Honestly I think Stoneforge would be equally bad in Modern. But it's on the banned list, so it's all the rage and calamity. Other than for curiosity's sake, I can't think of much a reason I actually want to play that card with either Batterskull or the Swords in the super hostile format meta we have today.
Back to back Turn 3 kills from this BR Vengevine deck. This deck seems like the real deal. Stitcher's Supplier means there is a chance we might have past Dredge deck all over again.
First game, he won via Stitcher's Supplier milling over Bridge from below, Bloodghast, Vengevine and having 12 power into the battlefield on turn 2.
Second game, it wins on turn 3 through Rest in peace!!!!!
Oh my God, those things should not be acceptable in Modern, especially through Rest in peace.
Pros might have put Modern into the pithole again, needing multiple bans. Sad, sad, sad.
Pros didn't do this. This deck has been a thing on MTGO since M19 came out. It's just been a question of it's been consistent enough.
Honestly I think Stoneforge would be equally bad in Modern. But it's on the banned list, so it's all the rage and calamity. Other than for curiosity's sake, I can't think of much a reason I actually want to play that card with either Batterskull or the Swords in the super hostile format meta we have today.
This is kind of where I’m at.
SFM takes 2 turns and 4 mana investment to impact the board. That’s 2 turns of NOT advancing a proactive gameplan, or 2 turns of NOT interacting with your opponent if you’re playing Midrange/Control. That’s a lifetime in Modern. Decks are either too fast to even care about SFM, or they're packing so much removal/artifact that the SFM/Batterskull package is probably mediocre at best.
I've been in this camp with SFM for a while. If any deck could run it, maybe UW control could because they can take their time and then on the bright side, maybe they close out games before going to fricken time every round.
Back to back Turn 3 kills from this BR Vengevine deck. This deck seems like the real deal. Stitcher's Supplier means there is a chance we might have past Dredge deck all over again.
First game, he won via Stitcher's Supplier milling over Bridge from below, Bloodghast, Vengevine and having 12 power into the battlefield on turn 2.
Second game, it wins on turn 3 through Rest in peace!!!!!
Oh my God, those things should not be acceptable in Modern, especially through Rest in peace.
Pros might have put Modern into the pithole again, needing multiple bans. Sad, sad, sad.
Pros didn't do this. This deck has been a thing on MTGO since M19 came out. It's just been a question of it's been consistent enough.
It's still yet to be seen if it's consistent enough. I think everyone can admit that dude had 2 nut draws in a row and like with a lot of modern decks, nut draws are tough to beat (especially for spirits which is slow and clunky)
Marshall brought up a great point when talking about the Vengevine deck, that it's Faithless Looting that looks like almost certainly the best card in modern. Considering how much it enables busted graveyard strategies time and time again, I'd be surprised if someone at Wizards wasn't at least looking at it.
Marshall brought up a great point when talking about the Vengevine deck, that it's Faithless Looting that looks like almost certainly the best card in modern. Considering how much it enables busted graveyard strategies time and time again, I'd be surprised if someone at Wizards wasn't at least looking at it.
That is fair though I'd look at it after Ancient Stirrings.
Marshall brought up a great point when talking about the Vengevine deck, that it's Faithless Looting that looks like almost certainly the best card in modern. Considering how much it enables busted graveyard strategies time and time again, I'd be surprised if someone at Wizards wasn't at least looking at it.
That's why I put it as an option in every ban poll, even if there are people (typically mardu pyromancer players) that give me the stick.
Let's not get ahead of ourselves... this is not a Dredge deck. It runs 0 cards with the mechanic Dredge.
You know what I mean. It does the Dredge stuff even if Dredge isn't in the name.
What would you prefer I call it? Graveyard Recursion Aggro Deck?
I support Stirrings and Looting getting the Ax cause as a Blue Fan no way should Green and Red be enjoying better options then Blue gets. Blue either needs better cantrips (new or unbanned) or other colors should be brought in line.
I think both are a problem due to how many cards in the future they both can potentially limit. Pod is cited as a problem for limiting creatures, well, both Stirrings and FL are both continually being put to the test by every new set as well. They've both been problems before, they both will be again.
I see no evidence that WOTC is really limiting creatures. Limiting Spells sure but Creatures where is the evidence of this?
They got to print something powerful and I think this argument is overblown if its OP ban it until such a time power has increased to the point where it no longer needs a ban.
What needed is consistency on policy in my book. I have yet to see why Faithless Looting and Ancient Stirrings are fair and fine while Ponder and Preordain are unfair and broken despite card draw being a main trait of Blue not Red and Green's Primary Trait. Sure you gotta discard or play colorless but those are not really a disadvantage for the decks in question aka Tron or KCI and Jund or Mardu, they are a net positive.
I see no evidence that WOTC is really limiting creatures. Limiting Spells sure but Creatures where is the evidence of this?
They got to print something powerful and I think this argument is overblown if its OP ban it until such a time power has increased to the point where it no longer needs a ban.
What needed is consistency on policy in my book. I have yet to see why Faithless Looting and Ancient Stirrings are fair and fine while Ponder and Preordain are unfair and broken despite card draw being a main trait of Blue not Red and Green's Primary Trait. Sure you gotta discard or play colorless but those are not really a disadvantage for the decks in question aka Tron or KCI and Jund or Mardu, they are a net positive.
Creatures *aren't* limited - that's why they banned Pod.
Uhh...I'm not going to weep over some collateral when we have 2 decks that are (probably) in need of being brought back to earth, and 1 card hits them both in the way they need to be hit.
Unless you want to just gut both of them with something really meaningful.
Tron is probably the only Ancient Stirrings deck that would be fine with Oath of Nissa. Banning Stirrings just kills a bunch of tier two decks
It neuters a tier 1 deck that looks very much like how Amulet looked a few years ago, KCI - that in the hands of pros that are ridiculously good, the deck is busted in half. It's meta share only capped by the difficulty with which it takes to play the deck.
Back to back Turn 3 kills from this BR Vengevine deck. This deck seems like the real deal. Stitcher's Supplier means there is a chance we might have past Dredge deck all over again.
First game, he won via Stitcher's Supplier milling over Bridge from below, Bloodghast, Vengevine and having 12 power into the battlefield on turn 2.
Second game, it wins on turn 3 through Rest in peace!!!!!
Oh my God, those things should not be acceptable in Modern, especially through Rest in peace.
Pros might have put Modern into the pithole again, needing multiple bans. Sad, sad, sad.
And that's not the nut draw. The nut draw kills on turn 2. I ran into that at LGS Modern this week and scooped before my first turn when facing 6 2/2s (and a land plus Bushwhacker in hand, as it turned out). The guy I was playing immediately afterward said something like "I expect something in here will get banned eventually."
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Legacy and Modern are vastily different formats though. Brightling would in fact probably be unplayable in Modern.
UR ....... WUBR ........... WB ............. RGW ........ UBR ....... WUB .... BGU
Spells / Blink & Combo / Token Grind / Dino Tribal / Draw Cards / Zombies / Reanimate
EDIT: This Bridgevine...lol.
Spirits
Pros didn't do this. This deck has been a thing on MTGO since M19 came out. It's just been a question of it's been consistent enough.
This is kind of where I’m at.
SFM takes 2 turns and 4 mana investment to impact the board. That’s 2 turns of NOT advancing a proactive gameplan, or 2 turns of NOT interacting with your opponent if you’re playing Midrange/Control. That’s a lifetime in Modern. Decks are either too fast to even care about SFM, or they're packing so much removal/artifact that the SFM/Batterskull package is probably mediocre at best.
Indeed. Broken mechanics are broken. It happens.
Spirits
Spirits
That is fair though I'd look at it after Ancient Stirrings.
Let's not get ahead of ourselves... this is not a Dredge deck. It runs 0 cards with the mechanic Dredge.
Yep - definitely remember that.
With the way KCI is looking on camera too, they might be looking at both (Stirrings and FL) to be honest.
You know what I mean. It does the Dredge stuff even if Dredge isn't in the name.
What would you prefer I call it? Graveyard Recursion Aggro Deck?
I support Stirrings and Looting getting the Ax cause as a Blue Fan no way should Green and Red be enjoying better options then Blue gets. Blue either needs better cantrips (new or unbanned) or other colors should be brought in line.
They got to print something powerful and I think this argument is overblown if its OP ban it until such a time power has increased to the point where it no longer needs a ban.
What needed is consistency on policy in my book. I have yet to see why Faithless Looting and Ancient Stirrings are fair and fine while Ponder and Preordain are unfair and broken despite card draw being a main trait of Blue not Red and Green's Primary Trait. Sure you gotta discard or play colorless but those are not really a disadvantage for the decks in question aka Tron or KCI and Jund or Mardu, they are a net positive.
Creatures *aren't* limited - that's why they banned Pod.
"Each year, new powerful options are printed, most recently Siege Rhino. Over time, this creates a growing gap between the strength of the Pod deck and other creature decks." https://magic.wizards.com/en/articles/archive/feature/banned-and-restricted-announcement-2015-01-19
Evidence of this in action - Felidar Guardian would have been a huge problem if pod was still around.
Unless you want to just gut both of them with something really meaningful.
Spirits
It neuters a tier 1 deck that looks very much like how Amulet looked a few years ago, KCI - that in the hands of pros that are ridiculously good, the deck is busted in half. It's meta share only capped by the difficulty with which it takes to play the deck.
And that's not the nut draw. The nut draw kills on turn 2. I ran into that at LGS Modern this week and scooped before my first turn when facing 6 2/2s (and a land plus Bushwhacker in hand, as it turned out). The guy I was playing immediately afterward said something like "I expect something in here will get banned eventually."