The Burn and affinity matchups are not problematic. We never have a hard time in these matchups (unless affinity gets a nexus) because we play a card that essentially gains us 10+ life. having access to any color for the low cost of 1 life per tap is excellent. I wouldn't run more than 2 (3 at most) as multiples can be bad, but always having a white, the second black, or need be a red mana for such a low cost is quite good.
I've been wild lately, running a wanky list with 1 Sphinx's Revelation in place of Mystical Teachings because of Burn being everywhere (it's not great but a lot of fun) and Creeping Tar Pit also to face control and grind midrange. It's been amazing playing these cards : BUG Control with Jace was grindy and straight UW Control was easy too! I won't play Rev competitively much, but Tar Pit is good now.
Tar Pit is awful. Control is already a favorable match up for one and trying to beat down Tar Pit turns on all removal that was otherwise dead in the opponents deck.
Just went 3-1 tonight with a win against Burn, beating down to victory with Timely Reinforcement. The player took so much damage that he was down to 10 from fetching and Eidolon of the Great Revel. I managed to beatdown with the tokens and Creeping Tar Pit. It was one of the most amazing games I've played in 4 years of the deck and haven't had so much fun with it since a long time! I went 2-1, 2-0, 1-2 and 2-0 straight.
Notables :
1) Timely was an all-star, thinking about having 2 in the sideboard.
2) I'm thinking having more beaters against midrange, maybe 2 Dragonloard Dromoka.
3) Fatal Push felt smoother than Path to Exile. I've played both and I'm more comfortable not ramping the opponent.
4) Some sideboard cards feel dusty a bit, namely Echoing Truth. I haven't played it for a long time...
Coming back to ad nauseam from other modern decks and legacy ant.
Over there i play some pac rats in sb, are the good in modern too? vs control, jund, eldrazi n stuff to go wide.
Somebody alerady tested them?
I played them. Not bad, not great. Better off with Dragonlord Dromoka (especially against control or no removal deck) or Grave Titan (against midrange and attrition).
Any combo deck : Storm, Griselbrand, etc. Also, some linear decks that are fragile to discard like Bogles. Some lists nowadays run Duress just to take some relvant spells cards in some decks (Hollow One, Tron, etc.)
Thoughtseize is not the best vs storm unless you're taking a creature. Past in flames recurs everything, and gifts is an instant. The window of opportunity for Thoughtseize is incredibly small vs storm, so I would not side a 1 of in for the hopes I see it in the opener.
Also, you forgot to mention that we also use it to eat abrupt decay in the BGx matchup. if we THZ the OP, we can go off in the face of abrupt decay. Also, taking lili is pretty good in this matchup.
Thoughtseize is not the best vs storm unless you're taking a creature. Past in flames recurs everything, and gifts is an instant. The window of opportunity for Thoughtseize is incredibly small vs storm, so I would not side a 1 of in for the hopes I see it in the opener.
Also, you forgot to mention that we also use it to eat abrupt decay in the BGx matchup. if we THZ the OP, we can go off in the face of abrupt decay. Also, taking lili is pretty good in this matchup.
For BG/x, yes fight fire with fire. Using Seize against them is good. Death Shadow is tricky sometimes with that though.
For Storm, I feel comfortable taking down one of the 7-8 creatures. They don't have that, then they can't go off earlier than us. It might be overkill, but I played it that way. Now I'm just down at 1 Duress in my sideboard
I just don't think siding a 1 of in for the hopes to have it turn 1 or 2 is good. I think that there are many more effective plays to be made on those turns given that we are trying to race. Mana rocks are very important in this matchup as they usually side in blood moon. I would much rather be playing a rock turn 2 than a THZ.
Point being, THZ is bad against storm after turn one. I would stop siding in targeted discard for storm, they are nothing but blanks after the first two turns and we really want to be playing rocks on turn 2.
I like 1-off, I just jam different things. Storm is faster, I usually board in 2 Push, 4 Leyline and 1 Silence. Flex spot when needed also.
Against any BG/x deck, 4 Leyline is crucial. Bogles is having them mainboard now to protect them. It's just the best card against them, it shuts one axis of attack completely.
So it seems that IoK is almost just as good unless you want it for specifically against Tron to take a Karn / Ulamog?
I saw a list running 3x Leyline main in place of the 3rd Pact of Negation, 4th Unlife, and 4th Pentad Prism and honestly, it feel really good! I don't think it slows down the deck TOO much other than losing the prism which if anyone has suggestions on a different card then please throw out suggestions.
I used to be a firm believer that Leylines should always been in the sideboard but the amount of decks that Leyline actually does something against is greater than the number of decks it doesn't right now.
Decks it's good against:
GBx
Grixis DS
Burn
Lantern Control
Storm
TitanShift
Mardu Pyromancer
Humans (kind of)
ETron (TKS)
A lot of control decks at least in my meta are going towards Grixis and running discard and even ok against Jeskai and UR for all the burn.
Does work against random decks like Mill and Dredge.
Decks it's bad against:
Tron (favored anyways)
Boggles (favored?)
UW Control
Counters Company?
Hollow One (I think they run a couple of discard though)
Yeah I didn't realize until writing this that this is in fact a really good decision. It frees up 3 SB slots which I'm thinking about running a Grafdiggers Cage, a Boseiju, and a Gigadrowse in its place but that's really up in the air right now.
Decided I wanted to play a really explosive game today, cutting a land for a ritual. I think ritual is a great piece of technology as it can get an early ad naus out, or act as our third SSG if we spoils too many monkeys away.
I really wanted that explosive game plan, but I also didn't want to leave home without a mystical teachings. I also am trying celestial purge as a hedge against LOTV. I was happy to have both. Notably I'm not playing any Hurkyl's recall, but I also felt that I would not need them at the shop friday night.
Matchups:
Grixis control 2-0
This was an easy match. Tapped low to activate tassigur G2 and I went off with pact backup.
UB heartless summoning 2-0
This felt like a bye. outside of the incedental milling or remand, there wasnt much my OP could do to interact. ritual won me the game G2.
UB Mill 2-0
Game one my opponent surgicals my sleight of hand to see what I'm on. He then plays a Dark Confidant (???)turn 2. he leaves up a remand on turn 3, and I go off when he remands my serum vision. Ritual won me this game by giving me the extra piece of fast mana.
Vizier Combo 2-1
Game one my opponent combos off. Game 2 and 3 I get some very lucky ad naus rips.
Hope you guys enjoyed my brief report! Chime in and tell me your thoughts
Game 2 - My 7 card hand is 6 lands, Sleight of hand so that was an obviously mulligan. My 6 card hand was a 1 land no combo, no Leyline. My 5 card hand had no land. I shuffle for a hopeful decent 4 cards and see Serum Visions, Darkslick Shores, Phyrexian Unlife, Leyline of Sanctity and clearly keep that. They end up landing a couple of Jace's Phantasm followed by 2x Mesmeric Orb . I eventually get Phyrexian Unlife down but the orbs get my GY to 10 cards and they start swinging for 10. But a late Lotus Bloom eventually comes in and I combo off for the win on a Mull to 4.
2-0 (1-0)
Round 2 - Burn
Once again, I knew my opponent was on Burn so I was happy to have Leylines in the main.
I didn't feel like playing around Deflecting Palm so thats why i pulled out all my pacts and my IoKs are suppose to be Thoughtseize but couldn't find any so IoKs are perfect for this match up.
Game 3 - I keep a good 7 despite no Leyline of Sanctity because it had ramp and Phyrexian Unlife. They end up taking a mulligan to 6 and it wasn't hard to combo them off by T4 or T5 because their 2 Goblin Guides helped me dig for my Ad Nauseam
We decide to split top 4 which was 19 packs of Iconic Masters each. I don't like the set so I just take the credit instead.
After Thoughts:
All in all, I was VERY happy with Leyline of Sanctity in the main and worth the decrease % in T3 kill from the missing 4th Pentad Prism. Id rather have the 4th Prism but I dont know what I would pull out for it.
Hi guys wondering if i could get a bit of help going to a unified team event with some mates thinking of taking the deck however one of my mates is on humans needing seachrome, is there a way to shift the mana base without effecting the deck to much ?
Aggro: Naya Burn RWG
Combo: Scapeshift RG
Control: Jeskai Control UWR
Legacy
Control: Miracles UW
Aggro: Burn R
Modern
Ad Nauseam
Dredge
Living End
Legacy
Lands
Notables :
1) Timely was an all-star, thinking about having 2 in the sideboard.
2) I'm thinking having more beaters against midrange, maybe 2 Dragonloard Dromoka.
3) Fatal Push felt smoother than Path to Exile. I've played both and I'm more comfortable not ramping the opponent.
4) Some sideboard cards feel dusty a bit, namely Echoing Truth. I haven't played it for a long time...
Thinking about this sideboard now:
2 Ethereal Haze
2 Fatal Push
1 Silence
2 Dragonlord Dromoka
1 Timely Reinforcements
4 Leyline of Sanctity
1 Supreme Verdict
1 Wear // Tear
Cheers
Aggro: Naya Burn RWG
Combo: Scapeshift RG
Control: Jeskai Control UWR
Legacy
Control: Miracles UW
Aggro: Burn R
Over there i play some pac rats in sb, are the good in modern too? vs control, jund, eldrazi n stuff to go wide.
Somebody alerady tested them?
www.magickeller.de
Facebook:
www.facebook.com/magickeller
Youtube:
Magickeller Hannover YOUTUBE Channel
I played them. Not bad, not great. Better off with Dragonlord Dromoka (especially against control or no removal deck) or Grave Titan (against midrange and attrition).
Aggro: Naya Burn RWG
Combo: Scapeshift RG
Control: Jeskai Control UWR
Legacy
Control: Miracles UW
Aggro: Burn R
Modern
Ad Nauseam
Dredge
Living End
Legacy
Lands
Aggro: Naya Burn RWG
Combo: Scapeshift RG
Control: Jeskai Control UWR
Legacy
Control: Miracles UW
Aggro: Burn R
Also, you forgot to mention that we also use it to eat abrupt decay in the BGx matchup. if we THZ the OP, we can go off in the face of abrupt decay. Also, taking lili is pretty good in this matchup.
For BG/x, yes fight fire with fire. Using Seize against them is good. Death Shadow is tricky sometimes with that though.
For Storm, I feel comfortable taking down one of the 7-8 creatures. They don't have that, then they can't go off earlier than us. It might be overkill, but I played it that way. Now I'm just down at 1 Duress in my sideboard
Aggro: Naya Burn RWG
Combo: Scapeshift RG
Control: Jeskai Control UWR
Legacy
Control: Miracles UW
Aggro: Burn R
Point being, THZ is bad against storm after turn one. I would stop siding in targeted discard for storm, they are nothing but blanks after the first two turns and we really want to be playing rocks on turn 2.
4 leyline as always. I've gone up to 1 celestial purge in the SB to help deal with LOTV. BGX will always be a hard matchup.
Against any BG/x deck, 4 Leyline is crucial. Bogles is having them mainboard now to protect them. It's just the best card against them, it shuts one axis of attack completely.
Aggro: Naya Burn RWG
Combo: Scapeshift RG
Control: Jeskai Control UWR
Legacy
Control: Miracles UW
Aggro: Burn R
I saw a list running 3x Leyline main in place of the 3rd Pact of Negation, 4th Unlife, and 4th Pentad Prism and honestly, it feel really good! I don't think it slows down the deck TOO much other than losing the prism which if anyone has suggestions on a different card then please throw out suggestions.
I used to be a firm believer that Leylines should always been in the sideboard but the amount of decks that Leyline actually does something against is greater than the number of decks it doesn't right now.
Decks it's good against:
GBx
Grixis DS
Burn
Lantern Control
Storm
TitanShift
Mardu Pyromancer
Humans (kind of)
ETron (TKS)
A lot of control decks at least in my meta are going towards Grixis and running discard and even ok against Jeskai and UR for all the burn.
Does work against random decks like Mill and Dredge.
Decks it's bad against:
Tron (favored anyways)
Boggles (favored?)
UW Control
Counters Company?
Hollow One (I think they run a couple of discard though)
Yeah I didn't realize until writing this that this is in fact a really good decision. It frees up 3 SB slots which I'm thinking about running a Grafdiggers Cage, a Boseiju, and a Gigadrowse in its place but that's really up in the air right now.
Modern
Ad Nauseam
Dredge
Living End
Legacy
Lands
And in sb I think gigadrowse is better than Boseiju, who shelters all because boseiju enters tapped and can be destroyed by field of ruins or spreading seas (both run in UW Control).
UBlue EndU
BAd NauseamB
4 Lotus Bloom
4 Pentad Prism
Creature
4 Simian Spirit Guide
1 Laboratory Maniac
Enchantment
4 Phyrexian Unlife
Instant
4 Ad Nauseam
4 Angel's Grace
3 Pact of Negation
1 Lightning Storm
1 Desperate Ritual
3 Spoils of the Vault
4 Temple of Enlightenment
3 Temple of Deceit
3 Seachrome Coast
3 Darkslick Shores
4 Gemstone Mine
2 Plains
Sorcery
4 Serum Visions
4 Sleight of Hand
4 Leyline of Sanctity
1 Pact of Negation
1 Echoing Truth
1 Celestial Purge
1 Path to Exile
1 Mystical Teachings
1 Slaughter Pact
1 Fatal Push
2 Bontu's Last Reckoning
1 Thoughtseize
1 Duress
Decided I wanted to play a really explosive game today, cutting a land for a ritual. I think ritual is a great piece of technology as it can get an early ad naus out, or act as our third SSG if we spoils too many monkeys away.
I really wanted that explosive game plan, but I also didn't want to leave home without a mystical teachings. I also am trying celestial purge as a hedge against LOTV. I was happy to have both. Notably I'm not playing any Hurkyl's recall, but I also felt that I would not need them at the shop friday night.
Matchups:
Grixis control 2-0
This was an easy match. Tapped low to activate tassigur G2 and I went off with pact backup.
UB heartless summoning 2-0
This felt like a bye. outside of the incedental milling or remand, there wasnt much my OP could do to interact. ritual won me the game G2.
UB Mill 2-0
Game one my opponent surgicals my sleight of hand to see what I'm on. He then plays a Dark Confidant (???)turn 2. he leaves up a remand on turn 3, and I go off when he remands my serum vision. Ritual won me this game by giving me the extra piece of fast mana.
Vizier Combo 2-1
Game one my opponent combos off. Game 2 and 3 I get some very lucky ad naus rips.
Hope you guys enjoyed my brief report! Chime in and tell me your thoughts
1 Laboratory Maniac
4 Simian Spirit Guide
Sorcery (8)
4 Serum Vision
4 Sleight of Hand
Instant (16)
4 Ad Nauseam
4 Angel's Grace
1 Lightning Storm
2 Pact of Negation
3 Spoils of the Vault
Artifact (8)
4 Lotus Bloom
3 Pentad Prism
3 Phyrexian Unlife
3 Leyline of Sanctity
Land (20)
4 Darkslick Shores
3 Seachrome Coast
4 Temple of Deceit
2 Temple of Enlightenment
4 Gemstone Mine
1 City of Brass
1 Island
1 Plains
1 Slaughter Pact
1 Boseiju, Who Shelters All
1 Gigadrowse
1 Leyline of Sanctity
2 Hurkyl's Recall
1 Bontu's Last Reckoning
1 Echoing Truth
1 Patrician's Scorn
2 Fatal Push
2 Inquisition of Kozilek
1 Supreme Verdict
1 Pact of Negation
Round 1 - UB Mill
I knew what they were on and it really made me happy that I decided to main deck Leyline of Sanctity.
Game 1 - I keep basically a perfect hand with Leyline of Sanctity, Phyrexian Unlife, Lotus Bloom, Ad Nauseam, Pact of Negation, and 2 lands. I don't even combo off because they scoop after the first few turns when they realize they couldn't win main deck.
Sideboard:
+1 Leyline of Sanctity
+1 Echoing Truth
+1 Gigadrowse
-1 Phyrexian Unlife
-1 Pentad Prism
-1 Sleight of Hand
Game 2 - My 7 card hand is 6 lands, Sleight of hand so that was an obviously mulligan. My 6 card hand was a 1 land no combo, no Leyline. My 5 card hand had no land. I shuffle for a hopeful decent 4 cards and see Serum Visions, Darkslick Shores, Phyrexian Unlife, Leyline of Sanctity and clearly keep that. They end up landing a couple of Jace's Phantasm followed by 2x Mesmeric Orb . I eventually get Phyrexian Unlife down but the orbs get my GY to 10 cards and they start swinging for 10. But a late Lotus Bloom eventually comes in and I combo off for the win on a Mull to 4.
2-0 (1-0)
Round 2 - Burn
Once again, I knew my opponent was on Burn so I was happy to have Leylines in the main.
Game 1 - Mulligan down to 6 that's pretty decent but no Leyline of Sanctity. End up going off on Turn 4 or Turn 5 through an Eidolon of the Great Revel.
Sideboard:
+1 Leyline of Sanctity
+2 Fatal Push
+2 Inquisition of Kozilek
-2 Pact of Negation
-1 Pentad Prism
-1 Spoils of the Vault
-1 Sleight of Hand
I didn't feel like playing around Deflecting Palm so thats why i pulled out all my pacts and my IoKs are suppose to be Thoughtseize but couldn't find any so IoKs are perfect for this match up.
Game 2 - I end up taking a Mulligan to 5 and still no Leyline of Sanctity. They get a T2 Eidolon of the Great Revel and it deals at least 8 damage to me alone. I had a Phyrexian Unlife but they destroyed it with Destructive Revelry and killed me.
Game 3 - I keep a good 7 despite no Leyline of Sanctity because it had ramp and Phyrexian Unlife. They end up taking a mulligan to 6 and it wasn't hard to combo them off by T4 or T5 because their 2 Goblin Guides helped me dig for my Ad Nauseam
2-1 (2-0)
Round 3 - Affinity
Game 1 - I'm forced to mulligan down to 4 AGAIN. I had no lands in my 7 or 6, and my 5 had a Lighting Storm , 2x Pact of Negation, Pentad Prism, and a land. My 4 had Lotus Bloom, Phyrexian Unlife, Pentad Prism, Simian Spirit Guide. I keep and scry a Darkslick Shore to the top. I end up using the Simian Spirit Guide to cast the Pentad Prism and use the counters off that the next turn to cast the Phrexian Unlife. I drew "perfect" as I had an Ad Nauseam and Simian Spirit Guide left in my had waiting for Lotus Bloom to come off suspend and combo off. They unfortunately kill me with exactly 10 infect with Inkmoth Nexus. Still can't believe my Mull to 4 had a T4 kill lined up though.
Sideboard:
+2 Hurkyl's Recall
+2 Fatal Push
+1 Slaughter Pact
+2 Inquisition of Kozilek
-3 Leyline of Sanctity
-2 Pact of Negation
-1 Spoils of the Vault
-1 Sleight of Hand
Game 2 - This game was intense. I get in a position where I find a late Phyrexian Unlife but can't play it till next turn so I cast Serum Vision put Hurkyl's Recall on top and pass the turn with Lotus Bloom at 2 and Ad Nauseam, Angel's Grace, and Phyrexian Unlife in hand. They swing for 20+ damage and I'm forced to use Angels Grace to go to 1. They sac Hope of Ghirapur which I didn't fully understand what it did till they used it. I draw Hurkyl's Recall and pass. They swing out and recall bounces 10+ permanents to their hand. I cast Lotus Bloom then cast Phyrexian Unlife and win the next turn.
Game 3 - I keep a weird hand with 2 Lotus Bloom, Phyrexian Unlife, Serum Visions, Pentad Prism, scry land. They T1 Thoughtseize me and take Phyexian Unlife. I draw a 3rd Lotus Bloom, play all 3, and my scry land and scry to the bottom. T4 comes around and I cast all my Lotus Bloom and have a Pentad Prism out. I ended up finding an Angel's Grace and Spoils of the Vault and decide to risk it. I Grace and spoils to find Ad Nauseam only a few cards down and combo off for the win.
2-1 (3-0)
Round 4 - Living End
Tournament was only 5 rounds so 3-0-2 was good enough for top 8 so we ID.
0-0-0 (3-0-1)
Round 5 - Naya Landfall
ID to top 8
0-0-0 (3-0-2)
After Round 5:
Quarter Finals - Living End
Game 1 - I keep a hand with Lotus Bloom, Phyrexian Unlife, Simian Spirit Guide, Lightning Storm, 2 Scry Lands. I get stuck on land and they T3 Fulminator Mage me and T4 casts Violent Outburst and kills my only other land and eventually wins.
Sideboard:
+2 Inquisition of Kozilek
+1 Bontu's Last Reckoning
+1 Supreme Verdict
+1 Echoing Truth
+1 Gigadrowse
-3 Leyline of Sanctity
-2 Pact of Negation
-1 Pentad Prism
Game 2 - They get stuck on 1 land with a Simian Spirit Guide and Beast Within in hand and I went off T4 with Phyrexian Unlife.
Game 3 - I have 2 Lotus Bloom on suspend with 2 Angel's Grace, Ad Nauseam, and Spoils of the Vault in hand. I wait till T4 and then combo off for the win.
We decide to split top 4 which was 19 packs of Iconic Masters each. I don't like the set so I just take the credit instead.
After Thoughts:
All in all, I was VERY happy with Leyline of Sanctity in the main and worth the decrease % in T3 kill from the missing 4th Pentad Prism. Id rather have the 4th Prism but I dont know what I would pull out for it.
I need more sideboard cards because even though I didn't face control, I wish I had cards to replace Boseiju, Who Shelters All and probably Patrician's Scorn.
Modern
Ad Nauseam
Dredge
Living End
Legacy
Lands
www.magickeller.de
Facebook:
www.facebook.com/magickeller
Youtube:
Magickeller Hannover YOUTUBE Channel