There are too many different Eldrazi variants to sum it up, the U/W version with both dismember and path main and rest in peace SB is pretty terrible for us, as is the G/R version with 4(!!) Kozilek's Return MD. The colorless and u/r are decent for us imo.
Is there a thread for the Angel/Feeder version of the deck? (If so, I can't find it) I've seen that version discussed here a bit but it seems like a different strategy completely.
Is there a thread for the Angel/Feeder version of the deck? (If so, I can't find it) I've seen that version discussed here a bit but it seems like a different strategy completely.
No thread has been created, hopefully someone does. @_@
So, no Melira Co in top 32 of SCG. Not so sure about this good matchup.
I think this is more indicative of Eldrazi dominance/popularity and format health than anything else. There were only 11 in the top 32 slots that WEREN'T Eldrazi, and half of those were Affinity. Kiki Chord did make top 8, which is a similar enough deck (especially to the Archangel/Thune build) that I think we could count that as a net positive for us. But how many people actually played Melira in the tournament? Perhaps it wasn't nearly enough crack the spaghetti-choked top end.
I'll say this: I'm much happier playing a deck that isn't on everyone's radar yet, but still performs well against most versions of eldrazi. Also, for some anecdotal evidence in the other direction, a friend of mine won an IQ on Sunday with Melira, beating 3 Eldrazi decks and going 6-1 against them in games. I assume his opponents weren't on G/R or U/W though. Finding a way to beat those versions is our next puzzle.
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Rollback Post to RevisionRollBack
MODERN RGB Jund BGR WGB Junk/Abzan Company WGB
LEGACY RUGB Delver GURB
EDH UW Geist of Saint Traft Aggro-Control WU RUG Riku of Two Reflections Combo GUR BBB Skithiryx Control BB
Because of GR's ability to return 8 times, I'd suggest Mark of Asylum as a decent out there. It's lame to do non-creature sideboard cards but man, Kozilek's return is a beating.
Something I realized while playing against blue moon last week: Worship alone may not be guaranteed safety, but paired up with Eidolon of Rethoric, it's even more awesome. A small share of the field can deal with enchantments, and probably their best option is kill everything we have in order to finish the game, and the Eidolon can really help prevent that from happening.
On the SCG's channel theres a deck tech featuring our archtype with a twist. Painters maindeck and Teysas to combo with them for value and lock Eldrazis off playing any creatures.
Also with UW being that high, we do need to sport now Angel-Feeder at least in SB to answer RIPs. UW wont side in disenchants, so take your Worships.
RG can neglect infinite life and just nuke all enablers so that you dont go off with damage, and then you deck out, coz of Companies and Chords.
Do try Dauntless Escort. I cannot think of another way to counteract with Returns yet.
On the SCG's channel theres a deck tech featuring our archtype with a twist. Painters maindeck and Teysas to combo with them for value and lock Eldrazis off playing any creatures.
Also with UW being that high, we do need to sport now Angel-Feeder at least in SB to answer RIPs. UW wont side in disenchants, so take your Worships.
RG can neglect infinite life and just nuke all enablers so that you dont go off with damage, and then you deck out, coz of Companies and Chords.
Do try Dauntless Escort. I cannot think of another way to counteract with Returns yet.
Yeah, that list looked really cool and fun. Sadly I think he missed making day two though, and if I remember only 3 abzan coco played made day two (top 65) with none making top 32.
I've only played against colorless and u/r Eldrazi, but u/w and r/g do look like they could be miserable matchups due to increased interactiveness. Goes to show that Eldrazi can meta-game with the best while not compromising their plan A - one more reason the archetype is so busted right now that even with everyone gunning for them they just pull out different colors due to being able to easily access any two color combination to show up their worst matchups.
Eidolon of Rhetoric was an all star for me this weekend. We still don't have much Eldrazi showing up in our modern players. Everyone feels there's a ban coming, and we have several judges who play modern. Vs Merfolk and Pyromancers Ascension I was quite happy to have Eidolon. They hated it. Lots of burn still in my meta so CoCo does well there too. Tidehollow Sculler and Sin Collector seemed weak and didn't sit around too long. Walls and Spellskites I always looked forward to. I have 2 of each main.
Well, this isn't the abzan control thread, but those could work there. Certainly strong cards, although thoughtseize is currently slightly better in IoK and pulse is a little demanding on mana. I wouldn't include such spells in Abzan Company. See about four posts up ... we really want to minimize spells for creatures to help collected company hit.
Im doing fine vs UR eldrazi, they don't have enough interactions to stop our combo. UW is much worse. Path is too good vs our creatures. Worship is nice but they seem to be boarding in Disenchants, Oblivion Rings and Stubborn Denials against us.
Eldrazi displacer is reeeeally annoying, I proxied up the u/w list to test with some friends and displacer screwing with my voice tokens rendering them useless, tapping my blockers and just outright winning the late game with drowner of sorrow was awful, it was basically the number one target for my removal in a lot of situations. Worst part is I had great hands with t1 birds t2 wall of roots +voice followed up by a viscera and witnessing back the voice, but this isn't viable at all against displacer. Other hand i had a t3 redcap combo on the play which he disrupted with a path followed up by a thought knot just to make sure the coast is clear, if i'd have topdecked something good i could have combo'd off but this wasnt the case.
Anyways, needless to say i'm pretty frustrated with the matchup, they have alot of removal in addition to the thought knots and displacer doesn't let us stall, and I won't even get started on the 2 rest in peace they SB in, at least i didn't see those.
Imo the 2 decay are needed again, there's alot of hate roaming around and it still kills displacers/mimics, i don't know how helpful this will be though.i'm really frustrated with the meta right now.
I guess she does a good job at stopping drowner/scions/displacer, she can although just die to one of their 4/3 path/dismember so I don't think that is the solution. My guess is the best hands vs them are quick combo centered hands with a spellskite and hopefully 2 of the last combo pieces in hand(i.e. chord/finks in hand with a melira/seer already in play) to play around thought knot :p, but those hands rarely come up.
Yeah you're right, Linvala is a bit slow and doesn't efficiently block thought knot/smasher/drowner, I guess that's another concern :P.
The u/w list even has a way of killing us at infinite life by milling us with displacer/thought knot, so eveb ensnaring bridge/worship is not that viable here anymore except to buy you some time.
Intrepid Hero seems like the best bet, I'm going to test him out but he seem very good in theory. He does have the problem that he is a bit slow, doesn't kill displacer and the displacer can blink the creature targeted with the hero, but if no displacer is in play he can win you the game.
Without Drowner/Thought Knot/Smasher they don't do anything late game except make alot of 1/1s by blinking the skyspawner. Issue I have with Royal Assassin is the tapped part, they can then proceed to build up their board and alpha attack you, they don't have that option vs intrepid hero. The removal is obviously a pain but like you said before, everything can die to their removal gut shot being the exception. Spellskite is looking better and better here, a combination of spellskite+intrepid hero on board is insane. Spellskite protects the hero and pulls the displacer blinks whilst the Intrepid hero kills off the threats.
I am going to Bologna and pretend on playing this deck, I'm unsure about how much sb hate I should dedicate to the eldrazi matchup but I guess I'll start out by going up to 3 spellskite and test some numbers of intrepid heros SB. If the meta is filled with eldrazi which I expect it to be, I may go up to 3/4 SB slots for them.
Edit: I believe that the U/W list is the best at the moment, it fixed alot of issues the other eldrazi lists had. It has more removal MD, an insane SB because of white and has a really great late game with the displacer. It can in theory also win through worship/ensnaring bridge even without the SB disenchants, which the others mostly can't.
No thread has been created, hopefully someone does. @_@
I think this is more indicative of Eldrazi dominance/popularity and format health than anything else. There were only 11 in the top 32 slots that WEREN'T Eldrazi, and half of those were Affinity. Kiki Chord did make top 8, which is a similar enough deck (especially to the Archangel/Thune build) that I think we could count that as a net positive for us. But how many people actually played Melira in the tournament? Perhaps it wasn't nearly enough crack the spaghetti-choked top end.
I'll say this: I'm much happier playing a deck that isn't on everyone's radar yet, but still performs well against most versions of eldrazi. Also, for some anecdotal evidence in the other direction, a friend of mine won an IQ on Sunday with Melira, beating 3 Eldrazi decks and going 6-1 against them in games. I assume his opponents weren't on G/R or U/W though. Finding a way to beat those versions is our next puzzle.
RGB Jund BGR
WGB Junk/Abzan Company WGB
LEGACY
RUGB Delver GURB
EDH
UW Geist of Saint Traft Aggro-Control WU
RUG Riku of Two Reflections Combo GUR
BBB Skithiryx Control BB
In all seriousness though, If the metagame continues to be 40+ % eldrazi we ought to pack 3-4 dedicated SB cards.
UW Ephara Hatebears [Primer], GB Gitrog Lands, BRU Inalla Combo-Control, URG Maelstrom Wanderer Landfall
http://www.starcitygames.com/events/coverage/abzan_company_with_eric_hawkin.html
That list sure is spicy. I kind of like it.
I've only played against colorless and u/r Eldrazi, but u/w and r/g do look like they could be miserable matchups due to increased interactiveness. Goes to show that Eldrazi can meta-game with the best while not compromising their plan A - one more reason the archetype is so busted right now that even with everyone gunning for them they just pull out different colors due to being able to easily access any two color combination to show up their worst matchups.
Modern
URB Grixis Delver
GWB Abzan Company
RWB Mardu Burn
WB Martyr Proc
Modern
URB Grixis Delver
GWB Abzan Company
RWB Mardu Burn
WB Martyr Proc
Anyways, needless to say i'm pretty frustrated with the matchup, they have alot of removal in addition to the thought knots and displacer doesn't let us stall, and I won't even get started on the 2 rest in peace they SB in, at least i didn't see those.
Imo the 2 decay are needed again, there's alot of hate roaming around and it still kills displacers/mimics, i don't know how helpful this will be though.i'm really frustrated with the meta right now.
The u/w list even has a way of killing us at infinite life by milling us with displacer/thought knot, so eveb ensnaring bridge/worship is not that viable here anymore except to buy you some time.
I am going to Bologna and pretend on playing this deck, I'm unsure about how much sb hate I should dedicate to the eldrazi matchup but I guess I'll start out by going up to 3 spellskite and test some numbers of intrepid heros SB. If the meta is filled with eldrazi which I expect it to be, I may go up to 3/4 SB slots for them.
Edit: I believe that the U/W list is the best at the moment, it fixed alot of issues the other eldrazi lists had. It has more removal MD, an insane SB because of white and has a really great late game with the displacer. It can in theory also win through worship/ensnaring bridge even without the SB disenchants, which the others mostly can't.