Wild Nacatl is banned, so since you already run the full Ape and Lion numbers, try Goblin Guide (if you couldn't find fetches) or Steppe Lynx (if you got 8+ fetches).
The rest of your creature base doesn't look shabby, but I wouldn't run 19 lands. Probably ditch a Bloodbraid Elf or Ajani V. for a land.
You need at least 20 lands, maybe 21. Try this:
1x Plains
1x Mountain
1x Forest
4x Arid Mesa
4x Misty Rainforest
3x Stomping Ground
3x Sacred Foundry
3x Temple Garden
For creatures, replace woolly thoctar with KotR. Wild Nacatl is banned, replace that with Tarmogoyf (since Tarmogoyf is an AUTOMATIC 4 of in any modern zoo build).
In the spell department, swap journey to nowhere for path to exile. Take out Incinerate for Lightning Helix. You will need the lifegain with the shocklands and fetches.
The planeswalker slot in this deck is used to break board stalemates against another zoo or affinity deck. I don't see how Ajani does that. Anything that he can kill can be removed with bolt/path/helix/incinerate/journey etc. Gideon and Elspeth are the best planeswalkers for this spot IMO. If you want to reliably hit them, you need 2 in your main deck.
To make the extra slots for another land and another planeswalker, try removing 1 pridemage and 1 bloodbraid (or 2 of either depending on which you think will help the most in your metagame).
4 Mountain
5 Forest
4 Rootbound Crag
2 Clifftop Retreat
Creatures
4 Wild Nacatl
4 Kird Ape
4 Loam Lion
4 Qasali Pridemage
4 Woolly Thoctar
4 Bloodbraid Elf
4 Lightning Bolt
4 Incinerate
4 Journey to Nowhere
4 Violent Outburst
Planeswalker
1 Ajani Vengeant
Any suggestions?
Try Path to Exile instead of Journey to Nowhere and Lightning Helix instead of Incinerate. Also try replacing Violent Outburst with Knight of the Reliquary (if you got 6+ fetches) or Goyf (if you can afford to).
Wild Nacatl is banned, so since you already run the full Ape and Lion numbers, try Goblin Guide (if you couldn't find fetches) or Steppe Lynx (if you got 8+ fetches).
The rest of your creature base doesn't look shabby, but I wouldn't run 19 lands. Probably ditch a Bloodbraid Elf or Ajani V. for a land.
1x Plains
1x Mountain
1x Forest
4x Arid Mesa
4x Misty Rainforest
3x Stomping Ground
3x Sacred Foundry
3x Temple Garden
For creatures, replace woolly thoctar with KotR. Wild Nacatl is banned, replace that with Tarmogoyf (since Tarmogoyf is an AUTOMATIC 4 of in any modern zoo build).
In the spell department, swap journey to nowhere for path to exile. Take out Incinerate for Lightning Helix. You will need the lifegain with the shocklands and fetches.
The planeswalker slot in this deck is used to break board stalemates against another zoo or affinity deck. I don't see how Ajani does that. Anything that he can kill can be removed with bolt/path/helix/incinerate/journey etc. Gideon and Elspeth are the best planeswalkers for this spot IMO. If you want to reliably hit them, you need 2 in your main deck.
To make the extra slots for another land and another planeswalker, try removing 1 pridemage and 1 bloodbraid (or 2 of either depending on which you think will help the most in your metagame).
What is the sideboard?
I would only play 4 3 drops. Maybe 1 or 2 4 drops. Zoo needs 15 or 16 burn/removal