UR Storm, Elves, UR Delver are the 3 decks I expect to be the strongest ones in a NBM.
I'd expect a lot of aggro and combo showing up. However the top decks would likely exist in something like Eldrazi, Twin, and Storm. You'd be surprised how many people show up to these events with slightly more fair decks than anticipated. My store ran 2 events with no ban list and both times the DRS decks came out, Stoneforge/Jace decks, lots of Twin, Delver, regular Affinity. With such a slow meta something like Eldrazi, Bloom or 12 Post could easily do well and get good matchups but there might not be a good reason to go that big. There wasnt much Hypergenesis which surprised me, i really think that deck is strong enough and not every deck is rocking stuff like Spell Pierce or insert bad 2 drop counter.
I think it'll be awesome for the commentators and spectators but i really hope this isnt going to pick up as something more popular than it is. I dont wanna keep spending money
Two-day No banlist Modern to be featured at the SCG open during SCGCON in june. I will be watching with great interest and great sympathy for those "playing".
EDIT: Lantern Control with Top is legal LOL.
Ever tried playing Lantern vs a deck with Jace and Top? Talk about a headache.
I expect people to rip out the Delvers and Chalices TBH, sounds sweet.
I think I'd be playing with skullclamp in that format tbh, probably with peezy. I'm not sure if that format would stay very fun for very long.
GSZ got banned for being too efficient, and homogenizing decks. I think people are missing the point when they're arguing over whether it breaks a deck or not, if someone can explain how it would not be doing that and why we should worry about this before SFM and BBE I'd be interested to hear.
Been seeing a big uptick in Storm and Fish in my local meta, which has led to some interesting developments. First, people who build tier decks that expect great things on the virtue of simply having the deck are some of the saltiest people I've ever encountered. I've been running a U/B faerie deck for nearly four months straight now at local events, and yet people still don't respect the damage Spellstutter Sprite can do. Second, while the faerie deck started as a pet project, I'm seriously considering taking it to an open and seeing how it performs. It has a glaring weakness to some aggro builds (looking at you, elves), but I've never felt it was impossible to win.
It's also worth noting how fun it is to use cards that people just aren't used to seeing competitively. Familiar's Ruse and Mistbind Clique in particular get a rise out of people, especially Tron players.
Been seeing a big uptick in Storm and Fish in my local meta, which has led to some interesting developments. First, people who build tier decks that expect great things on the virtue of simply having the deck are some of the saltiest people I've ever encountered. I've been running a U/B faerie deck for nearly four months straight now at local events, and yet people still don't respect the damage Spellstutter Sprite can do. Second, while the faerie deck started as a pet project, I'm seriously considering taking it to an open and seeing how it performs. It has a glaring weakness to some aggro builds (looking at you, elves), but I've never felt it was impossible to win.
It's also worth noting how fun it is to use cards that people just aren't used to seeing competitively. Familiar's Ruse and Mistbind Clique in particular get a rise out of people, especially Tron players.
I really don't get why people rely on the tier lists for decks. The primary reason the decks show up on T1 is because the meta during that period of time just sort of landed there. Aggro decks more consistently show up at T1 in modern simply because the format has so many options that competitive players don't have a choice but to run them, largely because with so many strategies, the only reliable way to win most of the time is to try and ignore everything and just run under them. That and since many of the aggro decks can also play a decent mid-range game there is no room for dedicated mid-range decks to really prey upon a meta of aggro and possibly tempo decks.
Fun story: I once knew two players that played nothing but goblins and elf decks, so one of the players at the LGS built the "anti creature deck" that was basically mono-black removal with just two or three win cards. It was horrible against spells decks, but it just murdered those two and they were so used to winning just by going under people they had a fit when they played him. People like that give the game a bad rep.
Also, I totally want to play your fairies vs my ghosts. I got a feeling fairies wins, but it would be totally fun to do old vs new.
1. (Ravnica Allegiance): You can't keep a good esper control deck down... Or Wilderness Reclamation... or Gates...
2. (War of the Spark): Guys, I know what we need! We need a cycle of really idiotic flavor text victory cards! Jace's Triumph...
3. (War of the Spark): Lets make the format with control have even more control!
I actually kind of like no-ban-list modern going from test games I've ran, just that it probably utterly destroys the concept of competitive play. That's kind of the problem with MtG in it's original form: You either end up with a fun and open ended game, or a tight and uncompromising game that has been carefully engineered each season to make sure every possible line of play has at least some kind of asymmetrical counter measure. Funny thing is that I don't think WoTC has been doing a very good job at either end of the spectrum at the moment given how standard has turned out and the fact modern has to keep self regulating itself on cards that feel like ancient relics at this point. For goodness sakes sometimes I wish standard had some of the cards modern has such as Chalice of the Void, Pithing Needle, Runed Halo, etc, but instead we just keep getting things like Blood Sun, because Blood Moon would just be silly.
Sometimes I think WoTC's set design motto is "We made something great! Lets never print it in standard again!" Case in point, this is why we can't have nice things like Counterspell.
1. (Ravnica Allegiance): You can't keep a good esper control deck down... Or Wilderness Reclamation... or Gates...
2. (War of the Spark): Guys, I know what we need! We need a cycle of really idiotic flavor text victory cards! Jace's Triumph...
3. (War of the Spark): Lets make the format with control have even more control!
I am heartened that two Team Opens had this kind of diversity. Unified Constructed is a horrible format for deciding a metagame picture. But Team metagames are better because you're basically looking at a metagame of self-identified Modern specialists looking to beat other Modern specialists.
I am heartened that two Team Opens had this kind of diversity. Unified Constructed is a horrible format for deciding a metagame picture. But Team metagames are better because you're basically looking at a metagame of self-identified Modern specialists looking to beat other Modern specialists.
Is GR Madcap Moon better than the land destruction version?
Hard to see Hypergenesis and 12 post not being one of the top decks in no ban list.
I dont think storm would not be great, itll have to be pretty different than the current legal version.
I can see delver being super good, but 12 post and Hypergenesis can main deck things like Chalice or Trinisphere.
I personally would play Hypergenesis if i were to go
Why do people keep thinking Hypergenesis would be a good deck in NBLM? Because it's easy to play? I play the format pretty regularly, and my experience suggests it's pretty bad. It just loses to anything faster, like Storm, or with interaction, like Pyroclamp, or with prison elements, like Tezzerator. Maybe there's a list I haven't seen, but I've tried the all in variant, the more midrangey variant with Terrastodon and O-Ring shenanigans, I've tried using the better Expertise cards; I can't figure out what makes it so busted compared to a turn 2 20/20 indestructible flying creature at instant speed or a turn 1 21 damage Grapeshot. Hypergensis is a fragile, slow combo deck in the context of No Ban List Modern.
If you're looking to get a feel for the format, Breachpost is the way to go. It's a forgiving Tier 1 deck that can win out of nowhere, has access to a lot of great prison elements and interaction, and it's gotten a lot of love from newer sets, like with Hangarback Walker and Walking Ballista. The only cards that are significantly different from Tron that you switch out the Tron lands for Locus lands and clone lands. Toss in a couple of Dark Depths, and you've got a great deck.
Been seeing a big uptick in Storm and Fish in my local meta, which has led to some interesting developments. First, people who build tier decks that expect great things on the virtue of simply having the deck are some of the saltiest people I've ever encountered. I've been running a U/B faerie deck for nearly four months straight now at local events, and yet people still don't respect the damage Spellstutter Sprite can do. Second, while the faerie deck started as a pet project, I'm seriously considering taking it to an open and seeing how it performs. It has a glaring weakness to some aggro builds (looking at you, elves), but I've never felt it was impossible to win.
It's also worth noting how fun it is to use cards that people just aren't used to seeing competitively. Familiar's Ruse and Mistbind Clique in particular get a rise out of people, especially Tron players.
I really don't get why people rely on the tier lists for decks. The primary reason the decks show up on T1 is because the meta during that period of time just sort of landed there. Aggro decks more consistently show up at T1 in modern simply because the format has so many options that competitive players don't have a choice but to run them, largely because with so many strategies, the only reliable way to win most of the time is to try and ignore everything and just run under them. That and since many of the aggro decks can also play a decent mid-range game there is no room for dedicated mid-range decks to really prey upon a meta of aggro and possibly tempo decks.
Fun story: I once knew two players that played nothing but goblins and elf decks, so one of the players at the LGS built the "anti creature deck" that was basically mono-black removal with just two or three win cards. It was horrible against spells decks, but it just murdered those two and they were so used to winning just by going under people they had a fit when they played him. People like that give the game a bad rep.
Also, I totally want to play your fairies vs my ghosts. I got a feeling fairies wins, but it would be totally fun to do old vs new.
Ghosts huh? That sounds interesting, wish I had the means to get back into MODO. My PC is dead, saving up money for a replacement, and then I'd have to build the deck again, which is even more money, ugh. It is fun being able to relive the glory days of when I first started magic back in 1998, when my opponent realizes that if I have UU available he/she has to think about what to play for fear of a counter. ^-^
]
Is GR Madcap Moon better than the land destruction version?
If it's the version I ran before, it still does have the same land destruction. It just uses Madcap Experiment with Platinum Emperion as a win-con instead of Stormbreath Dragon and other creatures. It even still runs 3-4 Inferno Titan.
The core is something like this.
4 Stone Rain
4 Mwonvuli Acid-Moss
4 Blood Moon
4 Arbor Elf
4 Utopia Sprawl
3 Beast Within
Madcap takes 6 main board slots. Although it seems odd to me that the Madcap version did well. I personally have loved the package and was on it much longer than most others, but even I have the non-Madcap version sleeved up right next to me while I type. Just waiting for that meta again...
Legacy - Sneak Show, BR Reanimator, Miracles, UW Stoneblade
Premodern - Trix, RecSur, Enchantress, Reanimator, Elves https://www.facebook.com/groups/PremodernUSA/ Modern - Neobrand, Hogaak Vine, Elves
Standard - Mono Red (6-2 and 5-3 in 2 McQ)
Draft - (I wish I had more time for limited...)
Commander - Norin the Wary, Grimgrin, Adun Oakenshield (taking forever to build) (dead format for me)
I am heartened that two Team Opens had this kind of diversity. Unified Constructed is a horrible format for deciding a metagame picture. But Team metagames are better because you're basically looking at a metagame of self-identified Modern specialists looking to beat other Modern specialists.
You're also looking at decklists that, theoretically, could have 0-15'd and still Top8/Win, having been carried by the two other teammates. I think it's great fun to watch, but any results and placements are ultimately meaningless for any single deck in any single format.
I am heartened that two Team Opens had this kind of diversity. Unified Constructed is a horrible format for deciding a metagame picture. But Team metagames are better because you're basically looking at a metagame of self-identified Modern specialists looking to beat other Modern specialists.
You're also looking at decklists that, theoretically, could have 0-15'd and still Top8/Win, having been carried by the two other teammates. I think it's great fun to watch, but any results and placements are ultimately meaningless for any single deck in any single format.
Maybe, but we have some insights. For example we know that the Dredge deck, which won the tournament, had the most of its team (it was mentioned in coverage). Therefore, at least 1 deck did not get "carried".
In theory yes, it is possible. Statistically though, I don't think it is probable enough to take into account the possibility that a modern deck went top 8 while losing all of its matches.
I am heartened that two Team Opens had this kind of diversity. Unified Constructed is a horrible format for deciding a metagame picture. But Team metagames are better because you're basically looking at a metagame of self-identified Modern specialists looking to beat other Modern specialists.
You're also looking at decklists that, theoretically, could have 0-15'd and still Top8/Win, having been carried by the two other teammates. I think it's great fun to watch, but any results and placements are ultimately meaningless for any single deck in any single format.
"Ultimately meaningless" is total hyperbole. Although they are certainly less valuable than GP Day 2s, they are much more valuable than a mere Classic or something similar. It gives a sense of what Modern specialists (or the assigned Modern player, i.e. what many pros are at the PT) want to play against others in their same position, and which of those strategies are probably good ones.
Incidentally, I guarantee that if this Day 2 was 50% Tron, the usual suspects would be up in arms about how unhealthy Modern is. There would be no qualified discussion about people getting carried. I find these doubts and caveats tend to emerge in this thread when an event appears healthy/diverse and some people are just chronically skeptical.
Incidentally, I guarantee that if this Day 2 was 50% Tron, the usual suspects would be up in arms about how unhealthy Modern is. There would be no qualified discussion about people getting carried. I find these doubts and caveats tend to emerge in this thread when an event appears healthy/diverse and some people are just chronically skeptical.
I don't think anyone is saying Modern is not diverse, nor have they been saying that for at least 6 months (healthy is another conversation, but that also means different things to different people).
The long and short of it is that because the placements of these decks are not tied directly to the results of those actual decks, there isn't meaningful data to be pulled from it. Just as there shouldn't be meaningful data pulled from curated MTGO league postings or PT outcomes decided by 6 rounds of drafting. But here we are, because we literally have nothing better to pull from.
Incidentally, I guarantee that if this Day 2 was 50% Tron, the usual suspects would be up in arms about how unhealthy Modern is. There would be no qualified discussion about people getting carried. I find these doubts and caveats tend to emerge in this thread when an event appears healthy/diverse and some people are just chronically skeptical.
I don't think anyone is saying Modern is not diverse, nor have they been saying that for at least 6 months (healthy is another conversation, but that also means different things to different people).
The long and short of it is that because the placements of these decks are not tied directly to the results of those actual decks, there isn't meaningful data to be pulled from it. Just as there shouldn't be meaningful data pulled from curated MTGO league postings or PT outcomes decided by 6 rounds of drafting. But here we are, because we literally have nothing better to pull from.
Yeah but at the same time you are also discrediting SCG Open data from Modern Opens, with 15 rounds of the format+Top 8. Based on your suggestion, the only thing we should consider is GP data and nothing else.
I don't think these datasets are black and white, some utterly useless and a few only usable. I think that, taking into account the different parameters, several datasets can be used. SCG Modern Open data for example ARE useful. Can we make a global assessment based on these? Probably not, but then again, we can't do it with any data. However they still are Modern events with almost 1000 people.
Can we make an assessment based on Modern PT? Yes we can, because we do know individual records by the end of Day two. Thus if a player goes 6-0 in draft and 5-5 in Modern, we'll know it. Plus, no matter what, you need a positive score in both formats to enter a PT Top 8. Therefore, if we curate the data properly they are useful and not meaningless.
The same goes for Team SCG events. If we can know individual scores (and I am not sure if we can find that in standings or somehow), then the data can be used. As I said, we know that the dredge player had the highest win ratio on his team.
Thus, if we no the parameters and treat the data carefully they can be useful.
I'd expect a lot of aggro and combo showing up. However the top decks would likely exist in something like Eldrazi, Twin, and Storm. You'd be surprised how many people show up to these events with slightly more fair decks than anticipated. My store ran 2 events with no ban list and both times the DRS decks came out, Stoneforge/Jace decks, lots of Twin, Delver, regular Affinity. With such a slow meta something like Eldrazi, Bloom or 12 Post could easily do well and get good matchups but there might not be a good reason to go that big. There wasnt much Hypergenesis which surprised me, i really think that deck is strong enough and not every deck is rocking stuff like Spell Pierce or insert bad 2 drop counter.
I think it'll be awesome for the commentators and spectators but i really hope this isnt going to pick up as something more popular than it is. I dont wanna keep spending money
RG BBE Ponza
UX Eldrazi Tron
UR Jace Breach
Ever tried playing Lantern vs a deck with Jace and Top? Talk about a headache.
I expect people to rip out the Delvers and Chalices TBH, sounds sweet.
4 skullclamp affinity is pretty hard to beat.
My recollection is that storm turned out to be pretty bad in a format dominated by spell pierce and mental misstep.
UW Ephara Hatebears [Primer], GB Gitrog Lands, BRU Inalla Combo-Control, URG Maelstrom Wanderer Landfall
Sigh.
Modern: Storm
Legacy: ANT
Modern - Burn
EDH - Neheb the Eternal
GSZ got banned for being too efficient, and homogenizing decks. I think people are missing the point when they're arguing over whether it breaks a deck or not, if someone can explain how it would not be doing that and why we should worry about this before SFM and BBE I'd be interested to hear.
It's also worth noting how fun it is to use cards that people just aren't used to seeing competitively. Familiar's Ruse and Mistbind Clique in particular get a rise out of people, especially Tron players.
I really don't get why people rely on the tier lists for decks. The primary reason the decks show up on T1 is because the meta during that period of time just sort of landed there. Aggro decks more consistently show up at T1 in modern simply because the format has so many options that competitive players don't have a choice but to run them, largely because with so many strategies, the only reliable way to win most of the time is to try and ignore everything and just run under them. That and since many of the aggro decks can also play a decent mid-range game there is no room for dedicated mid-range decks to really prey upon a meta of aggro and possibly tempo decks.
Fun story: I once knew two players that played nothing but goblins and elf decks, so one of the players at the LGS built the "anti creature deck" that was basically mono-black removal with just two or three win cards. It was horrible against spells decks, but it just murdered those two and they were so used to winning just by going under people they had a fit when they played him. People like that give the game a bad rep.
Also, I totally want to play your fairies vs my ghosts. I got a feeling fairies wins, but it would be totally fun to do old vs new.
1. (Ravnica Allegiance): You can't keep a good esper control deck down... Or Wilderness Reclamation... or Gates...
2. (War of the Spark): Guys, I know what we need! We need a cycle of really idiotic flavor text victory cards! Jace's Triumph...
3. (War of the Spark): Lets make the format with control have even more control!
I dont think storm would not be great, itll have to be pretty different than the current legal version.
I can see delver being super good, but 12 post and Hypergenesis can main deck things like Chalice or Trinisphere.
I personally would play Hypergenesis if i were to go
URStormRU
GRTitanshift[mana]RG/mana]
Sometimes I think WoTC's set design motto is "We made something great! Lets never print it in standard again!" Case in point, this is why we can't have nice things like Counterspell.
1. (Ravnica Allegiance): You can't keep a good esper control deck down... Or Wilderness Reclamation... or Gates...
2. (War of the Spark): Guys, I know what we need! We need a cycle of really idiotic flavor text victory cards! Jace's Triumph...
3. (War of the Spark): Lets make the format with control have even more control!
http://www.starcitygames.com/events/coverage/4252_day_2_metagame_breakdown.html
Grixis Death’s Shadow – 3
Jeskai Control – 3
Affinity – 3
Burn – 3
Humans – 2
B/G Midrange – 2
Scapeshift – 1
G/B Tron – 1
Bant Spirits – 1
Merfolk – 1
Dredge – 1
Grixis Control – 1
B/W Eldrazi – 1
U/R Gifts Storm – 1
G/R Madcap Moon - 1
I am heartened that two Team Opens had this kind of diversity. Unified Constructed is a horrible format for deciding a metagame picture. But Team metagames are better because you're basically looking at a metagame of self-identified Modern specialists looking to beat other Modern specialists.
Is GR Madcap Moon better than the land destruction version?
URStormRU
GRTitanshift[mana]RG/mana]
Why do people keep thinking Hypergenesis would be a good deck in NBLM? Because it's easy to play? I play the format pretty regularly, and my experience suggests it's pretty bad. It just loses to anything faster, like Storm, or with interaction, like Pyroclamp, or with prison elements, like Tezzerator. Maybe there's a list I haven't seen, but I've tried the all in variant, the more midrangey variant with Terrastodon and O-Ring shenanigans, I've tried using the better Expertise cards; I can't figure out what makes it so busted compared to a turn 2 20/20 indestructible flying creature at instant speed or a turn 1 21 damage Grapeshot. Hypergensis is a fragile, slow combo deck in the context of No Ban List Modern.
If you're looking to get a feel for the format, Breachpost is the way to go. It's a forgiving Tier 1 deck that can win out of nowhere, has access to a lot of great prison elements and interaction, and it's gotten a lot of love from newer sets, like with Hangarback Walker and Walking Ballista. The only cards that are significantly different from Tron that you switch out the Tron lands for Locus lands and clone lands. Toss in a couple of Dark Depths, and you've got a great deck.
Ghosts huh? That sounds interesting, wish I had the means to get back into MODO. My PC is dead, saving up money for a replacement, and then I'd have to build the deck again, which is even more money, ugh. It is fun being able to relive the glory days of when I first started magic back in 1998, when my opponent realizes that if I have UU available he/she has to think about what to play for fear of a counter. ^-^
If it's the version I ran before, it still does have the same land destruction. It just uses Madcap Experiment with Platinum Emperion as a win-con instead of Stormbreath Dragon and other creatures. It even still runs 3-4 Inferno Titan.
The core is something like this.
4 Stone Rain
4 Mwonvuli Acid-Moss
4 Blood Moon
4 Arbor Elf
4 Utopia Sprawl
3 Beast Within
Madcap takes 6 main board slots. Although it seems odd to me that the Madcap version did well. I personally have loved the package and was on it much longer than most others, but even I have the non-Madcap version sleeved up right next to me while I type. Just waiting for that meta again...
Premodern - Trix, RecSur, Enchantress, Reanimator, Elves https://www.facebook.com/groups/PremodernUSA/
Modern - Neobrand, Hogaak Vine, Elves
Standard - Mono Red (6-2 and 5-3 in 2 McQ)
Draft - (I wish I had more time for limited...)
Commander -
Norin the Wary, Grimgrin, Adun Oakenshield (taking forever to build)(dead format for me)You're also looking at decklists that, theoretically, could have 0-15'd and still Top8/Win, having been carried by the two other teammates. I think it's great fun to watch, but any results and placements are ultimately meaningless for any single deck in any single format.
UR ....... WUBR ........... WB ............. RGW ........ UBR ....... WUB .... BGU
Spells / Blink & Combo / Token Grind / Dino Tribal / Draw Cards / Zombies / Reanimate
In theory yes, it is possible. Statistically though, I don't think it is probable enough to take into account the possibility that a modern deck went top 8 while losing all of its matches.
UB Faeries (15-6-0)
UWR Control (10-5-1)/Kiki Control/Midrange/Harbinger
UBR Cruel Control (6-4-0)/Grixis Control/Delver/Blue Jund
UWB Control/Mentor
UW Miracles/Control (currently active, 14-2-0)
BW Eldrazi & Taxes
RW Burn (9-1-0)
I do (academic) research on video games and archaeology! You can check out my open access book here: https://www.sidestone.com/books/the-interactive-past
"Ultimately meaningless" is total hyperbole. Although they are certainly less valuable than GP Day 2s, they are much more valuable than a mere Classic or something similar. It gives a sense of what Modern specialists (or the assigned Modern player, i.e. what many pros are at the PT) want to play against others in their same position, and which of those strategies are probably good ones.
Incidentally, I guarantee that if this Day 2 was 50% Tron, the usual suspects would be up in arms about how unhealthy Modern is. There would be no qualified discussion about people getting carried. I find these doubts and caveats tend to emerge in this thread when an event appears healthy/diverse and some people are just chronically skeptical.
There were a ton of Tron decks at the classics today, but they got eaten up and only a few Tron players were even X-2 or X-3.
I don't think anyone is saying Modern is not diverse, nor have they been saying that for at least 6 months (healthy is another conversation, but that also means different things to different people).
The long and short of it is that because the placements of these decks are not tied directly to the results of those actual decks, there isn't meaningful data to be pulled from it. Just as there shouldn't be meaningful data pulled from curated MTGO league postings or PT outcomes decided by 6 rounds of drafting. But here we are, because we literally have nothing better to pull from.
UR ....... WUBR ........... WB ............. RGW ........ UBR ....... WUB .... BGU
Spells / Blink & Combo / Token Grind / Dino Tribal / Draw Cards / Zombies / Reanimate
I don't think these datasets are black and white, some utterly useless and a few only usable. I think that, taking into account the different parameters, several datasets can be used. SCG Modern Open data for example ARE useful. Can we make a global assessment based on these? Probably not, but then again, we can't do it with any data. However they still are Modern events with almost 1000 people.
Can we make an assessment based on Modern PT? Yes we can, because we do know individual records by the end of Day two. Thus if a player goes 6-0 in draft and 5-5 in Modern, we'll know it. Plus, no matter what, you need a positive score in both formats to enter a PT Top 8. Therefore, if we curate the data properly they are useful and not meaningless.
The same goes for Team SCG events. If we can know individual scores (and I am not sure if we can find that in standings or somehow), then the data can be used. As I said, we know that the dredge player had the highest win ratio on his team.
Thus, if we no the parameters and treat the data carefully they can be useful.
UB Faeries (15-6-0)
UWR Control (10-5-1)/Kiki Control/Midrange/Harbinger
UBR Cruel Control (6-4-0)/Grixis Control/Delver/Blue Jund
UWB Control/Mentor
UW Miracles/Control (currently active, 14-2-0)
BW Eldrazi & Taxes
RW Burn (9-1-0)
I do (academic) research on video games and archaeology! You can check out my open access book here: https://www.sidestone.com/books/the-interactive-past
Spirits
UB Faeries (15-6-0)
UWR Control (10-5-1)/Kiki Control/Midrange/Harbinger
UBR Cruel Control (6-4-0)/Grixis Control/Delver/Blue Jund
UWB Control/Mentor
UW Miracles/Control (currently active, 14-2-0)
BW Eldrazi & Taxes
RW Burn (9-1-0)
I do (academic) research on video games and archaeology! You can check out my open access book here: https://www.sidestone.com/books/the-interactive-past