You may get nothing relevant (or no card at all) with the exile clause, though. At which point you're down a card if your opponent manages to kill the seer.
This is true, fair point, but it wasn't the original argument. Most of the time, you are getting a card with this, and until they remove it you are up that card. Once they do, you're back to even. Missing with it is the same as missing with Thoughtsieze.
Again, I don't think TK Seer is the bee's knees or anything, but it's definitely playable. I like it as SB tech against combo out of a more aggressive version of the deck, but it could easily see maindeck play too.
@GoblinGardener, it's a 4/4 body? It's also easier on the mana than most other options, and will often only cost you 2 or 3 lands to play it.
RE: Wastes: Running a basic Wastes would only be useful against Blood Moon if you could easily fetch it. Expedition Map sort of counts, but having to use it on a basic is pretty bad EV, even in the face of Moon. Without a fetchland that finds basic Wastes and/or a colored source (not going to happen likely), I think we're better off just fighting through Moon. It's one reason not to rely too heavily on the new OGW eldrazi, at least in your maindeck.
Ghost quarter can get it right? I think 1 in the SB is appropriate if blood moon is rampant in your meta.
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Legacy:B The Gate // B Pox Modern:RGB Dredge // RBG Goblins // B The Gate // UBR Tezz AoB Control // RBG Prison Pox EDH:RBU Thraximundar // R Norin the Wary // RWB Kaalia of the Vast // BUR Grixis Combos // BU Gisa and Geralf Tribal Tiny Leaders:BUW Sydri, Galvanic Genius // R Feldon of the Third Path
In the BW version, you do still have Eldrazi Scion tokens off of Blight Herder which produce C mana. Remember the errata is that anything which produces 1 now produces C.
In the monoblack version, you also have Mind Stone.
I don't think I want to be wasting an early Expedition Map on a basic colorless land. If you have to worry about Blood Moon a lot, then I'd recommend playing Mono Black as it has the most ways of getting around it.
All very good points.
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MODERN RGB Jund BGR WGB Junk/Abzan Company WGB
LEGACY RUGB Delver GURB
EDH UW Geist of Saint Traft Aggro-Control WU RUG Riku of Two Reflections Combo GUR BBB Skithiryx Control BB
So what are people preordering, if anything, thus far? Just Smasher?
Preorder Smasher and Thought-Knot Seer once they got them set up. It may take a day or two for shops to start offering, though, so don't push the buy button until you see a couple shops posting. Displacer is another one if you are playing the BW version and it seems like it's pretty hot at the moment.
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1. (Ravnica Allegiance): You can't keep a good esper control deck down... Or Wilderness Reclamation... or Gates...
2. (War of the Spark): Guys, I know what we need! We need a cycle of really idiotic flavor text victory cards! Jace's Triumph...
3. (War of the Spark): Lets make the format with control have even more control!
Sure, but you are 2-for-1ing yourself. Yeah, I mean maybe a 1-of is fine in general, particularly if you are mono black. We shall see though.
For me, I cannot really see how BWC - basically three colors could work without it being very fragile. This deck's mana would be so vulnerable to blood moon and have few ways of getting out of it - a few sideboard cards and a couple maps? This deck probably cannot afford a wastes if it wanted to.
Colorless eldrazi seem most viable in mono black builds - becoming BC builds. Here, I could see adding a wastes as a 1-of in the main or SB in preparation for blood moon. Adding one copy to the board to help mitigate a moon comes at a very small cost - you could just board out the 4th eye of ugin for it. In game you have many ways to get it. Yes it is a 2-for-1 to ghost quarter yourself, but having tutorable access to wastes is worth it if staring down a moon. You wouldn't do this proactively, rather in response and only if you really need to. If you draw multiples of any of your legendary land you are sort of coming out even by GQ one of them to get a basic. Also, it is not ideal to use expedition map to get wastes, but also an out.
It all really depends on how many <> people decide to include in their lists to decide whether a basic wastes is worth it in the 75.
Like you said - we shall see...
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Legacy:B The Gate // B Pox Modern:RGB Dredge // RBG Goblins // B The Gate // UBR Tezz AoB Control // RBG Prison Pox EDH:RBU Thraximundar // R Norin the Wary // RWB Kaalia of the Vast // BUR Grixis Combos // BU Gisa and Geralf Tribal Tiny Leaders:BUW Sydri, Galvanic Genius // R Feldon of the Third Path
So what are people preordering, if anything, thus far? Just Smasher?
Preorder Smasher and Thought-Knot Seer once they got them set up. It may take a day or two for shops to start offering, though, so don't push the buy button until you see a couple shops posting. Displacer is another one if you are playing the BW version and it seems like it's pretty hot at the moment.
I guess my question is... Is it worth it to preorder any of them? This reminds me of the Elves hype going into Origins... Granted these cards are much better than the "help" Elves got, but then again they are much more expensive. I guess the best case would be what Harbinger did for Merfolk though.
I can't help but think B(x) is going to become a much more aggro deck than the various colour pairs when Oath comes in. It's the only list that can get away with playing a playset of Eye of Ugin and once Eldrazi Mimic comes in that will make it possible to have 8 creatures in the deck that can be played off of a T1 Eye of Ugin. I understand people have been moving away from Endless One, but it will open up the possibility of some ridiculous draws with Mimic, allowing you to either spill your have like Affinity or swing in with an early Mimic that grows in scale with the typical curve of Strangler, Herder (though I'm also liking Smasher at this stage), Sower with the option the fit Endless one at any point of the curve to keep up the momentum if you choose not to play it (or draw Temple instead of Eye) Turn 1.
I am trying to convince myself I'm not being too Magical Christmas Land with this though...
I think it CAN go in that direction, but super attrition based midrange/ramp shell is INCREDIBLY powerful. The more Eldrazi the merrier.
So what are people preordering, if anything, thus far? Just Smasher?
Preorder Smasher and Thought-Knot Seer once they got them set up. It may take a day or two for shops to start offering, though, so don't push the buy button until you see a couple shops posting. Displacer is another one if you are playing the BW version and it seems like it's pretty hot at the moment.
I think Smasher is a solid per-order card to get your hands on. I just got mine from SCG for $4 each and I would have been willing to pay more.
The other two I wouldn't pick up for more then $2 each until I see they are solid. Displacer looks really good, but I just have a hunch its going to be weak in testing. As for Seer, I dont see the deck playing it as a 4 of, at most maybe 2. Seer is more promising then Dispacer though.
As for our new Edict... he will not be costing less then B<>1and I would play Liliana at that cost.
Do you think Blood Moon would really hurt us all that much? We have plenty of early game discard, unless they top deck the Moon and choke us out. But adding a basic Wastes is irrelevant. Basics are played alongside fetches in order to snag the 1 of. Unless I missed something, currently there isn't a fetch that can grab wastes.
Anyway here is the list, pretty raw and need some more testing.
*Snip*
I don't think the price will spike soon, but i'm ordering playset. Card seems very playable.
I really like the look of this list as a starting point. I'm starting to agree with the argument that adding too many of the new Eldrazi is going to put too much strain on anything but a <>B manabase. I have a Mono-Black list now that I'm likely to stick with for the time being, just modifying it with the new Oath cards. Mono-Black is the only deck that really lets us play with the new creatures without sacrificing too much. I went ahead and pre-orderd playsets of Smasher and T-K Seer.
One question about the list, though, Louphy: How has Mind Stone been for you? Seems like it could be a 2nd Dismember and 3rd Reality Smasher.
As stated, 4/4 body is huge. It blocks well, it kills well. And it laugh at lightning bolt.
The card scaring you the most is gone, never coming back, and this is totally worth a random draw (and they do have to take out this big boy)
It has devoid, so it doesn't care about protection or whatsoever.
It is no artefact or enchantment, and doesn't care about all the hate ever. (And thus won't power up tarmo too much)
I just made a quick list when i got back home, creating a few cokatrice proxies to test that out. Cokatrice isn't MTGO, and luck is luck but.. just went 5/0 against burn(x2), zoo, martyr and mirror.
Overall i was impressed by Thought-Knot Seer, it is just a very solid card. Late game when opponent has no cards in hand it feels bad casting it as it is just a 4/4 that can make him draw, but hey if it comes to that, grindy games are in our favor so no big deal. It also allows us to get rid of Thoughtseize, having less self-damage main board.
I had the opportunity to do T1 -> relic T2-> Thought-Knot Seer (2 temple) T3->Blight Herder. Opponent left.
Anyway here is the list, pretty raw and need some more testing.
I don't think the price will spike soon, but i'm ordering playset. Card seems very playable.
I agree with your assessment here, but I'd be hesitant to use anything Tarmogoyf related as a positive consideration for the deck, it's already a horrible card against us that should be sided out, we're just piling it on if we list that as a reason why every one of our cards is good - ya know?
This is the list I've been playing. The sideboard isn't quite complete. Its mostly a list of "wishes" and things to try in the main deck.
I will say that after having played the BW, BR, BU, and Mono-B versions, I think the BU is the best because Ulamog's Nullifier is straight beast especially with Eye of Ugin. I don't think any other creatures makes such beautiful use of Eye's ability. 2cmc to counter a spell and get a 2/3 flying body? Even for 3cmc its a steal. Its awesome against blue based combo decks that rely on things like Negate or Dispel to protect the combo.
I will say a few things about this list. I really like it lol. I did this list from memory so it may not be exactly what I'm running so don't take it as gospel to what I've actually been testing.
I think Ashiok is one of the better ways to enable the whole "cards in exile" thing you need to activate your processors. He gains you psuedo-life also by simply being a target to soak up damage. Even 1 activation from Ashiok is enough to feed at least a Strangler & a Nullifer/Herder. Normally he gets you at least 2 though which is usually enough. If you manage to drop a creature out of him, which happens, then he is even better value. His ultimate is pretty brutal. It reminds me of Karns Ultimate but doesn't reset your life total or the board state. I'm running two but seriously considering that he maybe should be 3.
Reality Shift is heavily underrated in Modern. The 2/2 it leaves behind is often not a big deal. I mean really, how bad is a vanilla 2/2 in modern? Its a joke. Some decks aren't well equipped to deal with 2 creatures, like U/W Control may not want to see an opposing 2/2 left behind AFTER dealing with the original threat. For us it really isn't a problem. Wasteland Strangler can trade with it or just use its ability to kill it. Eventually Nullifier comes down and favorably blocks it. Everything else in the deck is so big that a 2/2 doesn't matter.
Delay kind of sucks. Three turns seems great as a way to find a way to process the card but it doesn't happen as often as you'd think. However, Ruin Processor is actually pretty good with Delay because Ruin Processor doesn't require a target in order to process the suspended card. That makes that two card combination quite nice against aggro decks and burn where all you want to do is slow them down and then stabalize.
To say more about Nullifier, I honestly thought it wouldn't be great. 4 mana to counter a spell is kind of steep but a 2/3 FLIER off of the transaction is great. It gives you another earlyish beater/blocker in case your opponent manages to keep you off of "Tron" (Temple/Eye). I think this is one of the strongest things about the deck. There are times where I would just lose with other builds because I would get stuck on 4 mana and none of those lands were Eyes or Temples and I couldn't play out my creatures. The white version has Lingering Souls but, depending on your meta, I think Nullifier can be just as good and sometimes better (such as a Twin heavy meta).
As for the Conduit of Ruin, I like having multiple ways to search up Ulamog and Ruin Processor. He's probably not great. He would be better if you were running Ulamog AND Desolation Twin in the same list. There are times when Desolation Twin would help you stabalize and win better than Ulamog, which I know sounds like blasphemy, but sometimes having two bodies would have meant the ability to swing through removal or a blocker played after casting that your opponent attempts to stabalize with.
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The following link is an invitation to join Pucatrade (card trading service though similar to TCGPLayer). If you follow the link then it awards me with tokens to exchange for actual cards. Thanks! https://pucatrade.com/invite/gift/86097
I bought playsets of smasher for $10 and thought-knot for $14. I don't think either will drop below $2.5-3 for at least a month or more after release and I want to play the deck, so I'm not really bothered if they do. I still need to pick up inquisitions though, but I'm waiting for the name/number crunch to rule them out. It's just too straightforward and obvious to reprint that I can't justify pulling the trigger before I know with such little time left to wait. I also have a flexible work schedule, so I can probably check my phone ASAP when the final set is spoiled to see if I need to buy immediately.
I highly highly highly recommend picking up copies of Sea Gate Wreckage as cheaply as possible. The card is INCREDIBLY powerful and should see eternal play AND be an all-star in Standard, Cube, Edh, etc. Repeatable card advantage ON A LAND with basically no downside is so ridiculously powerful.
Legacy:B The Gate // B Pox Modern:RGB Dredge // RBG Goblins // B The Gate // UBR Tezz AoB Control // RBG Prison Pox EDH:RBU Thraximundar // R Norin the Wary // RWB Kaalia of the Vast // BUR Grixis Combos // BU Gisa and Geralf Tribal Tiny Leaders:BUW Sydri, Galvanic Genius // R Feldon of the Third Path
I highly highly highly recommend picking up copies of Sea Gate Wreckage as cheaply as possible. The card is INCREDIBLY powerful and should see eternal play AND be an all-star in Standard, Cube, Edh, etc. Repeatable card advantage ON A LAND with basically no downside is so ridiculously powerful.
Ok you convinced me. My credit card hates this set.
I highly highly highly recommend picking up copies of Sea Gate Wreckage as cheaply as possible. The card is INCREDIBLY powerful and should see eternal play AND be an all-star in Standard, Cube, Edh, etc. Repeatable card advantage ON A LAND with basically no downside is so ridiculously powerful.
Ok you convinced me. My credit card hates this set.
Yeah with how lackluster BFZ was I was all prepared to not want anything out of OGW. But these Eldrazi have been ridiculous.
For me, I cannot really see how BWC - basically three colors could work without it being very fragile. This deck's mana would be so vulnerable to blood moon and have few ways of getting out of it - a few sideboard cards and a couple maps? This deck probably cannot afford a wastes if it wanted to.
Colorless eldrazi seem most viable in mono black builds - becoming BC builds. Here, I could see adding a wastes as a 1-of in the main or SB in preparation for blood moon. Adding one copy to the board to help mitigate a moon comes at a very small cost - you could just board out the 4th eye of ugin for it. In game you have many ways to get it. Yes it is a 2-for-1 to ghost quarter yourself, but having tutorable access to wastes is worth it if staring down a moon. You wouldn't do this proactively, rather in response and only if you really need to. If you draw multiples of any of your legendary land you are sort of coming out even by GQ one of them to get a basic. Also, it is not ideal to use expedition map to get wastes, but also an out.
It all really depends on how many <> people decide to include in their lists to decide whether a basic wastes is worth it in the 75.
Like you said - we shall see...
I'm not sure what you meant here about the B/W builds.
I wouldn't likely play wastes in B/x. I'm not sure it's even necessary in Mono-black. I think a big component of this though is how many "C" mana requirements you put in the deck. As cool as the new options look, I'm not sure how far the best versions will end up straying from the current build. If you only have, say 4-6 "C" mana requirements in your list, than Wastes is likely not worth it, nor are you worried about Moon any more than usual.
Again, without fetchlands to find them, I don't see Wastes being good enough. Basics are very easy to find in most Modern mana bases because you have 4-8 fetches that can find each one, even in 3-color lists. We won't have that option, and again I don't think GQ or E. Map are remotely efficient enough finding it as a basic.
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MODERN RGB Jund BGR WGB Junk/Abzan Company WGB
LEGACY RUGB Delver GURB
EDH UW Geist of Saint Traft Aggro-Control WU RUG Riku of Two Reflections Combo GUR BBB Skithiryx Control BB
I have to say, first i was like: "BFZ is such a trash edition", "This block will sucks so much", "What did they do with zendikar, ughh", "DAMN u WZ !!!"
Now i'm like: "Love BFZ", "Best block ever", ... lol
I mean, when was the last time a single block created a competitive Modern deck ? Thats kinda huge
I bought playsets of smasher for $10 and thought-knot for $14. I don't think either will drop below $2.5-3 for at least a month or more after release and I want to play the deck, so I'm not really bothered if they do. I still need to pick up inquisitions though, but I'm waiting for the name/number crunch to rule them out. It's just too straightforward and obvious to reprint that I can't justify pulling the trigger before I know with such little time left to wait. I also have a flexible work schedule, so I can probably check my phone ASAP when the final set is spoiled to see if I need to buy immediately.
Where did you get the Smasher playset for just $10? Everywhere I have seen has them for $5ish. Also the general feeling on IoK is that it will not see a reprint in this set. I went ahead and picked up a playset for about $40 or so because if they don't get reprinted the price may spike.
I generally always wait until after the prerelease but before game day to buy cards. I could be wrong about this but that is what has always seemed to get me the best deals
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My Decks:
UG Merfolk RG 8-Whack BWG Abzan midrange GRB Living End UWB Spirit Control
GU Kruphix's "Hug Assassin" RW Kalemne's "Play Fatties and Hope for the Best!" BUGW Atraxa's "All counters, all the time"
I highly highly highly recommend picking up copies of Sea Gate Wreckage as cheaply as possible. The card is INCREDIBLY powerful and should see eternal play AND be an all-star in Standard, Cube, Edh, etc. Repeatable card advantage ON A LAND with basically no downside is so ridiculously powerful.
What is a good price on these? SCG has them for $3 each. Also is the card draw really that good if your hand has to be empty to use it?
I bought playsets of smasher for $10 and thought-knot for $14. I don't think either will drop below $2.5-3 for at least a month or more after release and I want to play the deck, so I'm not really bothered if they do. I still need to pick up inquisitions though, but I'm waiting for the name/number crunch to rule them out. It's just too straightforward and obvious to reprint that I can't justify pulling the trigger before I know with such little time left to wait. I also have a flexible work schedule, so I can probably check my phone ASAP when the final set is spoiled to see if I need to buy immediately.
Where did you get the Smasher playset for just $10? Everywhere I have seen has them for $5ish. Also the general feeling on IoK is that it will not see a reprint in this set. I went ahead and picked up a playset for about $40 or so because if they don't get reprinted the price may spike.
I grabbed smasher as soon as it was spoiled- the first couple sellers had them for $9.99 a Playset. They've raised them to $15 now. Yeah, I'm a bit worried about IoK, but I've waited this long and it will be spoiled Monday. I haven't decided either way 100% yet. It's just such a flavor fail if the card has 'Kozelik' in the name, this is a set based on him, and it needs a reprint like none other. If they spoil a different discard spell or its ruled out, I'll just jump on the lowest set I can find.
Edit: just bought a set at $58. Should have grabbed them last week, but I thought they might start showing eldrazi spells that didn't have devoid. They haven't yet and are halfway through previews. I don't think they're coming. Probably saving it to sell a precon deck.
Ghost quarter can get it right? I think 1 in the SB is appropriate if blood moon is rampant in your meta.
Modern: RGB Dredge // RBG Goblins // B The Gate // UBR Tezz AoB Control // RBG Prison Pox
EDH: RBU Thraximundar // R Norin the Wary // RWB Kaalia of the Vast // BUR Grixis Combos // BU Gisa and Geralf Tribal
Tiny Leaders: BUW Sydri, Galvanic Genius // R Feldon of the Third Path
Projects:
Gisa and Geralf Extreme-Tribal EDH
Esper Eldrazi Processor Control
Brewing with Kuldotha Forgemaster
Primer: "The Gate" - Mono Black in Modern
Modern Prison Pox - building a better plague
RGB Jund BGR
WGB Junk/Abzan Company WGB
LEGACY
RUGB Delver GURB
EDH
UW Geist of Saint Traft Aggro-Control WU
RUG Riku of Two Reflections Combo GUR
BBB Skithiryx Control BB
All very good points.
RGB Jund BGR
WGB Junk/Abzan Company WGB
LEGACY
RUGB Delver GURB
EDH
UW Geist of Saint Traft Aggro-Control WU
RUG Riku of Two Reflections Combo GUR
BBB Skithiryx Control BB
Decks I'm playing in Modern right now:
URB Grixis Reveler (http://www.mtgvault.com/supast4r7/decks/modern-grixis-reveler/)
UB Faeries (http://www.mtgvault.com/supast4r7/decks/ub-fae-2/)
UW Azorious Control (http://www.mtgvault.com/supast4r7/decks/modern-ojutai-control-2/)
Preorder Smasher and Thought-Knot Seer once they got them set up. It may take a day or two for shops to start offering, though, so don't push the buy button until you see a couple shops posting. Displacer is another one if you are playing the BW version and it seems like it's pretty hot at the moment.
1. (Ravnica Allegiance): You can't keep a good esper control deck down... Or Wilderness Reclamation... or Gates...
2. (War of the Spark): Guys, I know what we need! We need a cycle of really idiotic flavor text victory cards! Jace's Triumph...
3. (War of the Spark): Lets make the format with control have even more control!
For me, I cannot really see how BWC - basically three colors could work without it being very fragile. This deck's mana would be so vulnerable to blood moon and have few ways of getting out of it - a few sideboard cards and a couple maps? This deck probably cannot afford a wastes if it wanted to.
Colorless eldrazi seem most viable in mono black builds - becoming BC builds. Here, I could see adding a wastes as a 1-of in the main or SB in preparation for blood moon. Adding one copy to the board to help mitigate a moon comes at a very small cost - you could just board out the 4th eye of ugin for it. In game you have many ways to get it. Yes it is a 2-for-1 to ghost quarter yourself, but having tutorable access to wastes is worth it if staring down a moon. You wouldn't do this proactively, rather in response and only if you really need to. If you draw multiples of any of your legendary land you are sort of coming out even by GQ one of them to get a basic. Also, it is not ideal to use expedition map to get wastes, but also an out.
It all really depends on how many <> people decide to include in their lists to decide whether a basic wastes is worth it in the 75.
Like you said - we shall see...
Modern: RGB Dredge // RBG Goblins // B The Gate // UBR Tezz AoB Control // RBG Prison Pox
EDH: RBU Thraximundar // R Norin the Wary // RWB Kaalia of the Vast // BUR Grixis Combos // BU Gisa and Geralf Tribal
Tiny Leaders: BUW Sydri, Galvanic Genius // R Feldon of the Third Path
Projects:
Gisa and Geralf Extreme-Tribal EDH
Esper Eldrazi Processor Control
Brewing with Kuldotha Forgemaster
Primer: "The Gate" - Mono Black in Modern
Modern Prison Pox - building a better plague
WBGCompany
Caleb Durward has a video with UB up on Channel Fireball.
I think it CAN go in that direction, but super attrition based midrange/ramp shell is INCREDIBLY powerful. The more Eldrazi the merrier.
I think Smasher is a solid per-order card to get your hands on. I just got mine from SCG for $4 each and I would have been willing to pay more.
The other two I wouldn't pick up for more then $2 each until I see they are solid. Displacer looks really good, but I just have a hunch its going to be weak in testing. As for Seer, I dont see the deck playing it as a 4 of, at most maybe 2. Seer is more promising then Dispacer though.
As for our new Edict... he will not be costing less then B<>1and I would play Liliana at that cost.
Do you think Blood Moon would really hurt us all that much? We have plenty of early game discard, unless they top deck the Moon and choke us out. But adding a basic Wastes is irrelevant. Basics are played alongside fetches in order to snag the 1 of. Unless I missed something, currently there isn't a fetch that can grab wastes.
I really like the look of this list as a starting point. I'm starting to agree with the argument that adding too many of the new Eldrazi is going to put too much strain on anything but a <>B manabase. I have a Mono-Black list now that I'm likely to stick with for the time being, just modifying it with the new Oath cards. Mono-Black is the only deck that really lets us play with the new creatures without sacrificing too much. I went ahead and pre-orderd playsets of Smasher and T-K Seer.
One question about the list, though, Louphy: How has Mind Stone been for you? Seems like it could be a 2nd Dismember and 3rd Reality Smasher.
I agree with your assessment here, but I'd be hesitant to use anything Tarmogoyf related as a positive consideration for the deck, it's already a horrible card against us that should be sided out, we're just piling it on if we list that as a reason why every one of our cards is good - ya know?
I will say that after having played the BW, BR, BU, and Mono-B versions, I think the BU is the best because Ulamog's Nullifier is straight beast especially with Eye of Ugin. I don't think any other creatures makes such beautiful use of Eye's ability. 2cmc to counter a spell and get a 2/3 flying body? Even for 3cmc its a steal. Its awesome against blue based combo decks that rely on things like Negate or Dispel to protect the combo.
4x Wasteland Strangler
3x Ulamog's Nullifier
4x Blight Herder
4x Oblivion Sower
1x Conduit of Ruin
2x Ulamog, the Ceaseless Hunger
SPELLS (18)
2x Inquisition of Kozilek
3x Thoughtseize
3x Delay
4x Reality Shift
4x Relic of Progenitus
2x Ashiok, Nightmare Weaver
2x Eye of Ugin
2x Urborg, Tomb of Yawgmoth
4x Eldrazi Temple
2x Polluted Delta
4x Watery Grave
3x Swamp
5x Island
3x Ghost Quarter
2x Spellskite
1x All is Dust
2x Duress
1x Ulamog's Nullifier
1x Delay
3x Ruin Processor
I will say a few things about this list. I really like it lol. I did this list from memory so it may not be exactly what I'm running so don't take it as gospel to what I've actually been testing.
I think Ashiok is one of the better ways to enable the whole "cards in exile" thing you need to activate your processors. He gains you psuedo-life also by simply being a target to soak up damage. Even 1 activation from Ashiok is enough to feed at least a Strangler & a Nullifer/Herder. Normally he gets you at least 2 though which is usually enough. If you manage to drop a creature out of him, which happens, then he is even better value. His ultimate is pretty brutal. It reminds me of Karns Ultimate but doesn't reset your life total or the board state. I'm running two but seriously considering that he maybe should be 3.
Reality Shift is heavily underrated in Modern. The 2/2 it leaves behind is often not a big deal. I mean really, how bad is a vanilla 2/2 in modern? Its a joke. Some decks aren't well equipped to deal with 2 creatures, like U/W Control may not want to see an opposing 2/2 left behind AFTER dealing with the original threat. For us it really isn't a problem. Wasteland Strangler can trade with it or just use its ability to kill it. Eventually Nullifier comes down and favorably blocks it. Everything else in the deck is so big that a 2/2 doesn't matter.
Delay kind of sucks. Three turns seems great as a way to find a way to process the card but it doesn't happen as often as you'd think. However, Ruin Processor is actually pretty good with Delay because Ruin Processor doesn't require a target in order to process the suspended card. That makes that two card combination quite nice against aggro decks and burn where all you want to do is slow them down and then stabalize.
To say more about Nullifier, I honestly thought it wouldn't be great. 4 mana to counter a spell is kind of steep but a 2/3 FLIER off of the transaction is great. It gives you another earlyish beater/blocker in case your opponent manages to keep you off of "Tron" (Temple/Eye). I think this is one of the strongest things about the deck. There are times where I would just lose with other builds because I would get stuck on 4 mana and none of those lands were Eyes or Temples and I couldn't play out my creatures. The white version has Lingering Souls but, depending on your meta, I think Nullifier can be just as good and sometimes better (such as a Twin heavy meta).
As for the Conduit of Ruin, I like having multiple ways to search up Ulamog and Ruin Processor. He's probably not great. He would be better if you were running Ulamog AND Desolation Twin in the same list. There are times when Desolation Twin would help you stabalize and win better than Ulamog, which I know sounds like blasphemy, but sometimes having two bodies would have meant the ability to swing through removal or a blocker played after casting that your opponent attempts to stabalize with.
https://pucatrade.com/invite/gift/86097
http://modernnexus.com/modern-metagame-breakdown-121-1231/
Modern: RGB Dredge // RBG Goblins // B The Gate // UBR Tezz AoB Control // RBG Prison Pox
EDH: RBU Thraximundar // R Norin the Wary // RWB Kaalia of the Vast // BUR Grixis Combos // BU Gisa and Geralf Tribal
Tiny Leaders: BUW Sydri, Galvanic Genius // R Feldon of the Third Path
Projects:
Gisa and Geralf Extreme-Tribal EDH
Esper Eldrazi Processor Control
Brewing with Kuldotha Forgemaster
Primer: "The Gate" - Mono Black in Modern
Modern Prison Pox - building a better plague
Ok you convinced me. My credit card hates this set.
Yeah with how lackluster BFZ was I was all prepared to not want anything out of OGW. But these Eldrazi have been ridiculous.
Reality Smasher is bae.
I'm not sure what you meant here about the B/W builds.
I wouldn't likely play wastes in B/x. I'm not sure it's even necessary in Mono-black. I think a big component of this though is how many "C" mana requirements you put in the deck. As cool as the new options look, I'm not sure how far the best versions will end up straying from the current build. If you only have, say 4-6 "C" mana requirements in your list, than Wastes is likely not worth it, nor are you worried about Moon any more than usual.
Again, without fetchlands to find them, I don't see Wastes being good enough. Basics are very easy to find in most Modern mana bases because you have 4-8 fetches that can find each one, even in 3-color lists. We won't have that option, and again I don't think GQ or E. Map are remotely efficient enough finding it as a basic.
RGB Jund BGR
WGB Junk/Abzan Company WGB
LEGACY
RUGB Delver GURB
EDH
UW Geist of Saint Traft Aggro-Control WU
RUG Riku of Two Reflections Combo GUR
BBB Skithiryx Control BB
Now i'm like: "Love BFZ", "Best block ever", ... lol
I mean, when was the last time a single block created a competitive Modern deck ? Thats kinda huge
GXTronGX
RWxBurnRWx
RG 8-Whack
BWG Abzan midrange
GRB Living End
UWB Spirit Control
GU Kruphix's "Hug Assassin"
RW Kalemne's "Play Fatties and Hope for the Best!"
BUGW Atraxa's "All counters, all the time"
I grabbed smasher as soon as it was spoiled- the first couple sellers had them for $9.99 a Playset. They've raised them to $15 now. Yeah, I'm a bit worried about IoK, but I've waited this long and it will be spoiled Monday. I haven't decided either way 100% yet. It's just such a flavor fail if the card has 'Kozelik' in the name, this is a set based on him, and it needs a reprint like none other. If they spoil a different discard spell or its ruled out, I'll just jump on the lowest set I can find.
Edit: just bought a set at $58. Should have grabbed them last week, but I thought they might start showing eldrazi spells that didn't have devoid. They haven't yet and are halfway through previews. I don't think they're coming. Probably saving it to sell a precon deck.