So, I was looking over Return to Ravnica, and I realized that the new Jace, Architect of Thought has an interesting clause in its ultimate:
-8: For each player, search that player's library for a nonland card and exile it, then that player shuffles his or her library. You may cast those cards without paying their mana costs.
This made me realize... new unfair wins with Jace! just like the old days. So naturally, I think of one thing when I think of cheat-casting whatever I want: Emrakul, the Aeons Torn.
Basic Combo: Dig&Ramp->T3/4 Doubling Season->Jace, Architect of Thought->Emrakul+whatever you steal from your opponent.
So, first draft deck that will need a lot of help:
needs more ramp like harrow just to get to like a turn 3 jace then turn 4 doubling season. Also mana dorks would work as well like Birds of Paradise just as an engine
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"You may say I'm a dreamer, but I'm not." - John Lennon
Why just cast Emrakul when you can add Wheel of Sun and Moon to your deck and cast they're whole library? Come on man, think stupider with your interactions!
It has to be Doubling Season, THEN Jace. DS makes Jace come in with 8 counters, which is an instant ultimate. I'm thinking T1 Birds, T2 Cultivate/Kodama' Reach, T3 Season, T4 Jace. Add some See Beyond to shuffle away Emrakul.
Part of the reason I play Compulsive Research is because Emrakul shuffles herself when she hits a graveyard.
I like that kind of play into Jace, but I worry if tapping out like that would be a good idea because I doubt an opponent will just let a Doubling Season resolve without running into a counter or a Maelstrom Pulse.
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Vive, vale. Siquid novisti rectius istis,
candidus inperti; si nil, his utere mecum.
~~~~~
Emrakul should only be a 1-of since you get to tutor him up anyway.
This deck needs more options for winning the game. I suggest you include a playset of Snapcaster Mage since it's just better in terms of power compared to Telling Time.
Are there other things to abuse with Doubling Season/Jace? Maybe add Garruk Wildspeaker as both ramp and a wincondition or maybe Relentless? You want cards that are good even when you don't draw the combo.
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-8: For each player, search that player's library for a nonland card and exile it, then that player shuffles his or her library. You may cast those cards without paying their mana costs.
This made me realize... new unfair wins with Jace! just like the old days. So naturally, I think of one thing when I think of cheat-casting whatever I want: Emrakul, the Aeons Torn.
Basic Combo: Dig&Ramp->T3/4 Doubling Season->Jace, Architect of Thought->Emrakul+whatever you steal from your opponent.
So, first draft deck that will need a lot of help:
4 Breeding Pool
4 Misty Rainforest
4 Flooded Grove
4 Hinterland Harbor
4 Forest
4 Island
3 Emrakul, the Aeons Torn
Enchantments: 3
3 Doubling Season
Instants: 11
2 Cryptic Command
3 Spell Pierce
3 Telling Time
3 Vapor Snag
4 Jace, Architect of Thought
Sorceries: 15
3 Compulsive Research
3 Farseek
4 Explore
4 Serum Visions
candidus inperti; si nil, his utere mecum.
~~~~~
Part of the reason I play Compulsive Research is because Emrakul shuffles herself when she hits a graveyard.
I like that kind of play into Jace, but I worry if tapping out like that would be a good idea because I doubt an opponent will just let a Doubling Season resolve without running into a counter or a Maelstrom Pulse.
candidus inperti; si nil, his utere mecum.
~~~~~
This deck needs more options for winning the game. I suggest you include a playset of Snapcaster Mage since it's just better in terms of power compared to Telling Time.
Are there other things to abuse with Doubling Season/Jace? Maybe add Garruk Wildspeaker as both ramp and a wincondition or maybe Relentless? You want cards that are good even when you don't draw the combo.