I tested again against Death's Shadow, but now the BBE Dinosaur version and was infinte better. I can survive the interaction with the 2-3 CMC creatures and there is much more draws with Visionary and Runic Armasaur.
I just don't know how to side out against midrange and control (and DS) with this list, all the cards are so good. Any tips?
I know this is an inconsistent deck and need some changes, but for me worked much better than that AS version against decks with lots of interaction (Grixis DS for exemple).
I will try this list (maybe with some changes) in my LGS this week. I like the idea of some board pressure early game in the actual meta. I'm not saying this is the best of all, just trying to fix the problem with lack of consistance with Devotion decks.
Not at all. I think it is GREAT that your deck is seeing play by people with a large audience. His 6 games didn't go so well; but I can imagine most of us may struggle with Storm, KCI, Boggles, and Ponza (that is a tough set of match ups)…
The visibility great for you...and great for all of us in the end (even if it didn't go perfectly). Green Devotion does have consistency issues (to be expected with big mana decks...Tron and Scapeshift get away with it by having huge sums of redundancy with spells that are essentially the same with different names). I tend to tackle this with as much card draw/selection as possible (cards either make mana, draw cards, or win the game). It does simplify the deck; but I also have to utilize more interaction in the board as a result.
Fortunately, we attack/play at different angles. I can't tell you how many opponents told me after losing, "I didn't know what to do...do I attack the planeswalker, you, or just play my game plan?" etc. It was really interesting to see a recent article by Ari Lax about fighting big mana decks...he listed cards and what they were strong against. There were tons of cards good vs the other decks...but really only one that was good against Devotion. That is something we can exploit.
Keep up the awesome work. The more the deck is played, the better you can make the appropriate changes/perfect the deck. It may require some tough changes; but you'll find the perfect balance after some time.
Uegjo was the guy playing enchantment based T&N to a lot of success before right? Well I think T&N is better positioned than it used to be, because more people are running Field of Ruin and less Ghost Quarters, and Death and Taxes isn't very popular.
Of course that deck still felt weak to other disruption, and Humans and B/x fair decks I'd imagine would still pose a problem.
Also, I ran into someone running a green deck with a single copy of Time of Need. He was using Quicksilver Amulet and Elvish Piper to try and cheat fatties into play. I destroyed him in our match with my B/W Vehicles brew, but I still liked the concept so I'm going to try to improve his list.
I forgot that that tutor existed, and I don't think it can be used in traditional green devotion, but it seems sweet in some T&N type shell.
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LEGACY: Soldier Stompy WW // Blue Stompy UU // Fit Variants BGRW // Sol Land Brews BGRUWC MODERN: Pure Pili-ness GU // Red Devotion RR // Green Devotion Variants GRWUG // U/G Emerge CGU // Lots and Lots of Brews BGRUWC
UEGJO has had a lot of recent success with a Devoted Vizier Devotion list (as has a player named Jesse Ostap). I will post results here shortly. It does appear that the Devoted Druid/Vizier Combo is doing well within a Devotion shell.
The Dino list discussed above ALSO made it into Jordan's article on Brews in Modern Nexus...and he seems to like a lot of what was done. While I may not agree with everything he stated in his article (it was more of "Theory Crafting" than actual play discussion) I do think it is great that people are interested in innovation within Green Devotion.
One item I am increasingly unsure of is whether AS' call to use 3x Nissa VoZ is correct. I've openly voiced my issues with the card, but have continued to run it hoping for better results. I never got them. I'm not sure what AS is doing differently, but Nissa tends to do a little durdling, a little chump-blocking, and a whole lot of dying, especially against decks that go wider than we do or sport lots of flyers.
Unfortunately, Courser may be too small these days, and Armasaur doesn't have the right decks in the meta currently to make it thrive (though it certainly has some anti-aggro utility). I'm leaning towards the idea of playing Trackers in these slots. While providing less Devotion and being far more mana intensive, they add immediate offensive capability, a serious long-game threat, and a potentially huge source of card advantage. Putting a Tracker on the field and then resolving a Titan is probably game over for many opponents.
So last night I tested a few builds and while I dont have them on hand to show what was working I wanted to bring up my new favorite sweeper: Caldera Hellion.
The main reason I love this guy at a two of in my sideboard paired with a single Blasphemous act is that there are 2 matchups where my board wipes are the only cards I need to bring in for 2 decks, Elves and Humans. However in one of these matchups (humans), I have to deal with kitesail freebooter which makes other board wipes in red like firespouts or anger of the gods less efficient as they can be removed.
But with Hellion I get the chance of he is tutorable by primal command, cant be freebootered and can sac down the creatures I would kill to make him much larger of a threat.
Porblem with Helion is that humans get way more than 3 toughness pretty quickly.
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LEGACY: Soldier Stompy WW // Blue Stompy UU // Fit Variants BGRW // Sol Land Brews BGRUWC MODERN: Pure Pili-ness GU // Red Devotion RR // Green Devotion Variants GRWUG // U/G Emerge CGU // Lots and Lots of Brews BGRUWC
One item I am increasingly unsure of is whether AS' call to use 3x Nissa VoZ is correct. I've openly voiced my issues with the card, but have continued to run it hoping for better results. I never got them. I'm not sure what AS is doing differently, but Nissa tends to do a little durdling, a little chump-blocking, and a whole lot of dying, especially against decks that go wider than we do or sport lots of flyers.
Unfortunately, Courser may be too small these days, and Armasaur doesn't have the right decks in the meta currently to make it thrive (though it certainly has some anti-aggro utility). I'm leaning towards the idea of playing Trackers in these slots. While providing less Devotion and being far more mana intensive, they add immediate offensive capability, a serious long-game threat, and a potentially huge source of card advantage. Putting a Tracker on the field and then resolving a Titan is probably game over for many opponents.
This is NUTS! I litearlly just replaced my Carven Caryatid's with Trackers (although I don't hate Caryatid's...I have Visionaries).
I have been playing a Wave build...and Tracker with Wave can be really strong.
I have felt the current meta shift to more of an environment with heavy interaction and linear combo. It feels like things are moving to the poles...either highly interactive or completely un-interactive.
I have been playing a Walker Combo build (my Cloudstone Curio one similar to the old days of HURRR and Jarvis Yu's that I turned more into a combo build) and play Trackers in the 3-slot now. I'll post more about games I've played recently tonight; but had to respond here as I literally was just talking to my brother about how I was liking Tracker
I too have no loved Nissa VOZ. In terms of raw power/value level it is insane. In terms of actual game play though...I've just not had a lot of luck with her.
So last night I tested a few builds and while I dont have them on hand to show what was working I wanted to bring up my new favorite sweeper: Caldera Hellion.
The main reason I love this guy at a two of in my sideboard paired with a single Blasphemous act is that there are 2 matchups where my board wipes are the only cards I need to bring in for 2 decks, Elves and Humans. However in one of these matchups (humans), I have to deal with kitesail freebooter which makes other board wipes in red like firespouts or anger of the gods less efficient as they can be removed.
But with Hellion I get the chance of he is tutorable by primal command, cant be freebootered and can sac down the creatures I would kill to make him much larger of a threat.
What an interesting idea...get a little value out of your boardwipe...and it is a creature to boot! I am constantly looking for creature-based interaction. I may have to try this out. Good call.
Nissa VOZ was good in Anthony's list because it's good with Hornet Queen. A common line for his deck was turn 2 Nissa plus 1, then turn 3 Hornet Queen -2, then -2 the following turn and you basically have an overrun affect. That's usually a turn 4 kill, and if it's not lethal, the opponent is still going to scoop.
If you're planning to grind, it's better to just use Courser in this deck. His deck was designed to be as fast as possible, which is why I ultimately found it to be weaker than my preferred list, which is still fast but doesn't have as many turn 3 free wins, and is much less weak to disruption. His list was just a bit too fragile for my liking, but it had a higher percentage of turn 3 wins (or a boardstate that forced the opponent to concede). Against decks that fail to find early interaction, it's an easy win.
LEGACY: Soldier Stompy WW // Blue Stompy UU // Fit Variants BGRW // Sol Land Brews BGRUWC MODERN: Pure Pili-ness GU // Red Devotion RR // Green Devotion Variants GRWUG // U/G Emerge CGU // Lots and Lots of Brews BGRUWC
I finally played this list in my LGS tournment today and was amazing!
Very fun and felt that was much more resilient than AS version (IMO).
Grixis DS (1-2)
The Rack (2-0)
Tron (2-1)
Affiny (2-1)
Just lost to Death's Shadow because he had a god hand with 2 Thoughtseize and I had turn 3 Gigantosarus and turn 4 Ruric Thar, both discarded turn 2 and 3.
I learned that I don't need all this DS hate, the deck put so much pressure on the battlefield that is enough.
Wrost card: Primmal Command
Best Card: Elvish Visionary and Bloodbraid Elf
I have to test now with Summoner's Pact and Courser (instead Armasaur), looks very intersting, at least in my mind, but saddly just next week. If someone can test this before, please share with us!
Winding Constrictor is a pretty good card in Standard since Kaladesh and NameSake of the Golgari Constrictor Standard Deck. This Decktype is a Tier 1 / Tier 2 since Kaladesh until today.
This Deck has building itself from alone (5min. ) . Just using a old Golgari Planeswalker Devotion Deck into this:
@maxviz
In this case, you schould build a GB Aggro Stompy Deck. If you lowering the ramp, you got a hybrid of a Stompy/Devotion . Imho you should decide if you want a fast aggressive deck or to overwhelm your opponent in the Midrange.
i brew a lot, but a hybrid of a stompy /devotion deck isn't good, because both deckplans (ramp/aggro) are incompatible. in the first turns you can play something like Experiment One and go to agressive route or begin to ramp with Arbor Elf. You can't doing both.
( I count Aspect of Hydra to the Devotion Family, too. But in the text above i mean the classic devotion list vs. stompy )
What i like in the Counters matters Devotion Build. It need not much setup.
Turn 1: Ramp (A.Elf)
Turn 2: Ramp (U.Sprawl) , Setup ( Constrictor and/or Scales)
Turn 3+: every creature is a fattie and/or growth into one - have fun
and i like the way to using the Walking Ballista as scalable card and mana sink. You can't have enough Mana. The Ballista is the reason to play counter matters devotion list.
About removal spells, well, my philosophy if i'm playing green: "i got the biggest (creature) threats. My opponent need the removal spells if he want to survive a little longer"
"relying on more on Nykthos"
It is good, if our deck can stand alone without nykthos. We can't always have the god hand. Sometimes we must play without it, but its okay. i think even my last list works very well without Nykthos, too.
My premium is gone, but looks like we have some content here too.
Hehe.
I did! It was SUPER interesting (as he makes some really interesting points about Bloodbraid Elf in Modern, discusses Devotion and how to play it, etc.)
LordDarkview will be happy to know he is a big fan of Primal Command
The list he discusses in terms of Devotion looks like this:
Obviously I'm not going to post his discussion, etc. (as that is how he makes his money) but the list is interesting indeed. I find a lot of what he has done here to be REALLY good. I'm not certain if it has enough card advantage (although Commands and Bloodbraid help a lot here...) and I would have liked at least one copy of Domri Rade. I also would replace the BTE's with Visionaries in this list (he does mention he's not entirely sure about the BTE's..) but that is a preference of mine in many lists (I think this list simply doesn't need them).
Bloodbraid seems super interesting. It is a card I haven't tested a ton but am going to start brewing/testing with it. As a 4-CMC card (which is a magic number for our deck) that can make for REALLY busted starts...it is really untapped potential.
1. the Oath's need to be Abundant Growth (so I don't bottom Wave's, Curio's etc.) but right now the Oath's still have been playing well...
2. If I should find room for a 1-of Wolfbriar Elemental...
3. I go back and forth in a copy of Karn Liberated...it’s nice to have a “catch all” answer that is also a win-con; but I’m not entirely certain it is necessary.
I will post more about this tomorrow (as I know for the newer members on here it may look like quite an odd list...but in reality it is a list type I have literally been playing since the inception of devotion). The infinite combos are not easy to see and it really is one of those "need to play it for a while" decks. I am testing heavily today and tonight and will post a little more in the morning.
[...] Take note, ramp players: only Ruric Thar, the Unbowed is unsolvable for most Ironworks decks, as Explosives answers all hate cards that cost less than five mana. Thus, Ironworks is far less vulnerable to hosers than it was in the past. [...]
My premium is gone, but looks like we have some content here too.
Hehe.
I did! It was SUPER interesting (as he makes some really interesting points about Bloodbraid Elf in Modern, discusses Devotion and how to play it, etc.)
LordDarkview will be happy to know he is a big fan of Primal Command
The list he discusses in terms of Devotion looks like this:
Obviously I'm not going to post his discussion, etc. (as that is how he makes his money) but the list is interesting indeed. I find a lot of what he has done here to be REALLY good. I'm not certain if it has enough card advantage (although Commands and Bloodbraid help a lot here...) and I would have liked at least one copy of Domri Rade. I also would replace the BTE's with Visionaries in this list (he does mention he's not entirely sure about the BTE's..) but that is a preference of mine in many lists (I think this list simply doesn't need them).
Bloodbraid seems super interesting. It is a card I haven't tested a ton but am going to start brewing/testing with it. As a 4-CMC card (which is a magic number for our deck) that can make for REALLY busted starts...it is really untapped potential.
1. the Oath's need to be Abundant Growth (so I don't bottom Wave's, Curio's etc.) but right now the Oath's still have been playing well...
2. If I should find room for a 1-of Wolfbriar Elemental...
3. I go back and forth in a copy of Karn Liberated...it’s nice to have a “catch all” answer that is also a win-con; but I’m not entirely certain it is necessary.
I will post more about this tomorrow (as I know for the newer members on here it may look like quite an odd list...but in reality it is a list type I have literally been playing since the inception of devotion). The infinite combos are not easy to see and it really is one of those "need to play it for a while" decks. I am testing heavily today and tonight and will post a little more in the morning.
Thanks for share!
I have my doubts about that 3 Witness, looks a lot, even with Commands.
I like the idea of Visionary, it's amazing with BBE and even BTE. Maybe less Witness and Sage, more Visionary.
I agree Mender. I tend to run only 1 (sometimes 2) Witnesses as it can be bad early and doesn’t always have a lot to recur. It looks like Ross wanted the Command/Witness loop to be a main plan of the deck...so I see why he plays so many; but I agree.
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Not at all. I think it is GREAT that your deck is seeing play by people with a large audience. His 6 games didn't go so well; but I can imagine most of us may struggle with Storm, KCI, Boggles, and Ponza (that is a tough set of match ups)…
The visibility great for you...and great for all of us in the end (even if it didn't go perfectly). Green Devotion does have consistency issues (to be expected with big mana decks...Tron and Scapeshift get away with it by having huge sums of redundancy with spells that are essentially the same with different names). I tend to tackle this with as much card draw/selection as possible (cards either make mana, draw cards, or win the game). It does simplify the deck; but I also have to utilize more interaction in the board as a result.
Fortunately, we attack/play at different angles. I can't tell you how many opponents told me after losing, "I didn't know what to do...do I attack the planeswalker, you, or just play my game plan?" etc. It was really interesting to see a recent article by Ari Lax about fighting big mana decks...he listed cards and what they were strong against. There were tons of cards good vs the other decks...but really only one that was good against Devotion. That is something we can exploit.
Keep up the awesome work. The more the deck is played, the better you can make the appropriate changes/perfect the deck. It may require some tough changes; but you'll find the perfect balance after some time.
Of course that deck still felt weak to other disruption, and Humans and B/x fair decks I'd imagine would still pose a problem.
Also, I ran into someone running a green deck with a single copy of Time of Need. He was using Quicksilver Amulet and Elvish Piper to try and cheat fatties into play. I destroyed him in our match with my B/W Vehicles brew, but I still liked the concept so I'm going to try to improve his list.
I forgot that that tutor existed, and I don't think it can be used in traditional green devotion, but it seems sweet in some T&N type shell.
MODERN: Pure Pili-ness GU // Red Devotion RR // Green Devotion Variants GRWUG // U/G Emerge CGU // Lots and Lots of Brews BGRUWC
The Dino list discussed above ALSO made it into Jordan's article on Brews in Modern Nexus...and he seems to like a lot of what was done. While I may not agree with everything he stated in his article (it was more of "Theory Crafting" than actual play discussion) I do think it is great that people are interested in innovation within Green Devotion.
I'll post a link to both shortly.
Unfortunately, Courser may be too small these days, and Armasaur doesn't have the right decks in the meta currently to make it thrive (though it certainly has some anti-aggro utility). I'm leaning towards the idea of playing Trackers in these slots. While providing less Devotion and being far more mana intensive, they add immediate offensive capability, a serious long-game threat, and a potentially huge source of card advantage. Putting a Tracker on the field and then resolving a Titan is probably game over for many opponents.
Modern: Merfolk UU // Green Devotion GG // SkRed Red RR
Legacy: Death & Taxes WW // Burn RR // Death's Shadow Delver UB
Commander: Brago UW // Karlov WB
The main reason I love this guy at a two of in my sideboard paired with a single Blasphemous act is that there are 2 matchups where my board wipes are the only cards I need to bring in for 2 decks, Elves and Humans. However in one of these matchups (humans), I have to deal with kitesail freebooter which makes other board wipes in red like firespouts or anger of the gods less efficient as they can be removed.
But with Hellion I get the chance of he is tutorable by primal command, cant be freebootered and can sac down the creatures I would kill to make him much larger of a threat.
MODERN: Pure Pili-ness GU // Red Devotion RR // Green Devotion Variants GRWUG // U/G Emerge CGU // Lots and Lots of Brews BGRUWC
This is NUTS! I litearlly just replaced my Carven Caryatid's with Trackers (although I don't hate Caryatid's...I have Visionaries).
I have been playing a Wave build...and Tracker with Wave can be really strong.
I have felt the current meta shift to more of an environment with heavy interaction and linear combo. It feels like things are moving to the poles...either highly interactive or completely un-interactive.
I have been playing a Walker Combo build (my Cloudstone Curio one similar to the old days of HURRR and Jarvis Yu's that I turned more into a combo build) and play Trackers in the 3-slot now. I'll post more about games I've played recently tonight; but had to respond here as I literally was just talking to my brother about how I was liking Tracker
I too have no loved Nissa VOZ. In terms of raw power/value level it is insane. In terms of actual game play though...I've just not had a lot of luck with her.
What an interesting idea...get a little value out of your boardwipe...and it is a creature to boot! I am constantly looking for creature-based interaction. I may have to try this out. Good call.
If you're planning to grind, it's better to just use Courser in this deck. His deck was designed to be as fast as possible, which is why I ultimately found it to be weaker than my preferred list, which is still fast but doesn't have as many turn 3 free wins, and is much less weak to disruption. His list was just a bit too fragile for my liking, but it had a higher percentage of turn 3 wins (or a boardstate that forced the opponent to concede). Against decks that fail to find early interaction, it's an easy win.
MODERN: Pure Pili-ness GU // Red Devotion RR // Green Devotion Variants GRWUG // U/G Emerge CGU // Lots and Lots of Brews BGRUWC
Also, maybe it's just me, but I never seem to get Huntsmaster to flip quickly. I might go back to a single Garruk Relentless instead.
Modern: Merfolk UU // Green Devotion GG // SkRed Red RR
Legacy: Death & Taxes WW // Burn RR // Death's Shadow Delver UB
Commander: Brago UW // Karlov WB
Very fun and felt that was much more resilient than AS version (IMO).
Grixis DS (1-2)
The Rack (2-0)
Tron (2-1)
Affiny (2-1)
Just lost to Death's Shadow because he had a god hand with 2 Thoughtseize and I had turn 3 Gigantosarus and turn 4 Ruric Thar, both discarded turn 2 and 3.
I learned that I don't need all this DS hate, the deck put so much pressure on the battlefield that is enough.
Wrost card: Primmal Command
Best Card: Elvish Visionary and Bloodbraid Elf
I have to test now with Summoner's Pact and Courser (instead Armasaur), looks very intersting, at least in my mind, but saddly just next week. If someone can test this before, please share with us!
7 Forest
2 Nykthos, Shrine to Nyx
2 Stomping Ground
1 Kessig Wolf Run
4 Windswept Heath
2 Runic Armasaur
1 Birds of Paradise
1 Craterhoof Behemoth
4 Steel Leaf Champion
4 Arbor Elf
4 Bloodbraid Elf
4 Burning-Tree Emissary
2 Gigantosaurus
1 Acidic Slime
1 Primeval Titan
1 Scavenging Ooze
2 Tireless Tracker
1 Ruric Thar, the Unbowed
1 Eternal Witness
4 Elvish Visionary
2 Garruk Wildspeaker
4 Utopia Sprawl
2 Obstinate Baloth
1 Chameleon Colossus
1 Thrun, the Last Troll
1 Abrade
2 Natural State
3 Blood Moon
2 Lightning Bolt
2 Relic of Progenitus
1 Choke
This Deck has building itself from alone (5min. ) . Just using a old Golgari Planeswalker Devotion Deck into this:
5 Forest
1 Kessig Wolf Run
2 Misty Rainforest
4 Nykthos, Shrine to Nyx
2 Overgrown Tomb
1 Stomping Ground
2 Verdant Catacombs
2 Windswept Heath
2 Wooded Foothills
//Spells
4 Hardened Scales
3 Nissa, Voice of Zendikar
4 Oath of Nissa
4 Utopia Sprawl
4 Arbor Elf
1 Craterhoof Behemoth
4 Jadelight Ranger
2 Kitchen Finks
1 Merfolk Branchwalker
1 Rishkar, Peema Renegade
1 Scavenging Ooze
2 Verdurous Gearhulk
4 Walking Ballista
4 Winding Constrictor
1 Abrupt Decay
3 Blood Moon
1 Collective Brutality
1 Creeping Corrosion
1 Crumble to Dust
2 Fatal Push
1 Hornet Queen
3 Relic of Progenitus
2 Thoughtseize
Ok, as i said. Its only a quick example and i didn't touch the sideboard yet....i forgot the tutor cards
Maybe not with the red Splash for Kessig Wolf run. I would build a deck with a blue splash for Hadana's Climb and the Thrummingbird .
But there are countless possible builds.
Some additional Highlight cards:
Avatar of the Resolute, Genesis Hydra, Renegade Krasis, Reverent Hunter,
Bow of Nylea, Undergrowth Champion.
In case of doubt by deckbuilding, no sheanigans mainboard and good boring but hard punching creature cards for a quick linear beatup plan.
In this case, you schould build a GB Aggro Stompy Deck. If you lowering the ramp, you got a hybrid of a Stompy/Devotion . Imho you should decide if you want a fast aggressive deck or to overwhelm your opponent in the Midrange.
i brew a lot, but a hybrid of a stompy /devotion deck isn't good, because both deckplans (ramp/aggro) are incompatible. in the first turns you can play something like Experiment One and go to agressive route or begin to ramp with Arbor Elf. You can't doing both.
( I count Aspect of Hydra to the Devotion Family, too. But in the text above i mean the classic devotion list vs. stompy )
What i like in the Counters matters Devotion Build. It need not much setup.
Turn 1: Ramp (A.Elf)
Turn 2: Ramp (U.Sprawl) , Setup ( Constrictor and/or Scales)
Turn 3+: every creature is a fattie and/or growth into one - have fun
and i like the way to using the Walking Ballista as scalable card and mana sink. You can't have enough Mana. The Ballista is the reason to play counter matters devotion list.
About removal spells, well, my philosophy if i'm playing green: "i got the biggest (creature) threats. My opponent need the removal spells if he want to survive a little longer"
"relying on more on Nykthos"
It is good, if our deck can stand alone without nykthos. We can't always have the god hand. Sometimes we must play without it, but its okay. i think even my last list works very well without Nykthos, too.
I agree that the way to look at Nykthos draws is something we want to exploit but not depend on.
Modern: Merfolk UU // Green Devotion GG // SkRed Red RR
Legacy: Death & Taxes WW // Burn RR // Death's Shadow Delver UB
Commander: Brago UW // Karlov WB
http://www.starcitygames.com/articles/37504_New-Green-Aggro-Decks-For-Modern.html
My premium is gone, but looks like we have some content here too.
Hehe.
I did! It was SUPER interesting (as he makes some really interesting points about Bloodbraid Elf in Modern, discusses Devotion and how to play it, etc.)
LordDarkview will be happy to know he is a big fan of Primal Command
The list he discusses in terms of Devotion looks like this:
Obviously I'm not going to post his discussion, etc. (as that is how he makes his money) but the list is interesting indeed. I find a lot of what he has done here to be REALLY good. I'm not certain if it has enough card advantage (although Commands and Bloodbraid help a lot here...) and I would have liked at least one copy of Domri Rade. I also would replace the BTE's with Visionaries in this list (he does mention he's not entirely sure about the BTE's..) but that is a preference of mine in many lists (I think this list simply doesn't need them).
Bloodbraid seems super interesting. It is a card I haven't tested a ton but am going to start brewing/testing with it. As a 4-CMC card (which is a magic number for our deck) that can make for REALLY busted starts...it is really untapped potential.
_____
Here is the list I have been trying out:
4x Arbor Elf
3x Birds of Paradise
4x Elvish Visionary
2x Tireless Tracker
1x Eternal Witness
1x Reclamation Sage
1x Polukranos, World Eater
1x Bloodbraid Elf
1x Acidic Slime
Enchantment/Artifact (10)
4x Utopia Sprawl
4x Oath of Nissa
2x Cloudstone Curio
4x Garruk Wildspeaker
1x Xenagos, the Reveler
2x Nissa, Vital Force
Instant/Sorcery
4x Genesis Wave
Lands (21)
7x Green Fetch
7x Forest
2x Stomping Ground
1x Kessig Wolf Run
4x Nykthos, Shrine to Nyx
3x Blood Moon
2x Damping Sphere
2x Spellskite
2x Abrade
2x Scavenging Ooze
3x Genesis Hydra
1x Bonfire of the Damned
I haven't decided whether:
1. the Oath's need to be Abundant Growth (so I don't bottom Wave's, Curio's etc.) but right now the Oath's still have been playing well...
2. If I should find room for a 1-of Wolfbriar Elemental...
3. I go back and forth in a copy of Karn Liberated...it’s nice to have a “catch all” answer that is also a win-con; but I’m not entirely certain it is necessary.
I will post more about this tomorrow (as I know for the newer members on here it may look like quite an odd list...but in reality it is a list type I have literally been playing since the inception of devotion). The infinite combos are not easy to see and it really is one of those "need to play it for a while" decks. I am testing heavily today and tonight and will post a little more in the morning.
Thanks for share!
I have my doubts about that 3 Witness, looks a lot, even with Commands.
I like the idea of Visionary, it's amazing with BBE and even BTE. Maybe less Witness and Sage, more Visionary.