What is your take on ceremonious rejection and stony silence?
I personally find stony silence a bit "inconsistent" against affinity or tron. It's either extremely good or extremely bad. I find tron plays too many nature's claim post board for stony to be effective
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I'm actively maintaining a comprehensive article to help explain to new cube players how some complex vintage level cards work in a cube environment. Vintage Cube Cards Explained
Jeskai decks tend to be a big ball of removal so affinity should generally be a good matchup. It's also much more important to beat eldrazitron than it is to beat GRtron nowadays, and CR is much stronger vs eldrazitron than stony silence is. I tend to run 2 CR and then one stony if I have room
If we're worried about EldraziTron's Chalice on 1, there's also Disdainful Stroke which is 2-mana and also hits stuff from regular Tron, Amulet Bloom, and Titanshift. The only downside compared the Rejection is that Stroke doesn't hit anything out of Affinity, but that's pretty favorable for us anyways.
Would you board in Ceremonious rejection against Bant Eldrazi? I boarded in one against them, and if its not good, I discard to reality smasher.
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Would you board in Ceremonious rejection against Bant Eldrazi? I boarded in one against them, and if its not good, I discard to reality smasher.
Yep.
My issue is they run 3 Cavern of souls.
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I'm actively maintaining a comprehensive article to help explain to new cube players how some complex vintage level cards work in a cube environment. Vintage Cube Cards Explained
I'm actively maintaining a comprehensive article to help explain to new cube players how some complex vintage level cards work in a cube environment. Vintage Cube Cards Explained
I think CR is still worth it, even though they have Cavern. If they don't draw a cavern it's just incredibly powerful, and you can aim landhate at cavern if they do as apart from eldrazi temple they don't have relevant targets
Definitely yes. It hits everything that matters out of Grixis Shadow (Shadow, Delve Threats, Lilianas), it hits Chandra and Koth, it hits Blood Moon, some stuff out of smallpox and dredge, etc. It's good enough to warrant at least a slot.
Has anyone played much with glimmer of genius in draw go? I see a list that did well recently using it, but that doesn't always mean much. Scry two draw two does sound pretty appealing though.
Has anyone played much with glimmer of genius in draw go? I see a list that did well recently using it, but that doesn't always mean much. Scry two draw two does sound pretty appealing though.
I have not tried it. A list used it maybe a week ago. It's a decent card. I appreciate TT's qualities and see also the downside of it and I'd rather play it than Glimmer, but the latter is not a horrible card. Can see play, more efficient than TT, so might be worth a shot.
Apologies if this has been brought up: As Foretold? I've been casually messing around with a list that has 4 As Foretold, 4 Ancestral Vision, 1 Restore Balance, and 2 Tolaria West to fetch up the suspend spells as needed, along with the usual collection of Jeskai cards, including the Nahiri Package as the main win con. I haven't done any leagues on MODO, but I'm having a lot of fun with the list, especially when you start chaining AV together. 2 As Foretold produces a tremendous amount of value as well. The 3 CMC slot is lacking (as in when you As Foretold ticks up to 2, you get some counter magic for free, but the next turn it produces the same amount of value since most of my spells are either 2 cmc or 4 cmc). I think the Nahiri package is pretty crucial as you want to have a fast win con. I might play it at some paper events just for fun to see how it does, but I was wondering if anyone else has been tinkering with it.
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Modern: UWR Breach, UWB Esper control
Legacy: UW RiP/Helm, UR Sneak and Show
Really? The drawback of bouncing a land in order to make it card advantage seems pretty large. Later in the game the land doesn't matter a ton but you could just revelation for more at that point. It seems closer to tormenting voice than divination.
There is the cute effect of saving a collonade from removal with it. I doubt that makes it worth running but people sure won't expect it.
Really? The drawback of bouncing a land in order to make it card advantage seems pretty large. Later in the game the land doesn't matter a ton but you could just revelation for more at that point. It seems closer to tormenting voice than divination.
There is the cute effect of saving a collonade from removal with it. I doubt that makes it worth running but people sure won't expect it.
I suppose it could also be a two mana sorcery speed draw two if you don't have a land drop.
Really? The drawback of bouncing a land in order to make it card advantage seems pretty large. Later in the game the land doesn't matter a ton but you could just revelation for more at that point. It seems closer to tormenting voice than divination.
There is the cute effect of saving a collonade from removal with it. I doubt that makes it worth running but people sure won't expect it.
I suppose it could also be a two mana sorcery speed draw two if you don't have a land drop.
It's seeming like a reasonable drawback. You fit it in when it makes sense. I honestly don't think Rev is a good card anymore. In my current flash list I was most recently playing Jace's Ingenuity and it draws 3 cards more consistently than Rev. I often found myself Rev for 2 which was spewing off a lot of value. You need 7 mana for it to start feeling better than ingenuity and that's not where I want to be. I think cards like Glimmer, Ingenuity, and the new divination are pretty nice options.
To this point, I have experimented with Pull from Tomorrow in Draw-Go style decks. I liked it a lot more than Sphinx's Revelation. Based on the few times I've used it, when I can use it for X > 1, it's generally just been good. I can see Glimmer of Genius being really good as well but I haven't used it yet.
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I personally find stony silence a bit "inconsistent" against affinity or tron. It's either extremely good or extremely bad. I find tron plays too many nature's claim post board for stony to be effective
Vintage Cube Cards Explained
Here are some other articles I've written about fine tuning your cube:
1. Minimum Archetype Support
2. Improving Green Archetypes
3. Improving White Archetypes
4. Matchup Analysis
5. Cube Combos (Work in Progress)
Draft my Cube - https://cubecobra.com/cube/overview/d8i
UWB Esper Draw-Go Control (clicky)
UW Azorius Control (clicky)
Currently pursuing a degree in Biochemistry.
EDH: I've decided I don't like multiplayer formats.
Vintage Cube Cards Explained
Here are some other articles I've written about fine tuning your cube:
1. Minimum Archetype Support
2. Improving Green Archetypes
3. Improving White Archetypes
4. Matchup Analysis
5. Cube Combos (Work in Progress)
Draft my Cube - https://cubecobra.com/cube/overview/d8i
UWB Esper Draw-Go Control (clicky)
UW Azorius Control (clicky)
Currently pursuing a degree in Biochemistry.
EDH: I've decided I don't like multiplayer formats.
My issue is they run 3 Cavern of souls.
Vintage Cube Cards Explained
Here are some other articles I've written about fine tuning your cube:
1. Minimum Archetype Support
2. Improving Green Archetypes
3. Improving White Archetypes
4. Matchup Analysis
5. Cube Combos (Work in Progress)
Draft my Cube - https://cubecobra.com/cube/overview/d8i
They don't all run 3, and even if they did, you have other targets: Karn Liberated, Chalice of the Void, Walking Ballista and All is Dust.
WBC Eldrazi & Taxes CBW
UR Keep on Cantripin' (UR Phoenix) RU
WU Surprise! It's not UW Control! (UW Midrange) UW
BG The Rock, Straight BG
U Mono-Blue Fish U
RBW Mardu Pyromancer BWR
RG Rabble! Rabble! (GR Blood Moon Aggro) GR
Legacy
W Death & Taxes W
Definately eldrazi tron, but bant Eldrazi (edited)?
Vintage Cube Cards Explained
Here are some other articles I've written about fine tuning your cube:
1. Minimum Archetype Support
2. Improving Green Archetypes
3. Improving White Archetypes
4. Matchup Analysis
5. Cube Combos (Work in Progress)
Draft my Cube - https://cubecobra.com/cube/overview/d8i
Sorry, misread.
WBC Eldrazi & Taxes CBW
UR Keep on Cantripin' (UR Phoenix) RU
WU Surprise! It's not UW Control! (UW Midrange) UW
BG The Rock, Straight BG
U Mono-Blue Fish U
RBW Mardu Pyromancer BWR
RG Rabble! Rabble! (GR Blood Moon Aggro) GR
Legacy
W Death & Taxes W
Definitely yes. It hits everything that matters out of Grixis Shadow (Shadow, Delve Threats, Lilianas), it hits Chandra and Koth, it hits Blood Moon, some stuff out of smallpox and dredge, etc. It's good enough to warrant at least a slot.
UWB Esper Draw-Go Control (clicky)
UW Azorius Control (clicky)
Currently pursuing a degree in Biochemistry.
EDH: I've decided I don't like multiplayer formats.
I have not tried it. A list used it maybe a week ago. It's a decent card. I appreciate TT's qualities and see also the downside of it and I'd rather play it than Glimmer, but the latter is not a horrible card. Can see play, more efficient than TT, so might be worth a shot.
Cheers!
Aggro: Naya Burn RWG
Combo: Scapeshift RG
Control: Jeskai Control UWR
Legacy
Control: Miracles UW
Aggro: Burn R
Legacy: UW RiP/Helm, UR Sneak and Show
There is the cute effect of saving a collonade from removal with it. I doubt that makes it worth running but people sure won't expect it.
There is the cute effect of saving a collonade from removal with it. I doubt that makes it worth running but people sure won't expect it.
I suppose it could also be a two mana sorcery speed draw two if you don't have a land drop.
It's seeming like a reasonable drawback. You fit it in when it makes sense. I honestly don't think Rev is a good card anymore. In my current flash list I was most recently playing Jace's Ingenuity and it draws 3 cards more consistently than Rev. I often found myself Rev for 2 which was spewing off a lot of value. You need 7 mana for it to start feeling better than ingenuity and that's not where I want to be. I think cards like Glimmer, Ingenuity, and the new divination are pretty nice options.