Well, I went 0-3 drop at FNM. Madcap Moon, Mono U Living End, and RG Hollowvine.
My impressions from the night: Chandra in the main is not as good as Hazoret. Discarding Hazzy early and getting her back later with K-Command is high value and you can't really do that with Chandra. Hardcast Emperions are a thing that can happen. As are hardcast Vengevines, and when your opponent has 3 of them when you've only got a Lingering Souls, you're in for a bad time.
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Well, I can saw a woman in two, but you won't wanna look in the box when I'm through.
If you can't see the article, he said his plan is to dodge tron since he is committing no sideboard to it, and Hazoret might just be enough on her own. Also he says that his inclusion of Leyline over Spellbomb is probably a mistake, so make of that what you will.
If you can't see the article, he said his plan is to dodge tron since he is committing no sideboard to it, and Hazoret might just be enough on her own. Also he says that his inclusion of Leyline over Spellbomb is probably a mistake, so make of that what you will.
Thats exactly my mainboard I posted a few pages back, only thing different is -1 LotV and +1 Terminate. My SB is also a bit different.
If you can't see the article, he said his plan is to dodge tron since he is committing no sideboard to it, and Hazoret might just be enough on her own. Also he says that his inclusion of Leyline over Spellbomb is probably a mistake, so make of that what you will.
Thats exactly my mainboard I posted a few pages back, only thing different is -1 LotV and +1 Terminate. My SB is also a bit different.
Tested yesterday with a friend. I'm running list with 2 Lilly and 0 Moons.
He was using a RG Eldrazy (with Bloodbraid Elf)
We did about 10 games.
Pre side it depends, if I was able to discard/kill his Reality Smasher, the other things was not impossible. Some games he put 2 of those and problem is trample...
Post side, I had really no idea what to side in (just a lilly last hope and hazoret), but he out 4 Eldrazi Obligator for join 2 explosives and 2 Relic of Progenitus and Kozilek's Return (don't remember that he leaved). In a couple of games when seen both together he leaved me really underwear!
I really missed Stony Silence (that instead I have in other deck sun and moon).
Any thoughts?
Another question, what do you think to create a table with matchups list with side in/out?
Thanks
Don't think we want Stony Silence. Lantern is not that oppressive, Affinity is a good matchup and Tron won't get better with it compared to Wear // Tear which is way more flexible as a whole, especially with Leyline of Sanctity being quite popular again.
Yeah my only win this past friday was against Affinity. Lingering Souls shored up the defenses once we took out the early threats with bolts/pushes. K.Command is awesome here as well.
My two losses were to Eldrazi Tron (Too fast first game, still managed to hardcast an Ulamog second game under a blood moon. RIP Me right?)and the other was Scapeshift which did not give a single care about my game plan and just dumpstered me both games.
Well, I am not saying to include it in my sideboard, just that I had no chance if opponent plays both explosives and progenitus. How do you manage that kind of threats?
Regarding the table with matchups list with side in/out? What do you think?
Well, I am not saying to include it in my sideboard, just that I had no chance if opponent plays both explosives and progenitus. How do you manage that kind of threats?
Regarding the table with matchups list with side in/out? What do you think?
Even if I had Stony Silence I am 100 % not boarding it in against RG Eldrazi, to hit potential EEs or Relics. Normally there are 2 things you can do about it naturally:
1) Discard the cards preemptively or
2) Force your opponent to use EE / Relic by putting a decent amount of threats onto the board/yard but don't overextent and don't go all in. You should be able to operate after the opponent popped either one.
For some reason I can't load the picture, but Mardu Pyro got 22nd at the GP! I didn't see it listed for Day 2, so I didn't even realize someone made it. Interesting notes: 3 Moons main (!!!???), 0 LOTv in the 75, 1 Hazoret side (so 12 threats only in the main).
I tried your maindeck tonight at thursday night modern and went 3-1 beating Bushwhacker Zoo, 4c Planeswalkers, 4c Saheeli, and losing to a BW Aggro/Go Wide deck with Lilianas and Sorins. In the loss I never really got going game 1 and in game two I mulled to five and he hit me with a Leyline of the Void to start so there was never really a chance.
The list definitely felt more powerful than standard Mardu Pyro but at the cost of having really clunky hands at times filled to the brim with expensive creature cards. Additionally, the mana was pretty rough but I'll chock that up to general inexperience navigating the manabase as I threw it together literally five minutes before the event started. I'll give it a go tomorrow night at a different modern event as well and see if I can iron out some of the issues I faced.
Makes sense. Glad you are giving it a shot, I played in GP PHX this weekend and will have an article posted hopefully by tomorrow which I'll post a link for with the tournament report. I personally loved it all weekend and really didn't run into the clunkiness but it does come from experience with the manabase. Essentially I try to get 1 black source, 1 green source and the sacred foundry every single game unless you are costed into something else (for example playing against burn you don't need white usually in game 1. Casting lingering souls from hand won't happen on turn 3 in that matchup usually pre-board so you can often choose to fetch a basic instead. Games 2-3 you prioritize white and black before green because of Kambal. I will say as a preview I have some notes on swaping Manamorphose for BBE #4 and Fatal push #3 and I was very very happy with it. As for excess creatures, don't fee required to keep them in hand. They can be refetched with Kommand if you need them later when you have the mana and it's far better to have a creature and not need it than need a creature and not have it. Also with this list you don't discard a lot of lands early unless you are being flooded as is. Once you get to 4-5 mana, don't play out lands anymore unless you are about to Reveler them away.
Tested yesterday with a friend. I'm running list with 2 Lilly and 0 Moons.
He was using a RG Eldrazy (with Bloodbraid Elf)
We did about 10 games.
Pre side it depends, if I was able to discard/kill his Reality Smasher, the other things was not impossible. Some games he put 2 of those and problem is trample...
Post side, I had really no idea what to side in (just a lilly last hope and hazoret), but he out 4 Eldrazi Obligator for join 2 explosives and 2 Relic of Progenitus and Kozilek's Return (don't remember that he leaved). In a couple of games when seen both together he leaved me really underwear!
I really missed Stony Silence (that instead I have in other deck sun and moon).
Any thoughts?
Another question, what do you think to create a table with matchups list with side in/out?
Thanks
My board plan for RG Eldrazi has been to bring in 3x molten rain and 2x Surgicals. I cut my 3 IoK and 2 brutality. Surgical is for Smasher and BBE (worst case Obligator or TKS if you just need or want to hit something). Smasher is just really tough to deal with and you can't chump it. Everything else in the deck is extremely beatable. Name of the game is throw gobs of dudes under the bus. There have been instances where I have 4 tokens and I jam them all under TKS and take 6 from 2 BBE's for example. If your pyromancers are sticking around you are gonna run away with the game eventually.
For some reason I can't load the picture, but Mardu Pyro got 22nd at the GP! I didn't see it listed for Day 2, so I didn't even realize someone made it. Interesting notes: 3 Moons main (!!!???), 0 LOTv in the 75, 1 Hazoret side (so 12 threats only in the main).
1st time I see a version with 3 Blood Moon main. Will try this version of the deck tonight a my local tournament. Wondering if, with only 2 molten rain, we need to bring Surgical vs Tron ?
Also , for the Blood Moon debate, I feel that if you are not playing Blood Moon you need to play Lili .
For some reason I can't load the picture, but Mardu Pyro got 22nd at the GP! I didn't see it listed for Day 2, so I didn't even realize someone made it. Interesting notes: 3 Moons main (!!!???), 0 LOTv in the 75, 1 Hazoret side (so 12 threats only in the main).
1st time I see a version with 3 Blood Moon main. Will try this version of the deck tonight a my local tournament. Wondering if, with only 2 molten rain, we need to bring Surgical vs Tron ?
Also , for the Blood Moon debate, I feel that if you are not playing Blood Moon you need to play Lili .
I disagree and don't think it's absolute. I think our deck is a lot like Jund pre-BBE. There is like 4 or 5 acceptable variations on the deck with like 5-10 cards with quantities that are swapable all based on meta preference. Big thing to remember is just because this list did well at this GP, that does not mean it's the gospel going forward. You gotta be both lucky and good to place well at a GP.
How does everyone feel about Mardu Pyromancer in the new BBE/Jace meta? Since the protour I've been looking for a midrange/grindy deck to pickup and get better with. I mostly play combo which really doesn't improve your magic fundamentals imo.
How does everyone feel about Mardu Pyromancer in the new BBE/Jace meta? Since the protour I've been looking for a midrange/grindy deck to pickup and get better with. I mostly play combo which really doesn't improve your magic fundamentals imo.
Just curious how the deck is holding up.
I've been running various iterations of the deck for a while now and I'd say it's pretty well positioned - there are few midrange decks that like to have Lingering Souls cast against them and Bedlam Reveler is just a beating for fair decks of any sort. Big mana is a rough matchup however, and the deck is soft to strong graveyard hate (Leyline, RiP) but luckily neither of those are really out in overwhelming force right now. The deck is definitely skill intensive but also incredibly fun so I'd recommend it. A lot of the components have gone up in price with Jund's recent success, so proxy before you buy - just my two cents.
Luckily I already own most of the land base and instant/sorcs. The beating is going to be the lilli's which I'm going to want to pick up in the future anyway.
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My impressions from the night: Chandra in the main is not as good as Hazoret. Discarding Hazzy early and getting her back later with K-Command is high value and you can't really do that with Chandra. Hardcast Emperions are a thing that can happen. As are hardcast Vengevines, and when your opponent has 3 of them when you've only got a Lingering Souls, you're in for a bad time.
4 Young Pyromancer
4 Bedlam Reveler
Land
4 Blackcleave Cliffs
2 Blood Crypt
1 Sacred Foundry
4 Bloodstained Mire
2 Marsh Flats
2 Arid Mesa
1 Swamp
3 Mountain
3 Manamorphose
3 Kolaghan's Command
4 Lightning Bolt
2 Fatal Push
Sorcery
4 Faithless Looting
2 Dreadbore
3 Thoughtseize
2 Collective Brutality
4 Inquisition of Kozilek
4 Lingering Souls
2 Liliana of the Veil
2 Kambal, Consul of Allocation
2 Hazoret the Fervent
4 Leyline of the Void
3 Engineered Explosives
2 Wear // Tear
2 Collective Brutality
If you can't see the article, he said his plan is to dodge tron since he is committing no sideboard to it, and Hazoret might just be enough on her own. Also he says that his inclusion of Leyline over Spellbomb is probably a mistake, so make of that what you will.
Thats exactly my mainboard I posted a few pages back, only thing different is -1 LotV and +1 Terminate. My SB is also a bit different.
You always seem to be ahead of the curve
He was using a RG Eldrazy (with Bloodbraid Elf)
We did about 10 games.
Pre side it depends, if I was able to discard/kill his Reality Smasher, the other things was not impossible. Some games he put 2 of those and problem is trample...
Post side, I had really no idea what to side in (just a lilly last hope and hazoret), but he out 4 Eldrazi Obligator for join 2 explosives and 2 Relic of Progenitus and Kozilek's Return (don't remember that he leaved). In a couple of games when seen both together he leaved me really underwear!
I really missed Stony Silence (that instead I have in other deck sun and moon).
Any thoughts?
Another question, what do you think to create a table with matchups list with side in/out?
Thanks
My two losses were to Eldrazi Tron (Too fast first game, still managed to hardcast an Ulamog second game under a blood moon. RIP Me right?)and the other was Scapeshift which did not give a single care about my game plan and just dumpstered me both games.
Regarding the table with matchups list with side in/out? What do you think?
Even if I had Stony Silence I am 100 % not boarding it in against RG Eldrazi, to hit potential EEs or Relics. Normally there are 2 things you can do about it naturally:
1) Discard the cards preemptively or
2) Force your opponent to use EE / Relic by putting a decent amount of threats onto the board/yard but don't overextent and don't go all in. You should be able to operate after the opponent popped either one.
Makes sense. Glad you are giving it a shot, I played in GP PHX this weekend and will have an article posted hopefully by tomorrow which I'll post a link for with the tournament report. I personally loved it all weekend and really didn't run into the clunkiness but it does come from experience with the manabase. Essentially I try to get 1 black source, 1 green source and the sacred foundry every single game unless you are costed into something else (for example playing against burn you don't need white usually in game 1. Casting lingering souls from hand won't happen on turn 3 in that matchup usually pre-board so you can often choose to fetch a basic instead. Games 2-3 you prioritize white and black before green because of Kambal. I will say as a preview I have some notes on swaping Manamorphose for BBE #4 and Fatal push #3 and I was very very happy with it. As for excess creatures, don't fee required to keep them in hand. They can be refetched with Kommand if you need them later when you have the mana and it's far better to have a creature and not need it than need a creature and not have it. Also with this list you don't discard a lot of lands early unless you are being flooded as is. Once you get to 4-5 mana, don't play out lands anymore unless you are about to Reveler them away.
My board plan for RG Eldrazi has been to bring in 3x molten rain and 2x Surgicals. I cut my 3 IoK and 2 brutality. Surgical is for Smasher and BBE (worst case Obligator or TKS if you just need or want to hit something). Smasher is just really tough to deal with and you can't chump it. Everything else in the deck is extremely beatable. Name of the game is throw gobs of dudes under the bus. There have been instances where I have 4 tokens and I jam them all under TKS and take 6 from 2 BBE's for example. If your pyromancers are sticking around you are gonna run away with the game eventually.
1st time I see a version with 3 Blood Moon main. Will try this version of the deck tonight a my local tournament. Wondering if, with only 2 molten rain, we need to bring Surgical vs Tron ?
Also , for the Blood Moon debate, I feel that if you are not playing Blood Moon you need to play Lili .
I disagree and don't think it's absolute. I think our deck is a lot like Jund pre-BBE. There is like 4 or 5 acceptable variations on the deck with like 5-10 cards with quantities that are swapable all based on meta preference. Big thing to remember is just because this list did well at this GP, that does not mean it's the gospel going forward. You gotta be both lucky and good to place well at a GP.
Just curious how the deck is holding up.
I've been running various iterations of the deck for a while now and I'd say it's pretty well positioned - there are few midrange decks that like to have Lingering Souls cast against them and Bedlam Reveler is just a beating for fair decks of any sort. Big mana is a rough matchup however, and the deck is soft to strong graveyard hate (Leyline, RiP) but luckily neither of those are really out in overwhelming force right now. The deck is definitely skill intensive but also incredibly fun so I'd recommend it. A lot of the components have gone up in price with Jund's recent success, so proxy before you buy - just my two cents.