We make effective use of our mana, and usually discard additional lands to Looting/Axe. I would play fourth Spirebluff before the first Islet, and 4-1 split seems to be the best.
And I don’t see why we should take that amount of self damage when Burn and Mono Red Phoenix are already not between our good matchups. We already discard lands with our fodders, so we’re going to ‘cycle’ them very rarely anyway.
And I don’t see why we should take that amount of self damage when Burn and Mono Red Phoenix are already not between our good matchups. We already discard lands with our fodders, so we’re going to ‘cycle’ them very rarely anyway.
I suppose it comes down to how often you face them.
I think starting to trim off color fetchlands is reasonable.
4 tarn
3 steam vents
4 canal
2 islet
3 island
1 mountain
1 vista (if you want 18 lands)
seems like a good place to start.
I suspect that I don't want more than 2 islets, maybe only 1.
Whether or not vista is better than a misty is up for debate I think, but getting either color painlessly is kinda nice.
I would run 100% second Sinkhole and second Mountain maindeck. Other than that, it’s the same list I’m interested in trying.
Also, third Alpine Moon in the sideboard looks strong right now.
EDIT: I forgot. I’m not huge on Serum Visions in this kind of strategies, I much prefer having access to the cards immediately, so I run Opt instead of them. It pseudo-conflicts with Finale, but I only play one of them.
I wasn’t planning to share these thoughts, but chatting a little bit in the Ban topic lead me to the topic. This is what I’m trying, lately. The ‘usual’ Izzet Phoenix has felt pretty much unplayable in the last month. Aria of Flame is a good spell... IF the opponent can’t deal with it and he’s slower than you. Otherwise is pretty much terrible. Doh, half of the metagame is about decks that race us or that can remove it. Finale of Promise is an excellent card which suffers from graveyard hate. Guess what. GH is running rampant in Modern, right now.
What I noticed, is that the deck loses a lot against anything which goes against its primary gameplan. Chalice of the Void, Tron payoff spells, Ensnaring Bridge, Scapeshift, Narset, Parter of Veils and many others. We don’t have permission, nor discards. We’re not a turn three combo (most of the time). Ergo, even though the deck is resilient to hate cards, we pretty much die before we can close the game.
Force of Negation has been pretty sick, in my testing. It replaces Surgical + Aria slots, and i’m sure most people are going to dismiss the idea even before testing it. But, think about it: turn two Phoenix is still allowed by four Manamorphose, and it’s pretty rare anyway. Surgical is good in the mirror and vs Bridgevine, but those are games where the key is Thing in the Ice, and Force is equally good vs them. It shines against Control, Combo & Big Mana.
Have you just seen the Javier Dominguez (Izzet Phoenix) against Devoted Vizier game in the RedBull Qualifier? Javier casted Aria 5 times, because it was bounced. And he won playing 1cmc spells with a Chalice in 1 counter in the battlefield and activating Aria. Are you still saying Aria is not good?
Have you just seen the Javier Dominguez (Izzet Phoenix) against Devoted Vizier game in the RedBull Qualifier? Javier casted Aria 5 times, because it was bounced. And he won playing 1cmc spells with a Chalice in 1 counter in the battlefield and activating Aria. Are you still saying Aria is not good?
Who you’re referring to?
If it’s me, I never ever said that Aria of Flame is ‘no good’. Context, please. Is a powerful spell that becomes much worse when the opponent can deal with it (due to the life gain for the opponent). In that situation, a single Drake would have won the game even more easily. Same for Force of Negation, which would have prevented Chalice of the Void at all.
Yes, I’m pretty sure they would have been better cards in the flow of the game. And we’re talking about a mu where Aria is strong. Think about what it against BGx, UWx Control and Tron variants, for example. It’s utterly terrible 90% of the time, here.
LOL Rip I literally put the deck together today for a tournament tomorrow, I don't really want to play the outdated version of the deck.
I have played standard for years Specifically UR in standard but my local store closed down and I moved to a new store that plays more modern so I thought I might as well turn my standard Pheonix deck into a modern Pheonix deck. I have most of the cards, although not all the modern horizon cards.
So I built this without having to buy any cards. I could probably get a hold of Lava Dart and the delve Burn spell from the store tomorrow, I was going to come here for help for the sideboard. As with most local metagames its all pet decks, my experience there is a lot more control than usual but other than that it could be anything. Apparently, I traded away all my anger of the gods :s.
In the end, the tournament was using the old ban list, so I didn't bother to play Pheonix since I won't be practising the deck I'd be playing forward. I did pick up Lava darts and Magmatic sinkhole so i can use that in the future.
Izzet charm seems pretty good, I think being an instant makes it quite a bit better than chart a course. EoT Charm untap 3 spells seems good. But the issue is I think the deck needs 8 discard outlets rather than just the 4 with looting since we can't flashback.
Lightning Axe is an option but its bad against control decks. I might need a deep gatherer search I am hoping to find more ways to discard at instant speed.
I feel like we might want to use Jace, Vryn's Prodigy and take a slower, grindier, more midrangey approach. We might be able to use the Royal Scions once they exist in such a build, too.
I think I still have a couple of Jace's from when I played thing in the Ice in standard.
Merchant of the Vale Is pretty good from Throne of Eldraine, 1 mana discard we badly need but it's not spell in the graveyard.
Thrill of Possibility instant speed tormenting voice is interesting, i wonder if there is an instant speed more interactive version of the deck exists with Izzet charms and other counter spells
I'll test it out this weekend.
Spirits
I suppose it comes down to how often you face them.
Spirits
4 tarn
3 steam vents
4 canal
2 islet
3 island
1 mountain
1 vista (if you want 18 lands)
seems like a good place to start.
I suspect that I don't want more than 2 islets, maybe only 1.
Whether or not vista is better than a misty is up for debate I think, but getting either color painlessly is kinda nice.
4 Spirebluff Canal
2 Steam Vents
1 Fiery Islet
1 Mountain
4 Island
4 Scalding Tarn
2 Flooded Strand
//Cantrip
4 Serum Visions
4 Thought Scour
4 Sleight of Hand
4 Faithless Looting
4 Manamorphose
4 Thing in the Ice
4 Arclight Phoenix
4 Lightning Bolt
2 Aria of Flame
2 Finale of Promise
3 Surgical Extraction
1 Magmatic Sinkhole
2 Lava Dart
2 Spell Pierce
3 Ravenous Trap
2 Alpine Moon
2 Force of Negation
1 Shenanigans
1 Anger of the Gods
1 Aria of Flame
2 Narset, Parter of Veils
1 Magmatic Sinkhole
Spirits
Also, third Alpine Moon in the sideboard looks strong right now.
EDIT: I forgot. I’m not huge on Serum Visions in this kind of strategies, I much prefer having access to the cards immediately, so I run Opt instead of them. It pseudo-conflicts with Finale, but I only play one of them.
4 Scalding Tarn
3 Steam Vents
4 Spirebluff Canal
2 Fiery Islet
1 Mountain
3 Island
Creatures (11):
4 Thing in the Ice
4 Arclight Phoenix
3 Crackling Drake
4 Opt
4 Sleight of Hand
4 Thought Scour
4 Faithless Looting
4 Manamorphose
4 Force of Negation
4 Lightning Bolt
2 Flame Slash
2 Magmatic Sinkhole
4 Alpine Moon
3 Abrade
3 Spell Pierce
4 Surgical Extraction
1 Saheeli, Sublime Artificer
So.
I wasn’t planning to share these thoughts, but chatting a little bit in the Ban topic lead me to the topic. This is what I’m trying, lately. The ‘usual’ Izzet Phoenix has felt pretty much unplayable in the last month. Aria of Flame is a good spell... IF the opponent can’t deal with it and he’s slower than you. Otherwise is pretty much terrible. Doh, half of the metagame is about decks that race us or that can remove it. Finale of Promise is an excellent card which suffers from graveyard hate. Guess what. GH is running rampant in Modern, right now.
What I noticed, is that the deck loses a lot against anything which goes against its primary gameplan. Chalice of the Void, Tron payoff spells, Ensnaring Bridge, Scapeshift, Narset, Parter of Veils and many others. We don’t have permission, nor discards. We’re not a turn three combo (most of the time). Ergo, even though the deck is resilient to hate cards, we pretty much die before we can close the game.
Force of Negation has been pretty sick, in my testing. It replaces Surgical + Aria slots, and i’m sure most people are going to dismiss the idea even before testing it. But, think about it: turn two Phoenix is still allowed by four Manamorphose, and it’s pretty rare anyway. Surgical is good in the mirror and vs Bridgevine, but those are games where the key is Thing in the Ice, and Force is equally good vs them. It shines against Control, Combo & Big Mana.
Honestly, I do think it’s the way to go.
Who you’re referring to?
If it’s me, I never ever said that Aria of Flame is ‘no good’. Context, please. Is a powerful spell that becomes much worse when the opponent can deal with it (due to the life gain for the opponent). In that situation, a single Drake would have won the game even more easily. Same for Force of Negation, which would have prevented Chalice of the Void at all.
Yes, I’m pretty sure they would have been better cards in the flow of the game. And we’re talking about a mu where Aria is strong. Think about what it against BGx, UWx Control and Tron variants, for example. It’s utterly terrible 90% of the time, here.
I have played standard for years Specifically UR in standard but my local store closed down and I moved to a new store that plays more modern so I thought I might as well turn my standard Pheonix deck into a modern Pheonix deck. I have most of the cards, although not all the modern horizon cards.
So I built this without having to buy any cards. I could probably get a hold of Lava Dart and the delve Burn spell from the store tomorrow, I was going to come here for help for the sideboard. As with most local metagames its all pet decks, my experience there is a lot more control than usual but other than that it could be anything. Apparently, I traded away all my anger of the gods :s.
4 arclight phoenix
4 Thing In the Ice
1 crackling drake
Enchantments
2 pyromancers ascension
1 aria of flame
Instants
2 Gut Shot
4 Thought scour
4 Lightning Bolt
4 Manamorphose
2 Force of Negation
4 Serum visions
4 Sleight of hand
4 faithless looting
2 Finale of Promise
Lands
4 Spirebluff Canal
4 Steam Vents
4 Polluted Delta
1 Scalding Tarn
1 Flooded Strand
2 Island
2 Mountain
2 Surgical Extraction
2 Spell pierce
2 Abrade
1 Shenanigans
1 Dragon Claw
2 Blood Moon
2 Flame Sweep
1 Narset, Parter Of Veils
1 Chandra, Torch of Defiance
1 Ravenous Trap
What are replacing faithless looting with Chart a course?
Pioneer:UR Pheonix
Modern:U Mono U Tron
EDH
GB Glissa, the traitor: Army of Cans
UW Dragonlord Ojutai: Dragonlord NOjutai
UWGDerevi, Empyrial Tactician "you cannot fight the storm"
R Zirilan of the claw. The solution to every problem is dragons
UB Etrata, the Silencer Cloning assassination
Peasant cube: Cards I own
My 2c
Izzet charm seems pretty good, I think being an instant makes it quite a bit better than chart a course. EoT Charm untap 3 spells seems good. But the issue is I think the deck needs 8 discard outlets rather than just the 4 with looting since we can't flashback.
Lightning Axe is an option but its bad against control decks. I might need a deep gatherer search I am hoping to find more ways to discard at instant speed.
Pioneer:UR Pheonix
Modern:U Mono U Tron
EDH
GB Glissa, the traitor: Army of Cans
UW Dragonlord Ojutai: Dragonlord NOjutai
UWGDerevi, Empyrial Tactician "you cannot fight the storm"
R Zirilan of the claw. The solution to every problem is dragons
UB Etrata, the Silencer Cloning assassination
Peasant cube: Cards I own
Merchant of the Vale Is pretty good from Throne of Eldraine, 1 mana discard we badly need but it's not spell in the graveyard.
Thrill of Possibility instant speed tormenting voice is interesting, i wonder if there is an instant speed more interactive version of the deck exists with Izzet charms and other counter spells
Pioneer:UR Pheonix
Modern:U Mono U Tron
EDH
GB Glissa, the traitor: Army of Cans
UW Dragonlord Ojutai: Dragonlord NOjutai
UWGDerevi, Empyrial Tactician "you cannot fight the storm"
R Zirilan of the claw. The solution to every problem is dragons
UB Etrata, the Silencer Cloning assassination
Peasant cube: Cards I own
https://www.youtube.com/watch?v=VhRRw72h45U