That Jund list from the modern super league has deck building restrictions in it. They don't get to run more than 2 nonland cards overlapping in the maindeck across their 6 decks. Thats why that Jund list looks so weird.
Scooze is an amazing card, but we never want to have 2 in play at the same time, Bob/goyf are better turn 2 plays against the majority of decks, and we need lots of green mana and creatures in the GY to take advantage of him. I like 2 MB, but the Jund Master likes 3.
Right now I’m trying a list that runs 11 1-drops, 8 3-drops, 2 manlands, and 24 lands total. I don’t understand lists that run 4+ manlands. I feel like as Jund players we want early answers and we have enough threats with BBE.
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Modern
JundBGR
RW Blood MoonRW
Pauper
Delver U
Elves G
Control B
Commander
Edgar Markov BRW
Captain Sisay GW
Niv-Mizzet, Parun UR
Tymna and Ravos WB
Scooze is an amazing card, but we never want to have 2 in play at the same time, Bob/goyf are better turn 2 plays against the majority of decks, and we need lots of green mana and creatures in the GY to take advantage of him. I like 2 MB, but the Jund Master likes 3.
Right now I’m trying a list that runs 11 1-drops, 8 3-drops, 2 manlands, and 24 lands total. I don’t understand lists that run 4+ manlands. I feel like as Jund players we want early answers and we have enough threats with BBE.
Manlands actually help to mitigate flooding, as you can still do something with your lands. Therefore I would totally play 3 manlands when running 24 lands.
And lists that run 4+ manlands almost certainly have to run 25 lands in my opinion.
I can also say I love having Treetop Village back in the fold. It's so much cheaper to activate, which allows for the casting of other spells, and having trample has been relevant. It will never be the finisher Raging Ravine, but it's still pretty good.
Got the idea to play 25 lands with 2 Ghost quarter from an old article from Gerry T, it's basically a measure against Tron, which is very heavy in my meta. I've been testing online (cockatrice), so I don't have any good feedback yet about it. What do you guys think?
You need at least 1 more black source pref 2 to land Lilianas at a confortable % on turn 3.
This is the list Im atm.
I know you want to flaunt your foil deck, but can you please post a normal decklist like everyone else. No one wants to try and decipher your picture..
You need at least 1 more black source pref 2 to land Lilianas at a confortable % on turn 3.
This is the list Im atm.
I know you want to flaunt your foil deck, but can you please post a normal decklist like everyone else. No one wants to try and deceiver your picture..
That way I got my 6 discard spells covered, and got enough removal for smaller creatures decks, which are seing play a ton of right now, we just cant be a value grindy machine at this point. Pulse will be in the SB obviously.
What will your board look like with that last? I assume something similar too:
Also, not sure if I only want to have Pulse in the Sideboard. I feel like it's such a good catchall card. I know it can be slow in some match ups, but I feel like I'm almost never sad to see that card.
Field of Ruins, prison decks and Blood moon is crawling everywhere, guys. I beat every prison deck but I wanted to pull my hair, they were annoying.
This leads me to believe Jund decks really want to play 2x Forests now...like, really really.
I also think Reid Duke is EXTREMELY wrong to play a blooming marsh over Twilight Mire
Got to see the new Ponza in action, they went off with BBE. Cascade into turn 3 Courser, Cascade into Tireless Tracker. I conceded, my hand wasn't equipped for a board that wide so quick.
Game 2 he relied too much on Arbor and just stuck on mana.
Game 3 Goyf just sorta beat him down, his BBE Cascade wasn't fantastic, it got bolted. He did leave me with just 1 land in hand with LOTV and 2x BBEs in my hand, and 1x bolt. He just drew junk and got beaten down.
Ponza just seems so bad if they don't find Blood Moon early.
They can have absolute nut hands, but their deck is really hot and cold with BBE. I think BBE is too high variance in that deck, they're going to roll over you or cascade into garbage.
I found BR Hollow One hard, man. Like, it's fighting on so many axis, and they answer Scooze easier, and have Hollow one and Gurmag.
I beat up on some other decks, too, but I did want to write about UW Control
I feel comfortable enough to say---I'm not sure Thrun is worth playing. It's nice, but BBE is so hard to fight. I would really recommend for long time Jund players to leverage their skill and experience. If your meta is like all control, or you're not confidant in your ability it may be fine. 4 Drops in the side in general have just become so much worse.
Game 1 I beat down with a scooze after he pathed by turn 2 Bob that got to draw an exra card. I terminated his Colonnade when he tapped out to block. I K Commanded back Goyf and pressure just really built. I think the current UW Control decks are going to have to change their deck a little, they're super top heavy and they can't do that if they're playing 3x Jaces.
Game 2 was unreal, I kept a hand that had 2 BBE, 1x CB, 1x IOK, 3 land. Drew on curve and drew CB stripping him of 2x Verdicts and a Trials. He really messed with my mana between spreading seas and Ruins.
BBE is fire. I managed to fight through a Gideon of the Trials and Gideon Jura on board at once, it was cascading into Goyfs and LOTVs. I leveraged K-Command for another BBE. I cascaded into 2x Goyfs, he dropped a Jace, K commanded for BBE, cascaded into LOTV, opponent quit in disgust. I was good about forcing his cryptic to tap my team down before playing bbe.
Taking out the bolts is a little scary but I guess it's what we should do? I wouldn't have been able to fight through two Supreme Verdicts. Kitchen Finks is less exciting for me in general, 1 feels right. CB is good for more matches and better for when we need to lower the curve.
3x K Command has been disgusting for me, Pulse has surprisingly been more crucial in postboard games.
Only had one match where mana was rough, and that was against Hollow One.
I actually would like advice on RB Hollow One if anyone has a good sideboard plan.
I also played a TON with UW Control tonight. That deck is seriously good, the mana denial is real. I beat a ton prison decks, Mono Green Tron and a bunch of other things. I won all but one game and that was Company, the guy saw 3x CoCo's early on and drew hot fire game 2, felt a little cheated that he fought through two supreme verdicts while being pressured
I organized my UW Control list to be a little lower to the ground because I think UW should be running things like 2x Condemn or Oust. I'm telling you guys this because I think the deck could be very good when pros figure it out
Control players need to go lower to the ground if they want to beat play Jace.
You need at least 1 more black source pref 2 to land Lilianas at a confortable % on turn 3.
This is the list Im atm.
I know you want to flaunt your foil deck, but can you please post a normal decklist like everyone else. No one wants to try and decipher your picture..
While I agree, this is not an uncommon way to post decklists on facebook groups. So it isn't necessarily a "look at my peepee!" thing. Although the Mountian sure does look like a Plains to me.
I'm getting on a lot better now, than what I was, with 25 lands. I've settled on running 1 Treetop with 3 Ravine and 4 basics, 2 Forests and 2 Swamps. I have found, with Jace' Fatesealing ability, that Fetches have taken on a new role of shuffle the "keep" card in addition to manafixing and deck thinning.
I'm getting on a lot better now, than what I was, with 25 lands. I've settled on running 1 Treetop with 3 Ravine and 4 basics, 2 Forests and 2 Swamps. I have found, with Jace' Fatesealing ability, that Fetches have taken on a new role of shuffle the "keep" card in addition to manafixing and deck thinning.
I'm confused by this post, do you mean you're on a 25 land list and doing better? Mind sharing your list and thoughts?
I agree that 2x forests is the way to go, the amount of FoR and Moons is unbelievable
I am watching the Team Modern Super League and Reid Duke was screwed out of red mana in the 2 games he lost to Paul Cheon's GBx Rock deck thanks to Field of Ruin. I believe a basic mountain is needed.
Anyone else catch the Team Modern Super League tonight? Reid Duke on Jund versus Paul Cheon playing GB midrange. Insanely good match to watch, so much interaction.
In both of Reid's losses, not having a basic Mountain in his deck arguably cost him the match.
Edit: Also, Reid's deck for this event only had 24 land.
Idk how many people were watching Reid Duke's match against Paul Cheon in the team modern league, but it definitely made a strong case for why we should run basic mountain in the deck. Otherwise we're very susceptible to getting Field of Ruin'd out. Reid lost 2-1, and probably both of those losses could have been avoided with a basic mountain in the deck.
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Modern UMerfolk GBWMelira PodRIP GBW Abzan Midrange GBR Jund Midrange
I am watching the Team Modern Super League and Reid Duke was screwed out of red mana in the 2 games he lost to Paul Cheon's GBx Rock deck thanks to Field of Ruin. I believe a basic mountain is needed.
Anyone else catch the Team Modern Super League tonight? Reid Duke on Jund versus Paul Cheon playing GB midrange. Insanely good match to watch, so much interaction.
In both of Reid's losses, not having a basic Mountain in his deck arguably cost him the match.
Edit: Also, Reid's deck for this event only had 24 land.
Idk how many people were watching Reid Duke's match against Paul Cheon in the team modern league, but it definitely made a strong case for why we should run basic mountain in the deck. Otherwise we're very susceptible to getting Field of Ruin'd out. Reid lost 2-1, and probably both of those losses could have been avoided with a basic mountain in the deck.
That's why I'm on 2x Swamps, 2x Forest, and 1x Mtn right now. FoR is real
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Standard // nRG Aggro
Modern // Burn (main) and Living End (secondary) now Jund.
For fun check out my janky combo primer: Turn 3 Grixis Combo
"Can't beat em' Jund em'!"
I love having 3 Scavenging Ooze. The card is the stone nuts in a bunch of matches.
That Jund list from the modern super league has deck building restrictions in it. They don't get to run more than 2 nonland cards overlapping in the maindeck across their 6 decks. Thats why that Jund list looks so weird.
https://twitter.com/rbuehler/status/965358203084009472
Although some spells are actually overlapping more as I checked it again...
Right now I’m trying a list that runs 11 1-drops, 8 3-drops, 2 manlands, and 24 lands total. I don’t understand lists that run 4+ manlands. I feel like as Jund players we want early answers and we have enough threats with BBE.
JundBGR
RW Blood MoonRW
Pauper
Delver U
Elves G
Control B
Commander
Edgar Markov BRW
Captain Sisay GW
Niv-Mizzet, Parun UR
Tymna and Ravos WB
Manlands actually help to mitigate flooding, as you can still do something with your lands. Therefore I would totally play 3 manlands when running 24 lands.
And lists that run 4+ manlands almost certainly have to run 25 lands in my opinion.
JundBGR
RW Blood MoonRW
Pauper
Delver U
Elves G
Control B
Commander
Edgar Markov BRW
Captain Sisay GW
Niv-Mizzet, Parun UR
Tymna and Ravos WB
4 Dark Confidant
3 Scavenging Ooze
4 Tarmogoyf
4 Bloodbraid Elf
// 10 Instant
2 Kolaghan's Command
2 Terminate
4 Lightning Bolt
1 Fatal Push
1 Abrupt Decay
// 25 Land
4 Blackcleave Cliffs
1 Blood Crypt
3 Bloodstained Mire
1 Forest
2 Overgrown Tomb
3 Raging Ravine
1 Stomping Ground
2 Swamp
1 Twilight Mire
4 Verdant Catacombs
1 Treetop Village
2 Ghost Quarter
4 Liliana of the Veil
// 6 Sorcery
2 Thoughtseize
1 Maelstrom Pulse
3 Inquisition of Kozilek
3 Fulminator Mage
1 Grim Lavamancer
2 Ancient Grudge
2 Surgical Extraction
1 Liliana, the Last Hope
1 Damnation
1 Maelstrom Pulse
2 Collective Brutality
1 Thoughtseize
1 Crumble to Dust
Got the idea to play 25 lands with 2 Ghost quarter from an old article from Gerry T, it's basically a measure against Tron, which is very heavy in my meta. I've been testing online (cockatrice), so I don't have any good feedback yet about it. What do you guys think?
I know you want to flaunt your foil deck, but can you please post a normal decklist like everyone else. No one wants to try and decipher your picture..
Modern
UWGB 4c Snow Control BGWU
Seriously. There are threads for that..
Abzan Traverse / Traverse Shadow / UR Kiki
What will your board look like with that last? I assume something similar too:
3 Fulminator Mage
1 Grim Lavamancer
1 Kitchen Finks
1 Thrun, the Last Troll
1 Liliana, the Last Hope
1 Grafdigger's Cage
2 Nihil Spellbomb
2 Ancient Grudge
1 Anger of the Gods
1 Collective Brutality
1 Maelstrom Pulse
Also, not sure if I only want to have Pulse in the Sideboard. I feel like it's such a good catchall card. I know it can be slow in some match ups, but I feel like I'm almost never sad to see that card.
Modern
UWGB 4c Snow Control BGWU
4x Dark Confidant
4x Tarmogoyf
2x Scavenging Ooze
4x Bloodbraid Elf
Spells (22)
3x Inquisition of Kozilek
2x Thoughtseize
1x Fatal Push
4x Lightning Bolt
1x Collective Brutality
2x Terminate
1x Abrupt Decay
4x Liliana of the Veil
1x Liliana, the Last Hope
3x Kolaghan's Command
4x Verdant Catacomb
3x Bloodstained Mire
1x Wooded Foothills
2x Overgrown Tomb
1x Stomping Ground
1x Blood Crypt
4x Blackcleave Cliffs
3x Raging Ravine
1x Twilight Mire
2x Swamp
2x Forest
2x Ancient Grudge
2x Collective Brutality
1x Kitchen Finks
1x Grim Lavamancer
1x Liliana, the Last Hope
1x Maelstrom Pulse
2x Nihil Spellbomb
1x Grafdigger's Cage
3x Fulminator Mage
1x Thoughtseize
Field of Ruins, prison decks and Blood moon is crawling everywhere, guys. I beat every prison deck but I wanted to pull my hair, they were annoying.
This leads me to believe Jund decks really want to play 2x Forests now...like, really really.
I also think Reid Duke is EXTREMELY wrong to play a blooming marsh over Twilight Mire
Got to see the new Ponza in action, they went off with BBE. Cascade into turn 3 Courser, Cascade into Tireless Tracker. I conceded, my hand wasn't equipped for a board that wide so quick.
Game 2 he relied too much on Arbor and just stuck on mana.
Game 3 Goyf just sorta beat him down, his BBE Cascade wasn't fantastic, it got bolted. He did leave me with just 1 land in hand with LOTV and 2x BBEs in my hand, and 1x bolt. He just drew junk and got beaten down.
Ponza just seems so bad if they don't find Blood Moon early.
They can have absolute nut hands, but their deck is really hot and cold with BBE. I think BBE is too high variance in that deck, they're going to roll over you or cascade into garbage.
I found BR Hollow One hard, man. Like, it's fighting on so many axis, and they answer Scooze easier, and have Hollow one and Gurmag.
I beat up on some other decks, too, but I did want to write about UW Control
I feel comfortable enough to say---I'm not sure Thrun is worth playing. It's nice, but BBE is so hard to fight. I would really recommend for long time Jund players to leverage their skill and experience. If your meta is like all control, or you're not confidant in your ability it may be fine. 4 Drops in the side in general have just become so much worse.
Game 1 I beat down with a scooze after he pathed by turn 2 Bob that got to draw an exra card. I terminated his Colonnade when he tapped out to block. I K Commanded back Goyf and pressure just really built. I think the current UW Control decks are going to have to change their deck a little, they're super top heavy and they can't do that if they're playing 3x Jaces.
Sideboard
-4 Lightning Bolt, -2 Terminate, -1 Push, -1 Decay
+1 Thoughtseize, +2 CB, +3 Fulminator +1 Kitchen Finks, +1 Pulse
Game 2 was unreal, I kept a hand that had 2 BBE, 1x CB, 1x IOK, 3 land. Drew on curve and drew CB stripping him of 2x Verdicts and a Trials. He really messed with my mana between spreading seas and Ruins.
BBE is fire. I managed to fight through a Gideon of the Trials and Gideon Jura on board at once, it was cascading into Goyfs and LOTVs. I leveraged K-Command for another BBE. I cascaded into 2x Goyfs, he dropped a Jace, K commanded for BBE, cascaded into LOTV, opponent quit in disgust. I was good about forcing his cryptic to tap my team down before playing bbe.
Taking out the bolts is a little scary but I guess it's what we should do? I wouldn't have been able to fight through two Supreme Verdicts. Kitchen Finks is less exciting for me in general, 1 feels right. CB is good for more matches and better for when we need to lower the curve.
3x K Command has been disgusting for me, Pulse has surprisingly been more crucial in postboard games.
Only had one match where mana was rough, and that was against Hollow One.
I actually would like advice on RB Hollow One if anyone has a good sideboard plan.
I also played a TON with UW Control tonight. That deck is seriously good, the mana denial is real. I beat a ton prison decks, Mono Green Tron and a bunch of other things. I won all but one game and that was Company, the guy saw 3x CoCo's early on and drew hot fire game 2, felt a little cheated that he fought through two supreme verdicts while being pressured
I organized my UW Control list to be a little lower to the ground because I think UW should be running things like 2x Condemn or Oust. I'm telling you guys this because I think the deck could be very good when pros figure it out
Control players need to go lower to the ground if they want to beat play Jace.
While I agree, this is not an uncommon way to post decklists on facebook groups. So it isn't necessarily a "look at my peepee!" thing. Although the Mountian sure does look like a Plains to me.
Would you mind posting your list?
I'm confused by this post, do you mean you're on a 25 land list and doing better? Mind sharing your list and thoughts?
I agree that 2x forests is the way to go, the amount of FoR and Moons is unbelievable
WBC Eldrazi & Taxes CBW
UR Keep on Cantripin' (UR Phoenix) RU
WU Surprise! It's not UW Control! (UW Midrange) UW
BG The Rock, Straight BG
U Mono-Blue Fish U
RBW Mardu Pyromancer BWR
RG Rabble! Rabble! (GR Blood Moon Aggro) GR
Legacy
W Death & Taxes W
In both of Reid's losses, not having a basic Mountain in his deck arguably cost him the match.
Edit: Also, Reid's deck for this event only had 24 land.
UMerfolkGBW
Melira PodRIPGBW Abzan Midrange
GBR Jund Midrange
EDH
GBR Prossh
Listening to Bueller and Melissa suggest all the wrong lines of play was a little annoying, but holy god is Reid good.
I know this matchup showcased the no mountain screwing him---but ponza and blood moon is also out in huge numbers where you also want that 2nd forest.
That's why I'm on 2x Swamps, 2x Forest, and 1x Mtn right now. FoR is real
Modern // Burn (main) and Living End (secondary) now Jund.
For fun check out my janky combo primer: Turn 3 Grixis Combo
"Can't beat em' Jund em'!"
Do you need the second Forest in any Blood Moon match-up that isn't Ponza?