I actually like all of the bans, I just wish GSZ didn't have to go, but it was moderns version of Survival.
Be glad WotC made bans to widen the format; standard went months with cawblade vs cawblade with 2-3 other viable decks. Once SFM and JtMS got banned, cawblade went from 1 deck into 3-4 different U/W decktypes. It allowed for new deck creation.
Will people have to run worse cantrips/filters than ponder/preordain now? Yes, but it also means all those combo decks are that much slower, and maybe less consistent. Hopefully the bans will help to get some control decks into the meta, because without any bans, you would have likely seen a meta of whatever the PT top 8 was, which was a lot of combo, with 2 'aggro' strategies.
Zoo gets much weaker not having 1 physical copy of a bullet actually be a 5-of in the deck, it cuts off the GSZ for dryad arbor turn 1 play (another 1-of physical that is now a 5-of), and cuts the number of Goyfs and Knights from 8 to 4.
Affinity didnt get touched at all, which will likely cause the number of Affinity decks to rise.
Combo will be slower and/or not as consistent, which will allow for decks that were too slow to compete before, to possibly be viable now.
4 mana? Son, when you get little details like that wrong, people stop taking you seriously.
"Lol you thought the atomic number of Uranium is 93 when it's actually 92. This clearly indicates that you're an incompetent buffoon and that all your scientific findings should be discredited. Excelsior!"
That's basically what you sound like. Especially the excelsior part.
I have tested it. And discarded it for not doing enough in the situations where I need it to. Clearly you didn't actually read much of what I said.
I read "the theory seems mostly sound" which was enough to warrant a reply in my opinion. I've followed competitive magic for many years and I've never heard a professional/serious magic player theorize about how tapping 3+ mana on their turn at Sorcery speed to rearrange the top cards of their library could be considered valuable in their combo/control decks.
"Lol you thought the atomic number of Uranium is 93 when it's actually 92. This clearly indicates that you're an incompetent buffoon and that all your scientific findings should be discredited. Excelsior!"
That's basically what you sound like. Especially the excelsior part.
You don't call "dying to removal" if the removal is more expensive in resources than the creature. If you have to spend BG (Abrupt Decay), or W + basic land (PtE) to remove a 1G, that is not "dying to removal". Strictly speaking Goyf dies to removal, but actually your removal is dying to Goyf.
"Hey, I like Mystic Speculation! I want to try it out."
"When are you going to use it?"
"A handful of turns in; after I've worn down the opponent some. So I draw better cards than them."
"You won't make it that far."
"Why not?"
"Because Affinity always beats Control and there is no evidence of Control ever making it past turn four."
This is my argument with Tich, and I'm not going to continue. When he's ready to be less aggressive and condescending he can send me a private message. Sorry if I brought it upon myself by trying new things.
"Hey, I like Mystic Speculation! I want to try it out."
"When are you going to use it?"
"A handful of turns in; after I've worn down the opponent some. So I draw better cards than them."
"You won't make it that far."
"Why not?"
"Because Affinity always beats Control and there is no evidence of Control ever making it past turn four."
This is my argument with Tich, and I'm not going to continue. When he's ready to be less aggressive and condescending he can send me a private message. Sorry if I brought it upon myself by trying new things.
Later
I won't speak to Speculation's usefulness in control decks because I have not extensively tested any blue-based control decks. I have tested a lot of combo, however, and that's where Speculation can shine.
A number of combo decks have fundamental turn 4 wins. These include Ad Nauseam, Dragonstorm, Enduring Ideal, and Twin. These decks do not need to chain their draw spells into other cards, because they are setting up for bigger turns down the line. These decks also run a lot of interactive defense mechanisms, like Remand, Gigadrowse, Spell Pierce, Magma Jet, and a variety of other cards. When you are waiting for a turn 4 win, Speculation can be a powerful card to dig for the necessary pieces. A turn 1 Speculation is obviously quite strong, because you wouldn't even have mana to cast the cards you drew into. A turn 2 Speculation can be paired with a defensive Spell Pierce or Lightning Bolt, and a turn 3 Speculation can be combined with any number of 2 CMC cards.
Overall, I think Speculation is quite decent in combo, and I will definitely be trying it out in the aforementioned decks.
Currently Taking altered art Comissions. www.nf96alters.webs.com
Quick and Cheap Alters (looking to fill up some slots so some special pricing currently)
in all seriousness i really wonder what wotc was thinking here. i understand they have a vendetta against combo but honestly this is a bit rediculous.
They don't have a vendetta against combo. They stated in their mission statement of modern that they wanted to avoid earlier than turn 4 kills. With their bans they slowed down decks which abused specific mechanics for both digging and acceleration. Seems to be right on point with what WotC stated from the start of the format.
I won't speak to Speculation's usefulness in control decks because I have not extensively tested any blue-based control decks. I have tested a lot of combo, however, and that's where Speculation can shine.
A number of combo decks have fundamental turn 4 wins. These include Ad Nauseam, Dragonstorm, Enduring Ideal, and Twin. These decks do not need to chain their draw spells into other cards, because they are setting up for bigger turns down the line. These decks also run a lot of interactive defense mechanisms, like Remand, Gigadrowse, Spell Pierce, Magma Jet, and a variety of other cards. When you are waiting for a turn 4 win, Speculation can be a powerful card to dig for the necessary pieces. A turn 1 Speculation is obviously quite strong, because you wouldn't even have mana to cast the cards you drew into. A turn 2 Speculation can be paired with a defensive Spell Pierce or Lightning Bolt, and a turn 3 Speculation can be combined with any number of 2 CMC cards.
Overall, I think Speculation is quite decent in combo, and I will definitely be trying it out in the aforementioned decks.
-ktkenshinx-
I do like the card in combo, for sure. I don't play much combo, so I won't get into it heavily, but I'm certain that you need to see as many cards as possible when you're looking for your combo.
But, moving back to control, I just felt that it wouldn't be outlandish to include maybe two copies just so you can keep lands and other redundant crap off the top of your deck when you're trying to draw into gas. That's all. You might Wrath, or Slagstorm, or whatever, but eventually you're going to have forced the game to a crawl like eight turns in (this is how control wins games, right?) and you're going to need to draw some gas. I merely felt the card could be feasible in helping you smooth out some top decks. That's all.
Maybe it's workable, maybe not. I don't know. I'm taking a break from playing until Leetgamer's tournament. After which I'll probably return to testing. Right now, I'm only trying to (mystically) speculate a use for a card I think is very interesting.
"Hey, I like Mystic Speculation! I want to try it out."
"When are you going to use it?"
"A handful of turns in; after I've worn down the opponent some. So I draw better cards than them."
"You won't make it that far."
"Why not?"
"Because Affinity always beats Control and there is no evidence of Control ever making it past turn four."
This is my argument with Tich, and I'm not going to continue. When he's ready to be less aggressive and condescending he can send me a private message. Sorry if I brought it upon myself by trying new things.
Later
TBQH late game it is worse than card card draw. Plus also its pretty much impossible to get enough mana to be able to do it once or twice and still play spells. I tested it when it was standard legal in a slow format and quickly nixed because of how bad it underperformed.
Private Mod Note
():
Rollback Post to RevisionRollBack
In life all we can do is try to make things better. Sitting lost in old ways and fearing change only makes us outdated and ignorant.
Peace cannot be kept by force. It can only be achieved by understanding.
Albert Einstein
Millions of innocent men, women and children, since the introduction of Christianity, have been burnt, tortured, fined and imprisoned; yet we have not advanced one inch towards uniformity.
my summary of the banning:
people don't like playing against paper to lets ban it. now rock beats scissors ban rock.
Dear GAMINGCOMPANYNAME,
Paper is overpowered, broken and down right unfair. Please BAN/NERFBAT/REMOVE IT so that the play field is once again more balanced. Apart from that your work on balancing Scissors is great! Keep up the good work.
Paper is overpowered, broken and down right unfair. Please BAN/NERFBAT/REMOVE IT so that the play field is once again more balanced. Apart from that your work on balancing Scissors is great! Keep up the good work.
Love,
Rock
This has already been done lol. Like 3 people have posted the same thing.
As for the bannings they all seems fair and the meta should open up a little bit, although control really needs a cheap win condition in this format. Tron would work, but it needs chrome mox in order to run thirst for knowledge and to able to keep up with the meta.
Private Mod Note
():
Rollback Post to RevisionRollBack
In life all we can do is try to make things better. Sitting lost in old ways and fearing change only makes us outdated and ignorant.
Peace cannot be kept by force. It can only be achieved by understanding.
Albert Einstein
Millions of innocent men, women and children, since the introduction of Christianity, have been burnt, tortured, fined and imprisoned; yet we have not advanced one inch towards uniformity.
Overall, I'm pretty ticked about the banning of Green Sun's Zenith, It just.. Does not belong on that list!
Also, Preordain AND Ponder? Come on, they killed BOTH?! One or the other, both don't need to be on that list...
Rite of Flame... Really? as if the only Meta-Hate deck needed to be hated against, Cough AIR Cough...
Cloudpost... Good Riddance! Now let's watch as 12post players try to use Urzatron lands, and fail to consistently hit their titan as well. (or they could use Eldrazi Temple, but it's just not the same...) 12Post is dead...
Blazing Shoal, Good Riddance! Infect is an overall decent mechanic, we don't need degenerate cards like you giving our mechanic a bad rep, You are the weakest link, good-bye!
Oh yeah, Do something against zoo for once, unban Mental Misstep! Zoo would not be as Hyper-Powerful as it is if we could counter that turn 0 Ape or Nacatl....
Eh, I'm done ranting.
Private Mod Note
():
Rollback Post to RevisionRollBack
[W]FREE STONEFORGE MYSTIC and JACE THE MINDSCULPTOR[/W]
Oh yeah, Do something against zoo for once, unban Mental Misstep! Zoo would not be as Hyper-Powerful as it is if we could counter that turn 0 Ape or Nacatl....
They already banned Green Sun's Zenith which was pretty important in Zoo decks (letting them tutor Dryad Arbor turn 1, and then later Goyf, KotR, or any of a variety of toolbox creatures like Gaddock Teeg or Qasali Pridemage). Though I don't think they banned it with the sole intention of hurting Zoo, it does in fact weaken the deck.
Oh yeah, Do something against zoo for once, unban Mental Misstep! Zoo would not be as Hyper-Powerful as it is if we could counter that turn 0 Ape or Nacatl....
also, affinity. need ban more card like plating, atog and mox.
also,ban serun visions and sleight of hand.
ban 3 or 4 zoo creature and all the twin combo.
living end and birthing pod also be banned.
then modern format will be fun.
Mental Misstep can be unban but all the 1cc hot cards should be banned. leave misstep to count misstep themselves
also, affinity. need ban more card like plating, atog and mox.
also,ban serun visions and sleight of hand.
ban 3 or 4 zoo creature and all the twin combo.
living end and birthing pod also be banned.
then modern format will be fun.
Mental Misstep can be unban but all the 1cc hot cards should be banned. leave misstep to count misstep themselves
You really think the format would be fun if they banned "3 or 4 zoo creatures"?! So if they ban goyf, KotR, kird ape and wild nacatl, there is no more zoo. What is so unfair/cheap/broken about zoo that it needs 3 or 4 creatures banned? Please explain yourself here cuz I gotta hear this.
You really think the format would be fun if they banned "3 or 4 zoo creatures"?! So if they ban goyf, KotR, kird ape and wild nacatl, there is no more zoo. What is so unfair/cheap/broken about zoo that it needs 3 or 4 creatures banned? Please explain yourself here cuz I gotta hear this.
i dont think it is not unfair if affinity also ban more 3 or 4 cards and twins ban all.also living end and pod are also banned.
also ban all 1cc hot cards like path,bolt
what is unfair ? please explain
does fair is only ban some cards from some top deck not all top deck ?
i dont think it is not unfair if affinity also ban more 3 or 4 cards and twins ban all.also living end and pod are also banned.
also ban all 1cc hot cards like path,bolt
what is unfair ? please explain
does fair is only ban some cards from some top deck not all top deck ?
First off, what plane are you living on, and how do I open a transdimensional portal to get there, and smoke whatever you've been smoking? Because dude, whatever it is must be crazy. Apparently our new approach to format management is "ban all good cards, swing with Craw Wurms."
I refrained from infracting this post, but please don't feed the trolls. t_c
Sounds like someone who does not have the cards or dont like useing them cards, so wants them all banned. Like ban lightning bolt ? its 3 damage and if u cant handle 3 damage then your playing the wrong game. Maybe something like crossword puzzle would suit you better.
Crossword puzzle might be too hard for him. Prolly should just stick to tic-tac-toe, but he'd cry how X needs to be banned...lol
Just got to say, you've definitely earned distinction as an MTGS hero
Quote from Stardust »
Because he's the hero MTGS deserves, and the one it needs right now. So we'll global him. Because he can take it. Because he's not just our hero. He's a silent guardian, a watchful protector. An expired rascal.
Quote from LuckNorris »
ExpiredRascals you sir are a god-like hero.
Quote from Lanxal »
ER is a masterful god who cannot be beaten in any endeavour.
i dont think it is not unfair if affinity also ban more 3 or 4 cards and twins ban all.also living end and pod are also banned.
also ban all 1cc hot cards like path,bolt
what is unfair ? please explain
does fair is only ban some cards from some top deck not all top deck ?
I am about 90% sure that hopesnow was trying to convey sarcasm in his points, although due to hopesnow's bad English, it did not come across how he wanted it to.
It appears that someone wanted Mental Misstep unbanned to counter Zoo staples, and hopesnow responded "well if we do that, let's just ban all of the 1 CMC spells too, and let's get rid of Affinity staples while we are at it!" I think he was just parodying the banning process to show how ridiculous someone else's position was.
If you feel a user is flaming, or trolling please use the report button. Lets focus this conversation back to the banned cards. t_c
Private Mod Note
():
Rollback Post to RevisionRollBack
Out of the blackness and stench of the engulfing swamp emerged a shimmering figure. Only the splattered armor and ichor-stained sword hinted at the unfathomable evil the knight had just laid waste.
They already banned Green Sun's Zenith which was pretty important in Zoo decks (letting them tutor Dryad Arbor turn 1, and then later Goyf, KotR, or any of a variety of toolbox creatures like Gaddock Teeg or Qasali Pridemage). Though I don't think they banned it with the sole intention of hurting Zoo, it does in fact weaken the deck.
The Zoo varients that have been winning around here, are more annoyingly consistent without Zenith... So really, Zenith didn't really dent our meta, except for 12-post, which abused it like crazy... Still, with Cloudpost banned, did this need to happen too?
also, affinity. need ban more card like plating, atog and mox.
also,ban serun visions and sleight of hand.
ban 3 or 4 zoo creature and all the twin combo.
living end and birthing pod also be banned.
then modern format will be fun.
Mental Misstep can be unban but all the 1cc hot cards should be banned. leave misstep to count misstep themselves
....uhm.... What? Affinity already took a hit with the banning of the Artifact Lands...Ban Mox Opal?! Are you mad?!
About Twin, how would one go about banning the combo? I'd think they wouldn't ban Splinter Twin or Kiki-jiki themselves, more likely ban the offenders of Deceiver Exarch and Pestermite... Right?
Could someone give me some reason as to why Green Sun's Zenith was banned? I thought they [wizards] was trying to ban stuff that enabled unfair advantages/quick combos. I don't see how this card heavily impacted the format. Yes, every green deck ran 3 or 4, but dosen't every color have a card that's an instant 4-of? If you're running black - Dark Confidant. White? Path to exile. [I mention this last statement because this seemed to me why wizards banned it - because every green deck was running it.]
And plaguefather, the above poster - I think, if they were to rid the combo, they'd ban splinter twin and Kiki-Jiki, since they're not used for much else and Deciever Exarch and Pestermite are more useable without the combo.
Private Mod Note
():
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
Be glad WotC made bans to widen the format; standard went months with cawblade vs cawblade with 2-3 other viable decks. Once SFM and JtMS got banned, cawblade went from 1 deck into 3-4 different U/W decktypes. It allowed for new deck creation.
Will people have to run worse cantrips/filters than ponder/preordain now? Yes, but it also means all those combo decks are that much slower, and maybe less consistent. Hopefully the bans will help to get some control decks into the meta, because without any bans, you would have likely seen a meta of whatever the PT top 8 was, which was a lot of combo, with 2 'aggro' strategies.
Zoo gets much weaker not having 1 physical copy of a bullet actually be a 5-of in the deck, it cuts off the GSZ for dryad arbor turn 1 play (another 1-of physical that is now a 5-of), and cuts the number of Goyfs and Knights from 8 to 4.
Affinity didnt get touched at all, which will likely cause the number of Affinity decks to rise.
Combo will be slower and/or not as consistent, which will allow for decks that were too slow to compete before, to possibly be viable now.
WBG Karador GBW
R Daretti R
RG Omnath GR
WRG Modern Burn GRW
WB Modern Tokens BW
DCI Rules Advisor as of 5/18/2015
"Lol you thought the atomic number of Uranium is 93 when it's actually 92. This clearly indicates that you're an incompetent buffoon and that all your scientific findings should be discredited. Excelsior!"
That's basically what you sound like. Especially the excelsior part.
I read "the theory seems mostly sound" which was enough to warrant a reply in my opinion. I've followed competitive magic for many years and I've never heard a professional/serious magic player theorize about how tapping 3+ mana on their turn at Sorcery speed to rearrange the top cards of their library could be considered valuable in their combo/control decks.
Troll warning issued. Cool it a little, ok?
-Kors
Guilds of Ravnica - Commander 2018 - Core 2019 - Battlebond - Dominaria - Rivals of Ixalan - Ixalan - Commander 2017 - Hour of Devastation - Amonket - Aether Revolt - Commander 2016 - Kaladesh - Conspiracy 2 - Eldritch Moon - Shadows Over Innistrad - Oath of the Gatewatch - Commander 2015 - Battle for Zendikar - Magic Origins - Dragons of Tarkir
Green - Blue - Red - White - Gold
That was hilarious!
I'm pretty bummed about Mental Misstep remaining banned, and Green Sun's Zenith being added.
Also, how about we have Dread Return and Bridge from Below trade places?
"OH GOD MY BRAIN IS EXPLOADING AT HOW BAD THE ART IS ON MY OWN CARD"
-A friend's first impression of Ancestral Recall
10/10, I tapped.
"When are you going to use it?"
"A handful of turns in; after I've worn down the opponent some. So I draw better cards than them."
"You won't make it that far."
"Why not?"
"Because Affinity always beats Control and there is no evidence of Control ever making it past turn four."
This is my argument with Tich, and I'm not going to continue. When he's ready to be less aggressive and condescending he can send me a private message. Sorry if I brought it upon myself by trying new things.
Later
I won't speak to Speculation's usefulness in control decks because I have not extensively tested any blue-based control decks. I have tested a lot of combo, however, and that's where Speculation can shine.
A number of combo decks have fundamental turn 4 wins. These include Ad Nauseam, Dragonstorm, Enduring Ideal, and Twin. These decks do not need to chain their draw spells into other cards, because they are setting up for bigger turns down the line. These decks also run a lot of interactive defense mechanisms, like Remand, Gigadrowse, Spell Pierce, Magma Jet, and a variety of other cards. When you are waiting for a turn 4 win, Speculation can be a powerful card to dig for the necessary pieces. A turn 1 Speculation is obviously quite strong, because you wouldn't even have mana to cast the cards you drew into. A turn 2 Speculation can be paired with a defensive Spell Pierce or Lightning Bolt, and a turn 3 Speculation can be combined with any number of 2 CMC cards.
Overall, I think Speculation is quite decent in combo, and I will definitely be trying it out in the aforementioned decks.
-ktkenshinx-
Currently Taking altered art Comissions. www.nf96alters.webs.com
Quick and Cheap Alters (looking to fill up some slots so some special pricing currently)
Ebay Stuff
They don't have a vendetta against combo. They stated in their mission statement of modern that they wanted to avoid earlier than turn 4 kills. With their bans they slowed down decks which abused specific mechanics for both digging and acceleration. Seems to be right on point with what WotC stated from the start of the format.
I do like the card in combo, for sure. I don't play much combo, so I won't get into it heavily, but I'm certain that you need to see as many cards as possible when you're looking for your combo.
But, moving back to control, I just felt that it wouldn't be outlandish to include maybe two copies just so you can keep lands and other redundant crap off the top of your deck when you're trying to draw into gas. That's all. You might Wrath, or Slagstorm, or whatever, but eventually you're going to have forced the game to a crawl like eight turns in (this is how control wins games, right?) and you're going to need to draw some gas. I merely felt the card could be feasible in helping you smooth out some top decks. That's all.
Maybe it's workable, maybe not. I don't know. I'm taking a break from playing until Leetgamer's tournament. After which I'll probably return to testing. Right now, I'm only trying to (mystically) speculate a use for a card I think is very interesting.
TBQH late game it is worse than card card draw. Plus also its pretty much impossible to get enough mana to be able to do it once or twice and still play spells. I tested it when it was standard legal in a slow format and quickly nixed because of how bad it underperformed.
Albert Einstein
Thomas Jefferson
Dear GAMINGCOMPANYNAME,
Paper is overpowered, broken and down right unfair. Please BAN/NERFBAT/REMOVE IT so that the play field is once again more balanced. Apart from that your work on balancing Scissors is great! Keep up the good work.
Love,
Rock
Spam Warning - t_c
This has already been done lol. Like 3 people have posted the same thing.
As for the bannings they all seems fair and the meta should open up a little bit, although control really needs a cheap win condition in this format. Tron would work, but it needs chrome mox in order to run thirst for knowledge and to able to keep up with the meta.
Albert Einstein
Thomas Jefferson
I don't care
Also, Preordain AND Ponder? Come on, they killed BOTH?! One or the other, both don't need to be on that list...
Rite of Flame... Really? as if the only Meta-Hate deck needed to be hated against, Cough AIR Cough...
Cloudpost... Good Riddance! Now let's watch as 12post players try to use Urzatron lands, and fail to consistently hit their titan as well. (or they could use Eldrazi Temple, but it's just not the same...) 12Post is dead...
Blazing Shoal, Good Riddance! Infect is an overall decent mechanic, we don't need degenerate cards like you giving our mechanic a bad rep, You are the weakest link, good-bye!
Oh yeah, Do something against zoo for once, unban Mental Misstep! Zoo would not be as Hyper-Powerful as it is if we could counter that turn 0 Ape or Nacatl....
Eh, I'm done ranting.
[W]FREE STONEFORGE MYSTIC and JACE THE MINDSCULPTOR[/W]
Please Visit my Alterations Page!
My Alters Sales Thread
Want a FREE Playset of Foil Baneslayer Angels?!?:
They already banned Green Sun's Zenith which was pretty important in Zoo decks (letting them tutor Dryad Arbor turn 1, and then later Goyf, KotR, or any of a variety of toolbox creatures like Gaddock Teeg or Qasali Pridemage). Though I don't think they banned it with the sole intention of hurting Zoo, it does in fact weaken the deck.
also, affinity. need ban more card like plating, atog and mox.
also,ban serun visions and sleight of hand.
ban 3 or 4 zoo creature and all the twin combo.
living end and birthing pod also be banned.
then modern format will be fun.
Mental Misstep can be unban but all the 1cc hot cards should be banned. leave misstep to count misstep themselves
You really think the format would be fun if they banned "3 or 4 zoo creatures"?! So if they ban goyf, KotR, kird ape and wild nacatl, there is no more zoo. What is so unfair/cheap/broken about zoo that it needs 3 or 4 creatures banned? Please explain yourself here cuz I gotta hear this.
i dont think it is not unfair if affinity also ban more 3 or 4 cards and twins ban all.also living end and pod are also banned.
also ban all 1cc hot cards like path,bolt
what is unfair ? please explain
does fair is only ban some cards from some top deck not all top deck ?
First off, what plane are you living on, and how do I open a transdimensional portal to get there, and smoke whatever you've been smoking? Because dude, whatever it is must be crazy. Apparently our new approach to format management is "ban all good cards, swing with Craw Wurms."
I refrained from infracting this post, but please don't feed the trolls. t_c
UBRGW T.E.S.
UUUSpiral Tide
Modern:
UBR Grixis Control
EDH:
UB Oona, Queen of the Fae
Combo is a part of magic. If you cant deal with combo then your not a magic player.
Yes let's ban everything with a gold or gray symbol on the card. Only commons. But if the common is too good, let's ban it.
Seriously, stop trolling or put something that is both readable and contributes to the discussion.
http://forums.mtgsalvation.com/showthread.php?t=519290
Crossword puzzle might be too hard for him. Prolly should just stick to tic-tac-toe, but he'd cry how X needs to be banned...lol
Please do not flame other users.
Helix
http://forums.mtgsalvation.com/showthread.php?t=519290
Of course X should be banned. It enables T3 wins
Spam warning. t_c
Body Count: GRRRUUUUUUUUUUU
إن سرقت إسرق جمل
Level 1 Judge
My Cube for use with 6th ed. Rules
I am about 90% sure that hopesnow was trying to convey sarcasm in his points, although due to hopesnow's bad English, it did not come across how he wanted it to.
It appears that someone wanted Mental Misstep unbanned to counter Zoo staples, and hopesnow responded "well if we do that, let's just ban all of the 1 CMC spells too, and let's get rid of Affinity staples while we are at it!" I think he was just parodying the banning process to show how ridiculous someone else's position was.
-ktkenshinx-
The Zoo varients that have been winning around here, are more annoyingly consistent without Zenith... So really, Zenith didn't really dent our meta, except for 12-post, which abused it like crazy... Still, with Cloudpost banned, did this need to happen too?
....uhm.... What? Affinity already took a hit with the banning of the Artifact Lands...Ban Mox Opal?! Are you mad?!
About Twin, how would one go about banning the combo? I'd think they wouldn't ban Splinter Twin or Kiki-jiki themselves, more likely ban the offenders of Deceiver Exarch and Pestermite... Right?
EDIT: Forgot, Intruder Alarm
[W]FREE STONEFORGE MYSTIC and JACE THE MINDSCULPTOR[/W]
Please Visit my Alterations Page!
My Alters Sales Thread
Want a FREE Playset of Foil Baneslayer Angels?!?:
And plaguefather, the above poster - I think, if they were to rid the combo, they'd ban splinter twin and Kiki-Jiki, since they're not used for much else and Deciever Exarch and Pestermite are more useable without the combo.