Blood Sun seems to be getting a lot of attention from the legacy community
Still no spoilers that look impactful for modern yet
It's getting some overreaction when it comes to Sun's potential in the Modern Meta. Sure it might see some sideboard play, but it is incredibly limited in terms of scenarios that would would want to play it over Blood Moon. Nothing new
Blood Sun seems to be getting a lot of attention from the legacy community
It'll likely be better in Legacy than in Modern. There's more lands with powerful non-mana abilities in Legacy so it's more disruptive, and Legacy's better selection of fast mana means you can get it out faster and thus be more disruptive.
...you know, I just realized, while this is in play, City of Traitors (which is a great way to get it out quickly) isn't destroyed when you play another land.
Blood Sun seems to be getting a lot of attention from the legacy community
It'll likely be better in Legacy than in Modern. There's more lands with powerful non-mana abilities in Legacy so it's more disruptive, and Legacy's better selection of fast mana means you can get it out faster and thus be more disruptive.
...you know, I just realized, while this is in play, City of Traitors (which is a great way to get it out quickly) isn't destroyed when you play another land.
Also plays really nice with Lotus Vale and Scorched Ruins. Potential for a scary Lands type deck is there.
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"I hope to have such a death... lying in triumph atop the broken bodies of those who slew me..."
You don't call "dying to removal" if the removal is more expensive in resources than the creature. If you have to spend BG (Abrupt Decay), or W + basic land (PtE) to remove a 1G, that is not "dying to removal". Strictly speaking Goyf dies to removal, but actually your removal is dying to Goyf.
Aaron Forsythe on Twitter
The next B&R announcement is in 10 days. Reminder that we will not be changing anything in Modern ahead of the Pro Tour (other than adding #MTGRIX of course). Pass it on. #wotcstaff
Aaron Forsythe on Twitter
The next B&R announcement is in 10 days. Reminder that we will not be changing anything in Modern ahead of the Pro Tour (other than adding #MTGRIX of course). Pass it on. #wotcstaff
Huge props to Forsythe and R&D for transparency, consistency, and clear communication. Even if the PT results lead to bans/unbans, this is way better than the shakeup ban policy we have seen in the past. Here's hoping this new approach continues through and beyond 2018.
I'm glad they announced this, because now it looks like they are paying attention to how much we value Modern and the banned list in general. They are definitely reading what we are saying, and are now probably strongly considering some changes to the banned list in the next few announcements post Pro Tour.
I'm so gleeful that Standard is a horrible nightmare. There was no more compelling indictment of recent design philosophy we could have asked for. Bad answers, pushed threats, lack of viable interaction, the so-called "war on blue," etc. all contributed to a *****ty Standard that resulted in the most T2 bans since Mirrodin, and resulted in the creation of an entirely new, salaried team to fix the problem. Hopefully we start seeing the payoff in Dominaria and stop seeing garbage like Admiral's Orders.
So what happens to the design team responsible for this? Do most of them get thanked for the work and released?
Standard has been a huge mess since since the end of Dragons of Tarkir.
Here's hoping to answers being good and not having just big, dumb creatures pushed.
Dominaria is when the new design teams stuff comes into play---what month is the set being released?
Hopefully some good things trickle into modern. So far I don't see a modern playable staple in the new set, maybe Blood Sun but that's more hype and potential.
Is it just me, or does anyone else want Dominaria to fail horribly? Because if it does, Hasbro will kick out half of Wizards and their design and playtest and make the company start from the ground up. Which is sorta where I want magic to go at this point.
Is it just me, or does anyone else want Dominaria to fail horribly? Because if it does, Hasbro will kick out half of Wizards and their design and playtest and make the company start from the ground up. Which is sorta where I want magic to go at this point.
Didn't that just happen this year? Play Design got launched, Stoddard is off R&D, we've had numerous Standard bannings, Standard attendance/coverage is off a cliff, all signs point towards Arena as the MTG future, Modern communication is dramatically improved, and I'm sure there are lots of other behind-the-scene staffing/policy changes on top of that. Dominaria failing wouldn't even matter because it's just the first set of this new year/era of post-2017 Magic. You'd need consecutive failing sets, which would hurt the game way more than it would help.
2017 was the reset we were all waiting for. Many also predicted this would eventually happen due to bad design and management policies.
Is it just me, or does anyone else want Dominaria to fail horribly? Because if it does, Hasbro will kick out half of Wizards and their design and playtest and make the company start from the ground up. Which is sorta where I want magic to go at this point.
If Dominaria is a glowing success, why would they need to kick anybody out? If they succeed, no replacement is necessary. If they fail, maybe they make replacements. Isn't it better to be cautiously optimistic?
Wishing for the game to fail like that isn't good for the health of the game as a whole. I think Stoddard being gone is good, he was doing an awful job. I think he knew he was done after missing the saheeli combo that impersonated twin
Wishing for the game to fail like that isn't good for the health of the game as a whole. I think Stoddard being gone is good, he was doing an awful job. I think he knew he was done after missing the saheeli combo that impersonated twin
Missing that combo alone was bad. Missing that combo and then bearing some degree of responsibility for a Standard with so many bannings is basically unforgivable.
Wishing for the game to fail like that isn't good for the health of the game as a whole. I think Stoddard being gone is good, he was doing an awful job. I think he knew he was done after missing the saheeli combo that impersonated twin
Missing that combo alone was bad. Missing that combo and then bearing some degree of responsibility for a Standard with so many bannings is basically unforgivable.
I still think coming out and saying they didn't know about the combo was the dumbest thing ever. Even if you didn't know you lie and say you did and that you thought some answer cards would keep it in check and that the ban system can clear it up. It was a travesty from conception to end.
Wishing for the game to fail like that isn't good for the health of the game as a whole. I think Stoddard being gone is good, he was doing an awful job. I think he knew he was done after missing the saheeli combo that impersonated twin
Missing that combo alone was bad. Missing that combo and then bearing some degree of responsibility for a Standard with so many bannings is basically unforgivable.
I still think coming out and saying they didn't know about the combo was the dumbest thing ever. Even if you didn't know you lie and say you did and that you thought some answer cards would keep it in check and that the ban system can clear it up. It was a travesty from conception to end.
Honesty is the best policy. It's much better that they admitted it and corrected it than lied about it and tried to cover it up. Those kinds of actions often end much worse than just being honest and correcting a mistake.
The oversight was bad, but the worst of it was that the format was so shallow, so anemic, that it couldn't be handled.
Standard still sucking is no real surprise to me, but I haven't been following it at all.
'the war on blue' is real. The war on magic that is stack heavy, that could work without permanents on the battlefield, how long has it been?
They need to take the game off the rails they have put it on, and for the love of GOD get over limited being a thing, so that sets don't have to luck into being decent.
The oversight was bad, but the worst of it was that the format was so shallow, so anemic, that it couldn't be handled.
Standard still sucking is no real surprise to me, but I haven't been following it at all.
'the war on blue' is real. The war on magic that is stack heavy, that could work without permanents on the battlefield, how long has it been?
They need to take the game off the rails they have put it on, and for the love of GOD get over limited being a thing, so that sets don't have to luck into being decent.
I know this may be off topic, but I have been discussing amongst some of the higher players I deeply respect; What if they just stop printing 200+ card sets? Like, why not aim for 150? Hundreds of cards each year get printed and are unplayable in Limited, Commander, and Standard. Limited actually might be a more consistent format, that could be followed, and entertaining to watch, instead of sifting through complete crap each game. It would actually make it easier to broadcast as well.
The careful, and precise impact it could have on both Modern and Legacy would be amazing. Instead of printing random mechanics that just randomly break decks (ex; Amulet of Vigor)
I think it's really funny that one of Modern's most outspoken critics for much of 2017, Brennan DeCandio, showed up to SCG Columbus with Mono G Devotion of all decks. What was he thinking? There's like one player on earth that is regularly competitive with that deck: some Hareruya grinder who regularly won numerous Hareruya events for much of 2015-2016. There's no way Brennan has the reps on that deck to make up for it being such an offbeat choice. And guess what? He only won 2 matches all day at Columbus. Meanwhile, we have Caleb Scherer yet again make T8 of Day 1 with his tried and true deck choice.
Word to the wise: play decks you know in Modern.
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4 mana, sorcery speed murder? Really?
Strictly worse Coercion reprint with a new name? Why?
Straight up reprints from Ixalan? What's going on here?
This is why Play Design's impact cannot come soon enough.
It's getting some overreaction when it comes to Sun's potential in the Modern Meta. Sure it might see some sideboard play, but it is incredibly limited in terms of scenarios that would would want to play it over Blood Moon. Nothing new
BB8-RackBB
Pauper:
UUDelverlUU
...you know, I just realized, while this is in play, City of Traitors (which is a great way to get it out quickly) isn't destroyed when you play another land.
Also plays really nice with Lotus Vale and Scorched Ruins. Potential for a scary Lands type deck is there.
"I hope to have such a death... lying in triumph atop the broken bodies of those who slew me..."
Aaron Forsythe on Twitter
The next B&R announcement is in 10 days. Reminder that we will not be changing anything in Modern ahead of the Pro Tour (other than adding #MTGRIX of course). Pass it on. #wotcstaff
https://twitter.com/mtgaaron/status/949439632168505346
Legacy - LED Dredge, ANT & WDnT
Huge props to Forsythe and R&D for transparency, consistency, and clear communication. Even if the PT results lead to bans/unbans, this is way better than the shakeup ban policy we have seen in the past. Here's hoping this new approach continues through and beyond 2018.
Spirits
My guess would be around April, unless they break the schedule and make an announcement shortly after PT RIX. We'll know more after the 15th.
Standard has been a huge mess since since the end of Dragons of Tarkir.
Here's hoping to answers being good and not having just big, dumb creatures pushed.
Dominaria is when the new design teams stuff comes into play---what month is the set being released?
Hopefully some good things trickle into modern. So far I don't see a modern playable staple in the new set, maybe Blood Sun but that's more hype and potential.
Didn't that just happen this year? Play Design got launched, Stoddard is off R&D, we've had numerous Standard bannings, Standard attendance/coverage is off a cliff, all signs point towards Arena as the MTG future, Modern communication is dramatically improved, and I'm sure there are lots of other behind-the-scene staffing/policy changes on top of that. Dominaria failing wouldn't even matter because it's just the first set of this new year/era of post-2017 Magic. You'd need consecutive failing sets, which would hurt the game way more than it would help.
2017 was the reset we were all waiting for. Many also predicted this would eventually happen due to bad design and management policies.
Standard: lol no
Modern: BG/x, UR/x, Burn, Merfolk, Zoo, Storm
Legacy: Shardless BUG, Delver (BUG, RUG, Grixis), Landstill, Depths Combo, Merfolk
Vintage: Dark Times, BUG Fish, Merfolk
EDH: Teysa, Orzhov Scion / Krenko, Mob Boss / Stonebrow, Krosan Hero
Missing that combo alone was bad. Missing that combo and then bearing some degree of responsibility for a Standard with so many bannings is basically unforgivable.
I still think coming out and saying they didn't know about the combo was the dumbest thing ever. Even if you didn't know you lie and say you did and that you thought some answer cards would keep it in check and that the ban system can clear it up. It was a travesty from conception to end.
Honesty is the best policy. It's much better that they admitted it and corrected it than lied about it and tried to cover it up. Those kinds of actions often end much worse than just being honest and correcting a mistake.
I'd be way angrier being blind sighted by a rare standard ban. It was better to admit the oversight.
Standard still sucking is no real surprise to me, but I haven't been following it at all.
'the war on blue' is real. The war on magic that is stack heavy, that could work without permanents on the battlefield, how long has it been?
They need to take the game off the rails they have put it on, and for the love of GOD get over limited being a thing, so that sets don't have to luck into being decent.
Spirits
I know this may be off topic, but I have been discussing amongst some of the higher players I deeply respect; What if they just stop printing 200+ card sets? Like, why not aim for 150? Hundreds of cards each year get printed and are unplayable in Limited, Commander, and Standard. Limited actually might be a more consistent format, that could be followed, and entertaining to watch, instead of sifting through complete crap each game. It would actually make it easier to broadcast as well.
The careful, and precise impact it could have on both Modern and Legacy would be amazing. Instead of printing random mechanics that just randomly break decks (ex; Amulet of Vigor)
Well, I know I wouldn't play it, I hate limited
Spirits
Word to the wise: play decks you know in Modern.