I like this plan a lot and like I said I have never lost to Tron when I was on bant. You need access to all your Displacers, it is the best draw when you have TKS on board. You blink TKS at their draw step and exile their win cons. Or you just blink their wurmcoils and blockers. Thrag can be a pain but you should be able to hold path and get it off the board. Path while good, isn't as good as the tempo you gain from playing your threats out with counter back up.
With the rise of BridgeVine, it might be the time for Bant ELdrazi to come back, have beaten that deck with our namesake. it's favorable. We have better creatures and EE, plus our SB is excellent against them.
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Standard Arena: Eh? Gruul or Die
Modern: Decks I'm playing right now: G Mono Green Tron (34-10-3 paper record, only SCG/Regionals/PPTQ record) C Eldrazi Tron (9-5) UG Infect RW Burn
Ale_95,
There is a guy who plays on magic online who goes by the name of ManuGodineau. He has put up a decent amount of 5-0 finishes. However, I frequently disagree with his decklists. He removes everything from his lists expect creatures. 4 of every Eldrazi (Skyspawner and Reshaper included) and adds 4 Thalia's mainboard. Meaning he removes Path to Exile and engineered explosives. I've never tested the list, but to play that many creatures and the only spells are ancient stirrings to find more creatures seems wrong to me. It seems like it would give the deck more of a humans feel. But they don't synergize the same way as humans do. He also frequently plays relic over rest in peace. I understand the redraw is important, but its hard to ignore how powerful Rest in Peace is. Should you decide to give the "Oops all creatures" version of Bant Eldrazi a try, let us know how it performs for you.
Racerxen,
Thanks for the advice on the tron match up. That's pretty close to how I was sideboarding. I really don't think I would call it a favored match up for us. I'm glad it has gone differently for you though. It seems like it needs to be handled similarly to the scapeshift match up in the sense of blinking Thought Knot is a pretty critical component. However, with Tron, Its a bit harder. Once they develop their mana, often times even a star or a sphere can be a live draw because it gives them a redraw and they still have a ridiculous amount of mana available. So blinking thought knot in draw step can be less of a blow out to them as it is to scapeshift.
Did you ever find out the list of the Bant Eldrazi player from your PTTQ? The one you mentioned that played two Reclamation Sages? I've always wanted that card to be good because of the synergy with Displacer, but 3 mana sorcery speed enchantment/aftifact removal seems miserably slow in modern. Borderline unplayable, even though it brings along a 2/1 body. Humans use it strictly because its the only option available to them.
Congratulations friend! Looks like your main board stubborn denials were great in your first 4 rounds.
Mind sharing your list that you won with? I saw a list you've posted from before, but I was unsure if it was the same. Also what was your sideboard for the event?
Congratulations friend! Looks like your main board stubborn denials were great in your first 4 rounds.
Mind sharing your list that you won with? I saw a list you've posted from before, but I was unsure if it was the same. Also what was your sideboard for the event?
So I tested a bunch last night (Played mtgo till 4:30 am! lol) Went 4-1 in a friendly league with Bant Eldrazi (go 3-2 get your pts back, keep playing mtgo for free).
I'm going to test this version a little more. The MD Wastes may be too much respect for Blood Moon but it helped me beat Ponza in RD4.
That league went:
1-2 Loss vs Soul sisters LOL To be fair in G3 I drew 9 lands and 4 spells. Still tilting
2-1 Win vs Abzan Midrange
2-0 Win Lantern? Whatever it was G2 T2 Stony gg
2-1 Win Vs Ponza
2-0 Win Vs Eldrazi Tron
In the practice ques I went 3-0, always warm up and want to see how it plays out. Possible to many lands, possible that Field of Ruin is worse than GQ in this deck. 3 EE in the main = gas, and 3x Natural State Ko'd my Ponza opponent. More testing to be done but promising results.
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Standard Arena: Eh? Gruul or Die
Modern: Decks I'm playing right now: G Mono Green Tron (34-10-3 paper record, only SCG/Regionals/PPTQ record) C Eldrazi Tron (9-5) UG Infect RW Burn
A sideboard guide is difficult to share because a lot of us on this forum have different lists. I've been trying to make one for myself, but there are a lot of match ups that I feel I can't make a generic sideboard guide for. For example, storm has been challenging on how to sideboard for me.
I side board into 2 cage, 2 Rest In Peace, and 1 damping sphere.
Its possible some counter magic is correct to bring in, and it's possible natural state is correct if I know they have blood moon.
As I usually auto lose game 1 to storm, I don't even get a chance to see if they have blood moon, or if they switched out their gifts ungiven for pieces of the puzzle.
I have taken out 4 displacer and 4 drowner before and put in the 5 cards mentioned above plus 3 stubborn denials and I find I have lost multiple times sideboarding like that because I often go way too long without putting a threat on board.
It's just a frustrating deck to play against. Last night I went turn 1 Stirrings, into turn two Rest In Peace, into turn three cage, into my turn 4 play was between damping sphere and thought knot. I chose thought knot, saw a hand of ritual, ritual, barrel, manamorphose, grapeshot, and a dead past in flames in his hand. I took the grapeshot and he drew pieces of the puzzle and proceeded to kill me that turn.
This and we are still trying to figure what the proper configuration is. Flex slots are up in the air, and the final draft of the mana base is still debatable. The SB slots are usually 2-3x RIP and Stony, +1 Worship. From there, we have a lot of work to do, as there are different variations atm.
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Standard Arena: Eh? Gruul or Die
Modern: Decks I'm playing right now: G Mono Green Tron (34-10-3 paper record, only SCG/Regionals/PPTQ record) C Eldrazi Tron (9-5) UG Infect RW Burn
Well, seeing as you are on the Bant Eldrazi forum, home of Bant Eldrazi lovers, I'd say I feel your pet deck is positioned just fine in the meta at the current time. I have recently had a harder time against blue white control as they seem to all be on the terminus plan now. I've been thinking about cutting 1 natural state to add a beast within to be able to hit plainswalkers and things like search for azcanta, both flipped and unflipped. I don't really like the idea of giving my control opponent a 3/3 clock against me though. Sure It's bad if i have a Displacer out, but I can see situations where I just die to a beast instead of a plainswalker. Also I am frequently back and forth between 2 and 3 Rest in Peace. I have been contemplating going down to 1 grafdigger's cage and up to 3 RIP. (was a 2 2 split)
I plan to go to two PTTQs this coming weekend as modern season is coming to a close. Hopefully I'll be happy with whatever I decide my sideboard to be.
It has been a while since I last posted on this forum. I see that this forum is mostly inactive as of now, but I have qualified for an end of the year $5,000 tournament at my local game store. I was just curious to see if anybody had any recent success with any new additions to Bant Eldrazi. My most recent addition was adding 2 Knight of Autumn in the sideboard over 2 natural states. I haven't gotten the chance to use them enough to know if they are worth keeping in the board. The Knight doesn't handle Blood Moon very well, as it demands two colors and is sorcery speed. Also, I've been losing to Dredge a whole lot lately. that's my reasoning for the 3rd Rest in Peace as of now. I'm not super attached to it though. Anyway, any feedback is welcome. Ill put my deck list below so anybody interested can reference it.
I'm not sure how Bant currently stacks up against the top tier decks. Dredge was always close but chill really speeds up their clock. Your SB looks exactly like mine except 2 Knight of Autumn.
If Grixis Deathshadow picks up, and the format goes midrange to fight back against the Izzet decks; Then Bant Eldrazi can make a comeback. I like a 3/3 Split between reshaper and spawner. I was trying Boreal Druid in my main as way to consistently play TKS or Smasher on T3. It also helps against Blood Moon since the elf produces C.
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Standard Arena: Eh? Gruul or Die
Modern: Decks I'm playing right now: G Mono Green Tron (34-10-3 paper record, only SCG/Regionals/PPTQ record) C Eldrazi Tron (9-5) UG Infect RW Burn
That’s a fair assessment of where Bant Eldrazi currently stands in the meta. Dredge has been pretty difficult post crippling chill. I usually have to aggressively mulligan in games 2 and 3 for my 2 of rip, or 2 of cage. Racerxen, what are the two cards you’ve been running in your sideboard over the knight of autumns that I’ve been trying out? (Not completely sold on them)
Also, to add 3 reshapes, what cards did you cut from your main board to make space?
The main issue is the speed of the format. Decks are very lean so, having access to more 3 drops that impact the board (reshaper, spawner and Displacer) help to keep you from falling behind. The best starts are T2-3 TKS/Smasher. The only reason to consider playing Bant over colorless is the SB. I know this deck hasn't put up a ton of results lately and that may have to do with how poor Path to Exile is against the threats of the format. Decks get on board fast so path'ing a 1-3cmc creature helps ramp the opponent. In decks UW control whatever, ramp all you want, but in decks like Bant Eldrazi where we play a much "fairer" curve out based approach. Allowing opponents to keep up with you is rough. I'd test a lot and probably will run Bant in a few leagues to see how it fairs.
Have been tinkering with Bant lately. I tested 3 ques with a new version, went 2-1 and then tested again in the practice rooms to net some data, and I found that what I set out to beat I crushed.
The highlight was beating storm 2-0 and a temur midrange deck 2-1.
Vs Storm , I turn 2 RIP G1. My opponent paused for a moment Yes we have hit the point to where this kind of warping to a Main 60 is necessary.
He creates 40 Goblin tokens. I untap cast ee for 0 and that is game. G2 I boarded in 2 Grafdigger's Cage and 2 Damping Sphere. That is 8 combo hose in the main, 4 of those findable off of stirrings. I dropped the sphere on 2 and he conceded T7.
The meta is heavily warping atm, and it's time for drastic measures. I decided to play 4 Rest in Peace in the main, alongside a set of creatures that do not care about the graveyard zone. The eldrazi are the best way to abuse this kind of hate.
Here's the list I'm working with: It is super hateful, I need to test more but I think against, Combo like Storm, KCI, and the established tier 1, Pheonix and burn to a degree this deck should have a shot. While we are still weak to other tribal decks we do have tools to work with. Beat merfolk 2-0 and that had a lot to do with EE and Displacer shutting down the team.
I am going to test this list and see how it fairs. Bant Eldrazi had the absolute best SB in modern a one point. Maybe it can comeback. This list is geared to hose Combo, and decks that abuse GY. It's weaker in midrange mirrors, but still great against GDS variants.
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Standard Arena: Eh? Gruul or Die
Modern: Decks I'm playing right now: G Mono Green Tron (34-10-3 paper record, only SCG/Regionals/PPTQ record) C Eldrazi Tron (9-5) UG Infect RW Burn
Can this deck transform at all with the release of Modern Horizons? I would think prismatic Vista helps us play around blood moon. I'm not sure what else helps us, but I'd like to see some more fight out of this deck.
Hey guys!
Its nice to be an Eldrazi player again! I have been crushing at my lgs lately with UG emerge.
4 hierach
2 bop
4 reshaper
4 skyspawner
4 tko
4 smash
4 elder deep fiend
1 Decimator of the Provinces
2 kitchen finks
2 thragtusk
1 walking ballista
4 stirrings
2 dismember
Casting deepfiend or decimator almost allways results in victory. It feels like a combo deck with great threaths! Ill post complete decklist IF anybody is interessted!
I only play paper so if anyone could play this on mtgo it would be realy interesting to see the results. Peace
I've been goldfishing with Once upon a time, I believe that to be an upgrade and to further improve turn 2 Thought-Knot Seer by being able to dig 5 for either him, a dork or a Temple.
Stoneforge-package could probably also fit in here, as it seems to be crammed in every white deck these days.
Nice, Soulherder seems like a fun deck to play, I have enjoyed the Soulherder streams I've watched. I'm not familiar with the deck other than watching streams, it seems it can be a bit hard to play right, although I understand the points, so I don't got any pointers on MB, probably best to ask in a dedicated Soulherder thread (this thread seems to be dead anyways, and probably will be until next batch of eldrazi :p).
Sideboard seems a bit off if it's not built to respond to your playgroup where most play burn and affinity. Would probably add a couple of more counter spells. You already have Knight of Autumn in MB, so 4 Thrag seems a bit much. I would also add some removal both in MB and SB, Engineered Explosives/Winds of Abandon(as a budget, works well with soulherder) and/or Path to Exile. And I would add some graveyard hate even tho Hogaak is gone.
I think you can respond with mage reflector
or knight of autumn in addition to blinking whit soulherder, Elder-Diep Feed responds to Dredge or Vengevine we can be very fast
I'll play it and see if it works or not against Damnation Stubborn Denial
Bant Eldrazi Bant Eldrazi suffers a lot against affinity and burn
Also against Tron... for that reason I use that sideboard
against storm Thought-Knot Seer, Stubborn Denial and Damping Sphere
Out: -1 Bird,-1 Spawner, -1 Drowner, -3 EE, -1 Talisman, -1 Path(8)
In: +3 Stub, +3 Stony, +2 Disdainful Stroke (8)
I like this plan a lot and like I said I have never lost to Tron when I was on bant. You need access to all your Displacers, it is the best draw when you have TKS on board. You blink TKS at their draw step and exile their win cons. Or you just blink their wurmcoils and blockers. Thrag can be a pain but you should be able to hold path and get it off the board. Path while good, isn't as good as the tempo you gain from playing your threats out with counter back up.
With the rise of BridgeVine, it might be the time for Bant ELdrazi to come back, have beaten that deck with our namesake. it's favorable. We have better creatures and EE, plus our SB is excellent against them.
Modern: Decks I'm playing right now:
G Mono Green Tron (34-10-3 paper record, only SCG/Regionals/PPTQ record)
C Eldrazi Tron (9-5)
UG Infect
RW Burn
There is a guy who plays on magic online who goes by the name of ManuGodineau. He has put up a decent amount of 5-0 finishes. However, I frequently disagree with his decklists. He removes everything from his lists expect creatures. 4 of every Eldrazi (Skyspawner and Reshaper included) and adds 4 Thalia's mainboard. Meaning he removes Path to Exile and engineered explosives. I've never tested the list, but to play that many creatures and the only spells are ancient stirrings to find more creatures seems wrong to me. It seems like it would give the deck more of a humans feel. But they don't synergize the same way as humans do. He also frequently plays relic over rest in peace. I understand the redraw is important, but its hard to ignore how powerful Rest in Peace is. Should you decide to give the "Oops all creatures" version of Bant Eldrazi a try, let us know how it performs for you.
Racerxen,
Thanks for the advice on the tron match up. That's pretty close to how I was sideboarding. I really don't think I would call it a favored match up for us. I'm glad it has gone differently for you though. It seems like it needs to be handled similarly to the scapeshift match up in the sense of blinking Thought Knot is a pretty critical component. However, with Tron, Its a bit harder. Once they develop their mana, often times even a star or a sphere can be a live draw because it gives them a redraw and they still have a ridiculous amount of mana available. So blinking thought knot in draw step can be less of a blow out to them as it is to scapeshift.
Did you ever find out the list of the Bant Eldrazi player from your PTTQ? The one you mentioned that played two Reclamation Sages? I've always wanted that card to be good because of the synergy with Displacer, but 3 mana sorcery speed enchantment/aftifact removal seems miserably slow in modern. Borderline unplayable, even though it brings along a 2/1 body. Humans use it strictly because its the only option available to them.
Mind sharing your list that you won with? I saw a list you've posted from before, but I was unsure if it was the same. Also what was your sideboard for the event?
Mind sharing your list that you won with? I saw a list you've posted from before, but I was unsure if it was the same. Also what was your sideboard for the event?
That said here's the list:
4 Noble Hierarch
1 Birds of Paradise
4 Eldrazi Skyspawner
4 Eldrazi Displacer
4 Thought-Knot Seer
4 Reality Smasher
4 Drowner of Hope
Spells (11)
4 Ancient Stirrings
4 Path to Exile
3 Engineered Explosives
Lands (24)
3 Brushland
3 Yavimaya Coast
3 Cavern of Souls
1 Forest
1 Plains
1 Wastes
4 Eldrazi Temple
4 Windswept Heath
1 Temple Garden
1 Breeding Pool
1 Hallowed Fountain
1 Field of Ruin
3 Rest in Peace
3 Stubborn Denial
3 Stony Silence
1 Worship
2 Grafdigger's Cage
3 Natural State
I'm going to test this version a little more. The MD Wastes may be too much respect for Blood Moon but it helped me beat Ponza in RD4.
That league went:
1-2 Loss vs Soul sisters LOL To be fair in G3 I drew 9 lands and 4 spells. Still tilting
2-1 Win vs Abzan Midrange
2-0 Win Lantern? Whatever it was G2 T2 Stony gg
2-1 Win Vs Ponza
2-0 Win Vs Eldrazi Tron
In the practice ques I went 3-0, always warm up and want to see how it plays out. Possible to many lands, possible that Field of Ruin is worse than GQ in this deck. 3 EE in the main = gas, and 3x Natural State Ko'd my Ponza opponent. More testing to be done but promising results.
Modern: Decks I'm playing right now:
G Mono Green Tron (34-10-3 paper record, only SCG/Regionals/PPTQ record)
C Eldrazi Tron (9-5)
UG Infect
RW Burn
I side board into 2 cage, 2 Rest In Peace, and 1 damping sphere.
Its possible some counter magic is correct to bring in, and it's possible natural state is correct if I know they have blood moon.
As I usually auto lose game 1 to storm, I don't even get a chance to see if they have blood moon, or if they switched out their gifts ungiven for pieces of the puzzle.
I have taken out 4 displacer and 4 drowner before and put in the 5 cards mentioned above plus 3 stubborn denials and I find I have lost multiple times sideboarding like that because I often go way too long without putting a threat on board.
It's just a frustrating deck to play against. Last night I went turn 1 Stirrings, into turn two Rest In Peace, into turn three cage, into my turn 4 play was between damping sphere and thought knot. I chose thought knot, saw a hand of ritual, ritual, barrel, manamorphose, grapeshot, and a dead past in flames in his hand. I took the grapeshot and he drew pieces of the puzzle and proceeded to kill me that turn.
Modern: Decks I'm playing right now:
G Mono Green Tron (34-10-3 paper record, only SCG/Regionals/PPTQ record)
C Eldrazi Tron (9-5)
UG Infect
RW Burn
I plan to go to two PTTQs this coming weekend as modern season is coming to a close. Hopefully I'll be happy with whatever I decide my sideboard to be.
http://tappedout.net/mtg-decks/26-12-16-OEE-bant-eldrazi/?cb=1544264733
If Grixis Deathshadow picks up, and the format goes midrange to fight back against the Izzet decks; Then Bant Eldrazi can make a comeback. I like a 3/3 Split between reshaper and spawner. I was trying Boreal Druid in my main as way to consistently play TKS or Smasher on T3. It also helps against Blood Moon since the elf produces C.
Modern: Decks I'm playing right now:
G Mono Green Tron (34-10-3 paper record, only SCG/Regionals/PPTQ record)
C Eldrazi Tron (9-5)
UG Infect
RW Burn
Also, to add 3 reshapes, what cards did you cut from your main board to make space?
3 Stony Silence
2 Grafdigger's Cage
3 Stubborn Denial
2 Natural State
1 Disdainful Stroke
1 Engineered Explosives
The main issue is the speed of the format. Decks are very lean so, having access to more 3 drops that impact the board (reshaper, spawner and Displacer) help to keep you from falling behind. The best starts are T2-3 TKS/Smasher. The only reason to consider playing Bant over colorless is the SB. I know this deck hasn't put up a ton of results lately and that may have to do with how poor Path to Exile is against the threats of the format. Decks get on board fast so path'ing a 1-3cmc creature helps ramp the opponent. In decks UW control whatever, ramp all you want, but in decks like Bant Eldrazi where we play a much "fairer" curve out based approach. Allowing opponents to keep up with you is rough. I'd test a lot and probably will run Bant in a few leagues to see how it fairs.
Modern: Decks I'm playing right now:
G Mono Green Tron (34-10-3 paper record, only SCG/Regionals/PPTQ record)
C Eldrazi Tron (9-5)
UG Infect
RW Burn
The highlight was beating storm 2-0 and a temur midrange deck 2-1.
Vs Storm , I turn 2 RIP G1. My opponent paused for a moment Yes we have hit the point to where this kind of warping to a Main 60 is necessary.
He creates 40 Goblin tokens. I untap cast ee for 0 and that is game. G2 I boarded in 2 Grafdigger's Cage and 2 Damping Sphere. That is 8 combo hose in the main, 4 of those findable off of stirrings. I dropped the sphere on 2 and he conceded T7.
The meta is heavily warping atm, and it's time for drastic measures. I decided to play 4 Rest in Peace in the main, alongside a set of creatures that do not care about the graveyard zone. The eldrazi are the best way to abuse this kind of hate.
Here's the list I'm working with: It is super hateful, I need to test more but I think against, Combo like Storm, KCI, and the established tier 1, Pheonix and burn to a degree this deck should have a shot. While we are still weak to other tribal decks we do have tools to work with. Beat merfolk 2-0 and that had a lot to do with EE and Displacer shutting down the team.
List:
4 Noble Hierarch
4 Eldrazi Skyspawner
4 Eldrazi Displacer
4 Thought-Knot Seer
4 Reality Smasher
4 Drowner of Hope
Spells: 8
4 Ancient Stirrings
4 Path to Exile
Artifact: 1
1 Engineered Explosives
Enchantments: 4
4 Rest in Peace
1 Breeding Pool
3 Brushland
4 Cavern of Souls
4 Eldrazi Temple
1 Forest
1 Hallowed Fountain
1 Plains
1 Temple Garden
4 Windswept Heath
3 Yavimaya Coast
2 Engineered Explosives
2 Grafdigger's Cage
2 Natural State
3 Stubborn Denial
2 Damping Sphere
4 Stony Silence
I am going to test this list and see how it fairs. Bant Eldrazi had the absolute best SB in modern a one point. Maybe it can comeback. This list is geared to hose Combo, and decks that abuse GY. It's weaker in midrange mirrors, but still great against GDS variants.
Modern: Decks I'm playing right now:
G Mono Green Tron (34-10-3 paper record, only SCG/Regionals/PPTQ record)
C Eldrazi Tron (9-5)
UG Infect
RW Burn
Could Eladamri's Call work? With it we could play a couple of 1-off creatures like Tireless Tracker, Shalai, Voice of Plenty or something spicy.
Restore Balance
Green Devotion x
GBW Abzan Midrange
https://www.mtgsalvation.com/decks/9485-temur-evolve RUG
GBR Jund Flayer
Naya Zoo GRW
Pauper:
Izzet Blitz UR
Standard:
Izzet Drakes UR
UR Izzet Wizards
Its nice to be an Eldrazi player again! I have been crushing at my lgs lately with UG emerge.
4 hierach
2 bop
4 reshaper
4 skyspawner
4 tko
4 smash
4 elder deep fiend
1 Decimator of the Provinces
2 kitchen finks
2 thragtusk
1 walking ballista
4 stirrings
2 dismember
Casting deepfiend or decimator almost allways results in victory. It feels like a combo deck with great threaths! Ill post complete decklist IF anybody is interessted!
I only play paper so if anyone could play this on mtgo it would be realy interesting to see the results. Peace
Stoneforge-package could probably also fit in here, as it seems to be crammed in every white deck these days.
I'm still having a lot of fun with the deck!
Restore Balance
Green Devotion x
3x Brushland
1x Cavern Of Souls
4x Eldrazi Temple
1x Forest
1x Hallowed Fountain
1x island
1x Plains
4x Prismatic Vista
1x Temple Garden
1x Wastes
3x Windsept heath
2x Yavimaya Coast
24 Lands
4x Noble Hierarch
4x Charming Prince
4x Soulherder
4x Reflector Mage
4x Knight of Autumn
4x Thought-Knot Seer
4x Reality Smasher
4x Elder Deep-Fiend
36 Creatures
4x Thragtusk
3x Stubborn Denial
4x Hurkyl's Recall
I'm going to play this.
suggestions?
I will test in a few months when I gather the cards
Sideboard seems a bit off if it's not built to respond to your playgroup where most play burn and affinity. Would probably add a couple of more counter spells. You already have Knight of Autumn in MB, so 4 Thrag seems a bit much. I would also add some removal both in MB and SB, Engineered Explosives/Winds of Abandon(as a budget, works well with soulherder) and/or Path to Exile. And I would add some graveyard hate even tho Hogaak is gone.
Restore Balance
Green Devotion x
Affinity
Burn
Jund
Main problems
I think you can respond with mage reflector
or knight of autumn in addition to blinking whit soulherder, Elder-Diep Feed responds to Dredge or Vengevine we can be very fast
I'll play it and see if it works or not against Damnation Stubborn Denial
Bant Eldrazi Bant Eldrazi suffers a lot against affinity and burn
Also against Tron... for that reason I use that sideboard
against storm Thought-Knot Seer, Stubborn Denial and Damping Sphere
When I buy the cards I will study it.
Sorry my english is not very good I am spanish