalion without casting a green card. I think thats pretty solid.
It is not what I intend with my overrun strategy, but I feel if you have aggro beatdown elves you should consider Joraga Warcaller with as much counter tricks as possible. That includes Oran-Rief and Gavony Township. Even Immaculate Magistrate could go in. It is bad, but pushes Warcaller over the edge.
I don't know how good classic beatdown Elves is in Modern. If budget is not an issue, it should run black for DRS and probably Glissa and a lot of sideboard options i think. You are right, we could use a primer. I wouldn't be able to write one, my knowledge of the meta and the deck is not nearly where it would have to be.
Theros spoilers are coming in and I like what I see. The cc2 tutor that digs 5 deep might be a thing, but what's great for sure is the land.
Nykthos, Shrine to Nyx
Elves is surely the number one deck to want this card and with Garruk it's sooo sweet!
Seeing your list Cavern of Souls would be amazing in my Elves list too. It's supposed to be budget though. Sigh!
I haven't really worked out the sideboard yet as I've just been messing around with it but Lead the Stampede seems pretty sweet over Harmonize and a white splash might be good - you could even throw-in Gaddock Teeg to deal with wrath effects.
Ok, what is it about? Out of my Overrun Elves deck I developed a mana Elves deck that focuses on a combo turn that generates mana and creatures till you smash Emrakul on the table or just win next turn by multiple Ezuri activations. I will break down the parts now and post my decklist at the end of this post.
Starting your engine
This is what your first two turns should look like. T1 mana elf is followed by the two others, they can tap and get a 3 drop out.
Need some mana?
These are supposed to produce insane amounts of mana to go big. Garruk untaps Nykthos for maximum mana.
Keep da cards going
This is what enables everything. Regal Force is the key card here and ensures you can really keep the good stuff going. Visionary still cantrips and Lead the Stampede is pretty good on it's own too.
Finish it off!
Wins the game.
A few words on consistency: A turn two Emrakul is possible, thus leading to your opponent only having played a single turn if they are on the draw, BUT only in magical christmasland. Without disruption turn 4 or 5 is when the magic happens. I haven't tested the deck versus highly interactive strategies (aka control) yet, but I have a sideboard plan for that. I have no Idea how good cards like Autumn's Veil or Wrap in Vigor will perform, but they are one approach to these matchups. The other on is seeking more value in single creatures. That means Wren's Run Vanquisher as it's way above the curve or Masked Admirers for the draw and reanimation.
Decklist:
I am currently running and playtesting this list:
4 Elvish Mystic
4 Llanowar Elves
4 Heritage Druid
4 Elvish Visionary
4 Nettle Sentinel
3 Ezuri, Renegade Leader
4 Regal Force
4 Elvish Archdruid
1 Emrakul, the Aeons Torn
3 Garruk Wildspeaker
4 Lead the Stampede
1 Summoner's Pact
Lands (20):
4 Nykthos, Shrine to Nyx
14 Forest
1 Pendelhaven
1 Okina, Temple to the Grandfathers
2 Viridian Shaman
2 Wrap in Vigor
4 Autumn's Veil
1 Ezuri, Renegade Leader
4 Wren's Run Vanquisher
2 Masked Admirers
In the spoiler you will find the original posts containing my two previous versions, the overrun elves deck and a combo elves deck that I never actually built.
Out of a Overrun Peasant deck that produced lots of tokens (mostly eldrazi) and cheap creatures to cast overrun and win the game I went to construct an Elves deck that did the same. To drop a lot of creatures I would borrow part of the Elves Combo deck. Without a draw engine like Glimpse it wouldn't draw me the deck but it would spawn an unusually high amount of creatures AND mana. Lead the Stampede would draw 3 cards in most cases and accelerate me a lot. Ezuri, Renegade Leader, Garruk Wildspeaker or simple Overrun would win the game for me.
Ezuri does this job incredibly well. However Garruk and Overrun are both cards that cost 4 mana while taking 2 turns to go off or even cost 5 mana. While searching for more draw like Lead the Stampede I found Cloudstone Curio, Beck/Call and Coiling Oracle. First is an artifact that's cheaper than Garruk or Overrun and basically does the same. With enough creatures out it wins the game on the spot by drawing your library (explanation under the decklist). Beck is a Glimpse that requires blue, but I like Curio more. Although it's 1 more expensive it stays for more than one turn and with the right cards can draw you the library for sure. Glimpse stops the combo in Modern with no way to bounce creatures (except for Curio, of course) if you encounter a few lands. Coiling Oracle is sweet, since it's Visionary who is essential to the combo, but I can make up for that with Summoner's Pact. What bugged me, however, was that Curio is very fragile in terms of the creatures it needs. Decks with average interaction can destroy enough of our creatures to not go off at all. Best against decks that feature a lot of removal, but no counters would still be good old Overrun. And they spoiled the Awesome Theros Devotion land that this deck wants so badly and that gets better with Garruk, so we want Garruk, don't we? What I will present here are two lists. One is the old Overrun list that is focused on it and does nothing else. The other is a more comboish list that keeps the Ezuri win condition.
A word on Budget. At least I put that prefix in front of the title. Budget means I want this deck to work for less than 100€ or $ if you wish. It also means I will not spend 8€ or more on sideboard cards or minor changes, but would spend 8€ on a card the deck absolutely needs. Suggestions for budget replacements on any cards are welcome. What budget means for sure is that I would like to stay monocolored.
Old Overrun list
4 Elvish Mystic
4 Llanowar Elves
4 Wren's Run Vanquisher
4 Heritage Druid
4 Elvish Visionary
4 Nettle Sentinel
Overruns (8):
4 Ezuri, Renegade Leader
2 Overrun
2 Garruk Wildspeaker
4 Lead the Stampede
Lords (4):
4 Elvish Archdruid
Lands (20):
4 Nykthos, Shrine to Nyx
14 Forest
2 Khalni Garden
2 Pendelhaven
4 Viridian Shaman
4 Wrap in Vigor
4 Autumn's Veil
2 Overrun
New Combo Version:
4 Elvish Mystic
4 Llanowar Elves
3 Wren's Run Vanquisher
4 Heritage Druid
4 Elvish Visionary
4 Nettle Sentinel
Lords (4):
4 Elvish Archdruid
Combo (4):
4 Cloudstone Curio
2 Ezuri, Renegade Leader
2 Garruk Wildspeaker
Tutor (4):
4 Summoner's Pact
Win (1):
1 Emrakul, the Aeons Torn
Lands (20):
4 Nykthos, Shrine to Nyx
14 Forest
2 Khalni Garden
2 Pendelhaven
4 Viridian Shaman
4 Wrap in Vigor
4 Autumn's Veil
4 Overrun
Curio Combo Explained:
Tap all three for mana using the Druid's ability. Use two to cast an Elvish Visionary. You have one mana left. You draw a card. Nettle Sentinel untaps. Bounce Heritage Druid with Curio and cast it with your leftover mana bouncing Llanowar Elf. You now have 3 untapped creatures, the freshly cast Heritage Druid, Nettle Sentinel and Visionary. Tap them for 3 mana and use 1 to cast Llanowar Elf, bouncing back the Heritage Druid. Nettle Sentinel untaps. Play the Heritage Druid to bounce Visionary. You have one mana left, but all your creatures are untapped and you can generate three mana. Visionary is back in your hand. You just produced one mana and drew a card, while the board looks like it did before you started. Repeat and cast Emrakul.
http://www.mtgsalvation.com/trading-post/details/360-bitterblossom-and-mistbind-clique-looking-to-trade
Turn 1 forest, mana dork
turn 2 forest, three other mana dorks
turn 3 Elvish Archdruid/Ezuri
Turn 4 Overrun for the win?
http://www.mtgsalvation.com/trading-post/details/360-bitterblossom-and-mistbind-clique-looking-to-trade
Beast Within is always worth considering. I wouldn't change much though, this looks good.
UBRKess, Dissident MageUBR - Controlling Dissidents
GRhonas the IndomitableG - Indomitable Four Drops
WUBOloro, Ageless AsceticWUB - Loot & Renanimate
Lead that stampede is a great card I don't think I would want more than three though.
http://www.mtgsalvation.com/trading-post/details/360-bitterblossom-and-mistbind-clique-looking-to-trade
Draft My Cube!
First I will go a little into detail about the creation process. I have a Overrun Peasant deck that wins by dropping out Eldrazi spawnlings along with cheap creatures and mana dorks and casting Overrun.
Next Chapter: I started playing Magic back in Lorwyn days and played Elves and therefore have a lot of cards, then had a ZEN-Scars T2 Elves deck and I thought I would throw them together in a modern deck that is not combo elves. The overrun strategy seemed nice as I didn't want classic beatdown elves. First the deck played Black Green with DRS and lots of SB options along with Joraga Warcaller that I intended to pump with Oran-Rief, the Vastwood and Gavony Township tricks (Temple Garden included along with lot of fetches). However I decided that it would be incredibly expensive for a homebrew and merging two strategies together that I felt they shouldn't mix: Warcaller trick, lord beatdown and overrun. I went for the Overrun route, since it gave me the ability to go mono green and build a budget deck (If you have the fetches and DRS you should probably build something better anyway ;D). I love budget decks and decided I would try to make this as budget friendly as possible while still maintaining the character of the deck. Let's go over some of your suggestions:
Lead the Stampede: feels like the missing link and I love the suggestion. I decided Harmonize was too bad and Regal Force wasn't in the budget, but this does exactly what I want. Abuse the huge amount of mana you produce, but not to drop one big threat but draw more creatures and drop more bodies.
Joraga Warcaller: I just feel this is a completely different deck, as you can read in my creation history. I might test it however.
Cutting lands seems rather risky to me, as I would generally like to cast Overrun mostly with lands to have more beaters.
Overrun: Sure Ezuri is better, but I don't feel like I could cut my win con, since I don't have tutors or anything. It gets sorted out by Lead the Stampede however, which hurts.
Imperious Perfect: Sounds great, even better than Archdruid in the original list, but with Lead the Stampede to use a lot of mana I won't cut Archdruid, but I will probably find room for this, since it captures the Spirit of the deck pretty well.
Khalni-Garden: I play it in the Peasant Eldrazi Overrun and I feel it could also fit in here. You want to cast your turns 2-3 with your mana dorks anyway.
I will update the list in the first post to visualize my progress building the deck. If you think some of the replacements are terribly wrong correct me, however discussion should focus on the new list. Thanks for all the suggestions!
#1: Consider splashing white for a few cards like Path to Exile. The reason for this is that it allows for Ready // Willing, which serves the dual role of untapping your Archdruids. Green/white lands can be had for pretty cheap right now, and you'd only need a few to make this work.
#2: The problem with overrun is that it's five mana. You might want to consider Garruk Wildspeaker instead... he takes an extra turn to go off, but you can drop him earlier, untap your lands, throw down another elf, and go off the following turn with all of your elves untapped; if you're trying to win as efficiently as possible, you don't want to have to tap that archdruid in order to be able to cast your overrun. Plus, he's one of the cheapest planeswalkers out there.
#3: I've always felt Imperious Perfect was too slow. The +1/+1 is rarely all that relevant, and the elf creation ability always feels like a win-more ability to me (if he's surviving, you should be winning). Elvish Champion, however, gives your guys forestwalk, which is not all that irrelevant against a large number of decks in the format.
#4: Consider a couple copies of Elvish Harbinger, especially if you splash white (and even more so if you include Ready//Willing, since she can tap for black mana). Her ability to pull out your archdruids cannot be understated.
Gavony township... so you can swing for the kill turn 3 with the new kalonian hydra in m14...
EDH - UWGrand Arbiter Agustin IV
UBW Oloro, Ageless Ascetic
Modern - Mono U tron / Polymorph / NFTW (ninja for the win)GR tron GR
Buy All the Dual Lands!!!
Buy All the fetches!
Create tons of EDH Decks!!!
Eat Nothing but Oats!! (LOL, not true)
Train MMA!!!
Marry My girlfriend!!!
Get her Pregnant only Once!
Teach my Son/Daughter Sports and magic cards!!!
Continue my legacy son!!!/Daughter!!
Oh, and it is cheap.
Reprint Opt for Modern!!
FREE DIG THOROUGH TIME!
PLAY MORE ROUGE DECKS!
19 Forest
Spells
4 Doubling Chant
Creatures
4 Arbor Elf
4 Craterhoof Behemoth
1 Elderscale Wurm
4 Elvish Archdruid
4 Elvish Mystic
4 Elvish Pioneer
4 Gilt-Leaf Archdruid
4 Heritage Druid
4 Llanowar Elves
4 Nettle Sentinel
What I consider, however, is the craterhoof and doubling chant.
Just curious, do you have a link to your legacy version?
I'm working on a similar brew and was wondering if Eldrazi Monument may have a place here
Let's say we have 4 1/1 and an archdruid out. So we have 5 2/2 creatures. No flyers on the board. Eldrazi Monument would get 15 damage through. Overrun would deal 25, so they need blockers with total toughness 11 to make it worse than Monument. I'd say it depends on your matchup which card is better here.
All that is assuming you are going for an all in win it turn. If that's not possible Monument may prove far more useful as the game continues, but it's drawback can destroy you.
It's a lord that gives evasion. So is Elvish Champion, slightly worse, but 2 cheaper.
What remains is indestructibility. Since what I play is a swarm deck (no creatures I want to protect, except for Ezuri) I feel like protecting them for the cost of one creature a turn is not worth it.
It probably depends on your deck and your meta if you should run it, but I don't like monument any more.
I was playtesting the deck and found that I often produced insane amounts of mana that I often had no use for. It is possible to lie down 3-4 creatures turn 3 and still have 3-4 mana. Lead the Stampede works so nicely, I badly want something like it or like Visionary at least. Any suggestions? (I am not really fond of Harmonize)
4 Llanowar Elves
4 Elvish Mystic
4 Arbor Elf
4 Elvish Archdruid
4 Imperious Perfect
4 Elvish Champion
3 Ezuire, Renegade Leader
4 Wren's Run Vanquisher
4 Talara's Battalion
4 Lead the Stampede
4 Aether Vial
Lands:
4 Cavern of Souls
13 Forest
What do you guys think?
I am sure it could use some work just an idea though.
Just a note, you can vial in Talara's Battalion without casting a green card. I think thats pretty solid.
I don't know how good classic beatdown Elves is in Modern. If budget is not an issue, it should run black for DRS and probably Glissa and a lot of sideboard options i think. You are right, we could use a primer. I wouldn't be able to write one, my knowledge of the meta and the deck is not nearly where it would have to be.
Theros spoilers are coming in and I like what I see. The cc2 tutor that digs 5 deep might be a thing, but what's great for sure is the land.
Nykthos, Shrine to Nyx
Elves is surely the number one deck to want this card and with Garruk it's sooo sweet!
Seeing your list Cavern of Souls would be amazing in my Elves list too. It's supposed to be budget though. Sigh!
4x Elvish Mystic
4x Llanowar Elves
4x Arbor Elf
4x Elvish Archdruid
4x Fyndhorn Elder
4x Greenweaver Druid
4x Elvish Visionary
3x Harmonize
Win:
4x Ezuri, Renegade Leader
4x Garruk, Wildspeaker
2x Biorhythm
17x Forest
1x Okina, Temple to the Grandfathers
1x Pendelhaven
I haven't really worked out the sideboard yet as I've just been messing around with it but Lead the Stampede seems pretty sweet over Harmonize and a white splash might be good - you could even throw-in Gaddock Teeg to deal with wrath effects.
http://forums.mtgsalvation.com/showthread.php?t=510597
Playing:
Legacy BW Stoneblade
Modern BGW Rock