One more fnm... just went 2-2. Could have easily gone 3-1 but I misplayed like a noob last game against eldrazi.
Matches were affinity 2-1 burn 0-2 naya midrange 2-1 eldrazi 1-2
I'm jumping in the coco+queller hype train, I'll be playing that version next week if all cards arrive in a timely manner.
This are the data that I collected this tournaments for my serum visions+eldritch evolution list.
If I had to extract some conclusions off this data, I would say that serum visions is not a good way of finding the combo game one (hence the apocalyptic 38% wins). On the other hand, serum visions and eldritch evolution consistently find silver bullets and redundant cards in the sideboard (70% wins).
The collected company list will probably provide a more consistent game one win percentage (something closer to 50-55%) because flooding the board with creatures and making them bigger is really hard to beat for many decks. On the other hand, it will combo off less frequently (no eldritch evolution to reliquary).
I don't like chew's sideboard at all, and I think that post-SB the win percentage will drop under 50% because opponents will board in things like grafdiggers cage and RIP while we board in... staticasters? kitchen finks? That's not in the same power level at all. Next week I'll play his list, but moving forward I will probably run something closer to ludafish's list, with fauna shaman and my beloved kataki/eidolon/linvala sideboard pack. Fauna shaman to queller or to any of those bullets, while slow, must be backbreaking.
I also want to run x3 ghostly prison over the staticasters, but in the end this is a collected company list and the sideboard must adapt to that. Both are good against affinity and dredge, staticaster is better against infect and BW/pyromancer tokens and prison is better against eldrazi/kikichord/mirror/any midrange, but finding prison when resolving collected company instead of the staticaster isn't something that I want to experience.
What is our game plan against Infinity? It feels like it is way too fast against us.
I've read some posts beating affinity.
Any tips guys?
Affinity seems like a pretty good match-up. We clog up the ground well, spell queller is a good blocker in the air, knight of the reliquary can pick off an inkmoth nexus. Spellskite can even handle an arcbound ravager. Path hits everything, and is definitely good to save for their harder to deal with creatures like steel overseer and ravager. Post-board izzet staticaster destroys affinity, especially when you can pump one out on turn two. Although I would say the match-up is pretty good, there faster draws can certainly be hard to beat.
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--> Modern <-- RBUSplinter Twin (RIP)/DelverRBU UUUMono U TronUUU GRGGR TronGRG GWURKnight FallGWUR
Affinity is decent overall. There are very few decks that can claim a positive game 1 against affinity. Post board we definitely get a lot better. Staticaster picks off their stuff, smart usage of pridemage and path can play them into a blessed alliance blow out once they start sac-ing stuff for ravager.
Guys please opinions on japanese cards. Lost a 3/3 creature against Japan celestial colonade. This guy played all creatures and spells in english cards, but some cards in his manabase was japanese. I dont registrated this really ( my brain say its all fine and all english to me lets attack his empty board)...and i am sure it is a Kind of legal cheating. It is not ok, but i know legal. I Hate such people. I never forget colonade normally, but with this Tricks it can happen one time in 3 years and such people take advantage of this
If I am a customer spending premium amount of dollars, I expect a premium service. Jund falls into the category of a premium deck costing more dollars than a majority of the rest of the format. I'm not getting the desired performance ratio per dollars spent out of the Jund deck because WOTC decided to make the format more diverse.
I have the same experience as the guys above. The fact that we have surprise flying blockers makes the affinity matchup much better than for other archetypes. I am just struggling with ghirapur aether grid, but besides that, it doesn't feel that bad.
I am struggling though with Titanshift and in a lesser degree Dredge and Tron. Titanshift is the dread of my existence and I dont know what to do against it. I swear I've played 10 matches against it and gone 1-9 (the victory was mainly because the guy was just drawing blanks). How do you guys play it?
I have the same experience as the guys above. The fact that we have surprise flying blockers makes the affinity matchup much better than for other archetypes. I am just struggling with ghirapur aether grid, but besides that, it doesn't feel that bad.
I am struggling though with Titanshift and in a lesser degree Dredge and Tron. Titanshift is the dread of my existence and I dont know what to do against it. I swear I've played 10 matches against it and gone 1-9 (the victory was mainly because the guy was just drawing blanks). How do you guys play it?
Definitely seeing the same issue with big mana, which is expected with this style of deck. Not quite 10/90% but definitely in the negative. The Combo is pretty important here within the first 4 turns of the game and I will mull aggressively sometimes trying to find Retreat. Negate gives you a bit of leverage against Tron, same with Ghost Quarters.. Unfortunately both are fairly lackluster against Titanshift.
If either made up a large % of the meta right now I could very easily see finding space for 1-2 Mindcensors in the board. Could also test out Unified Will in the Negate slot as it could be far more effective vs. Titanshift while staying relevant in a number of MU's outside of Burn.
I am struggling though with Titanshift and in a lesser degree Dredge and Tron. Titanshift is the dread of my existence and I dont know what to do against it. I swear I've played 10 matches against it and gone 1-9 (the victory was mainly because the guy was just drawing blanks). How do you guys play it?
I'm 99% sure that worship works against valakut, but please someone confirm. Better if paired with geist or selfless spirit, only a lock with sigarda. (edited, kor firewalker doesn't have protection against valakut)
Mindcensor is not super good because titanshift runs mainboard 4 pyroclasm + 4 izzet charm. Worship, negate (for scapeshift) and the combo should be enough to win more than a 10% of games. Queller also hits important pieces (ramp and shift)
Against dredge, ghostly prison. If you're not running that because of coco, bojuka and staticaster should help. The tron players at my LGS (there are three of them) are all missing for some reason and I haven't played against tron in a long time, but negate and ghost quarter should slow them a bit. Hierarch into queller can also hit their land searching cards (things like sylvan scrying when on the play). Queller can eat kozilek's return and oblivion stone, if we didn't have T1 acceleration. All of them are miserable matchups, but the tools are definitely there to win from time to time
I'm 99% sure that worship works against valakut, but please someone confirm. Better if paired with geist or selfless spirit, only a lock with sigarda/kor firewalker.
Mindcensor is not super good because titanshift runs mainboard 4 pyroclasm + 4 izzet charm. Worship, negate (for scapeshift) and the combo should be enough to win more than a 10% of games. Queller also hits important pieces (ramp and shift)
Against dredge, ghostly prison. If you're not running that because of coco, bojuka and staticaster should help. The tron players at my LGS (there are three of them) are all missing for some reason and I haven't played against tron in a long time, but negate and ghost quarter should slow them a bit. Hierarch into queller can also hit their land searching cards (things like sylvan scrying when on the play). Queller can eat kozilek's return and oblivion stone, if we didn't have T1 acceleration. All of them are miserable matchups, but the tools are definitely there to win from time to time
Worship works against Valakut. However without a hexproof creature they can easily board wipe with a single Titan swing. Traditional Scapeshift, where Quarter is relevant is far less played currently than Titanshift. Titanshift is typically on 2-3 Anger MD and 4 Bolts, making a timely Mincensor that can be protected via Skite, Spirit & Queller much easier.
Guys please opinions on japanese cards. Lost a 3/3 creature against Japan celestial colonade. This guy played all creatures and spells in english cards, but some cards in his manabase was japanese. I dont registrated this really ( my brain say its all fine and all english to me lets attack his empty board)...and i am sure it is a Kind of legal cheating. It is not ok, but i know legal. I Hate such people. I never forget colonade normally, but with this Tricks it can happen one time in 3 years and such people take advantage of this
If I am a customer spending premium amount of dollars, I expect a premium service. Jund falls into the category of a premium deck costing more dollars than a majority of the rest of the format. I'm not getting the desired performance ratio per dollars spent out of the Jund deck because WOTC decided to make the format more diverse.
Reminder that Kor firewalker is not protected from valakut triggers. Valakut is a land and therefore is colorless
Kor Firewalker in general is just too narrow of a SB card for the open field that Modern is right now. Between Kitchen Finks and Blessed Alliance you have so much versatility across MUs, Firewalker just isn't worth the time or the space.
Guys please opinions on japanese cards. Lost a 3/3 creature against Japan celestial colonade. This guy played all creatures and spells in english cards, but some cards in his manabase was japanese. I dont registrated this really ( my brain say its all fine and all english to me lets attack his empty board)...and i am sure it is a Kind of legal cheating. It is not ok, but i know legal. I Hate such people. I never forget colonade normally, but with this Tricks it can happen one time in 3 years and such people take advantage of this
If I am a customer spending premium amount of dollars, I expect a premium service. Jund falls into the category of a premium deck costing more dollars than a majority of the rest of the format. I'm not getting the desired performance ratio per dollars spent out of the Jund deck because WOTC decided to make the format more diverse.
I am glad I was able to spark a conversation. Big mana is an issue and Bant Eldrazi doesn't feel too good either (although miles better than Titanshift). The thing is that we need some sort of response against them and Titan + infinitevalakut activation is bound to kill our field eventually. Unified Will sounds super spicy against that kind of matchup, but it feels lackluster against Eldrazi. Are there other land hate or heavy mana spells that we can use?
I am glad I was able to spark a conversation. Big mana is an issue and Bant Eldrazi doesn't feel too good either (although miles better than Titanshift). The thing is that we need some sort of response against them and Titan + infinitevalakut activation is bound to kill our field eventually. Unified Will sounds super spicy against that kind of matchup, but it feels lackluster against Eldrazi. Are there other land hate or heavy mana spells that we can use?
Unified Will is a nod at "Less interactive" that negate misses in certain instances (Prime Time being the best example), Eldrazi isn't a MU where you'd bring in Counterspells to begin with. I personally haven't had issues with the Bant Eldrazi MU at all. Knight, Voice, Finks gum up the board effectively, save your removal for threats your creatures cannot handle like Displacer & Drowner before pointing it at Smasher & Seer.
Yeah I think the key to that matchup is to save removal for displacer. If you are going to lose, Eldrazi Displacer is the most likely card to do it do us. edit: Worship from the board as well if you're not ready for it.
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Modern Decks
KnightfallGWUR
Azorius Control UW
Burn RBG
Cheesy idea, has someone thought about thassa (the god card)? I dont plan on having 5 blue devotion ever, but it can be put into the battlefield off a collected, filters and makes knights unblockable. Nice way of breaking board stalls.
Actually, if you adjust your mana base a bit, you could support a couple vendilion cliques as well. Alongside geist, queller and reflector mage, five devotion isn't unheard of.
Guys please opinions on japanese cards. Lost a 3/3 creature against Japan celestial colonade. This guy played all creatures and spells in english cards, but some cards in his manabase was japanese. I dont registrated this really ( my brain say its all fine and all english to me lets attack his empty board)...and i am sure it is a Kind of legal cheating. It is not ok, but i know legal. I Hate such people. I never forget colonade normally, but with this Tricks it can happen one time in 3 years and such people take advantage of this
If I am a customer spending premium amount of dollars, I expect a premium service. Jund falls into the category of a premium deck costing more dollars than a majority of the rest of the format. I'm not getting the desired performance ratio per dollars spent out of the Jund deck because WOTC decided to make the format more diverse.
Hi, guys, I'm looking at picking up the deck. It looks cool, and I've already got most of the expensive pieces. However, I would like to know one thing: am I insane to want to play 4 Knight, 3 Courser, and 3 Tireless Tracker in the three-drop slot in a Retreat-Company build?
What do you plan on taking out to fit all that stuff in ? The 'optimal' shell of the deck is pretty well-defined already. There's only really 3 or 4 flex slots.
Guys please opinions on japanese cards. Lost a 3/3 creature against Japan celestial colonade. This guy played all creatures and spells in english cards, but some cards in his manabase was japanese. I dont registrated this really ( my brain say its all fine and all english to me lets attack his empty board)...and i am sure it is a Kind of legal cheating. It is not ok, but i know legal. I Hate such people. I never forget colonade normally, but with this Tricks it can happen one time in 3 years and such people take advantage of this
If I am a customer spending premium amount of dollars, I expect a premium service. Jund falls into the category of a premium deck costing more dollars than a majority of the rest of the format. I'm not getting the desired performance ratio per dollars spent out of the Jund deck because WOTC decided to make the format more diverse.
I don't have a tonne of experience with tireless tracker, but loading up on 3 mana threats and the mana dorks to power them out on turn two is a common plan I've seen here. Courser is definitely more defense than I would play, but the incidental life gain vs burn is back breaking and valuing lands off the top can mess with GBx decks as well. The three drops you play are largely decided by your local meta.
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Matches were affinity 2-1 burn 0-2 naya midrange 2-1 eldrazi 1-2
I'm jumping in the coco+queller hype train, I'll be playing that version next week if all cards arrive in a timely manner.
This are the data that I collected this tournaments for my serum visions+eldritch evolution list.
If I had to extract some conclusions off this data, I would say that serum visions is not a good way of finding the combo game one (hence the apocalyptic 38% wins). On the other hand, serum visions and eldritch evolution consistently find silver bullets and redundant cards in the sideboard (70% wins).
The collected company list will probably provide a more consistent game one win percentage (something closer to 50-55%) because flooding the board with creatures and making them bigger is really hard to beat for many decks. On the other hand, it will combo off less frequently (no eldritch evolution to reliquary).
I don't like chew's sideboard at all, and I think that post-SB the win percentage will drop under 50% because opponents will board in things like grafdiggers cage and RIP while we board in... staticasters? kitchen finks? That's not in the same power level at all. Next week I'll play his list, but moving forward I will probably run something closer to ludafish's list, with fauna shaman and my beloved kataki/eidolon/linvala sideboard pack. Fauna shaman to queller or to any of those bullets, while slow, must be backbreaking.
I also want to run x3 ghostly prison over the staticasters, but in the end this is a collected company list and the sideboard must adapt to that. Both are good against affinity and dredge, staticaster is better against infect and BW/pyromancer tokens and prison is better against eldrazi/kikichord/mirror/any midrange, but finding prison when resolving collected company instead of the staticaster isn't something that I want to experience.
L: Maverick
I've read some posts beating affinity.
Any tips guys?
Affinity seems like a pretty good match-up. We clog up the ground well, spell queller is a good blocker in the air, knight of the reliquary can pick off an inkmoth nexus. Spellskite can even handle an arcbound ravager. Path hits everything, and is definitely good to save for their harder to deal with creatures like steel overseer and ravager. Post-board izzet staticaster destroys affinity, especially when you can pump one out on turn two. Although I would say the match-up is pretty good, there faster draws can certainly be hard to beat.
RBU
Splinter Twin (RIP)/DelverRBUUUUMono U TronUUU
GRGGR TronGRG
GWURKnight FallGWUR
Legacy
GWBDark MaverickGWB
--> EDH <--
BWUErtai, the CorruptedBWU
I am struggling though with Titanshift and in a lesser degree Dredge and Tron. Titanshift is the dread of my existence and I dont know what to do against it. I swear I've played 10 matches against it and gone 1-9 (the victory was mainly because the guy was just drawing blanks). How do you guys play it?
Definitely seeing the same issue with big mana, which is expected with this style of deck. Not quite 10/90% but definitely in the negative. The Combo is pretty important here within the first 4 turns of the game and I will mull aggressively sometimes trying to find Retreat. Negate gives you a bit of leverage against Tron, same with Ghost Quarters.. Unfortunately both are fairly lackluster against Titanshift.
If either made up a large % of the meta right now I could very easily see finding space for 1-2 Mindcensors in the board. Could also test out Unified Will in the Negate slot as it could be far more effective vs. Titanshift while staying relevant in a number of MU's outside of Burn.
I'm 99% sure that worship works against valakut, but please someone confirm. Better if paired with geist or selfless spirit, only a lock with sigarda. (edited, kor firewalker doesn't have protection against valakut)
Mindcensor is not super good because titanshift runs mainboard 4 pyroclasm + 4 izzet charm. Worship, negate (for scapeshift) and the combo should be enough to win more than a 10% of games. Queller also hits important pieces (ramp and shift)
Against dredge, ghostly prison. If you're not running that because of coco, bojuka and staticaster should help. The tron players at my LGS (there are three of them) are all missing for some reason and I haven't played against tron in a long time, but negate and ghost quarter should slow them a bit. Hierarch into queller can also hit their land searching cards (things like sylvan scrying when on the play). Queller can eat kozilek's return and oblivion stone, if we didn't have T1 acceleration. All of them are miserable matchups, but the tools are definitely there to win from time to time
L: Maverick
Worship works against Valakut. However without a hexproof creature they can easily board wipe with a single Titan swing. Traditional Scapeshift, where Quarter is relevant is far less played currently than Titanshift. Titanshift is typically on 2-3 Anger MD and 4 Bolts, making a timely Mincensor that can be protected via Skite, Spirit & Queller much easier.
Reminder that Kor firewalker is not protected from valakut triggers. Valakut is a land and therefore is colorless
Kor Firewalker in general is just too narrow of a SB card for the open field that Modern is right now. Between Kitchen Finks and Blessed Alliance you have so much versatility across MUs, Firewalker just isn't worth the time or the space.
Unified Will is a nod at "Less interactive" that negate misses in certain instances (Prime Time being the best example), Eldrazi isn't a MU where you'd bring in Counterspells to begin with. I personally haven't had issues with the Bant Eldrazi MU at all. Knight, Voice, Finks gum up the board effectively, save your removal for threats your creatures cannot handle like Displacer & Drowner before pointing it at Smasher & Seer.
KnightfallGWUR
Azorius Control UW
Burn RBG
L: Maverick
My one-of Geist of Saint Traft put in tons of work tonight.