I like a 2-2 split on Stubb, Stubb is pretty mediocre in some matches and I would much rather board in extra copies against control or combo than have these very situational cards. With a card like TBR, you're better off playing them main because they're never dead and can be removed.
One thing I prefer about YP over Rabblemaster is the immediate value. In some cases, they just kill your Rabblemaster immediately, where with YP you can at least cast Opt or Thought Scour and get some value.
Why is spell snare not played? Seems very relevant in the meta.
It's too narrow and misses too many relevant cards. The format has largely shifted to more 1 CMC spells and ramped out threats, so a lot of time a Spell Snare sits in your hand for a long time. The deck tries to use as many universal answers as possible to cover all of its bases.
It's better to just IoK/Thoughtseize problematic cards that can't be cleaned up with Stubborn Denial and Fatal Push/Terminate, since those get a broader swath of different cards.
Hey, guys. Did a little research on sideboards out there. I scoured articles from places like Starcity, Channelfireball, youtube, etc. I compiled a bunch of the same matchups to sort of give you guys a look on how the pro's are doing it and finding commonalities among them. It's redundant but very interesting in finding what may perhaps be the better superior sideboard plan based on repeating and validating strategies. If I used people on youtube, I made sure they were modern grinders/pro's so that it wasn't bad playing.
Obviously people's main 60 and sideboards look a little different, so new people, use common sense and apply it to what is good and bad in general.
If anyone has more on other matchups I missed, I hope you guys can post it. If anyone's watched some well regarded or well known streamers, hopefully you guys can write their sideboard plans because the community is really missing a huge chunk of it.
Anyway, here:
Grixis Mirror Match (Paulo Vitor)
-2 Stub
-2 K Command
+1 Spellbomb
+2 LOTV
+1 Last Hope
Grixis Mirror Match (Gerry Thompson)
-3 Stub
-2 Street Wraith
+3 Spellbomb
+1 Lilly
+1 Dreadbore
Grixis Mirror Match (Andrew Jessup)
-3 Stub
-2 Street Wraith
+1 Spellbomb
+2 Lilly (He had no LOTV's in the 75)
+1 Dreadbore
Grixis Mirror Match (Kyle Donegan article in August)
-2 IOK
-2 Thoughtseize
-3 Wraith
+2 Lilly
+2 Spellbomb
+3 Young Pyro
Grixis Mirror Match (Kyle Donegan November article)
-1 TB
-1 Wraith
-1 Thoughtseize
-2 IOK
+2 LOTV
+2 Young Pyro
+1 K-Command
Grixis Mirror (unknown, won a tournament)
-2 Stub
-2 K Command
+1 Spellbomb
+2 LOTV
+1 Lilly
Affinity (Paulo Vitor)
-2 Stub
-2 Gurmag
-2 Wraith
-1 LOTV
+2 K Return
+1 By Force
+1 Lilly
+2 Rejection
+1 EE
Affinity (Gerry Thompson)
-3 Stub
-3 Wraith
+1 By Force
+1 Izzet
+1 Lillu
+2 Rejection
+1 EE
Affinity (Kyle Donegan, August article)
-3 Wraith
-3 Stub
-4 Thoughtseize
-2 IOK
+3 Rejection
+2 TB
+2 K Return
+2 Lilly
+3 Young Pyro
Affinity (Ben Friedman)
-3 Stub
-2 Tasigur
-2 Wraith (leaving only 1 wraith)
+2 K Return
+2 Lilly
+3 Rejection
I went 3-1 at FNM again tonight (went that last week too but never posted).
Got crushed by affinity round 1. He wa sjust too fast
Round 2 I crushed Temur Midrange/Kiki
He fetched pretty poorly and missed a good change to Clique me and take my terminate away because he fetched a stomping ground instead of a breeding pool or steam vents. He played 2 snapcasters mages right into premolar just so he could get a bolt to bring me to 2.
Game 2 he fetched a stomping ground instead of a breeding pool so he could get a turn 2 goyf and wasstuck with a cryptic command in hand for the game until I made him discard it with Lily.I was dead to a bolt/electrolyze/forked bolt or any other 1 damage spell for multiple turns but he just drew poorly and Liliana made his other spells useless. Highlight was using a battle rage on a snap so I wouldn't have to just discard it
Round 3 I beat that mono red prison deck that started popping up not long ago. game 1 I think I just had all the answers. Game 2 I jsut didn't draw weel and lost to a 1/1 goblin token of all things. Game 3 I was able to resolve 2 death shadows in a turn and swing for lethal next turn
Round 4 I beat burn. Game 1 I believe he won. Game 2 I tore his hand apart. game 3 he kept a hand that was relying too much on deflecting palm , which I saw early but let him keep because his only other spell was a bolt, so I decided to play conservatively until I could make him discard kit a few turns later. He had to use it to prevent a shadow from attacking so he wouldn't just lose it
Hey guys, new to the forum
I've playing this deck for a couple months, and I have to say that it's incredibily fun and complex to play, it's probably my fav modern deck ever.
However, the deck doesn't feel that good actually, struggling to find consistancy very often. I think it's a solid deck but can't really understand why people play it that much. Why should I play this deck instead for example Jeskai Geist(which is my main deck rn),which also has game against every deck and is far more consistent. I feel like the only advantage of this deck is putting more pressure on certain decks(not much more than a turn 3 geist sometimes), and maybe the chance of getting a nut draw and throw your cards to your opp face.
the deck is hard to pilot, I was the same at first but give it practice it'll come around. Especially if it's your play style
I may be in the wrong place, however, has anybody played around with the Grixis variant playing 4 mishra’s baubles?
If you aren't playing Tarmogoyf and Traverse the Ulvenwald, I really can't see the need for baubles. If you are talking about the Goyf deck, you need to look for the Jund Shadow thread, as they sometimes splash blue.
You are not in the wrong place if you are looking for Grixis Shadow w/ Baubles. There have been some 5-0 lists running Bauble as 4 and 3 of. I don't have an educated opinion on them because i haven't played with them yet, but in paper, they don't seem like a bad choice.
I may be in the wrong place, however, has anybody played around with the Grixis variant playing 4 mishra’s baubles?
If you aren't playing Tarmogoyf and Traverse the Ulvenwald, I really can't see the need for baubles. If you are talking about the Goyf deck, you need to look for the Jund Shadow thread, as they sometimes splash blue.
Sultai Delirum, Sultai control or Sultai midrange unless you want to go the lean fast Version with just Goyf and shadow plus Wraith.
I tried to crack the puzzle on Sultai shadow and it's simply too defensive. You have some nice answers but it's hard to consistently win over 50%. Good luck.
I was actually stopping by to post something I may have overlooked in previous discussion. Anger of the Gods is excellent, especially with dredge appearing more but it occurred to me running 18 lands has made that card extremely difficult against most matchups besides dredge(even dredge if they SB GQ). I think running Izzet in its place with Kozilek's or 1-2 Tendrils depending on mix is the way to go. I also thought I'd mention that echoing truth is performing very well for me. Hope everyone is winning! Please criticize, add on etc!
I was actually stopping by to post something I may have overlooked in previous discussion. Anger of the Gods is excellent, especially with dredge appearing more but it occurred to me running 18 lands has made that card extremely difficult against most matchups besides dredge(even dredge if they SB GQ). I think running Izzet in its place with Kozilek's or 1-2 Tendrils depending on mix is the way to go. I also thought I'd mention that echoing truth is performing very well for me. Hope everyone is winning! Please criticize, add on etc!
I was actually stopping by to post something I may have overlooked in previous discussion. Anger of the Gods is excellent, especially with dredge appearing more but it occurred to me running 18 lands has made that card extremely difficult against most matchups besides dredge(even dredge if they SB GQ). I think running Izzet in its place with Kozilek's or 1-2 Tendrils depending on mix is the way to go. I also thought I'd mention that echoing truth is performing very well for me. Hope everyone is winning! Please criticize, add on etc!
I cut a Tarn instead of the second Blood Crypt to get to 18 lands and have little problems casting Anger. If you cut the extra Crypt and kept all 12 fetches to get to 18 then I would say don't run Anger. I don't see Dredge, but see too many decks where I want the extra damage in my sweeper to run K Return over Anger.
You are not in the wrong place if you are looking for Grixis Shadow w/ Baubles. There have been some 5-0 lists running Bauble as 4 and 3 of. I don't have an educated opinion on them because i haven't played with them yet, but in paper, they don't seem like a bad choice.
I have been trying it out after medium results with a stock list at GPOKC and it feels very sleek and streamlined. 16 lands, 8 free redraws between bauble and wraith, and the rest 1 mana spells outside of snapcaster and battle-rage. It consistently turbos out turn 2 delve threats and keeps the opponent on the back foot with 4 maindeck stubborn denials.
I was hoping somebody else here has given it a shot.
LoTV is good against other fair decks. If you don't face those you don't need her and even then you can still beat fair decks without her.
I'm not the biggest fan of LotV in Grixis Shadow. However, I'd like to point that in a metagame full of unfair decks, LotV is a pretty good maindeck choice. The big mana decks usually don't have any means of refilling their hands while we usually have a few Fatal Pushes to spare in game 1.
I am new to the deck I have few cards to get I've been reading the primer and last few pages from this thread.
I found in TC decks 2 decklist that caught my attention:
this list comes from Oliver_Hart user. which I believe is Blaze8dventures in MTGSalvation.
I believe I want this list as a starting point and next I'll change things by myself - sure if needed!
I'd like to know - if possible - if you could elaborate a sideboard guide vs decks in the current meta for this deck and share this with us.
Thanks in advance
I really don't know how I caould compensate you... I am a TES legacy / mono U TRon super player and can give you some advice about this...
Thanks again!
Private Mod Note
():
Rollback Post to RevisionRollBack
I am a Dedicated Storm Player - Yes only in Legacy...
One thing I prefer about YP over Rabblemaster is the immediate value. In some cases, they just kill your Rabblemaster immediately, where with YP you can at least cast Opt or Thought Scour and get some value.
Grixis Death's Shadow, Jund, UW Tron, Jeskai Control, Storm, Counters Company, Eldrazi Tron, Affinity, Living End, Infect, Merfolk, Dredge, Ad Nauseam, Amulet, Bogles, Eldrazi Tron, Mono U Tron, Lantern, Mardu Pyromancer
It's too narrow and misses too many relevant cards. The format has largely shifted to more 1 CMC spells and ramped out threats, so a lot of time a Spell Snare sits in your hand for a long time. The deck tries to use as many universal answers as possible to cover all of its bases.
It's better to just IoK/Thoughtseize problematic cards that can't be cleaned up with Stubborn Denial and Fatal Push/Terminate, since those get a broader swath of different cards.
I'm still missing her in my list and I'm wondering how good/necessary she is.
Obviously people's main 60 and sideboards look a little different, so new people, use common sense and apply it to what is good and bad in general.
If anyone has more on other matchups I missed, I hope you guys can post it. If anyone's watched some well regarded or well known streamers, hopefully you guys can write their sideboard plans because the community is really missing a huge chunk of it.
Anyway, here:
Grixis Mirror Match (Paulo Vitor)
-2 Stub
-2 K Command
+1 Spellbomb
+2 LOTV
+1 Last Hope
Grixis Mirror Match (Gerry Thompson)
-3 Stub
-2 Street Wraith
+3 Spellbomb
+1 Lilly
+1 Dreadbore
Grixis Mirror Match (Andrew Jessup)
-3 Stub
-2 Street Wraith
+1 Spellbomb
+2 Lilly (He had no LOTV's in the 75)
+1 Dreadbore
Grixis Mirror Match (Kyle Donegan article in August)
-2 IOK
-2 Thoughtseize
-3 Wraith
+2 Lilly
+2 Spellbomb
+3 Young Pyro
Grixis Mirror Match (Kyle Donegan November article)
-1 TB
-1 Wraith
-1 Thoughtseize
-2 IOK
+2 LOTV
+2 Young Pyro
+1 K-Command
Grixis Mirror (unknown, won a tournament)
-2 Stub
-2 K Command
+1 Spellbomb
+2 LOTV
+1 Lilly
Affinity (Paulo Vitor)
-2 Stub
-2 Gurmag
-2 Wraith
-1 LOTV
+2 K Return
+1 By Force
+1 Lilly
+2 Rejection
+1 EE
Affinity (Gerry Thompson)
-3 Stub
-3 Wraith
+1 By Force
+1 Izzet
+1 Lillu
+2 Rejection
+1 EE
Affinity (Kyle Donegan, August article)
-3 Wraith
-3 Stub
-4 Thoughtseize
-2 IOK
+3 Rejection
+2 TB
+2 K Return
+2 Lilly
+3 Young Pyro
Affinity (Ben Friedman)
-3 Stub
-2 Tasigur
-2 Wraith (leaving only 1 wraith)
+2 K Return
+2 Lilly
+3 Rejection
Affinity (Andrew Jessup)
-3 Stub
-3 Thoughtseize
+2 Rejection
+2 TB
+1 EE
+1 Anger
Storm (Andrew Jessup)
-2 Push
-2 Terminate
-2 K Command
-1 Snap
+2 Spellbomb
+2 CB
+1 Anger
+1 EE
+1 Stub
Storm (Kyle Donegan, November article)
-1 Terminate
-1 Dismember
-1 K Command
-1 Push
-2 Tasigur
-1 Wraith
+2 Stub
+1 CB
+1 EE
+1 K Return
+1 Pyroclasm
+1 TB
E-Tron (Paulo Vitor)
-2 Stub
-2 Push
-1 Tasigur
+1 EE
+1 By Force
+2 Rejection
+1 Stroke
E-Tron (Gerry Thompson)
-3 Push
-1 Stub
-1 Thought Scour
+2 Rejection
+1 By Force
+1 EE
+1 Dreadbore
E-Tron (Kyle Donegan, August article)
-4 Push
-2 Stub
-2 IOK
+3 Rejection
+3 Young Pyro
+2 TB
E-Tron (Kyle Donegan Novemeber article)
-4 Push
-1 IOK
-1 Stub
+2 Rejection
+2 LOTV
+1 TB
+1 EE
E-Tron (Andrew Jessup)
-2 Push
-2 Stub
-2 Wraith
+2 Rejection
+2 TB
+1 EE
+1 Dreadbore
Burn (Jessup)
-4 Wraith
-2 Thoughtseize
+2 CB
+2 TB
+1 Stub
+1 EE
Burn (Gerry Thompson)
-3 Wraith
+2 CB
+1 Countersquall
Titanshift (Paulo Vitor)
-4 Push
-2 K Command
-1 Terminate
+2 CB
+1 Surgical
+1 Stroke
+1 LOTV
+1 Stub
Titanshift (Gerry Thompson)
-4 Push
+1 Counteraquall
+1 EE
+1 Dreadbore
+1 CB
Company Decks (Paulo Vitor)
-2 Stub
-1 LOTV
-1 K Command
+2 K Return
+2 CB
+1 Last Hope
Vizier Company (Gerry Thompson)
-2 K Command
-2 Wraith
+2 Anger
+2 CB
Bant Company (Ben Friedman)
-1 Wraith
-3 Stub
+2 K Return
+2 Last Hope
Bant Company (Todd Anderson)
-3 Stub
-2 Gurmag
+2 Flaying Tendrils
+1 Last Hope
Jeskai Control (Kyle Donegan, Novemember article)
-3 Push
-1 Terminate
-1 Dismember
-1 TB
-1 Scalding Tarn
+2 LOTV
+2 Young Pyro
+2 Stub
+1 K Return
UW Control (Andrew Jessup)
-4 Push
-2 Terminate
+2 Last Hope
+2 CB
+1 Dreadbore
+1 Stub
Dredge (Gerry Thompson)
-4 Push
-1 Terminate
-2 K Command
+2 Anger
+3 Spellbomb
+1 Izzet
+1 Counteraquall
Ad Naus (Gerry Thompson)
-4 Push
+2 Terminate
+2 Rejection
+2 CB
+1 Countersquall
+1 EE
Bant Eldrazi (Gerry Thompson)
-1 Stub
-2 K Command
+1 Dreadbore
+2 Rejection
Jund Shadow (Gerry Thompson)
-3 Stub
-3 Wraith
+3 Spellbomb
+1 Last Hope
+1 EE
+1 Dreadbore
Big Tron (Gerry Thompson)
-4 Push
-1 Terminate
+2 Rejection
+1 By Force
Humans (Kyle Donegan, November article)
-2 Gurmag
-2 Stub
-1 Snap
-1 Thoughtseize
-2 Wraith
-1 Thought Scour
+1 Pyroclasm
+1 K Return
+1 EE
+1 K-Command
+1 TB
+1 Last Hope
+2 LOTB
+2 Young Pyro
Jund (Ben Friedman)
-2 Thoughtseize
-2 Stub
+2 Young Pyro
+2 LOTV
+1 Last Hope
Ponza (unknown)
-1 K Command
-1 Wraith
+1 Stub
+1 Stroke
Merfolk (Unknown)
-2 Stub
+1 EE
+1 CB
Abzan (Unknown)
-2 Stub
-2 K Command
+2 LOTV
+1 Last Hope
Eldrazi & Taxes (Ari Lax)
-2 Stub
-1 Gurmag
-1 Waith
-2 IOK
+1 K Command
+1 Izzet
+1 Lilly
+1 K Return
+1 Surgical (for lingering souls)
Got crushed by affinity round 1. He wa sjust too fast
Round 2 I crushed Temur Midrange/Kiki
He fetched pretty poorly and missed a good change to Clique me and take my terminate away because he fetched a stomping ground instead of a breeding pool or steam vents. He played 2 snapcasters mages right into premolar just so he could get a bolt to bring me to 2.
Game 2 he fetched a stomping ground instead of a breeding pool so he could get a turn 2 goyf and wasstuck with a cryptic command in hand for the game until I made him discard it with Lily.I was dead to a bolt/electrolyze/forked bolt or any other 1 damage spell for multiple turns but he just drew poorly and Liliana made his other spells useless. Highlight was using a battle rage on a snap so I wouldn't have to just discard it
Round 3 I beat that mono red prison deck that started popping up not long ago. game 1 I think I just had all the answers. Game 2 I jsut didn't draw weel and lost to a 1/1 goblin token of all things. Game 3 I was able to resolve 2 death shadows in a turn and swing for lethal next turn
Round 4 I beat burn. Game 1 I believe he won. Game 2 I tore his hand apart. game 3 he kept a hand that was relying too much on deflecting palm , which I saw early but let him keep because his only other spell was a bolt, so I decided to play conservatively until I could make him discard kit a few turns later. He had to use it to prevent a shadow from attacking so he wouldn't just lose it
should that mono red prison deck be good for us?
If you aren't playing Tarmogoyf and Traverse the Ulvenwald, I really can't see the need for baubles. If you are talking about the Goyf deck, you need to look for the Jund Shadow thread, as they sometimes splash blue.
Sultai Delirum, Sultai control or Sultai midrange unless you want to go the lean fast Version with just Goyf and shadow plus Wraith.
I tried to crack the puzzle on Sultai shadow and it's simply too defensive. You have some nice answers but it's hard to consistently win over 50%. Good luck.
I was actually stopping by to post something I may have overlooked in previous discussion. Anger of the Gods is excellent, especially with dredge appearing more but it occurred to me running 18 lands has made that card extremely difficult against most matchups besides dredge(even dredge if they SB GQ). I think running Izzet in its place with Kozilek's or 1-2 Tendrils depending on mix is the way to go. I also thought I'd mention that echoing truth is performing very well for me. Hope everyone is winning! Please criticize, add on etc!
^A second Izzet
I cut a Tarn instead of the second Blood Crypt to get to 18 lands and have little problems casting Anger. If you cut the extra Crypt and kept all 12 fetches to get to 18 then I would say don't run Anger. I don't see Dredge, but see too many decks where I want the extra damage in my sweeper to run K Return over Anger.
Anyone? I'm deciding weather to buy Liliana of the veil or the 4x scalding tarn instead.
I have been trying it out after medium results with a stock list at GPOKC and it feels very sleek and streamlined. 16 lands, 8 free redraws between bauble and wraith, and the rest 1 mana spells outside of snapcaster and battle-rage. It consistently turbos out turn 2 delve threats and keeps the opponent on the back foot with 4 maindeck stubborn denials.
I was hoping somebody else here has given it a shot.
I am new to the deck I have few cards to get I've been reading the primer and last few pages from this thread.
I found in TC decks 2 decklist that caught my attention:
http://tcdecks.net/deck.php?id=26028&iddeck=204451
this list comes from Oliver_Hart user. which I believe is Blaze8dventures in MTGSalvation.
I believe I want this list as a starting point and next I'll change things by myself - sure if needed!
I'd like to know - if possible - if you could elaborate a sideboard guide vs decks in the current meta for this deck and share this with us.
Thanks in advance
I really don't know how I caould compensate you... I am a TES legacy / mono U TRon super player and can give you some advice about this...
Thanks again!