About the nonbo I dont believe it will happen at least very often, most of the time Thalia gets immediately answered, so it actually helps to provide a bait for Reckless
Looks like we get a 2mana removal spell. An Immolating Glare at worst which gets around hexproof and smashers. Sweet tech!
I must have missed this; what card are you talking about?
I'm talking about:
Looks great when vialed/flashed in before block declare or when Kitesail freebooter attacks, but not many pirates in our deck to make that work profitably I guess.
I'm still in the middle on Warsail Marauder, It feels as it can have it's uses in boardstalls, but it might be to slow. On ETB and Attack would have made this awesome!
She's not unblockable, but Deathtouch will either grant her some evasion, or force a non-profitable trade.
Paired with First Strike from the new Dire Fleet Daredevil (1R, Human Pirate, 2/1 First Strike, exile and play instant and sorcery from opponent's graveyard), she'll remove a big blocker and add a body to battlefield.
Pumping an attacking Kitesail Freebooter to 2/3 Deathtouch, she turns the math completely in our favor against Spell Queller or a pair of 1/1 Spirit tokens. Trading Freebooter to an unsuspecting Mantis Rider will also do the trick in the mirror when, let's face it, Freebooter's ETB ability will have fizzled anyway.
She costs less than Reflector Mage, and is thus easier to cast with Aether Vial. She's not a true removal, but neither is Reflector Mage.
Dire Fleet Daredevilmay be worth a spot in the main deck. It is certainly tempting to do so :
Almost all matchups play instants and sorceries.
With Aether Vial, she can counter Snapcaster Mage's ETB ability and play opponent’s counterspells.
With Honored Hierach, she can be played as early as turn 2 and you still have a mana left to cast opponent’s Thoughseize, Inquisition of Kozilek, Lightning Bolt, Opt, Serum Vision, etc.
She can preemptively remove a certain spell from the graveyard to screw Tarmogoyf's math, Dredge's Conflagrate, Lingering Souls, etc.
She can completely screw Burn by casting a single Lightning Helix.
She can be a main deck playable/tribal solution against many prevalent archetype of the metagame.
She's probably only really bad in the mirror. Even Affinity, Hatebear and Counters Company and Bant Knighfall have some targets to offer (Galvanic Blast, Path to Exile, Collected Company).
Warkite Marauder (1U, Human Pirate, 2/1 Flying, Target creature becomes 0/1 with no ability when it attacks) is also very exciting, but I fear it (he/she?) is too slow for Modern. It would be good to turn combat math in our favor, but it has no ETB ability. It could be a real asset however, attacking for 2 in the sky each turn, and making combat on the ground more favorable for Humans. Sometimes a single Gurmag Angler stops our whole team from attacking. I guess it could be good too against Voice of Resurgence, Thalia, Heretic Cathar, Mantis Rider, etc. There's also a mini combo with Izzet Staticaster, but we would have to run full playset of both to really consider this a deck strategy...
The big problem is : What cards to cut, if any, to make room for any of the above?
I guess lists that are running 4 Reflector Mage should consider replacing 1-2 of them with Dire Fleet Poisoner. Less Ally creatures will remove some of the value of Lantern Scout from the SB, but you only need one trigger to really screw Burn, right?
Phantasmal Image is very conditional and depends a lot on what has been played so far (and is not a Human for Cavern of Souls and Unclaimed Territory). Maybe we should cut some or all of them and make room for some Pirates, to add versatility. It is, I believe, what makes Humans so special...
For the manabase, if we are cutting on Phantasmal Image, we could replace Seachrome Coast with Reflecting Pool. With 12 lands that can produce lands of any color (Cavern, Territory, Ziggurat), Reflecting Pool will most likely be a Mana Confluence with no downside most of the time. I think it's pretty safe to play 2 Reflecting Pool. The chances of drawing 2 and no other lands are pretty slim...
BTW, I'm still on Razorverge Thicket instead of Horizon Canopy (because $$$). How often do you sac it to draw a card? How painful is Horizon Canopy to your life total? Do you think 4 is really the right number for this deck? Or, if it's too painful, maybe go down to 3 and play Razorverge Thicket instead? I just want to be really sure before eventually buying a full playset (if I can get away with 3)...
It only depends on your list. Most lists can run 4 and should do so. You crack the land very often, because anytime you flood or any game you have a Vial, it's very good to dig for more threats.
The humans are okay-ish in this set, but none of them really help in our bad MUs. What does Dire Fleet Daredevil do VS Affinity, Valakut, UWx control, Storm ? Basically nothing.
Humans lose to things that kill on T3 (Infect, Affi, Storm) or that go bigger than us (wrath / prison, ramp). Any new human that doesn't help tough MUs is unlikely to make the cut. When I saw Kitesail Freebooter, I was immediatly hyped and convinced this would be a 4x. Here, nothing really teases me.
Private Mod Note
():
Rollback Post to RevisionRollBack
Pioneer - A bunch of stuff Modern - Humans Legacy - Grixis Phoenix / Death & Taxes
Hey guys/girls - haven’t posted in a while because I’ve been pretty focused on Abzan Company, but the opportunity came up to buy a playset of very cheap aether Vial so will hopefully run a version of this deck next week.
Below I have posted my list, but before you provide feedback, please note the following:
1. I only have two cavern of souls, but will hopefully be able to borrow a third/fourth on the night.
2. I only have three horizon canopy and will not have access to a fourth.
3. I only have three thalia, guardian of thraben.
4. I don’t have any phantasmal image.
Please bear this in mind when you comment on the deck as there is no point critiquing what I do or don’t have and I am aware it isn’t an optimal list.
Mainboard Comments Auriok Champion - I don’t think I’ve seen many other lists running this main deck. But, given my choice of 3 dark Confidant, 3 horizon canopy and 2 mana confluence I felt I needed some lifegain in the main. No idea how it will work out yet... dark Confidant - whenever I’ve played this card it has drawn removal or given me an excellent advantage. I see some discussion about what the right number is, so will let you know how I get on with three.
Sideboard Comments
I think I must have one of the most diverse metas, the range of decks that turn up at FNM is huge. For example, I could expect to face ny of these; E-Tron, Elves, Goblins, Burn, Mono White Prison, DS Jund, Lantern Control, Grixis Delver, Dredge, 8-Rack, Merfolk, Affinity, Bogles, Kiki Jiki, Storm, Ad nauseum, Abzan Company, Ponza, White Allies, Bant Spirits and Dredge. Obviously not all of these turn up every week, but it makes preparing pretty tricky. So some of my card choice justifications:
Maindeck looks sollid. Don't worry. The 4th Cavern of Sould would be nice though.
Love the MD playset of Reflector Mage but you could consider swapping one for the SB copy of Thalia, Heretic Cathar. She has wider and more universally disruptive applications.
Sideboard wise, i get the feeling you mean Grafdigger's Cage instead of Rest in Peace judging by your justifications. If this is true, excellent pick against those decks. Also, easier to cast. If not, useless vs company decks and elves.
Anafenza, the Foremost can also come in against Burn. Takes place of something hurtful like Bob, is a pain to remove and privides the best stand-alone clock humans can provide. Burn is a race.
You might need some extra tech vs Affinity if you expect to face it often.
I don't bother with Dismember, bit its use is obvious. You don't have any hard removal so in a creature heavy meta it has its merrits. Also, vizier/knightfall combodecks which need immediate answers.
The beauty with this tribe is the diversity in deckbuilding possibilities and all info is of importance, so do report back afterwards!
It only depends on your list. Most lists can run 4 and should do so. You crack the land very often, because anytime you flood or any game you have a Vial, it's very good to dig for more threats.
The humans are okay-ish in this set, but none of them really help in our bad MUs. What does Dire Fleet Daredevil do VS Affinity, Valakut, UWx control, Storm ? Basically nothing.
Humans lose to things that kill on T3 (Infect, Affi, Storm) or that go bigger than us (wrath / prison, ramp). Any new human that doesn't help tough MUs is unlikely to make the cut. When I saw Kitesail Freebooter, I was immediatly hyped and convinced this would be a 4x. Here, nothing really teases me.
You're probably right. I don’t have as much experience in Modern and Humans, after all. But I was under the impression that Dire Fleet Daredevil would at least help in the matchups you mentioned.
UWx Control: Screw Snapcaster and Torrential Gearhulk (through Vial at instant speed). Phantasmal Image is more likely to lack a decent target to copy, or a target at all, in a Control MU, no?
Storm: Exile Past in Flames before it flashbacks, or Noxious Revival's target (through Vial at instant speed) or Manamorphose (to screw the Combo by denying them blue mana needed to go off).
Infect: Exile and cast Vines of Vastwood from their graveyard to « shroud » their alpha creature and counter their pump spells. Or pump the 2/1 First Strike to effectively block and kill Glistener Elf (won’t help vs their other evasive creatures, but that's still something).
Affinity: It’s pretty narrow, but I wouldn't mind casting Galvanic Blast on any of their very annoying creatures.
I admit Dire Fleet Daredevil is useless against Valakut, however. But, and I ask this sincerely, what does Phantasmal Image exactly do for us in these matchups and the others mentioned above? I admit here that I may be genuinely missing something that is probably obvious to others who are more experienced than I am with Humans and the Modern environment. Is copying Reflector Mage vs Infect and Affinity that much needed compared to the added versatility of exiling and playing an instant or sorcery against all the other more proeminent matchups (like Shadow, Dredge, Burn, etc.)?
Valakut : Flashed in to pump and save a Champion or Lieutenant from Anger of the Gods, or Valakut's activation. Or ambush their Titan (if you're lucky, you can even do so on offense with the help of Dire Fleet Daredevil).
I'm thinking about cutting 1 reflector mage and 1 Phantasmal Image for two Dire Fleet Poisoner. Hard removal is really something we don't have. Not sure it's critical but I'm going to try it out.
Dire Fleet Daredevil feels like a SB card at best but man I really want it to be good out of the side. It's best case is insane and worst case is not too bad either, but the average case is decent too.
The last two weeks i've played soul sisters at FNM, and I cannot seem to win a game against them. 4x reflector mage and 2x staticaster in the side just never show up. Any tech I could play against them?
UWx Control: Screw Snapcaster and Torrential Gearhulk (through Vial at instant speed). Phantasmal Image is more likely to lack a decent target to copy, or a target at all, in a Control MU, no?
Too conditional, you need a Vial, specifically on 2, and enough mana open for the spell your opponent wants to cast. If it's a Supreme Verdict, would you play it ? If it's an Opt, is it worth the investment ? Your opponent can play around the card, and Grafdigger's Cage is already a decent card with wider applications.
Storm: Exile Past in Flames before it flashbacks, or Noxious Revival's target (through Vial at instant speed) or Manamorphose (to screw the Combo by denying them blue mana needed to go off).
You won't stop a flashback PIF because your opp will have priority. If you copy it, what does it do for you ? It's a super expensive counterspell, and you're not even sure to have enough mana. Meddling Mage, Kitesail Freebooter and Thalia, Guardian of Thraben are all very good in the MU and better.
Infect: Exile and cast Vines of Vastwood from their graveyard to « shroud » their alpha creature and counter their pump spells. Or pump the 2/1 First Strike to effectively block and kill Glistener Elf (won’t help vs their other evasive creatures, but that's still something).
Once again, very situational, cute and it doesn't advance your plan. Izzet Staticaster is miles better. there's also a huge chance a Vines in the yard means you're already dead.
Affinity: It’s pretty narrow, but I wouldn't mind casting Galvanic Blast on any of their very annoying creatures.
Super situational. Statigirl again or Vithian Renegades for the same amount of mana and a better body.
About Dire Fleet Poisoner :
UWx Control: Flashed in to screw math on Lightning Bolt or Lightning Helix, or kill Torrential Gearhulk that wants to ambush block Dire Fleet Daredevil.
Super narrow and situational. Who plays Gearhulk by the way ? What's the point in trading while you can still push a big Champ into it anyway ?
Valakut : Flashed in to pump and save a Champion or Lieutenant from Anger of the Gods, or Valakut's activation. Or ambush their Titan (if you're lucky, you can even do so on offense with the help of Dire Fleet Daredevil).
Simply put, if they have a Titan attacking you, you're dead anyway. From that point, any land drop deals 6 damage minimum, which is impossible to beat.
Infect : Ambush Glistener Elf.
Narrow. Other interactive creatures we have already do a better job.
If a card makes the cut, it's because it favors a MU on the spot, or it helps crazy with our plan A. Phantasmal Image, at least, does powerful things other creatures we have already do, so it necessarily helps either side. That's why it's a clever idea in the first place.
A card that would make the cut would be a wrath-proof human, a bolt-proof True Believer, a 3-mana Linvala, Keeper of Silence, etc... in short cards that don't just do some things in certain situations, but completely armor plates one specific plan that usually beats us, from which point we can accept garb stats (FreeB and Med Mage are mediocre beaters for example).
The last two weeks i've played soul sisters at FNM, and I cannot seem to win a game against them. 4x reflector mage and 2x staticaster in the side just never show up. Any tech I could play against them?
Mulligan harder and trust your deck.
Private Mod Note
():
Rollback Post to RevisionRollBack
Pioneer - A bunch of stuff Modern - Humans Legacy - Grixis Phoenix / Death & Taxes
The last two weeks i've played soul sisters at FNM, and I cannot seem to win a game against them. 4x reflector mage and 2x staticaster in the side just never show up. Any tech I could play against them?
Have you tried Descendants' Path? Against creatures heavy decks, it really helps getting wider and bigger than them.
3 Humans decks made Day 2 of SCG Columbus, and all 3 in the Top 32 (7th, 11th, 18th). Jonathan Rosum just lost in the quarterfinals to Death's Shadow. Lists are here - Zan Syed's list is missing for some reason, but he's definitely on Humans since he was featured in Day 1 coverage.
Deck looked good for sure. The Humans / Mono G Devotion matchup was pretty fun to watch, and it was Humans doing what it does quite well.
Overall I'm thinking I'm happy with where the deck sits, though I am running 2 copies of Dark Confidant and the lists from this weekend have me rethinking it
3 Humans decks made Day 2 of SCG Columbus, and all 3 in the Top 32 (7th, 11th, 18th). Jonathan Rosum just lost in the quarterfinals to Death's Shadow. Lists are here - Zan Syed's list is missing for some reason, but he's definitely on Humans since he was featured in Day 1 coverage.
3 Humans decks made Day 2 of SCG Columbus, and all 3 in the Top 32 (7th, 11th, 18th). Jonathan Rosum just lost in the quarterfinals to Death's Shadow. Lists are here - Zan Syed's list is missing for some reason, but he's definitely on Humans since he was featured in Day 1 coverage.
BTW, I'm still on Razorverge Thicket instead of Horizon Canopy (because $$$). How often do you sac it to draw a card? How painful is Horizon Canopy to your life total? Do you think 4 is really the right number for this deck? Or, if it's too painful, maybe go down to 3 and play Razorverge Thicket instead? I just want to be really sure before eventually buying a full playset (if I can get away with 3)...
I also had thought bad of Horizon Canopy but now that I have them, they are really great.
I crack them every time I draw them and has 2 other lands. This deck only needs 2 lands and a vial.
Is this the wise thing to do?
Remarks like this trigger a question I always have in similar situations: What is the sweet spot on our Aether Vial
To me, it usually is on 2 cmc, but going up to 3 with Reflector Mage in hand or a very heavy 3drop hand is sweet
The printing of Dire Fleet Poisoner lowers our curve, giving us another disruptive Human to mess with our aggro matchups and this gets me exited. I'll be trying at least two instead of one Reflector Mage and probably one Mayor of Avabruck which I still play and like.
Dire Fleet Daredevil also doubles as a removal spell against most controlling decks, but we allready have so many (better) tools against those decks that I don't think its good enough to warant a spot in the 75. Will test one though. Would love it against GBx. Taking Abrupt Decay to destroy Lili or Goyf sounds good to me, maybe even better than playing Mirran Crusader.
It's easier to protect against living by playing another creature in your deck full of them than it is to expect to be able to snag an abrupt decay with the new reverse snappy. Most gbx decks play 1-2 abrupt decays anyway. Also, being mostly unblockable and getting pumped by your team is pretty decent against them.
I'm not sure the new humans give us that much of a boost although the poisoner works very well with thalia and her first strike. Could make for some blowout attack steps that's for sure.
Private Mod Note
():
Rollback Post to RevisionRollBack
Modern: G Tron, Vannifar, Jund, Druid/Vizier combo, Humans, Eldrazi Stompy (Serum Powder), Amulet, Grishoalbrand, Breach Titan, Turns, Eternal Command, As Foretold Living End, Elves, Cheerios, RUG Scapeshift
The card would have been bonkers if the second ability would have read: Target attacking Human gets +1/+1 and deathtouch until end of turn.
Oh wait yeah. Man that's a hell of a downside for this card. Not sure it makes the cut. Honestly I thought it was human-specific because I'd heard so many people talking about it. Now it just seems kinda trashy
Private Mod Note
():
Rollback Post to RevisionRollBack
Modern: G Tron, Vannifar, Jund, Druid/Vizier combo, Humans, Eldrazi Stompy (Serum Powder), Amulet, Grishoalbrand, Breach Titan, Turns, Eternal Command, As Foretold Living End, Elves, Cheerios, RUG Scapeshift
To post a comment, please login or register a new account.
I must have missed this; what card are you talking about?
That actually sounds legit!
I'm talking about:
Looks great when vialed/flashed in before block declare or when Kitesail freebooter attacks, but not many pirates in our deck to make that work profitably I guess.
I'm still in the middle on Warsail Marauder, It feels as it can have it's uses in boardstalls, but it might be to slow. On ETB and Attack would have made this awesome!
Modern: WUBRG Humans - GBW Traverse - GWU Knightfall - GRW Bushwhacker Zoo -
The big problem is : What cards to cut, if any, to make room for any of the above?
1st, GP Toronto Sunday Super Series 2016 : Ally Company RWBG
Top 8, PPTQ Shadows over Innistrad : Boros Humans WR.
Use a hypergeometric calculator for your deckbuilding maths,
and use TopDecked to manage your decks and collection on your Apple or Android device.
BTW, I'm still on Razorverge Thicket instead of Horizon Canopy (because $$$). How often do you sac it to draw a card? How painful is Horizon Canopy to your life total? Do you think 4 is really the right number for this deck? Or, if it's too painful, maybe go down to 3 and play Razorverge Thicket instead? I just want to be really sure before eventually buying a full playset (if I can get away with 3)...
1st, GP Toronto Sunday Super Series 2016 : Ally Company RWBG
Top 8, PPTQ Shadows over Innistrad : Boros Humans WR.
Use a hypergeometric calculator for your deckbuilding maths,
and use TopDecked to manage your decks and collection on your Apple or Android device.
The humans are okay-ish in this set, but none of them really help in our bad MUs. What does Dire Fleet Daredevil do VS Affinity, Valakut, UWx control, Storm ? Basically nothing.
Humans lose to things that kill on T3 (Infect, Affi, Storm) or that go bigger than us (wrath / prison, ramp). Any new human that doesn't help tough MUs is unlikely to make the cut. When I saw Kitesail Freebooter, I was immediatly hyped and convinced this would be a 4x. Here, nothing really teases me.
Below I have posted my list, but before you provide feedback, please note the following:
1. I only have two cavern of souls, but will hopefully be able to borrow a third/fourth on the night.
2. I only have three horizon canopy and will not have access to a fourth.
3. I only have three thalia, guardian of thraben.
4. I don’t have any phantasmal image.
Please bear this in mind when you comment on the deck as there is no point critiquing what I do or don’t have and I am aware it isn’t an optimal list.
4 Noble Hierarch
4 champion of the parish
4 Thalia’s lieutenant
4 kitesail Freebooter
4 meddling Mage
3 dark Confidant
3 Thalia, guardian of thraben
2 auriok Champion
4 mantis rider
4 reflector Mage
1 Thalia, heretic cathar
4 aether Vial
land
4 ancient ziggurat
4 unclaimed territory
3 cavern of souls
1 Razorverge thicket
1 seachrome coast
1 plains
3 horizon canopy
2 mana confluence
2 vithian renegades
2 rest in peace
2 sin collector
1 Izzet Staticaster
1 orzhov pontiff
2 kambal, consul of allocation
2 mirran crusader
1 Anafenza, the foremost
1 Thalia, heretic cathar
1 xathrid necromancer
Mainboard Comments
Auriok Champion - I don’t think I’ve seen many other lists running this main deck. But, given my choice of 3 dark Confidant, 3 horizon canopy and 2 mana confluence I felt I needed some lifegain in the main. No idea how it will work out yet...
dark Confidant - whenever I’ve played this card it has drawn removal or given me an excellent advantage. I see some discussion about what the right number is, so will let you know how I get on with three.
Sideboard Comments
I think I must have one of the most diverse metas, the range of decks that turn up at FNM is huge. For example, I could expect to face ny of these; E-Tron, Elves, Goblins, Burn, Mono White Prison, DS Jund, Lantern Control, Grixis Delver, Dredge, 8-Rack, Merfolk, Affinity, Bogles, Kiki Jiki, Storm, Ad nauseum, Abzan Company, Ponza, White Allies, Bant Spirits and Dredge. Obviously not all of these turn up every week, but it makes preparing pretty tricky. So some of my card choice justifications:
vithian renegades - Affinity, lantern, Tron, Merfolk
rest in peace - Abzan Company, elves, Storm, Dredge, DS Jund, Grixis Delver
mirran crusader - DS Jund, Merfolk, goblins, Burn, Grixis Delver, 8-Rack
izzet Staticaster/orzhov pontiff - Goblins, Affinity, elves, white allies, Abzan Company
sin collector - Storm, Burn, 8-Rack, ad nauseum
xathrid necromancer - DS Jund, Bant Spirits, Grixis Delver, Burn,
kambal, consul of allocation - Storm, Burn,
anafenza foremost - Dredge, Abzan Company, kiki jiki, Merfolk
thalia, heretic cathar - Tron, Bant Spirits, Elves, Goblins, Ponza, kiki jiki
I notice a lot of people running dismember - am I missing something?
Everyone loves an angry mob RWG
Why so Bloo? RU
Love the MD playset of Reflector Mage but you could consider swapping one for the SB copy of Thalia, Heretic Cathar. She has wider and more universally disruptive applications.
Sideboard wise, i get the feeling you mean Grafdigger's Cage instead of Rest in Peace judging by your justifications. If this is true, excellent pick against those decks. Also, easier to cast. If not, useless vs company decks and elves.
Anafenza, the Foremost can also come in against Burn. Takes place of something hurtful like Bob, is a pain to remove and privides the best stand-alone clock humans can provide. Burn is a race.
You might need some extra tech vs Affinity if you expect to face it often.
I don't bother with Dismember, bit its use is obvious. You don't have any hard removal so in a creature heavy meta it has its merrits. Also, vizier/knightfall combodecks which need immediate answers.
The beauty with this tribe is the diversity in deckbuilding possibilities and all info is of importance, so do report back afterwards!
Modern: WUBRG Humans - GBW Traverse - GWU Knightfall - GRW Bushwhacker Zoo -
You're probably right. I don’t have as much experience in Modern and Humans, after all. But I was under the impression that Dire Fleet Daredevil would at least help in the matchups you mentioned.
About Dire Fleet Poisoner :
1st, GP Toronto Sunday Super Series 2016 : Ally Company RWBG
Top 8, PPTQ Shadows over Innistrad : Boros Humans WR.
Use a hypergeometric calculator for your deckbuilding maths,
and use TopDecked to manage your decks and collection on your Apple or Android device.
Dire Fleet Daredevil feels like a SB card at best but man I really want it to be good out of the side. It's best case is insane and worst case is not too bad either, but the average case is decent too.
Too conditional, you need a Vial, specifically on 2, and enough mana open for the spell your opponent wants to cast. If it's a Supreme Verdict, would you play it ? If it's an Opt, is it worth the investment ? Your opponent can play around the card, and Grafdigger's Cage is already a decent card with wider applications.
You won't stop a flashback PIF because your opp will have priority. If you copy it, what does it do for you ? It's a super expensive counterspell, and you're not even sure to have enough mana. Meddling Mage, Kitesail Freebooter and Thalia, Guardian of Thraben are all very good in the MU and better.
Once again, very situational, cute and it doesn't advance your plan. Izzet Staticaster is miles better. there's also a huge chance a Vines in the yard means you're already dead.
Super situational. Statigirl again or Vithian Renegades for the same amount of mana and a better body.
Super narrow and situational. Who plays Gearhulk by the way ? What's the point in trading while you can still push a big Champ into it anyway ?
Simply put, if they have a Titan attacking you, you're dead anyway. From that point, any land drop deals 6 damage minimum, which is impossible to beat.
Narrow. Other interactive creatures we have already do a better job.
If a card makes the cut, it's because it favors a MU on the spot, or it helps crazy with our plan A. Phantasmal Image, at least, does powerful things other creatures we have already do, so it necessarily helps either side. That's why it's a clever idea in the first place.
A card that would make the cut would be a wrath-proof human, a bolt-proof True Believer, a 3-mana Linvala, Keeper of Silence, etc... in short cards that don't just do some things in certain situations, but completely armor plates one specific plan that usually beats us, from which point we can accept garb stats (FreeB and Med Mage are mediocre beaters for example).
Mulligan harder and trust your deck.
Have you tried Descendants' Path? Against creatures heavy decks, it really helps getting wider and bigger than them.
1st, GP Toronto Sunday Super Series 2016 : Ally Company RWBG
Top 8, PPTQ Shadows over Innistrad : Boros Humans WR.
Use a hypergeometric calculator for your deckbuilding maths,
and use TopDecked to manage your decks and collection on your Apple or Android device.
There's even a nice mirror match featured in Day 1 between Rosum and Syed, which is pretty fun to watch.
Good weekend for the deck, I'd say.
Overall I'm thinking I'm happy with where the deck sits, though I am running 2 copies of Dark Confidant and the lists from this weekend have me rethinking it
On my phone so can't track down those lists and the link doesn't work. Able to fix it?
Rosum's list, 7th
Powell's list, 11th
Syed's list, 18th
The SCG feature match takes place at around 4.5 hours in through the day 1 coverage vid.
Is this the wise thing to do?
Remarks like this trigger a question I always have in similar situations: What is the sweet spot on our Aether Vial
To me, it usually is on 2 cmc, but going up to 3 with Reflector Mage in hand or a very heavy 3drop hand is sweet
The printing of Dire Fleet Poisoner lowers our curve, giving us another disruptive Human to mess with our aggro matchups and this gets me exited. I'll be trying at least two instead of one Reflector Mage and probably one Mayor of Avabruck which I still play and like.
Dire Fleet Daredevil also doubles as a removal spell against most controlling decks, but we allready have so many (better) tools against those decks that I don't think its good enough to warant a spot in the 75. Will test one though. Would love it against GBx. Taking Abrupt Decay to destroy Lili or Goyf sounds good to me, maybe even better than playing Mirran Crusader.
Modern: WUBRG Humans - GBW Traverse - GWU Knightfall - GRW Bushwhacker Zoo -
Midrange crusader is still better.
It's easier to protect against living by playing another creature in your deck full of them than it is to expect to be able to snag an abrupt decay with the new reverse snappy. Most gbx decks play 1-2 abrupt decays anyway. Also, being mostly unblockable and getting pumped by your team is pretty decent against them.
I'm not sure the new humans give us that much of a boost although the poisoner works very well with thalia and her first strike. Could make for some blowout attack steps that's for sure.
Modern: WUBRG Humans - GBW Traverse - GWU Knightfall - GRW Bushwhacker Zoo -
Oh wait yeah. Man that's a hell of a downside for this card. Not sure it makes the cut. Honestly I thought it was human-specific because I'd heard so many people talking about it. Now it just seems kinda trashy