Clearly I have made some unusual choices for a Modern control deck, but it has been controlling really well so far with almost my matches going to 3 games, though pulling off that win in the final game keeps being just out of my reach. I have faced a lot of decks that run UR control elements, and I can generally outplay their counters and stop the burn, but I keep missing it. What that tells me is that this is worth my time testing.
Card Choices: Stuffy Doll: I started out looking to make a Skred Red deck on MTGO that was the same as one I have in paper, but in looking at cards I would need I just could not afford to buy Boros Reckoner again. This led me to two cards, either Spitemare or Stuffy Doll. Stuffy is slow to cast, but once he is in play he is harder to get rid of than either of the other two, he does not die to a big burn, and he is a clock by himself.
Young Pyromancer: I know he is sort of the flavor of the month, but after looking at all the spells I was already running that triggered it, it seemed moronic not to try it out. He is stall, and synergy. I have yet to use it as a wincon alone, but it really does well.
Blasphemous Act: The reason I left the Skred path is that it was getting much harder to fix my mana and keep a decent snow count when I added the third color. BA just fit so well in the role of both sweeper and wincon that I never missed Skred.
Chandra, Pyromaster: She is a bit of a polarizing choice- some people think she is garbage and others like her. Clearly I am in the latter camp. Her +0 is really phenominal when you are also running cards that let you look at and manipulate the top of your library, and her +1 is a decent clock when you have some control over the game. Her ultimate is nice too, but I have yet to activate it in a serious match.
Leyline of Sanctity: I really want to protect my Walkers as best I can, but I also cannot take up four MD slots. The 2/2 split has been working out pretty well so far.
Blood Moon: This is really more like "why aren't you running more and in the main deck?" As I said that was how the deck started out, but in my testing on MTGO I was finding way too few matches where they were a deciding factor during the game. I was facing too many decks that played around it without too much trouble, so it got relegated to a "if I need it" role.
Lightning Bolt vs Lightning Helix: With YP I find that I am less precious with my burn, and will play it just to get tokens sometimes. In cases like that I want my primary burn to be cheap. Plus I am running Ajani Vengeant so I can activate that if I need some life.
Seriously, I build some garbage decks that I think are great, but this one has really been surprising me.
I like it, but why aren't you running Celestial Colonnade? Also, I prefer Tamiyo to Ajani Vengeant.
I've thought about colonnade but I really wanted to focus on mountains, fetches, and fetchables. I am not sure I have the room, and I find that unless I am really screwed I am tapping my lands for mana almost every turn.
Tamyio at 3UU makes her really hard to cast reliably, and my 5 slot is full enough with Stuffy.
Won two more matches tonight so far, one was RWU Control, and the other was Junk Hatebears. Hatebears was really touch and go, but I pulled it off.
Tamiyo costs 3UU, but stuffy doll costs 5, and i don't know if the doll is really better then tamiyo. I mean, at 5 mana, it's just an indestructible wall against aggro, unlike reckoner it doesn't stop anything (they won't care attacking with 2 goyfs, even if they have to take damage).
The deck looks cool, anyway.
Reckoner, however, is a one-shot deal. I can block with stuffy and I can cast Blasphemous Act for big damage and still keep the stuffy in play. It is also a guaranteed clock when it is in play...slow but hard to stop.
Thank you very much for your input (sincerely), but as I said in the YP Modern SCD I really think that Burn at the Stake is perhaps the worst way one could win with YP in Modern. In the case of this deck I rarely have all that many Elemental tokens in play because I am chumping with them or my YP's are getting removed, and if I do I am winning anyway.
I love that you are think outside the box for a deck design as a fellow rogue deck player. I do have a few concerns with this build however. With Stuffy Doll, by the time this lands turn 5, versus many of the higher tier decks, your life total will be around 9-13 lives. Are you able to survive long enough for the combo finish to go off. I think Boros Reckoner tempos out much better with Spellskite or YP into 4 drop planeswalker. Also, wouldn't Harvest Pyre be more effective with the YP shell over the Blast Act. If you cast YP on turn 2 off fetches, you could have around 4-7 cards in the yard by the time Stuffy Doll hits. You could use it as pseudo-burn if and when someone Path to Exile the doll away since its instant speed.
I love that you are think outside the box for a deck design as a fellow rogue deck player. I do have a few concerns with this build however. With Stuffy Doll, by the time this lands turn 5, versus many of the higher tier decks, your life total will be around 9-13 lives. Are you able to survive long enough for the combo finish to go off.
It has not been a problem yet. My life total rarely gets that low until the very end of a game I am losing, and that is generally more like turn 9+. I win my games more often with animated Mountains and Koth's ultimate than I do with Stuffy, but Stuffy does win it's share too.
I think Boros Reckoner tempos out much better with Spellskite or YP into 4 drop planeswalker.
This is not a curvy deck. Yes, I of course want to have a realistic number of plays for my mana build-up, but early tempo is just not my concern with this deck. I am generally playing the control game early anyway, so I don't want to be tapping out for Reckoner on turn three and it is just too much of a one-shot deal.
Also, wouldn't Harvest Pyre be more effective with the YP shell over the Blast Act. If you cast YP on turn 2 off fetches, you could have around 4-7 cards in the yard by the time Stuffy Doll hits. You could use it as pseudo-burn if and when someone Path to Exile the doll away since its instant speed.
I will take a look at what my early game graveyard looks like next few matches, but my thought is that it will not be a huge enough build-up to justify it's use. Game two would be even worse, in most cases. That said I can't say for sure until I look for it.
Gideon Jura is amazing. At turn 5 he drastically changed the game and can stabilize the game on his own. Easily a 2-of.
not a bad thought, though the only place I see him in the deck is replacing Ajani, and I have not be unsatisfied with Ajani so far. Worth testing though.
4 Young Pyromancer
4 Stuffy Doll
2 Spellskite
Planeswalkers 7
2 Ajani Vengeant
3 Koth of the Hammer
2 Chandra, Pyromaster
Other Spells 21
4 Blasphemous Act
4 Lightning Bolt
3 Electrolyze
3 Telling Time
4 Magma Jet
2 Leyline of Sanctity
4 Arid Mesa
3 Scalding Tarn
3 Sacred Foundry
3 Steam Vents
2 Tectonic Edge
1 Plains
1 Island
5 Mountain
2 Blood Moon
2 Leyline of Sanctity
2 Shadow of Doubt
1 Pithing Needle
3 Shattering Spree
2 Torpor Orb
3 Relic of Progenitus
Clearly I have made some unusual choices for a Modern control deck, but it has been controlling really well so far with almost my matches going to 3 games, though pulling off that win in the final game keeps being just out of my reach. I have faced a lot of decks that run UR control elements, and I can generally outplay their counters and stop the burn, but I keep missing it. What that tells me is that this is worth my time testing.
Card Choices:
Stuffy Doll: I started out looking to make a Skred Red deck on MTGO that was the same as one I have in paper, but in looking at cards I would need I just could not afford to buy Boros Reckoner again. This led me to two cards, either Spitemare or Stuffy Doll. Stuffy is slow to cast, but once he is in play he is harder to get rid of than either of the other two, he does not die to a big burn, and he is a clock by himself.
Young Pyromancer: I know he is sort of the flavor of the month, but after looking at all the spells I was already running that triggered it, it seemed moronic not to try it out. He is stall, and synergy. I have yet to use it as a wincon alone, but it really does well.
Blasphemous Act: The reason I left the Skred path is that it was getting much harder to fix my mana and keep a decent snow count when I added the third color. BA just fit so well in the role of both sweeper and wincon that I never missed Skred.
Chandra, Pyromaster: She is a bit of a polarizing choice- some people think she is garbage and others like her. Clearly I am in the latter camp. Her +0 is really phenominal when you are also running cards that let you look at and manipulate the top of your library, and her +1 is a decent clock when you have some control over the game. Her ultimate is nice too, but I have yet to activate it in a serious match.
Koth of the Hammer: Excellent wincon. Really great.
Leyline of Sanctity: I really want to protect my Walkers as best I can, but I also cannot take up four MD slots. The 2/2 split has been working out pretty well so far.
Blood Moon: This is really more like "why aren't you running more and in the main deck?" As I said that was how the deck started out, but in my testing on MTGO I was finding way too few matches where they were a deciding factor during the game. I was facing too many decks that played around it without too much trouble, so it got relegated to a "if I need it" role.
Lightning Bolt vs Lightning Helix: With YP I find that I am less precious with my burn, and will play it just to get tokens sometimes. In cases like that I want my primary burn to be cheap. Plus I am running Ajani Vengeant so I can activate that if I need some life.
Seriously, I build some garbage decks that I think are great, but this one has really been surprising me.
3 Young Pyromancer
4 Stuffy Doll
2 Spellskite
Planeswalkers 7
2 Ajani Vengeant
3 Koth of the Hammer
2 Chandra, Pyromaster
Other Spells 21
1 Volcanic Fallout
4 Lightning Bolt
3 Electrolyze
3 Serum Visions
4 Skred
4 Magma Jet
2 Leyline of Sanctity
4 Arid Mesa
2 Hallowed Fountain
2 Scrying Sheets
3 Snow-Covered Plains
12 Snow-Covered Mountain
2 Blood Moon
2 Leyline of Sanctity
3 Volcanic Fallout
3 Shattering Spree
2 Torpor Orb
3 Relic of Progenitus
Reprint Opt for Modern!!
FREE DIG THOROUGH TIME!
PLAY MORE ROUGE DECKS!
Reprint Opt for Modern!!
FREE DIG THOROUGH TIME!
PLAY MORE ROUGE DECKS!
Storm Crow is strictly worse than Seacoast Drake.
Tamyio at 3UU makes her really hard to cast reliably, and my 5 slot is full enough with Stuffy.
Won two more matches tonight so far, one was RWU Control, and the other was Junk Hatebears. Hatebears was really touch and go, but I pulled it off.
Reprint Opt for Modern!!
FREE DIG THOROUGH TIME!
PLAY MORE ROUGE DECKS!
Reprint Opt for Modern!!
FREE DIG THOROUGH TIME!
PLAY MORE ROUGE DECKS!
GW/R Enchantress (Legacy) R/WG
RW/G/ Norin The Champion/Norin the Artist (Modern) B//WR
GU Eternal Bouncing Command (Modern) UG
WUBRG Wish On A Stick (Modern) GRBUW
Thank you very much for your input (sincerely), but as I said in the YP Modern SCD I really think that Burn at the Stake is perhaps the worst way one could win with YP in Modern. In the case of this deck I rarely have all that many Elemental tokens in play because I am chumping with them or my YP's are getting removed, and if I do I am winning anyway.
Reprint Opt for Modern!!
FREE DIG THOROUGH TIME!
PLAY MORE ROUGE DECKS!
This is not a curvy deck. Yes, I of course want to have a realistic number of plays for my mana build-up, but early tempo is just not my concern with this deck. I am generally playing the control game early anyway, so I don't want to be tapping out for Reckoner on turn three and it is just too much of a one-shot deal.
I will take a look at what my early game graveyard looks like next few matches, but my thought is that it will not be a huge enough build-up to justify it's use. Game two would be even worse, in most cases. That said I can't say for sure until I look for it.
Reprint Opt for Modern!!
FREE DIG THOROUGH TIME!
PLAY MORE ROUGE DECKS!
not a bad thought, though the only place I see him in the deck is replacing Ajani, and I have not be unsatisfied with Ajani so far. Worth testing though.
Reprint Opt for Modern!!
FREE DIG THOROUGH TIME!
PLAY MORE ROUGE DECKS!