It's for getting rid of the recurring creatures, phoenix and bloodghast. Anger also kills Flameblade Adept which is present in almost every Hollow One deck, and also Vengevine in RG versions.
I like Groundbreakers a lot, they just don't expect them. Yes, I know, they are weak, bad, they die, blablabla... Can't count the number of games I've won casting this on T4 with E1 and Geist on battlefield, swinging with them all, then Aspect on any of them.
I have a question regarding this deck. I am thinking of building my first stompy list. I just recently aqcuired my first playset of Tarmogoyf. Now he really doesn't fit the archetype well I know this. But I feel there is some untapped potential. Rhonas's Last Stand and fetchlands will add to my graveyard. I was also thinking blossoming defense. So its going to be more like an aggro beat the face with evasion style deck. I was mainly thinking of goyf as a 2 of in the sideboard to punish graveyard based decks like traverse decks or Hollow One to keep up with them. Or I could do a coco style deck for value.
It sounds like an interesting idea, I would suggest giving it a try. Traditional Stompy builds can't bring in Tarmogoyf against GY decks because of Dryad Militant, as well as we have more effective ways of punishing and/or combatting those strategies. And yes, taking out Leatherback Baloth for the big new green boi is something I'll be trying as well.
EDIT: I know Reclamation Sage isn't exactly the favoured Affinity or Bogles SB card, but has anyone done any testing with Thrashing Brontodon? In the main or side? Been mulling it over lately, double green is good for Aspect, doesn't die to bolt, etc.
Well the list would look different. So I looked it over, I don't see a lot of grave yard interaction with discard decks like Bloodghast and Hollow One. So yeah, if I have a 5/4 on the feed against a bunch of 4/4's it seems bad. I guess I could bring in Heroic Intervention. But I don't know if I could crack back as hard. If I bring in goyf with Blossoming Defense then yah, sure recur your bloodghasts all day and discard as much as you want. Your stuff remains static while my goyf's get swole. But you are correct I would have to look into a different one drop over militant. I was thinking LLanowar elves or Birds for some ramp and maybe shift the curve out a little. so that I can keep my hexproof spells online like vines of vastwood or blossoming D. I know the bolt arguement will come up for this but all of our 1 drops die to bolt.
I don't want to sound like a Stompy purist, but I see a couple of things that could really be improved in your suggested decklist.
The deck you're suggesting is a weird combination of Devotion, Stompy, and Chord, while not excelling at any of them. You dropped Aspect of Hydra, but put in Nykthos, Shrine to Nyx? I would also argue that Untamed Kavu is not good enough in this deck, Craterhoof Behemoth only works in a full-fledged devotion ramp build, and the 4 Birds of Paradise don't really ramp into anything important enough to validate them being in this deck. (You also didn't put Tarmogoyf in your deck?)
I'd say Chord of Calling isn't good in our deck, since we don't have any toolbox creatures to Chord into. And if you want a good 1-drop, use Narnam Renegade when you are using fetches.
@Jake: Thrashing Brontodon has been discussed earlier in this thread, and is seen as not good enough. It costs 4 mana to destroy something with it, which is way too much for a low curve deck like ours. It's better to use Unravel the Aether if you want to get rid of something.
Your right honestly. I kind of came at it with a commander mindset. I was thinking about the possibility of an alternate win condition. I tweaked it a little. Put in goyf as promised. Replaced birds with elves. Then went down the Kavu for Baloth. However, I feel like Kavu may be good somehow. Fit two Unravel the aether.
Long time ***** poster here. I've been wanting to post a guide of sorts for a while now. I have my share of criticisms and perhaps haven't addressed them correctly in the past. Here is an attempt to get a chain of posts going to hopefully provide some insight to other players.
Hot Takes Hopefully Settled
Which 3 drop?
With Dominaria's release, the deck will be getting probably the strongest inclusion since probably Avatar of the Resolute in Steel Leaf Champion. If there is some debate whether or not it replaces Leatherback Baloth, there shouldn't be. It is hands down better. It can't be blocked by Mana Dorks, Lingering Soul Tokens, Snapcaster, Most of the Humans deck, Baral/Goblin E, Etched Champion/most of the Affinity, etc. etc. It also trades with Tasigur and Gurmag Angler. The extra power is much better than the toughness because this is an aggro deck and you do want to accelerate the clock.
Play Fetches for Narnam?/Budget Discussion
The answer is yes. There should be no discussion if this deck should stick to budget or not. If you can play better cards or build a better list, go for it, you do not need to adhere to any budget restrictions. If you can spare around $200 dollars for a playset of Windswept Hearth and Wooded Foothills,it would significantly improve this deck for Narnam Renegade. Narnam Renegade makes E1 better, Rancor better, pump spells better, and helps with the curve as well. The deathtouch helps against some problems in the past like early goyfs/Tasigur/angler. Even with the fetches, this deck would still be considered budget relative to most modern decks. Getting these fetches also opens avenues for other modern decks as well. If you would like to improve your decklist and collection, I would highly recommend you invest in fetches. Oh yea, Narnam should be a staple for this deck unless you want to run a CoCo/Splash build.
Importance of Dryad Militant
Some people are trying out CoCo builds, for this to be happen, you need to cut some cards. It should not be Dryad Militant. I am going to disagree with some minor points in the main post. Dryad Militant is not a flex card and Kessig Prowler is a not going to make your list. You cut E1 and Narnam before Dryad Militant because Militant is so strong against Jund, Control, Pyromancer, and Storm.
Rhonas is a Staple?
With Steel Leaf Champion being released, the 3 drop slot is just so stacked and its going to be your least played slot. You need to pick your cards wisely and Rhonas the Indomitable can be really good in some situations and completely blank in some others. I am honestly not a fan of a card like this but I can definitely see it in some lists but it's not what I define as a staple. A staple should be a card that is played generally without special circumstances. Rhonas is a flex slot card and we have quite a few in our 3 slot like Dungrove Elder, Groundbreaker, and Boggart Ram-Gang.
All in all, I hope you find some of this helpful and if you disagree, feel free to let me know.
I think we are on the same spot on all the points except one: don't you need a mainboard creature removal? I find mainboard 2 or 3 Dismembers invaluable as it not only removes chump blockers but also removes Tasigurs, Goyfs, Hollow Ones. Also you can kill your own creature that gets blocked by or your own blocker that blocks a Wurmcoil or a lifelink bogle to prevent the opponent from gaining life.
First of all, that's a really good post!
I've not been a fan of your way of criticism since forever, but I can see that you're putting in a lot of effort and giving us very useful information here, thank you!
I agree with a lot of your points: Steel Leaf Champion is the best 3-drop we have right now, and fetches and Narnam Renegade should definitely be played (I recently bought the 8 fetches myself). Dryad Militant is an all-star, and I can definitely see why you say that she should not be cut (in the primer I've said that if you cut her, don't cut more than 2 and put those in the side so you always have 4 in your 75).
(As for the primer, I still have to add Steel Leaf Champion, and add in the Narnam/fetches in the basic list.)
I don't really agree with your view that Rhonas the Indomitable is purely a flex card. I would argue that he needs to be in there at least as a 1-of, unless your meta is full of Path to Exile. He is just so strong, and can really give the deck the final push towards killing our opponent as quickly as possible.
Now for the questions:
You play 2 Dungrove Elder, is that a meta choice? And is that also the reason why you don't play Horizon Canopy?
While I was reading, I was thinking whether you'd cut Dryad Militant or Experiment One for Narnam Renegade (Kessig Prowler obviously goes). Then I see in your list that you play 12 1-drops, instead of the often used 10. You also don't run any Dismember main. Can you explain these choices a little bit?
I don't want to sound like a Stompy purist, but I see a couple of things that could really be improved in your suggested decklist.
The deck you're suggesting is a weird combination of Devotion, Stompy, and Chord, while not excelling at any of them. You dropped Aspect of Hydra, but put in Nykthos, Shrine to Nyx? I would also argue that Untamed Kavu is not good enough in this deck, Craterhoof Behemoth only works in a full-fledged devotion ramp build, and the 4 Birds of Paradise don't really ramp into anything important enough to validate them being in this deck. (You also didn't put Tarmogoyf in your deck?)
I'd say Chord of Calling isn't good in our deck, since we don't have any toolbox creatures to Chord into. And if you want a good 1-drop, use Narnam Renegade when you are using fetches.
@Jake: Thrashing Brontodon has been discussed earlier in this thread, and is seen as not good enough. It costs 4 mana to destroy something with it, which is way too much for a low curve deck like ours. It's better to use Unravel the Aether if you want to get rid of something.
About the Tarmogoyf discussion... I got two of them last year from the cash obtained after selling mox opals. Goyfs are very good in BGx decks, but in a basic Stompy shell, even with fetchlands.. the goyfs are not as good as I had hoped. Sure, there is an argument that he's an amazing topdeck late game.. but if I somehow went to the late game with Stompy.. then things are probably not going well.
There are other scenarios, but these came up a lot more often in my testing.
Just to compare:
In my BGx deck
turn 1: fetch, cast IoK.. take an instant or a creature, or a planeswalker
turn 2: if saw no removal in opponent's hand that can kill goyf, will cast him and he's easily a 3/4. Will be 4/5 next turn.
In Stompy
turn 1: fetch, Dryad or Narnam or E1
turn 2: goyf is 1/2, he becomes a 2/3 or 3/4 only if opponent did something. And relying on opponent doing something to make goyf huge is not a consistent strategy
In the end I removed the goyfs, because had to jump through hoops just to make them large early in Stompy.
I play this for deck diversity, it's fun to keep people guessing in FNM. Something like.. Emeria Control this week, next week Living End, next week Ponza, then Sunday night magic with Stompy, and so on. Also only currently play in small FNM's, large modern tournaments are often too far from where I live.
It's also nice chatting with people here at the Stompy thread, where the atmosphere feels a bit more relaxed compared to the other more competitive deck threads.
I think we are on the same spot on all the points except one: don't you need a mainboard creature removal? I find mainboard 2 or 3 Dismembers invaluable as it not only removes chump blockers but also removes Tasigurs, Goyfs, Hollow Ones. Also you can kill your own creature that gets blocked by or your own blocker that blocks a Wurmcoil or a lifelink bogle to prevent the opponent from gaining life.
Also, do you have a sideboard list in mind?
In the Wurmcoil blocking our creature scenario. Isn't it better to just dismember the wurm, turning it into a 1/1? The opponent gains only 1 life, and we get to trample through some damage if our creature had trample.
Most people play this deck because they like to play a (relatively) simple, aggressive green deck that beats face. You say: "I only play stompy because it's fun and I'm not interested in spending real money on a deck I only play at FNMs". While that may be true for you, not everyone has the exact same reason to play this deck. We all know this deck isn't tier 1, but that doesn't mean we can try to make this historic deck work as well as possible.
Also, the primer doesn't "tell you to buy eight fetches just for your playset Narnam Renegade", so that isn't really an argument.
We have talked about splashes numerous times, and there are both advantages and disadvantages to it.
I think we are on the same spot on all the points except one: don't you need a mainboard creature removal? I find mainboard 2 or 3 Dismembers invaluable as it not only removes chump blockers but also removes Tasigurs, Goyfs, Hollow Ones. Also you can kill your own creature that gets blocked by or your own blocker that blocks a Wurmcoil or a lifelink bogle to prevent the opponent from gaining life.
Also, do you have a sideboard list in mind?
In the Wurmcoil blocking our creature scenario. Isn't it better to just dismember the wurm, turning it into a 1/1? The opponent gains only 1 life, and we get to trample through some damage if our creature had trample.
Yeah, in that scenario it's mostly better to hit the Wurmcoil with dismember, unless that 1 gained life will keep the opponent alive of course, but if we are blocking, then not killing the wurmcoil is mostly better as otherwise they would have 2 blockers on our combat phase next turn.
@XmalkuthX
I just like playing Mono Green and Aggro so that's why I play this deck. I don't understand why you sound so offended when I ask that there be an optimized version. I would definitely list a budget version as well but why deter people trying to make a better list? There's plenty of diversity in Modern and being tier 3 is still viable.
Who isn't admitting this deck is a cheap deck? I don't know... You make so many straw man arguments, I don't know if they are rhetorical or if I should respond to them. No one is saying this is the best aggro deck in Modern. Why would offering an optimized list make no sense? It makes sense to add the fetches, I literally provided a bunch of evidence on why while you have gone "boo hoo I don't want to spend money on my turd." Also splashing colors is fine as well, I just like Mono Green, there's a splash list on the primer. I don't know man. You sound like you are just rambling. Even if you buy the fetches, this deck is still going to cost you less than most competitive standard decks...
@MagicYio
I like full art Dungroves. No Dismembers because I like my Dungroves and play 12 one drops. Depending on the list, there are only around 4 creatures that turn Rhonas on without any additional pumping assuming they survive. Just really not worth the investment imo
Guys, as the age old adage goes, don't pay attention to trolls.
Excited to go back to my stompy deck for the first time in two months with fetches, Canopies, Renegades, and Steel Leaf
I'm very interested to see how Steel leaf changes the way we build our deck. Will it become an immediate 4-of? Will it make Rhonas that much stronger, or completely replace Rhonas as the more consistent creature? Do we run a more top-end heavy deck? Does ramping into Collected Company become a strong option?
@mistah
I was actually thinking of Bloodbraid personally. Collected is great and everything but BBE can hit pumpspells as well as creatures and I think fits our decks theme better. Also the splash doesn't have to be big maybe 6 sources to consistently cast it as long as you don't add any other red or if you do lightning bolt isn't a bad removal in itself with how flexible it is.
My point is, are you people spikes or not? Are we discussing decks that actually try to win or are we just forcing an archetype just to play something different? People have made disparaging comments about budget decks in this thread and the previous one, and kept bringing up the fact that this thread is not located in the budget section of the forums, but to me, playing a bad deck just to be different makes so much less sense than playing it because you don't happen to have access to a better one.
Putting fetchlands into this deck and still forcing mono green just cannot be correct if your objective is to win games.
Look man, in the 1 drop slot, our options are E1, Dryad Militant, Kessig Prowler, and Narnam Renegade. E1 is an auto 4-of. All the others are a 2/1, except Narnam Renegade, which is a 2/3 with deathtouch if we can trigger revolt. Deathtouch + Rancor, another 4-of in the deck, is a nasty combo. What's the most consistent way of triggering revolt? Fetchlands.
I don't know what your predispositions are but I would submit to you that if it works, and does help to win games, then it absolutely is correct.
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4 Rancor
4 Vines of Vastwood
4 Dryad Militant
2 Dungrove Elder
4 Experiment One
3 Scavenging Ooze
3 Steel Leaf Champion
4 Strangleroot Geist
19 Forest
2 Dismember
4 Avatar of the Resolute
2 Treetop Village
2 Groundbreaker
2 Nature's Way
2 Feed the Clan
2 Tormod's Crypt
2 Natural State
1 Back to Nature
2 Heroic Intervention
2 Damping Sphere
I like Groundbreakers a lot, they just don't expect them. Yes, I know, they are weak, bad, they die, blablabla... Can't count the number of games I've won casting this on T4 with E1 and Geist on battlefield, swinging with them all, then Aspect on any of them.
I am also thinking of subing Leatherback Baloth for Steelleaf Champion.
I can post an idea of what I am thinking about in terms of a deck later.
https://pucatrade.com/invite/gift/47609
EDIT: I know Reclamation Sage isn't exactly the favoured Affinity or Bogles SB card, but has anyone done any testing with Thrashing Brontodon? In the main or side? Been mulling it over lately, double green is good for Aspect, doesn't die to bolt, etc.
GW Death and Taxes WG
Here is a rough draft of what I was thinking:
4 Avatar of the Resolute
4 Birds of Paradise
1 Craterhoof Behemoth
3 Dungrove Elder
4 Experiment One
2 Scavenging Ooze
3 Steel Leaf Champion
4 Strangleroot Geist
3 Untamed Kavu
3 Vines of Vastwood
3 Blossoming Defense
2 Chord of Calling
Enchantments:
3 Rancor
Lands:
4 Windswept Heath
4 Wooded Foothills
2 Verdant Catacombs
9 Forest
2 Nykthos, Shrine to Nyx
3 Damping Sphere
2 Fracturing Gust
4 Heroic Intervention
2 Obstinate Baloth
1 Thrun, the Last Troll
3 Tormod's Crypt
https://pucatrade.com/invite/gift/47609
The deck you're suggesting is a weird combination of Devotion, Stompy, and Chord, while not excelling at any of them. You dropped Aspect of Hydra, but put in Nykthos, Shrine to Nyx? I would also argue that Untamed Kavu is not good enough in this deck, Craterhoof Behemoth only works in a full-fledged devotion ramp build, and the 4 Birds of Paradise don't really ramp into anything important enough to validate them being in this deck. (You also didn't put Tarmogoyf in your deck?)
I'd say Chord of Calling isn't good in our deck, since we don't have any toolbox creatures to Chord into. And if you want a good 1-drop, use Narnam Renegade when you are using fetches.
@Jake: Thrashing Brontodon has been discussed earlier in this thread, and is seen as not good enough. It costs 4 mana to destroy something with it, which is way too much for a low curve deck like ours. It's better to use Unravel the Aether if you want to get rid of something.
4 Tarmogoyf
4 Llanowar Elves
3 Dungrove Elder
4 Experiment One
2 Scavenging Ooze
3 Steel Leaf Champion
4 Strangleroot Geist
3 Leatherback Baloth
3 Vines of Vastwood
3 Blossoming Defense
3 Aspect of Hydra
Enchantments:
3 Rancor
Lands:
4 Windswept Heath
4 Wooded Foothills
2 Verdant Catacombs
9 Forest
2 Treetop Village
2 Damping Sphere
2 Fracturing Gust
3 Heroic Intervention
2 Obstinate Baloth
1 Thrun, the Last Troll
3 Tormod's Crypt
2 Unravel the Aether
https://pucatrade.com/invite/gift/47609
Long time ***** poster here. I've been wanting to post a guide of sorts for a while now. I have my share of criticisms and perhaps haven't addressed them correctly in the past. Here is an attempt to get a chain of posts going to hopefully provide some insight to other players.
Hot Takes Hopefully Settled
Which 3 drop?
With Dominaria's release, the deck will be getting probably the strongest inclusion since probably Avatar of the Resolute in Steel Leaf Champion. If there is some debate whether or not it replaces Leatherback Baloth, there shouldn't be. It is hands down better. It can't be blocked by Mana Dorks, Lingering Soul Tokens, Snapcaster, Most of the Humans deck, Baral/Goblin E, Etched Champion/most of the Affinity, etc. etc. It also trades with Tasigur and Gurmag Angler. The extra power is much better than the toughness because this is an aggro deck and you do want to accelerate the clock.
Play Fetches for Narnam?/Budget Discussion
The answer is yes. There should be no discussion if this deck should stick to budget or not. If you can play better cards or build a better list, go for it, you do not need to adhere to any budget restrictions. If you can spare around $200 dollars for a playset of Windswept Hearth and Wooded Foothills,it would significantly improve this deck for Narnam Renegade. Narnam Renegade makes E1 better, Rancor better, pump spells better, and helps with the curve as well. The deathtouch helps against some problems in the past like early goyfs/Tasigur/angler. Even with the fetches, this deck would still be considered budget relative to most modern decks. Getting these fetches also opens avenues for other modern decks as well. If you would like to improve your decklist and collection, I would highly recommend you invest in fetches. Oh yea, Narnam should be a staple for this deck unless you want to run a CoCo/Splash build.
Importance of Dryad Militant
Some people are trying out CoCo builds, for this to be happen, you need to cut some cards. It should not be Dryad Militant. I am going to disagree with some minor points in the main post. Dryad Militant is not a flex card and Kessig Prowler is a not going to make your list. You cut E1 and Narnam before Dryad Militant because Militant is so strong against Jund, Control, Pyromancer, and Storm.
Rhonas is a Staple?
With Steel Leaf Champion being released, the 3 drop slot is just so stacked and its going to be your least played slot. You need to pick your cards wisely and Rhonas the Indomitable can be really good in some situations and completely blank in some others. I am honestly not a fan of a card like this but I can definitely see it in some lists but it's not what I define as a staple. A staple should be a card that is played generally without special circumstances. Rhonas is a flex slot card and we have quite a few in our 3 slot like Dungrove Elder, Groundbreaker, and Boggart Ram-Gang.
All in all, I hope you find some of this helpful and if you disagree, feel free to let me know.
Here is the list I prefer:
12 Forest
2 Treetop Village
4 Windswept Hearth
4 Wooded Foothills
Creatures: 28
4 Dryad Militant
4 Experiment One
4 Narnam Regenade
2 Scavenging Ooze
4 Strangleroot Geist
4 Avatar of the Resolute
4 Steel Leaf Champion
2 Dungrove Elder
2 Aspect of Hydra
4 Rancor
4 Vines of Vastwood
Sexy Sig by mchief111 @ Rising Studios
EDH
G Isao
Also, do you have a sideboard list in mind?
I've not been a fan of your way of criticism since forever, but I can see that you're putting in a lot of effort and giving us very useful information here, thank you!
I agree with a lot of your points:
Steel Leaf Champion is the best 3-drop we have right now, and fetches and Narnam Renegade should definitely be played (I recently bought the 8 fetches myself). Dryad Militant is an all-star, and I can definitely see why you say that she should not be cut (in the primer I've said that if you cut her, don't cut more than 2 and put those in the side so you always have 4 in your 75).
(As for the primer, I still have to add Steel Leaf Champion, and add in the Narnam/fetches in the basic list.)
I don't really agree with your view that Rhonas the Indomitable is purely a flex card. I would argue that he needs to be in there at least as a 1-of, unless your meta is full of Path to Exile. He is just so strong, and can really give the deck the final push towards killing our opponent as quickly as possible.
Now for the questions:
You play 2 Dungrove Elder, is that a meta choice? And is that also the reason why you don't play Horizon Canopy?
While I was reading, I was thinking whether you'd cut Dryad Militant or Experiment One for Narnam Renegade (Kessig Prowler obviously goes). Then I see in your list that you play 12 1-drops, instead of the often used 10. You also don't run any Dismember main. Can you explain these choices a little bit?
Thanks again for the post, it's very helpful!
About the Tarmogoyf discussion... I got two of them last year from the cash obtained after selling mox opals. Goyfs are very good in BGx decks, but in a basic Stompy shell, even with fetchlands.. the goyfs are not as good as I had hoped. Sure, there is an argument that he's an amazing topdeck late game.. but if I somehow went to the late game with Stompy.. then things are probably not going well.
There are other scenarios, but these came up a lot more often in my testing.
Just to compare:
turn 1: fetch, cast IoK.. take an instant or a creature, or a planeswalker
turn 2: if saw no removal in opponent's hand that can kill goyf, will cast him and he's easily a 3/4. Will be 4/5 next turn.
In Stompy
turn 1: fetch, Dryad or Narnam or E1
turn 2: goyf is 1/2, he becomes a 2/3 or 3/4 only if opponent did something. And relying on opponent doing something to make goyf huge is not a consistent strategy
In the end I removed the goyfs, because had to jump through hoops just to make them large early in Stompy.
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Want to play a UW control deck in modern, but don't have jace or snaps?
Please come visit us at the Emeria Titan control thread
It's also nice chatting with people here at the Stompy thread, where the atmosphere feels a bit more relaxed compared to the other more competitive deck threads.
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Want to play a UW control deck in modern, but don't have jace or snaps?
Please come visit us at the Emeria Titan control thread
In the Wurmcoil blocking our creature scenario. Isn't it better to just dismember the wurm, turning it into a 1/1? The opponent gains only 1 life, and we get to trample through some damage if our creature had trample.
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Want to play a UW control deck in modern, but don't have jace or snaps?
Please come visit us at the Emeria Titan control thread
Also, the primer doesn't "tell you to buy eight fetches just for your playset Narnam Renegade", so that isn't really an argument.
We have talked about splashes numerous times, and there are both advantages and disadvantages to it.
Yeah, in that scenario it's mostly better to hit the Wurmcoil with dismember, unless that 1 gained life will keep the opponent alive of course, but if we are blocking, then not killing the wurmcoil is mostly better as otherwise they would have 2 blockers on our combat phase next turn.
I just like playing Mono Green and Aggro so that's why I play this deck. I don't understand why you sound so offended when I ask that there be an optimized version. I would definitely list a budget version as well but why deter people trying to make a better list? There's plenty of diversity in Modern and being tier 3 is still viable.
Who isn't admitting this deck is a cheap deck? I don't know... You make so many straw man arguments, I don't know if they are rhetorical or if I should respond to them. No one is saying this is the best aggro deck in Modern. Why would offering an optimized list make no sense? It makes sense to add the fetches, I literally provided a bunch of evidence on why while you have gone "boo hoo I don't want to spend money on my turd." Also splashing colors is fine as well, I just like Mono Green, there's a splash list on the primer. I don't know man. You sound like you are just rambling. Even if you buy the fetches, this deck is still going to cost you less than most competitive standard decks...
@MagicYio
I like full art Dungroves. No Dismembers because I like my Dungroves and play 12 one drops. Depending on the list, there are only around 4 creatures that turn Rhonas on without any additional pumping assuming they survive. Just really not worth the investment imo
Sexy Sig by mchief111 @ Rising Studios
EDH
G Isao
Excited to go back to my stompy deck for the first time in two months with fetches, Canopies, Renegades, and Steel Leaf
I'm very interested to see how Steel leaf changes the way we build our deck. Will it become an immediate 4-of? Will it make Rhonas that much stronger, or completely replace Rhonas as the more consistent creature? Do we run a more top-end heavy deck? Does ramping into Collected Company become a strong option?
I was actually thinking of Bloodbraid personally. Collected is great and everything but BBE can hit pumpspells as well as creatures and I think fits our decks theme better. Also the splash doesn't have to be big maybe 6 sources to consistently cast it as long as you don't add any other red or if you do lightning bolt isn't a bad removal in itself with how flexible it is.
Look man, in the 1 drop slot, our options are E1, Dryad Militant, Kessig Prowler, and Narnam Renegade. E1 is an auto 4-of. All the others are a 2/1, except Narnam Renegade, which is a 2/3 with deathtouch if we can trigger revolt. Deathtouch + Rancor, another 4-of in the deck, is a nasty combo. What's the most consistent way of triggering revolt? Fetchlands.
I don't know what your predispositions are but I would submit to you that if it works, and does help to win games, then it absolutely is correct.