Legacy - Sneak Show, BR Reanimator, Miracles, UW Stoneblade
Premodern - Trix, RecSur, Enchantress, Reanimator, Elves https://www.facebook.com/groups/PremodernUSA/ Modern - Neobrand, Hogaak Vine, Elves
Standard - Mono Red (6-2 and 5-3 in 2 McQ)
Draft - (I wish I had more time for limited...)
Commander - Norin the Wary, Grimgrin, Adun Oakenshield (taking forever to build) (dead format for me)
I went 2-1-1 tonight in a field of 43. The decklist as played is in my sig for reference.
2-1 vs. Affinity: Lost game 1 to his fast start and multiple Ravagers despite IoK'ing an Overseer T1, and Thoughtseizing a Ravager T2. In G2 I pulled Stony around T3-4 after keeping a hand with 2x Souls. In G3 I had an opener with 2x Souls AND a Stony Silence. Stony Silence + Lingering Souls = GG for Affinity.
2-1 vs. Living End: Lost game 1 on the draw to his fast mob. Twice now I have tried keeping hands of 7 on the draw vs. Living End, discarding creatures straight into my own yard by not playing any cards on my turn. Not so sure this actually works, but in the absence of at least one Relic on board, it is near-impossible to beat this deck. And at least our creatures compete with LE's for size. In G2 I kept a hand with a Surgical Extraction and a Relic, and then drew Relic #2 on T2. Easily controlled his yard for the win. In G3 on the draw I kept another Relic/Extraction opener and then drew Thoughtseize. I luckily Seized his in-hand Living End off a Godless Shrine, and then Extracted it: I went to 14 life first turn, but boy was it worth it. He had no game after that.
1-1-1 vs. a Jund-colors Blood Moon/aggro homebrew: This guy and his deck were pretty good and blew me out last week, but this week I was more prepared for what he was going to try to do to me. In G1 I kept an opener with a fetch, a Shrine, and a GQ; I fetched a Swamp for Thoughtseize and seized his Blood Moon in his opener. Then his second Moon made me fetch a Plains off my own Ghost Quarter. I was eventually able to Herder for tokens into Smasher FTW. Go-go-Gadget Scion mana! In G2 I got out-valued by his Goyfs with double Hierarch Exalted triggers; Coursers of Kruphix; and Goblin Dark Dwellers. G3 was short, and I Extracted his Blood Moons on T2 off another Thoughtseize, but then failed to draw gas. His board state was looking better than mine when we ran out of time in rounds.
0-2 vs. Kiki Chord: The only GY hate I drew into the whole of game 1 was my single maindeck Extraction: I managed to get his Restos, but I ended up needing to process them to get a Herder on the field to chump his swarm of creatures. Then he got one of the angels back with Witness (Relic, where were you?!) and combo'ed off for the win. In G2 I had to mull to 4, but managed to make a game of it before his huge card advantage sealed the deal. It behooves me to pay attention to exactly how much mana these decks are sitting on: With their lands, Walls of Roots, Birds, Hierarchs, and Convoke casting costs, it's easy to overlook how much mana they actually have available.
Thoughts: Maindeck graveyard hate and exilers are very good against Kiki Chord and Abzan CoCo, but in both cases those decks have a very strong plan A and plan B. These double-headed combo/aggro match ups are pretty challenging and make me want more sweepers alongside my graveyard hate. I am thinking about changing my board: Right now I have 2x Ratchet Bomb for Ensnaring Bridge and Blood Moon, as well as for 0-2 CMC permanents in general, but Flaying Tendrils would have served me much better tonight. It's always hard to find enough answers in 75 cards.
In lots of testing, both paper and online, I continue to find reliable success against control decks of all kinds, Infect, Affinity, and other midrange builds. The Thoughtseize --> Extraction plan is bonkers against combo decks... when I can put the pieces together. Fast aggro in general is very tough. Sometimes Path and/or Anguished Unmaking work against me when I want to Extract a key part of the opponent's game plan; all of a sudden I need three cards, because after Unmaking a card, I can't Extract it unless I first Process it. Surgical Extraction in general continues to put in a TON of work for me in this build, however, and right now I can't see going below the full playset in the 75.
I really like the Batterskull idea and right now I am considering what I might cut for it. I think it has to be a big Eldrazi, but I'm not sure whether to go with TKS, Smasher, or Herder. I think Herder is the weakest, but maybe TKS because of how often it dies on ETB having only exiled one target card, making that all the value I get from it.
I like the look of your list. In terms of the batter skull, I think you could go down to 3 herders because without ulamog or osower the scions get a little worse. I think that would be the best cut, and it also wouldn't effect curve. On a separate note, is anyone convinced matter reshaper fits in this deck? I haven't had a chance to test them but I'm honestly a bit skeptical, they just don't seem as reliable as stranglers. Have they been putting in work for anyone?
I like the look of your list. In terms of the batter skull, I think you could go down to 3 herders because without ulamog or osower the scions get a little worse. I think that would be the best cut, and it also wouldn't effect curve. On a separate note, is anyone convinced matter reshaper fits in this deck? I haven't had a chance to test them but I'm honestly a bit skeptical, they just don't seem as reliable as stranglers. Have they been putting in work for anyone?
While I am not totally convinced that they have a spot in the list, they are a value machine against decks where you are grinding. They have always netted me a land (admittedly small sample size) which is a land that I neither drew nor had to play. I'm meh on them overall but the 2x I've been running seem fine enough as road blocks (unlike my problem with Displacer in that it can die without giving you value). Strangler is still great and I might go up to the full 4x (currently I am at 3x).
I like MS as 1-2. Dead MS into Strangler that processes a riftbolt and trades with a goblin guide has happened to me once and everyone should know such an amazing feeling at one point of their lives.
I find myself stalling out on lands too much. Needing five mana doesn't seem that much to ask, but for some reason it isn't as regular as I would like. I am going to be tracking my land drops, but for now I also intend to throw two Matter Reshapers into the deck to replace a Herder and a Smasher. Hopefully, they will give me something to do while I wait for five, as well as help me get there when they die.
I'm grumpy about aggro and am going to add 2x Flaying Tendrils to my board on top of my existing Damnations as sweepers. Tendrils should be very good against the Eternal Witness/Reveillark decks.
Frank Lepore was playing with this deck at his monday modern stream, it is a variation of Death and Taxes, but with the Eldrazi lands and creatures. Really interesting.
I find myself stalling out on lands too much. Needing five mana doesn't seem that much to ask, but for some reason it isn't as regular as I would like. I am going to be tracking my land drops, but for now I also intend to throw two Matter Reshapers into the deck to replace a Herder and a Smasher. Hopefully, they will give me something to do while I wait for five, as well as help me get there when they die.
I'm grumpy about aggro and am going to add 2x Flaying Tendrils to my board on top of my existing Damnations as sweepers. Tendrils should be very good against the Eternal Witness/Reveillark decks.
I very much enjoy my 2x Flaying Tendrils out of the board. I love Damnation but it is both a bit too slow at times as well as doesn't effectively kill good creatures like Voice or Finks. Flaying Tendrils lets you hit those fast aggro decks while feeding their exile to process later.
Frank Lepore was playing with this deck at his monday modern stream, it is a variation of Death and Taxes, but with the Eldrazi lands and creatures. Really interesting.
I played 9 games against Eldrazi Death and Taxes 2-3 days ago on cockatrice and went 4-5. Both of us were trying to figure out the best lines of play. It was good for sure; not sure about its position against the field without the graveyard hate. Vialing Flickerwisp or Sculler and then Processing with Strangler felt bad on the receiving end for sure. However with that mana base, the deck appears maybe a little Vial-dependent, since it runs only 22 lands with 12 T2+ W and 11 T2+ B. Sculler and Wisp will both sit in hand sometimes in the absence of a Vial, I would imagine. Haven't had time to watch the video yet though, I admit.
On a separate note, I made a notebook to record match details while testing or at events where I want to clearly remember details. Because I teach I have access to copiers and high-tech comb binding technology. I attached an image if anyone is interested.
Frank Lepore was playing with this deck at his monday modern stream, it is a variation of Death and Taxes, but with the Eldrazi lands and creatures. Really interesting.
I played 9 games against Eldrazi Death and Taxes 2-3 days ago on cockatrice and went 4-5. Both of us were trying to figure out the best lines of play. It was good for sure; not sure about its position against the field without the graveyard hate. Vialing Flickerwisp or Sculler and then Processing with Strangler felt bad on the receiving end for sure. However with that mana base, the deck appears maybe a little Vial-dependent, since it runs only 22 lands with 12 T2+ W and 11 T2+ B. Sculler and Wisp will both sit in hand sometimes in the absence of a Vial, I would imagine. Haven't had time to watch the video yet though, I admit.
On a separate note, I made a notebook to record match details while testing or at events where I want to clearly remember details. Because I teach I have access to copiers and high-tech comb binding technology. I attached an image if anyone is interested.
This is solid! I may have to use this in the future. The reasons you mention is why I am also sticking with this processor list over the D&T one. I also feel like my deck has game with such a wide variety of hands/draws. I've already had games where I can T2 TKS into Smasher and turn into a beats deck as well as games where I sit back, control the board and kill with either Shambling Vents or Clerics off Abbey. I just feel like the D&T list is a little too cute and relies on you finding Vial and/or Temple to function well.
If I was going to play franks version, Id want to be greedy and run green. Reason being that flicking Oath of Nissa is some of the best card advantage you can get right now.
I like MS as 1-2. Dead MS into Strangler that processes a riftbolt and trades with a goblin guide has happened to me once and everyone should know such an amazing feeling at one point of their lives.
I like MS as 1-2. Dead MS into Strangler that processes a riftbolt and trades with a goblin guide has happened to me once and everyone should know such an amazing feeling at one point of their lives.
I'm curious... Mimic Vat imprint the cards, I wonder if we could then process it (because it's still technically in our opponents exile right?) and then when it gets put back into the GY we can reimprint it? I think that's how that interaction works. Don't know if the card is worth it though (remember that Abzan Coco can always chord for Reclamation Sage to blow it up before they go off.
I'm curious... Mimic Vat imprint the cards, I wonder if we could then process it (because it's still technically in our opponents exile right?) and then when it gets put back into the GY we can reimprint it? I think that's how that interaction works. Don't know if the card is worth it though (remember that Abzan Coco can always chord for Reclamation Sage to blow it up before they go off.
Mimic Vat says the creature needs to die to be imprinted (so moved from the battlefield to the graveyard). So processing it will not allow it go right back into the mimic vat. Also note, you can only process the creatures exiled by mimic vat if it is owned by your opponent. You cannot process your own creatures under the mimic vat
I'm curious... Mimic Vat imprint the cards, I wonder if we could then process it (because it's still technically in our opponents exile right?) and then when it gets put back into the GY we can reimprint it? I think that's how that interaction works. Don't know if the card is worth it though (remember that Abzan Coco can always chord for Reclamation Sage to blow it up before they go off.
Mimic Vat says the creature needs to die to be imprinted (so moved from the battlefield to the graveyard). So processing it will not allow it go right back into the mimic vat. Also note, you can only process the creatures exiled by mimic vat if it is owned by your opponent. You cannot process your own creatures under the mimic vat
Ah I was going off memory of the card. Cool that makes sense. I was assuming it was your opponents creatures.
I think that's how that interaction works. Don't know if the card is worth it though (remember that Abzan Coco can always chord for Reclamation Sage to blow it up before they go off.
Im not sold on it either, it requires a bit of a set up, having a creature removal that doesnt exile or blocking and killing a guy, or one of our beaters die. Its a bad top deck with an empty board etc.
As for reclamation sage, its still stalls them for 1 turn and they have to waste a chord for it which could allow us to use our surgical extraction on it. They cant win through their combo as long as its on the field which gives mimic vat some merit.
Totally agree that it has some merit and I do like it as a way to keep pressure on with killed TSK, Reality Smashers and Blight Herders. You can also abuse it with Wasteland Strangler as well.
Aegis of the Gods would be easier to cast than true believer if you want to go down that road. But I would only see it as a side against burn or heavy discard.
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4 Eldrazi Temple
4 Ghost Quarter
1 Cavern of Souls
1 Westvale Abbey
1 Sea Gate Wreckage
1 Urborg, Tomb of Yawgmoth
3 Marsh Flats
2 Godless Shrine
2 Snow-Covered Swamp
2 Snow-Covered Plains
2 Thoughtseize
4 Lingering Souls
4 Path to Exile
4 Relic of Progenitus
1 Scrabbling Claws
3 Wasteland Strangler
4 Thought-Knot Seer
4 Blight Herder
3 Reality Smasher
2 Oblivion Sower
2 Stony Silence
2 Slaughter Pact
2 Disenchant
2 Celestial Purge
3 Timely Reinforcements
2 Anguished Unmaking
Premodern - Trix, RecSur, Enchantress, Reanimator, Elves https://www.facebook.com/groups/PremodernUSA/
Modern - Neobrand, Hogaak Vine, Elves
Standard - Mono Red (6-2 and 5-3 in 2 McQ)
Draft - (I wish I had more time for limited...)
Commander -
Norin the Wary, Grimgrin, Adun Oakenshield (taking forever to build)(dead format for me)I like the look of your list. In terms of the batter skull, I think you could go down to 3 herders because without ulamog or osower the scions get a little worse. I think that would be the best cut, and it also wouldn't effect curve. On a separate note, is anyone convinced matter reshaper fits in this deck? I haven't had a chance to test them but I'm honestly a bit skeptical, they just don't seem as reliable as stranglers. Have they been putting in work for anyone?
While I am not totally convinced that they have a spot in the list, they are a value machine against decks where you are grinding. They have always netted me a land (admittedly small sample size) which is a land that I neither drew nor had to play. I'm meh on them overall but the 2x I've been running seem fine enough as road blocks (unlike my problem with Displacer in that it can die without giving you value). Strangler is still great and I might go up to the full 4x (currently I am at 3x).
I'm grumpy about aggro and am going to add 2x Flaying Tendrils to my board on top of my existing Damnations as sweepers. Tendrils should be very good against the Eternal Witness/Reveillark decks.
2x0 vs abzan company
2x0 vs abzan company
2x0 vs rg aggro
1x1 vs jund
Worship in the board was the all star tonight replacing all is dust.
http://www.numotgaming.com/modern-monday-bw-eldrazi-taxes-videos/
GXTronGX
RWxBurnRWx
I very much enjoy my 2x Flaying Tendrils out of the board. I love Damnation but it is both a bit too slow at times as well as doesn't effectively kill good creatures like Voice or Finks. Flaying Tendrils lets you hit those fast aggro decks while feeding their exile to process later.
On a separate note, I made a notebook to record match details while testing or at events where I want to clearly remember details. Because I teach I have access to copiers and high-tech comb binding technology. I attached an image if anyone is interested.
This is solid! I may have to use this in the future. The reasons you mention is why I am also sticking with this processor list over the D&T one. I also feel like my deck has game with such a wide variety of hands/draws. I've already had games where I can T2 TKS into Smasher and turn into a beats deck as well as games where I sit back, control the board and kill with either Shambling Vents or Clerics off Abbey. I just feel like the D&T list is a little too cute and relies on you finding Vial and/or Temple to function well.
Nice job! Mind posting a deck list? What match ups do you have worship for and what would you normally side out for it?
MS?
Matter Reshaper?
Ah I was going off memory of the card. Cool that makes sense. I was assuming it was your opponents creatures.
Totally agree that it has some merit and I do like it as a way to keep pressure on with killed TSK, Reality Smashers and Blight Herders. You can also abuse it with Wasteland Strangler as well.