What do people think to Sower of Temptation at the moment? Right now, my sideboard plan versus all the midrange/CoCo decks is to go into a more midrange-y plan myself using boardwipes like Firespout, Inferno Titan, Sower and Baloth to apply that alternative pressure and blank the pure combo hate cards more.
Sower was very good against abzan, as they were basically forced to path it, which is a free rampant growth for us. Now that Jund is the dominant midrange deck, Sower is a lot worse since it matches up so poorly against bolts.
I did, as a sideboard card. Basically a psudo-baloth with a farseek attached. And I didn't like her. Her token and herself both eat a Abrupt Decay. She can be bolted. Her + isn't very inspiring. Her ult is pretty good though.
I've also been testing Animist's Awakening and it isn't too bad when you are casting it for 5-6, especially versus midrange type decks. Versus control it generally eats a counterspell. Versus Midrange it can let you pull ahead a bit.
What do you guys think a good list for a meta with a lot of grixis delver should definitely include? I'm putting a deck together and have all the usual cards but I'm trying to adapt it to my meta. Last week I played 4 rounds, 3 of them against grixis delver, 1 vs grixis twins (I was using Tron). There are a lot of Tron (mostly GR) around too, along with a couple other decks played by 1 (or very few) players: Auras/Bogles, Bloom, Living End.
If Grixis Delver is that popular, you can stand to cut down to 3 Cryptic Command, and maindeck a Roast or two. Lightning Bolt should be in your deck in some numbers.
As for sideboarding, Thragtusk is great against them, as is cheap countermagic such as Dispel and Negate.
What do you guys think a good list for a meta with a lot of grixis delver should definitely include? I'm putting a deck together and have all the usual cards but I'm trying to adapt it to my meta. Last week I played 4 rounds, 3 of them against grixis delver, 1 vs grixis twins (I was using Tron). There are a lot of Tron (mostly GR) around too, along with a couple other decks played by 1 (or very few) players: Auras/Bogles, Bloom, Living End.
Repeal and Pyroclasm are excellent against the Delver decks. Bouncing their flipped Delver on turn 1, or wiping their Young Pyromancer and tokens will make all of the difference in the matchup. Coupled with our 4 mainboard Remands for their fat delver creatures and Cryptic Commands, these cards will buy you enough time to hit your land drops and stall the game long enough to Scapeshift for the win.
What do people think about running the creature package maindeck instead of sideboard. I'm relatively new to the deck and I find myself boarding in a mixture of Baloths, Thagtusks and Titans almost every game.
I feel like if I'm wanting them in so often wouldn't it just be better to have them Maindeck and board them out in matchups where they're bad.
I understand that when they're in the sideboard it completely blanks all of your opponents removal in the 1st game. But is that the only reason noone runs them maindeck?
They're just so good in alot of matchups.
This is just my opinion, others may disagree, but I think the strength of the creature SB package is that it means your opponents mainboard removal spells are blanked during game 1 and then they have to decide what to keep in their deck for game 2. You can sometimes 'get them' by making them sideboard out their removal and they you have haymaker creatures being the win condition game 2.
I don't like creatures (other than snake and snapcaster of course) in game 1 because it means their otherwise dead cards are now good. Better to blank parts of their deck.
You said "I understand it blanks removal" and the proceeded to keep talking as if that wasn't a big deal. It's an ENORMOUS deal.
This is pretty much how Scapeshift can beat midrange/control decks. Those decks tend to have a lot of removal spells, and when they draw 2 or 3 dead cards in a game, it really gives us an edge.
Does anybody like Displacement Wave as a sideboard card for this deck at all? Is there any situation that this could be an out for? It seems like an interesting card since we dont lose tempo from it, but I'm not sure if its necessary to test yet
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Decks I have in my bag of tricks- Needless to say, someone who wants to play will probably have a deck UB/x Faeries UR Storm XURWB Affinity G Elves UW control
On 2 (4 mana) it bounces most of Jund besides Tas, most of affinity etc. on 3 it bounces etched champions, blood moon, coco, etc. It just buys time though as opposed to more permanent answers
I agree. Also, in 99% of cases it's going to be a worse Whelming Wave. It's only advantage is that it gets Liliana off the board and doesn't catch our own beaters game two. There's better wipes if you need them.
People keep talking about uninteractive decks rising and that makes scapesshift good, but wouldn't G/r prism+fetch scapeshift benefit more from that since it can goldfish quicker? I mean, you can win t4 with one ramp spell + omen + scapeshift. It's a more proactive approach. Guess it's basically the titanshift vs rugshift debate
hey peeps. i'm a big scapeshift player from a while back, and a contributor to this thread on numerous occasions. last time i truly took up the deck in anger was when dig through time was legal.
anyway i'm going to be taking scapeshift (along with a couple other decks) to GP London, to rock the side-events and win some prize-loot.
what would be considered the current list? i noticed my (still built) list from before is more or less the same as what people are playing now, with a couple of cards being different.
is there any new tech? what would be a good list to take to GP side events where people will probably try to spike with combo decks like ad nauseam?
cheers in advance, y'all
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Modern: G Tron, Vannifar, Jund, Druid/Vizier combo, Humans, Eldrazi Stompy (Serum Powder), Amulet, Grishoalbrand, Breach Titan, Turns, Eternal Command, As Foretold Living End, Elves, Cheerios, RUG Scapeshift
So no one got any comments or feelings on Days Undoing?
My thinking is. Play it as a 2 of in a build with Firespout/Peer Through Depths. Use Peer to dig into it end of turn. Use it as a 3 mana draw 4-5 in the late game that cycles their hand and screws over graveyard decks or decks that need the graveyard for threats, IE Dredge/Goyf based midrange/Living End. Because you have bolt, Repeal, Cryptic, Remand, Snappy, you will generally have 4-5 mana to cast spells on their turn.
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Modern
Value Town
Amulet Titan
Legacy
4C Loam
My Peasant Cube
http://cubetutor.com/viewcube/11667
Really curious how Nissa shakes out with Scape, anyone test it much yet?
I've also been testing Animist's Awakening and it isn't too bad when you are casting it for 5-6, especially versus midrange type decks. Versus control it generally eats a counterspell. Versus Midrange it can let you pull ahead a bit.
Anyone tried Day's Undoing yet/got an opinion?
Modern
RGB Grishoalbrand
U Merfolks
Legacy
U Merfolks
As for sideboarding, Thragtusk is great against them, as is cheap countermagic such as Dispel and Negate.
RUGTemur ScapeshiftGUR
UWRJeskai ControlRWU
UGUG InfectGU
Repeal and Pyroclasm are excellent against the Delver decks. Bouncing their flipped Delver on turn 1, or wiping their Young Pyromancer and tokens will make all of the difference in the matchup. Coupled with our 4 mainboard Remands for their fat delver creatures and Cryptic Commands, these cards will buy you enough time to hit your land drops and stall the game long enough to Scapeshift for the win.
Legacy: Infect, Lands, Eldrazi, Storm
Modern: Infect, UW Eldrazi
I feel like if I'm wanting them in so often wouldn't it just be better to have them Maindeck and board them out in matchups where they're bad.
I understand that when they're in the sideboard it completely blanks all of your opponents removal in the 1st game. But is that the only reason noone runs them maindeck?
They're just so good in alot of matchups.
I don't like creatures (other than snake and snapcaster of course) in game 1 because it means their otherwise dead cards are now good. Better to blank parts of their deck.
You said "I understand it blanks removal" and the proceeded to keep talking as if that wasn't a big deal. It's an ENORMOUS deal.
Modern
Value Town
Amulet Titan
Legacy
4C Loam
My Peasant Cube
http://cubetutor.com/viewcube/11667
UB/x Faeries
UR Storm
XURWB Affinity
G Elves
UW control
RUGTemur ScapeshiftGUR
UWRJeskai ControlRWU
UGUG InfectGU
RUGTemur ScapeshiftGUR
UWRJeskai ControlRWU
UGUG InfectGU
anyway i'm going to be taking scapeshift (along with a couple other decks) to GP London, to rock the side-events and win some prize-loot.
what would be considered the current list? i noticed my (still built) list from before is more or less the same as what people are playing now, with a couple of cards being different.
is there any new tech? what would be a good list to take to GP side events where people will probably try to spike with combo decks like ad nauseam?
cheers in advance, y'all
My thinking is. Play it as a 2 of in a build with Firespout/Peer Through Depths. Use Peer to dig into it end of turn. Use it as a 3 mana draw 4-5 in the late game that cycles their hand and screws over graveyard decks or decks that need the graveyard for threats, IE Dredge/Goyf based midrange/Living End. Because you have bolt, Repeal, Cryptic, Remand, Snappy, you will generally have 4-5 mana to cast spells on their turn.