As far as I tested Experiment One seems to please players who prefer resiliency over power, and Pelt Collector pleases players who prefer power over resiliency.
I vote that this is a vines/blossoming situation.
Part of the rationale for wanting that third one drop was to have reliable ways to double evolve E1 on T2. By replacing creatures that enter the battlefield bigger than 1/1 with another creature that enters as a 1/1 you wind up with a majority of your one drops... not being big enough to evolve your (other) evolvable 1-drops.
That's the problem here. An E1 and two Narnams can be a swinging 3/3 on T2 with 7 power on board. An E1 and two Peltys ... is just a 1/1 swinging on T2 and 3 power on board.
mostly people on this Argument plays spells instead, but spells dont evolve too your creatures. I played today again and win all matches, it is the first time since so many Years i am not an underdog with this deck anymore
As far as I tested Experiment One seems to please players who prefer resiliency over power, and Pelt Collector pleases players who prefer power over resiliency.
I vote that this is a vines/blossoming situation.
Sounds like the perfect Explanation to me. Pelt Collector should definitely be added to the primer, but maybe not to the Basic list, but as an alternative (maybe 4.5 stars?). In my opinion it is a absolutely valid alternative.
Added Pelt Collector to the primer!
Gave him 4.5 stars, didn't add him to the basic list but put him in the core next to Experiment One, and gave him his own description as far as I could think of right now.
Let me know if I've missed certain info, or if you disagree! And if we come to a different/more definite consensus I'll edit it again, obviously.
I've been trying to do that, but since they are in a [.deck] [./deck] format, it doesn't work the way it normally does. I've tried adding the second card behind the first by typing it like "Experiment One [/Pelt Collector]", but that makes the Pelt Collector normal text and not a second link.
I've tried looking it up, but to no avail. Anyone knows how to fix this?
Just want to say good work MagicYio on taking care of the primer. I'm glad the basic list has 12 one drops, it allows the deck some really aggressive starts.
Pretty straight Forward, 11 Fetches, no removal maindeck, and the full 12 one-drops, but no Pelt Collector. And the whole Sideboard-hate Collection in White. The Firespout Looks reallys neat! But again, no lifegain in the SB.
I'm surprised at the Kalonian Tuskers and the lack of Horizon Canopy. Lifegain is in the sb in the shape of Blessed Alliance. The sb in general looks pretty good, even though I have no info on whether Brandon knew about the meta and how much he adapted to that. I would've put some Path to Exile in the main, but then again I don't know if he expected a lot of decks where it'd be a dead card. I'm still in favor of Pelt Collector, but that's just a personal preference I think.
Plenty of strong W sideboard cards. Path, RiP, and Stony. Nice tech with the 3 Firespout, the green side is also useful for killing flyers like spirits. He has a good sideboard.
His plan game 1 seems to be all-in aggro. Then game 2, the deck can interact more with the opponent using sideboard cards.
I found a player called Drake Sasser play with a Stompy list on stream.
The list is not optimal (he got it from someone else and he even said that some things could be better), and it feels as though he hasn't played with the deck much, but I wanted to share this with you guys either way!
Hello new stompy player here. I'm looking for a little help. The build I am running has done me pretty good so far against UB fairies, Mardu Pyro, Bant Spirits, Mill, Rw Burn, Dredge, and Infect is always a crazy race. Struggling against Merfolk, Mono white eldrazi and taxes, Jeskai control, and get blown out by Abzan Cord turn 4 or 5. Any help is greatly appreciated.
1 Hashep Oasis
2 Treetop Village
18 Forest
2 Scavenging Ooze
4 Avatar of the Resolute
3 Kalonian Tusker
4 Strangleroot Geist
4 Dryad Militant
2 Leatherback Baloth
4 Experiment One
4 Steel Leaf Champion
3 Rancor
2 Vines of Vastwood
2 Dismember
2 Blossoming Defense
3 Aspect of Hydra
SB: 1 Scavenging Ooze
SB: 2 Pithing Needle
SB: 2 Natural State
SB: 2 Back to Nature
SB: 2 Feed the Clan
SB: 1 Dismember
SB: 2 Creeping Corrosion
SB: 3 Firespout
Hello new stompy player here. I'm looking for a little help. The build I am running has done me pretty good so far against UB fairies, Mardu Pyro, Bant Spirits, Mill, Rw Burn, Dredge, and Infect is always a crazy race. Struggling against Merfolk, Mono white eldrazi and taxes, Jeskai control, and get blown out by Abzan Cord turn 4 or 5. Any help is greatly appreciated.
1 Hashep Oasis
2 Treetop Village
18 Forest
2 Scavenging Ooze
4 Avatar of the Resolute
3 Kalonian Tusker
4 Strangleroot Geist
4 Dryad Militant
2 Leatherback Baloth
4 Experiment One
4 Steel Leaf Champion
3 Rancor
2 Vines of Vastwood
2 Dismember
2 Blossoming Defense
3 Aspect of Hydra
SB: 1 Scavenging Ooze
SB: 2 Pithing Needle
SB: 2 Natural State
SB: 2 Back to Nature
SB: 2 Feed the Clan
SB: 1 Dismember
SB: 2 Creeping Corrosion
SB: 3 Firespout
Merfolk - is one of the harder matches although not unwinnable. It's annoying because a single spreading seas can cause a fatal slowdown in our aggro plan. If you have two mana, them casting seas on one forest makes geist, avatar, and some other GG creatures uncastable.. also if you have 3 forest and one has a seas on it.. baloth and champion become uncastable. Just bring in all the targetted removal you have against them, kill lords and master of waves.. and hope for the best. Use 4 Blossoming Defense instead of a 2/2 split with Vines, so that seas won't slow down your pump.. as vines need GG to do damage. I know this match up very well, because two of my playtest partners are merfolk players.
Jeskai Control - bring in Thrun, the last troll. It's not a guaranteed win, but he will help you a lot.
Narnam Renegade is the popular choice, particularly if you’re running fetchlands.
I think whether you want Pelty or E1 is largely a factor of the rest of your deck. Pelty likes Groundbreaker builds (high power, they enter and die for the double evolve)... E1 likes Narnam Renegade because it evolves on toughness and Narnam’s got more toughness than power.
A 3/3 split between Pelt Collector and Experiment One sounds like a good thing to try, if you have Dryad Militant alongside it. Kalonian Tusker would be the first card I'd cut, but that's personal preference. Vines of Vastwood is a better card than Blossoming Defense against Infect. Deathtouch creatures are good against Eldrazi decks and big Merfolk, and more removal like Prey Upon/Hunt the Hunter might be good against Cord decks. I would personally bring in Natural State (and in your case the Back to Nature) against Merfolk to get rid of the Spreading Seas, but I haven't played much against them. The Fluff, how do you feel about this? I also completely agree on Thrun, the Last Troll against Control, I always have 1 in the side.
Also mainline11, how is Firespout working out for you? It's a card that I haven't even put in the sideboard section of the primer, so I'd love to get some info on it!
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I vote that this is a vines/blossoming situation.
Sounds like the perfect Explanation to me. Pelt Collector should definitely be added to the primer, but maybe not to the Basic list, but as an alternative (maybe 4.5 stars?). In my opinion it is a absolutely valid alternative.
Gave him 4.5 stars, didn't add him to the basic list but put him in the core next to Experiment One, and gave him his own description as far as I could think of right now.
Let me know if I've missed certain info, or if you disagree! And if we come to a different/more definite consensus I'll edit it again, obviously.
I've tried looking it up, but to no avail. Anyone knows how to fix this?
Nexus MTG News // Nexus - Magic Art Gallery // MTG Dual Land Color Ratios Analyzer // MTG Card Drawing Odds Calculator
Want to play a UW control deck in modern, but don't have jace or snaps?
Please come visit us at the Emeria Titan control thread
For those trying the white splash. This is a good time to pick up Temple Garden. Currently only 5 dollars each.
Nexus MTG News // Nexus - Magic Art Gallery // MTG Dual Land Color Ratios Analyzer // MTG Card Drawing Odds Calculator
Want to play a UW control deck in modern, but don't have jace or snaps?
Please come visit us at the Emeria Titan control thread
https://www.mtggoldfish.com/deck/1462374#paper
Pretty straight Forward, 11 Fetches, no removal maindeck, and the full 12 one-drops, but no Pelt Collector. And the whole Sideboard-hate Collection in White. The Firespout Looks reallys neat! But again, no lifegain in the SB.
What do you think?
His plan game 1 seems to be all-in aggro. Then game 2, the deck can interact more with the opponent using sideboard cards.
Nexus MTG News // Nexus - Magic Art Gallery // MTG Dual Land Color Ratios Analyzer // MTG Card Drawing Odds Calculator
Want to play a UW control deck in modern, but don't have jace or snaps?
Please come visit us at the Emeria Titan control thread
The list is not optimal (he got it from someone else and he even said that some things could be better), and it feels as though he hasn't played with the deck much, but I wanted to share this with you guys either way!
1 Hashep Oasis
2 Treetop Village
18 Forest
2 Scavenging Ooze
4 Avatar of the Resolute
3 Kalonian Tusker
4 Strangleroot Geist
4 Dryad Militant
2 Leatherback Baloth
4 Experiment One
4 Steel Leaf Champion
3 Rancor
2 Vines of Vastwood
2 Dismember
2 Blossoming Defense
3 Aspect of Hydra
SB: 1 Scavenging Ooze
SB: 2 Pithing Needle
SB: 2 Natural State
SB: 2 Back to Nature
SB: 2 Feed the Clan
SB: 1 Dismember
SB: 2 Creeping Corrosion
SB: 3 Firespout
1 Hashep Oasis
2 Treetop Village
18 Forest
Creatures
2 Scavenging Ooze
4 Avatar of the Resolute
3 Kalonian Tusker
4 Strangleroot Geist
4 Dryad Militant
2 Leatherback Baloth
4 Experiment One
4 Steel Leaf Champion
3 Rancor
2 Vines of Vastwood
2 Dismember
2 Blossoming Defense
3 Aspect of Hydra
1 Scavenging Ooze
2 Pithing Needle
2 Natural State
2 Back to Nature
2 Feed the Clan
1 Dismember
2 Creeping Corrosion
3 Firespout
Against the decks you struggle, you can play Torpor Orb, Grafdigger's Cage, Thrun, the Last Troll.
Merfolk - is one of the harder matches although not unwinnable. It's annoying because a single spreading seas can cause a fatal slowdown in our aggro plan. If you have two mana, them casting seas on one forest makes geist, avatar, and some other GG creatures uncastable.. also if you have 3 forest and one has a seas on it.. baloth and champion become uncastable. Just bring in all the targetted removal you have against them, kill lords and master of waves.. and hope for the best. Use 4 Blossoming Defense instead of a 2/2 split with Vines, so that seas won't slow down your pump.. as vines need GG to do damage. I know this match up very well, because two of my playtest partners are merfolk players.
Jeskai Control - bring in Thrun, the last troll. It's not a guaranteed win, but he will help you a lot.
Nexus MTG News // Nexus - Magic Art Gallery // MTG Dual Land Color Ratios Analyzer // MTG Card Drawing Odds Calculator
Want to play a UW control deck in modern, but don't have jace or snaps?
Please come visit us at the Emeria Titan control thread
I think whether you want Pelty or E1 is largely a factor of the rest of your deck. Pelty likes Groundbreaker builds (high power, they enter and die for the double evolve)... E1 likes Narnam Renegade because it evolves on toughness and Narnam’s got more toughness than power.
Vines of Vastwood is a better card than Blossoming Defense against Infect. Deathtouch creatures are good against Eldrazi decks and big Merfolk, and more removal like Prey Upon/Hunt the Hunter might be good against Cord decks. I would personally bring in Natural State (and in your case the Back to Nature) against Merfolk to get rid of the Spreading Seas, but I haven't played much against them. The Fluff, how do you feel about this? I also completely agree on Thrun, the Last Troll against Control, I always have 1 in the side.
Also mainline11, how is Firespout working out for you? It's a card that I haven't even put in the sideboard section of the primer, so I'd love to get some info on it!