I still think that 24 lands is very much as we have 4 smallpox. Regarding Eldratron I do not know which card is better. Dark confidant or bridge? . And I think 3/4 colorless land is the maximum
I agree with all of this, I think. Might be a google translate error though. 24 lands is correct with 4 smallpox. Bridge is EldraziTron's silver bullet. Dark Confidant is useless as it dies to Warping Wail, Spatial Contortion and All is Dust.
My thought is collective brutality is versitile and a turn 2 collective brutality where I discard 2 other cards makes a turn 3 bridge better.
This is a mythical fairy land scenario, and even if it happens its not very good for you. Think about it, on the play you would have an empty hand, with only a bridge on the board, having discarded MAYBE 2 cards from them. Now you are straight topdecking. You're asking to be blown out when they pop your bridge. Meanwhile you have given up any control over their game. This is not the scenario you want to be in.
Brutality is good for 2 matches, burn and affinity. Put it in your side. Use Wrench Mind maindeck or more removal.
I find I am siding out my Thoughtseize and Inquisition of Kozilek in exchange for removal in my board quite frequently. I know those cards are really big players in the deck, but they feel really weak vs decks with a medium to high creature count. This is the bigger reason I asked about the bridges earlier and I have started main decking them, but the question is still itching at the back of my mind. I typically keep my repeatable or multiple discard slots filled while ditching Seize and Inquisition for more Fatal Push and Dismember. I'm just not sure if that's the right play or not.
So far it's been working reasonably well, but I can't help but to feel it's more player error to both main board bridges and further it by boarding in removal for those.
I find I am siding out my Thoughtseize and Inquisition of Kozilek in exchange for removal in my board quite frequently. I know those cards are really big players in the deck, but they feel really weak vs decks with a medium to high creature count. This is the bigger reason I asked about the bridges earlier and I have started main decking them, but the question is still itching at the back of my mind. I typically keep my repeatable or multiple discard slots filled while ditching Seize and Inquisition for more Fatal Push and Dismember. I'm just not sure if that's the right play or not.
So far it's been working reasonably well, but I can't help but to feel it's more player error to both main board bridges and further it by boarding in removal for those.
Sounds to me like you just aren't running enough removal main deck. 6-8 main deck removal is "correct" for most bridgeless decks. Fast aggro has always been a problem for this deck, perhaps you are just feeling that pain? The upcoming 3 mana wrath should help a lot.
Hey Rob, when are you gonna stream again? I've held off playing Rack for a while since i picked up skred, but i want to try it out some more.
Soon.(tm)
Actually I have been playing a TON lately but it's been RG ponza archetype. I feel like that deck is extremely well positioned and a relatively unexplored archetype. Perfect for people like me who like to tinker. Would you care if I was streaming something other than 8Rack?
Side note: someone sent me a private message asking a question and it made me realize that if I have a person on ignore for this this forum and someone else uses something they write in a quote, the entire post is hidden. SO basically I am only seeing "clean" posts, thus I am probably missing some questions pointed at me. Basically send me private messages if you have a direct question.
I've sort of settled on a 1 of Syphon Life over an Affliction. It's stolen a couple games where I can't control their hand but they can't remove the bridges. I took an Eldrazi Tron this way after getting his Karns with an extraction in G2. The life gain helped keep me ahead of one Endbringer after I dismembered the other. I also put down a Grixis Shadow deck this way, he just had too many cards, but the bridge locked him out.
What follows is more just me messing around with the deck trying to explore new space; I don't recommend any of this if you want to compete in high level tournaments, I simply did it to try pushing the deck to overcome some obstacles that we frequently run into, confuse my opponents, and/or see what stuck.
I started with this list, but with 4 Bridges.
Some of the packages I tried:
The two times (out of like 100) Westvale Abbey has flipped were some pretty awesome finishes. The worms have won a few more games on their own though, they start odd because you Loam and then make less of them, but if you play a Fetch every turn you can use that as an outlet to drop a land into play while still putting lands back into your yard quickly so it snowballs. I honestly never felt starved on lands at 22, even with pox, but maybe I'm just lucky? I do think I was pushing it, but Loam was certainly feeding me enough land to eventually have 7+ mana. There's plenty awkward about all this but the worst is when you top deck Loam when your opponent has a bunch of 1/1 Lingering Souls waiting for you.
Now if you get set up you can Loam, GQ them, and double Raven's Crime for 1GBB every turn. Eventually the GQs turn into Stone Rain because most decks run less than 4 basics. You might not be progressing your land state anymore, but eventually you'll GQ them out of the game entirely.
Then I started going a little deep and I try really hard to make Loam worth it:
It killed a few walkers but otherwise was awkward as a 1 of that got lost to dredge most of the time. If it wasn't in my opening hand, it basically was not going to get played.
Okay, so I needed 1 of's that had Retrace, got it.
This was by far the best and worst change. Losing out on that one Crime really hurt my chances of having it in my yard to use in the first place, but that Syphon Life has both kept me alive to recover the game and won a few games being my sole damage source.
Sooo, I was playing 4 color Rack for about a week. It was bad, it didn't feel good any more, whatever. In the end I think my biggest mistake was removing discard spells instead of more Afflictions. From my time with all this non-sense, I can really only recommend Syphon Life for additional retrace cards. I am currently still running Green for Maelstrom Pulse though. After all this I tuned into MemoryLapse's channel on YouTube for the first time and saw Goyf-Rack. Nice. I just wish I had Goyfs.
One thing I did notice; if I used Loam even once in game one, my opponent would board as if I was playing straight dredge. I probably could have abused that line of thought more, but I was really doing all this to have fun.
The problem with Dreamstealer (image in Spoiler box for those who haven't seen it) is that we won't really every Eternalize it. 8-Rack discards too many lands to Raven's Crime for me to see anyone reliably getting to 6 mana.
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Modern Decks: UBG Lantern Control GBU BRG Bridge-Vine GRB
Commander Decks UBG Muldrotha, Value Elemental GBU BRG Windgrace Real-Estate Ltd. GRB
#PayThePros
I need a second opinion on SB, I'm dipping white just for sideboard options. I'm looking for optimal sb options for tron, eldrazi, dnt, burn, and anything else particularly meta. This is what i am came up with. I already have 3 surgical's mainboard so no worries about suggesting that. What else am i missing?
I need a second opinion on SB, I'm dipping white just for sideboard options. I'm looking for optimal sb options for tron, eldrazi, dnt, burn, and anything else particularly meta. This is what i am came up with. I already have 3 surgical's mainboard so no worries about suggesting that. What else am i missing?
If white is an option why not use Rest in Peace over Leyline? Leyline is clearly tops for mono black, but RiP is the single best GY hater in the format. It has splash hate vs Goyf and Scooze too.
For those who side board bob, what matches do you bring it in? Why not main? So what if it turns on there removal...if the removal is dead they just ditch it to RC or lili
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4 thoughtseize
4 inquisition of kozilek
1 raven's crime
4 the rack
4 shrieking affliction
4 smallpox
4 collective brutality
4 Liliana of the veil
4 ensnaring bridge
4 lingering souls
4 concealed courtyard
1 Urborg, tomb of yawgmoth
4 fetid Heath
1 plains
13 swamp
2 Rest In Peace
2 flaying tendrils
2 stony silence
2 Torpor orb
2 Fulminator mage
2 timely reinforcements
2 Fragmentize
1 anguished unmaking
What do you guys think? With a bridge in play I can attack with souls tokens after drawing a card, then play the card and my opponent can't attack.
JundBGR
RW Blood MoonRW
Pauper
Delver U
Elves G
Control B
Commander
Edgar Markov BRW
Captain Sisay GW
Niv-Mizzet, Parun UR
Tymna and Ravos WB
JundBGR
RW Blood MoonRW
Pauper
Delver U
Elves G
Control B
Commander
Edgar Markov BRW
Captain Sisay GW
Niv-Mizzet, Parun UR
Tymna and Ravos WB
Brutality is good for 2 matches, burn and affinity. Put it in your side. Use Wrench Mind maindeck or more removal.
So far it's been working reasonably well, but I can't help but to feel it's more player error to both main board bridges and further it by boarding in removal for those.
"Reveal a Dragon"
Soon.(tm)
Actually I have been playing a TON lately but it's been RG ponza archetype. I feel like that deck is extremely well positioned and a relatively unexplored archetype. Perfect for people like me who like to tinker. Would you care if I was streaming something other than 8Rack?
Side note: someone sent me a private message asking a question and it made me realize that if I have a person on ignore for this this forum and someone else uses something they write in a quote, the entire post is hidden. SO basically I am only seeing "clean" posts, thus I am probably missing some questions pointed at me. Basically send me private messages if you have a direct question.
What follows is more just me messing around with the deck trying to explore new space; I don't recommend any of this if you want to compete in high level tournaments, I simply did it to try pushing the deck to overcome some obstacles that we frequently run into, confuse my opponents, and/or see what stuck.
I started with this list, but with 4 Bridges.
Some of the packages I tried:
+1 Worm Harvest
+1 Westvale Abbey
-2 Swamp
-1 Shrieking Affliction
-1 Mutavault
The two times (out of like 100) Westvale Abbey has flipped were some pretty awesome finishes. The worms have won a few more games on their own though, they start odd because you Loam and then make less of them, but if you play a Fetch every turn you can use that as an outlet to drop a land into play while still putting lands back into your yard quickly so it snowballs. I honestly never felt starved on lands at 22, even with pox, but maybe I'm just lucky? I do think I was pushing it, but Loam was certainly feeding me enough land to eventually have 7+ mana. There's plenty awkward about all this but the worst is when you top deck Loam when your opponent has a bunch of 1/1 Lingering Souls waiting for you.
So I added to the package...
-3 Mutavault
Now if you get set up you can Loam, GQ them, and double Raven's Crime for 1GBB every turn. Eventually the GQs turn into Stone Rain because most decks run less than 4 basics. You might not be progressing your land state anymore, but eventually you'll GQ them out of the game entirely.
Then I started going a little deep and I try really hard to make Loam worth it:
-1 Shrieking Affliction
It killed a few walkers but otherwise was awkward as a 1 of that got lost to dredge most of the time. If it wasn't in my opening hand, it basically was not going to get played.
Okay, so I needed 1 of's that had Retrace, got it.
+1 Oona's Grace
-1 Shrieking Affliction
-1 Raven's Crime
This was by far the best and worst change. Losing out on that one Crime really hurt my chances of having it in my yard to use in the first place, but that Syphon Life has both kept me alive to recover the game and won a few games being my sole damage source.
Sooo, I was playing 4 color Rack for about a week. It was bad, it didn't feel good any more, whatever. In the end I think my biggest mistake was removing discard spells instead of more Afflictions. From my time with all this non-sense, I can really only recommend Syphon Life for additional retrace cards. I am currently still running Green for Maelstrom Pulse though. After all this I tuned into MemoryLapse's channel on YouTube for the first time and saw Goyf-Rack. Nice. I just wish I had Goyfs.
One thing I did notice; if I used Loam even once in game one, my opponent would board as if I was playing straight dredge. I probably could have abused that line of thought more, but I was really doing all this to have fun.
"Reveal a Dragon"
BChainer, Dementia Master(Big Mana/Reanimator)
BRRakdos, The Showstopper (Mass Life Loss/Ramp)
BUThe Scarab God (Zombie Tribal/Control)
BWKarlov of the Ghost Council (Life Gain)
BGJarad, Golgari Lich Lord (Stompy/Dredge)
BRGProssh, Skyraider of Kher (Tokens/Non-infinite Combo)
BChainer, Dementia Master(Big Mana/Reanimator)
BRRakdos, The Showstopper (Mass Life Loss/Ramp)
BUThe Scarab God (Zombie Tribal/Control)
BWKarlov of the Ghost Council (Life Gain)
BGJarad, Golgari Lich Lord (Stompy/Dredge)
BRGProssh, Skyraider of Kher (Tokens/Non-infinite Combo)
Modern Decks:
UBG Lantern Control GBU
BRG Bridge-Vine GRB
Commander Decks
UBG Muldrotha, Value Elemental GBU
BRG Windgrace Real-Estate Ltd. GRB
#PayThePros
1x Death's Shadow
1x Ensnaring Bridge
1x Flaying Tendrils
3x Fragmentize
2x Hero's Downfall
2x Leyline of the Void
1x Pithing Needle
2x Ratchet Bomb
1x Relic of Progenitus
1x Tombstalker