Yeah. I believe that this is a beauty of Elves: lots of options. Especially when it comes to splashing (or even not splashing at all). I like to go Abzan, which I got IRL, and I've been trying Sultai lately. Anyway, thanks @spec.ops for contributing to the topic. Don't hesitate to post something or to share experiences with us.
UBRGrixis Shard: Grixis believes in a bold and impassioned search for satisfaction, perfection, and self expression. Those of Grixis colors have an eagerness to break the status quo and remake things in their own image. They disregard tradition and conventional approval, seeing them as unnecessary to achieve their goals, the well behaved rarely make history. Blue wants perfection. Black wants power. Red wants freedom.
Yeah. I believe that this is a beauty of Elves: lots of options. Especially when it comes to splashing (or even not splashing at all). I like to go Abzan, which I got IRL, and I've been trying Sultai lately. Anyway, thanks @spec.ops for contributing to the topic. Don't hesitate to post something or to share experiences with us.
Well I am a low level content producer. I wonder if I should start off mono green or go right into golgari? Golgari almost seems to eliminate the need for Ezuri.
And green blue? What blue spells are worth the splash? White and black are powerful colors in modern. I can’t see a gruul splash being all that needed in elves. But you have me curious on that blue splash.
the blue splash is the Beck // Call version.. maybe with intruder alarm.. these are the reasons to try simic
gruul was tested when bloodbraid elf was unbanned "to fight" jace. dont tested it by myself
Wow! Now that’s going OFF! haha With the right set up I’m thinking one could play their entire deck. Now I know. And, with the amount of mana Elves can keep up after each turn SB counters can be a real threat to the opponent. Very interesting blend over the Golgari version. I tip my hat to it.
I did it. I pulled out the green and bought a bunch of knife ears on MTGO and...I have been quite disappointed. I think I won one round out of 10 plus matches? When ever I versus Elves its mana dork into Heritage in to a million elves that crush dreams. As for me? It's mana dork into dorks and more thin skinned bodies that lie down and die. If I do get a creature I need i.e. lord - it anticlimactically dies. every. single. time. And, if I get close to wining next turn they beat me to the win condition. I am quite shocked Elves are under performing. I feel like the only win condition is dropping two Shaman of the Pack on turn three or four or five. :/
I did it. I pulled out the green and bought a bunch of knife ears on MTGO and...I have been quite disappointed. I think I won one round out of 10 plus matches? When ever I versus Elves its mana dork into Heritage in to a million elves that crush dreams. As for me? It's mana dork into dorks and more thin skinned bodies that lie down and die. If I do get a creature I need i.e. lord - it anticlimactically dies. every. single. time. And, if I get close to wining next turn they beat me to the win condition. I am quite shocked Elves are under performing. I feel like the only win condition is dropping two Shaman of the Pack on turn three or four or five. :/
@spec.ops ..it would help if you post your deck and maybe matchups. I went to a bigger tournament 2 weeks ago.
Went 3:4 but every matchup was close.. dont think it's so bad as you describe
lost humans 1:2 (unlucky since we're favoured)
Ur thing 1:2 (last match he won the long run and I havent found removal)
jeskai mentor 1:2 (unlucky.. last matrch izzet staticaster destroyed me)
hardended scales affinity 0:2 (too much pressure for less answers)
Yeah. I believe that this is a beauty of Elves: lots of options. Especially when it comes to splashing (or even not splashing at all). I like to go Abzan, which I got IRL, and I've been trying Sultai lately. Anyway, thanks @spec.ops for contributing to the topic. Don't hesitate to post something or to share experiences with us.
Well I am a low level content producer. I wonder if I should start off mono green or go right into golgari? Golgari almost seems to eliminate the need for Ezuri.
And green blue? What blue spells are worth the splash? White and black are powerful colors in modern. I can’t see a gruul splash being all that needed in elves. But you have me curious on that blue splash.
Starting at Mono Green is okay, but I'd rather go directly into GB, which is much more resilient. The splash for U I was mentioning does not involve Beck // Call (while it could be). I'm testing a U splash for a couple of Nissa, Steward of Elements as another win condition, Coiling Oracle as a better version of Elvish Visionary and Unified Will as a support card. GBU version goes well against grindy matchups, although the GBW version is much more used in the competitive scene, since W gives you access to great sideboarding options, like Eidolon of Rhetoric. You wanna try to use creatures with CMC<4 as sideboard cards, since they are hit by Collected Company.
I did it. I pulled out the green and bought a bunch of knife ears on MTGO and...I have been quite disappointed. I think I won one round out of 10 plus matches? When ever I versus Elves its mana dork into Heritage in to a million elves that crush dreams. As for me? It's mana dork into dorks and more thin skinned bodies that lie down and die. If I do get a creature I need i.e. lord - it anticlimactically dies. every. single. time. And, if I get close to wining next turn they beat me to the win condition. I am quite shocked Elves are under performing. I feel like the only win condition is dropping two Shaman of the Pack on turn three or four or five. :/
Well, that's kinda unexpected. On MTGO I play friendly tournaments with a Mono Green beatdown version with more lords and no CoCos and Heritage Druids and the result is almost always like 50/50 in the end. Maybe you don't have experience with the deck yet, or you're running out of luck. Can you please share the list you're running?
Also, sometimes it's correct to not run out a lord, and play the dorks instead, or settle mana for CoCo or Lead the Stampede. Like:
I'm not saying this is the best play period, since it depends. It's just an option. The early Elvish Archdruid+Ezuri, Renegade Leader is appealing, but also fragile. You would play Archdruid turn 3, and hope it doesn't die. Then, you play Ezuri, tap for mana and swing for... something like 8 or 10 damage.
Let's look at another situation, where we have a worse hand than the other time: Hand: 2x Land, 4x Elvish Mystic, 1x Elvish Archdruid.
Here, you have the option to play Archdruid turn 3 if nothing dies. But look at this: Turn 1: Land, Elvish Mystic Turn 2: Land, Elvish Mystic, Elvish Mystic, Elvish Mystic
If you opponent didn't kill your first Mystic, he's not gonna kill the other three we just casted. If he killed, we would have others that will be more than enough the next turn. If we had played Archdruid, they would definitely kill it if they had the chance, and we would have accomplished nothing. Turn 3: Archdruid, swing or cast things you drew. If it's Lead the Stampede, it has high priority. If you have the chance to Lead when the mana is available, do it, unless there is a huge reward to attack.
Even if your opponent, let's say, couldn't kill Archdruid turn 2 anyway, you would have accomplished nothing playing it that early. If your opponent kills Archdruid on turn 3 when you play it in this case, fine, you have the Mystics mana to play whatever you drew.
Now, another one: Hand: 2x Land, 2x Elvish Mystic, 1x Elvish Archdruid, 1x Collected Company, 1x Elvish Visionary Turn 1: Land, Elvish Mystic
Now, here's the thing. The upside of playing Archdruid turn 2 here is huge. It would be turn 3 Land, Archdruid. Then turn 4 Mystic, Visionary, and swing for something or cast things. But there's another option: Turn 2: Land, Elvish Mystic, Visionary
Now you can either CoCo in their turn or play Archdruid. Either option is great, and you played in a way that your opponent is encouraged to kill your mana dorks. They don't know you have a lord until you play it on turn 3 or 4.
UBRGrixis Shard: Grixis believes in a bold and impassioned search for satisfaction, perfection, and self expression. Those of Grixis colors have an eagerness to break the status quo and remake things in their own image. They disregard tradition and conventional approval, seeing them as unnecessary to achieve their goals, the well behaved rarely make history. Blue wants perfection. Black wants power. Red wants freedom.
Hey guys! I came up with this build off how fun and unexpected gilt-leaf archdruid can be And was wondering if anyone has done a Druid based build before? Would love to hear your thoughts!
Elf druid:
Maindeck (60)
4 Arbor Elf
4 Elves of Deep Shadow
4 Elvish Mystic
4 Heritage Druid
4 Llanowar Elves
4 Elvish Clancaller
4 Elvish Archdruid
2 Ezuri, Renegade Leader
2 Marwyn, the Nurturer
2 Beast Whisperer
3 Gilt-Leaf Archdruid
4 Lead the Stampede
19 Forest
Hey guys! I came up with this build off how fun and unexpected gilt-leaf archdruid can be And was wondering if anyone has done a Druid based build before? Would love to hear your thoughts!
Well, this seems interesting. However, I don't know how much are Ezuri and Clancaller necessary in this list. In a Gilt-leaf Archdruid list, I'd focus on this win condition rather than going also with the beatdown plan. Also, Arbor Elf should definitely replace Elves of Deep Shadow. And replacing the beatdown creatures by protection/support spells might be better.
UBRGrixis Shard: Grixis believes in a bold and impassioned search for satisfaction, perfection, and self expression. Those of Grixis colors have an eagerness to break the status quo and remake things in their own image. They disregard tradition and conventional approval, seeing them as unnecessary to achieve their goals, the well behaved rarely make history. Blue wants perfection. Black wants power. Red wants freedom.
Thanks for the feedback! Arbor elf is still in there, elves of deep shadow is just an extra cheap Druid but was also there because I had shaman in originally. But I opted for ezuri because he offers some protection and a quicker/alternative win con. Clancaller also just seemed like added benefit as a Druid that could pump dudes and thin out the deck if needed.
I see, sorry. Arbor Elf is already there, heh. You may consider Boreal Druid instead of Elves of Deep Shadow, then. Ezuri does indeed offer protection. That's a good point. Saffron Ollive from MTGGoldfish played a similar deck in 2015, as you may check in /watch?v=SYGS7LYfkNM&t=63s
UBRGrixis Shard: Grixis believes in a bold and impassioned search for satisfaction, perfection, and self expression. Those of Grixis colors have an eagerness to break the status quo and remake things in their own image. They disregard tradition and conventional approval, seeing them as unnecessary to achieve their goals, the well behaved rarely make history. Blue wants perfection. Black wants power. Red wants freedom.
What is everyone plan against izzet Phoenix? Match is pretty rough and I have been working hard to improve my low win percent against them.
I haven't played it because I don't dare run Collected Company in this meta, much less try to run a Green creature deck right now.
But I would assume that you would have to twist your SB to accommodate the matchup. Put fetches and Overgrown Tomb to play stuff like Black removal and possibly discard. Play 3-4 Surgical Extraction in your SB. You have to hedge super hard when you play a deck that will always play turn 2 Thing in the Ice.
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Legacy - Sneak Show, BR Reanimator, Miracles, UW Stoneblade
Premodern - Trix, RecSur, Enchantress, Reanimator, Elves https://www.facebook.com/groups/PremodernUSA/ Modern - Neobrand, Hogaak Vine, Elves
Standard - Mono Red (6-2 and 5-3 in 2 McQ)
Draft - (I wish I had more time for limited...)
Commander - Norin the Wary, Grimgrin, Adun Oakenshield (taking forever to build) (dead format for me)
What is everyone plan against izzet Phoenix? Match is pretty rough and I have been working hard to improve my low win percent against them.
Going back to the GW combo version with devoted druid lets you beat phoenix. In exchange, your UW control MU becomes trash. Not that GB does amazing anyway.
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BGW Elves BGW|BW Tokens BW|WBR Sword&ShieldWBR|BUG DelverBUG|UWR Kiki UWR | UR Storm UR
UBRGrixis Shard: Grixis believes in a bold and impassioned search for satisfaction, perfection, and self expression. Those of Grixis colors have an eagerness to break the status quo and remake things in their own image. They disregard tradition and conventional approval, seeing them as unnecessary to achieve their goals, the well behaved rarely make history. Blue wants perfection. Black wants power. Red wants freedom.
Thanks everyone.
Company decks and aggro decks have hit a low. Humans have Meddling Mage and Kitesail Freebooter which keep it strong against phoenix. Been attending every event I could in my area and I just feel as decks shift to expecting the Phoenix match game 1, we gain the advantage. Weather just game one or through an overall favored match up since old decks are showing up again expecting just to play against phoenix. (prison, taxes, chalice)
It's pretty rough out there and I keep going back and forth between my other decks so I don't get discouraged playing elves. My Current plan is unusual but has been showing success. I cut 4 Company, 2 Chords, 2 Visionaries, and 1 Nettle Sentinel and I bring in 2 Choke, 2 Shapers' Sanctuary, 2 Trophy, 1 Dismember, 1x Scavenging Ooze, 1x Burrenton Forge-Tender.
Newly trying to cut Collected Company. They are very proficient at keeping us off 4 mana while bringing in dispels anyway. 2 chords stay in since most players don't expect a spell with access to 0 mana. Cut two Visionaries and a nettle to make room.
I bring in 2 choke on the chance it might(unlikely) win me the game plus restricting their mana and forcing them to play different can win a game. 2 Shapers' Sanctuary is pretty great in this match. Thing in the Ice is the main reason I lose this match after their impressive board control so I bring in 2 Trophies and 1 dismember. Also I bring in an Ooze to remove faithless looting or hit a phoenix. Almost all Phoenix list play 0-1 Anger of the Gods and no Snapcasters so I am bring in the single Burrenton Forge-Tender for Chord.
I usually get a lot of mixed opinions on my lists since I am not playing Lead the Stampede with Shaman and Chord of calling with Devoted Druid. I'm playing Chord with Heritage Druid like the combo elves. With this mindset, I do manage to drop my hand more often than most elf players game 1 which lead to more consistent wins in my opinion. Modern Horizons will most likely bring some new elves but possibly unlikely to see Wirewood Symbiote since to make it a draft-able set, it would need a bunch of new elves. Hope someone can gain from this information.
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Best MTG colour test ever: https://www.reddit.com/r/magicTCG/comments/8905d5/what_kind_of_mage_would_you_be_test_your_colors/
UBR Grixis Shard: Grixis believes in a bold and impassioned search for satisfaction, perfection, and self expression. Those of Grixis colors have an eagerness to break the status quo and remake things in their own image. They disregard tradition and conventional approval, seeing them as unnecessary to achieve their goals, the well behaved rarely make history. Blue wants perfection. Black wants power. Red wants freedom.
Well I am a low level content producer. I wonder if I should start off mono green or go right into golgari? Golgari almost seems to eliminate the need for Ezuri.
And green blue? What blue spells are worth the splash? White and black are powerful colors in modern. I can’t see a gruul splash being all that needed in elves. But you have me curious on that blue splash.
YOUTUBE CHANNEL: GOBOTS
gruul was tested when bloodbraid elf was unbanned "to fight" jace. dont tested it by myself
Wow! Now that’s going OFF! haha With the right set up I’m thinking one could play their entire deck. Now I know. And, with the amount of mana Elves can keep up after each turn SB counters can be a real threat to the opponent. Very interesting blend over the Golgari version. I tip my hat to it.
YOUTUBE CHANNEL: GOBOTS
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Even if a lot of people does not agree, play elves is not trivial.
You can look at some videos on youtube to try to understand how to exploit the deck better
To give an example:
https://www.youtube.com/watch?v=-4aEztQN3pQ
https://www.youtube.com/watch?v=EW0uh8otUmQ
Went 3:4 but every matchup was close.. dont think it's so bad as you describe
lost humans 1:2 (unlucky since we're favoured)
Ur thing 1:2 (last match he won the long run and I havent found removal)
jeskai mentor 1:2 (unlucky.. last matrch izzet staticaster destroyed me)
hardended scales affinity 0:2 (too much pressure for less answers)
Starting at Mono Green is okay, but I'd rather go directly into GB, which is much more resilient. The splash for U I was mentioning does not involve Beck // Call (while it could be). I'm testing a U splash for a couple of Nissa, Steward of Elements as another win condition, Coiling Oracle as a better version of Elvish Visionary and Unified Will as a support card. GBU version goes well against grindy matchups, although the GBW version is much more used in the competitive scene, since W gives you access to great sideboarding options, like Eidolon of Rhetoric. You wanna try to use creatures with CMC<4 as sideboard cards, since they are hit by Collected Company.
Well, that's kinda unexpected. On MTGO I play friendly tournaments with a Mono Green beatdown version with more lords and no CoCos and Heritage Druids and the result is almost always like 50/50 in the end. Maybe you don't have experience with the deck yet, or you're running out of luck. Can you please share the list you're running?
Also, sometimes it's correct to not run out a lord, and play the dorks instead, or settle mana for CoCo or Lead the Stampede. Like:
Hand: 1x Land, 3x Elvish Mystic, 1x Elvish Archdruid, 1x Collected Company, 1x Ezuri, Renegade Leader
Turn 1: Land, Elvish Mystic
Turn 2: Elvish Mystic, Elvish Mystic
Turn 3: pass and CoCo in their turn.
Turn 4: Archdruid and swing
I'm not saying this is the best play period, since it depends. It's just an option. The early Elvish Archdruid+Ezuri, Renegade Leader is appealing, but also fragile. You would play Archdruid turn 3, and hope it doesn't die. Then, you play Ezuri, tap for mana and swing for... something like 8 or 10 damage.
Let's look at another situation, where we have a worse hand than the other time:
Hand: 2x Land, 4x Elvish Mystic, 1x Elvish Archdruid.
Here, you have the option to play Archdruid turn 3 if nothing dies. But look at this:
Turn 1: Land, Elvish Mystic
Turn 2: Land, Elvish Mystic, Elvish Mystic, Elvish Mystic
If you opponent didn't kill your first Mystic, he's not gonna kill the other three we just casted. If he killed, we would have others that will be more than enough the next turn. If we had played Archdruid, they would definitely kill it if they had the chance, and we would have accomplished nothing.
Turn 3: Archdruid, swing or cast things you drew. If it's Lead the Stampede, it has high priority. If you have the chance to Lead when the mana is available, do it, unless there is a huge reward to attack.
Even if your opponent, let's say, couldn't kill Archdruid turn 2 anyway, you would have accomplished nothing playing it that early. If your opponent kills Archdruid on turn 3 when you play it in this case, fine, you have the Mystics mana to play whatever you drew.
Now, another one:
Hand: 2x Land, 2x Elvish Mystic, 1x Elvish Archdruid, 1x Collected Company, 1x Elvish Visionary
Turn 1: Land, Elvish Mystic
Now, here's the thing. The upside of playing Archdruid turn 2 here is huge. It would be turn 3 Land, Archdruid. Then turn 4 Mystic, Visionary, and swing for something or cast things. But there's another option:
Turn 2: Land, Elvish Mystic, Visionary
Now you can either CoCo in their turn or play Archdruid. Either option is great, and you played in a way that your opponent is encouraged to kill your mana dorks. They don't know you have a lord until you play it on turn 3 or 4.
Best MTG colour test ever: https://www.reddit.com/r/magicTCG/comments/8905d5/what_kind_of_mage_would_you_be_test_your_colors/
UBR Grixis Shard: Grixis believes in a bold and impassioned search for satisfaction, perfection, and self expression. Those of Grixis colors have an eagerness to break the status quo and remake things in their own image. They disregard tradition and conventional approval, seeing them as unnecessary to achieve their goals, the well behaved rarely make history. Blue wants perfection. Black wants power. Red wants freedom.
Elf druid:
Maindeck (60)
4 Arbor Elf
4 Elves of Deep Shadow
4 Elvish Mystic
4 Heritage Druid
4 Llanowar Elves
4 Elvish Clancaller
4 Elvish Archdruid
2 Ezuri, Renegade Leader
2 Marwyn, the Nurturer
2 Beast Whisperer
3 Gilt-Leaf Archdruid
4 Lead the Stampede
19 Forest
I’ll try it too.
BGElvesBG and BUGNissa ElvesBUG Faithful Elfer since May 1st, 2015
Results: SCG IQ Top 8, Monthly Modern Masters Top 4
Are you referring that Druid list I put together? I’d love to hear how it goes, I don’t have all the cards for it yet so this is all just theory
Well, this seems interesting. However, I don't know how much are Ezuri and Clancaller necessary in this list. In a Gilt-leaf Archdruid list, I'd focus on this win condition rather than going also with the beatdown plan. Also, Arbor Elf should definitely replace Elves of Deep Shadow. And replacing the beatdown creatures by protection/support spells might be better.
Best MTG colour test ever: https://www.reddit.com/r/magicTCG/comments/8905d5/what_kind_of_mage_would_you_be_test_your_colors/
UBR Grixis Shard: Grixis believes in a bold and impassioned search for satisfaction, perfection, and self expression. Those of Grixis colors have an eagerness to break the status quo and remake things in their own image. They disregard tradition and conventional approval, seeing them as unnecessary to achieve their goals, the well behaved rarely make history. Blue wants perfection. Black wants power. Red wants freedom.
Best MTG colour test ever: https://www.reddit.com/r/magicTCG/comments/8905d5/what_kind_of_mage_would_you_be_test_your_colors/
UBR Grixis Shard: Grixis believes in a bold and impassioned search for satisfaction, perfection, and self expression. Those of Grixis colors have an eagerness to break the status quo and remake things in their own image. They disregard tradition and conventional approval, seeing them as unnecessary to achieve their goals, the well behaved rarely make history. Blue wants perfection. Black wants power. Red wants freedom.
I haven't played it because I don't dare run Collected Company in this meta, much less try to run a Green creature deck right now.
But I would assume that you would have to twist your SB to accommodate the matchup. Put fetches and Overgrown Tomb to play stuff like Black removal and possibly discard. Play 3-4 Surgical Extraction in your SB. You have to hedge super hard when you play a deck that will always play turn 2 Thing in the Ice.
Premodern - Trix, RecSur, Enchantress, Reanimator, Elves https://www.facebook.com/groups/PremodernUSA/
Modern - Neobrand, Hogaak Vine, Elves
Standard - Mono Red (6-2 and 5-3 in 2 McQ)
Draft - (I wish I had more time for limited...)
Commander -
Norin the Wary, Grimgrin, Adun Oakenshield (taking forever to build)(dead format for me)Going back to the GW combo version with devoted druid lets you beat phoenix. In exchange, your UW control MU becomes trash. Not that GB does amazing anyway.
BGW Elves BGW|BW Tokens BW|WBR Sword&ShieldWBR|BUG DelverBUG|UWR Kiki UWR | UR Storm UR
At least 2x Scavenging Oozes in maindeck and Eidolon of Rhetoric/Yixlid Jailer in sideboard if you're Abzan Elves, which should be the case.
Best MTG colour test ever: https://www.reddit.com/r/magicTCG/comments/8905d5/what_kind_of_mage_would_you_be_test_your_colors/
UBR Grixis Shard: Grixis believes in a bold and impassioned search for satisfaction, perfection, and self expression. Those of Grixis colors have an eagerness to break the status quo and remake things in their own image. They disregard tradition and conventional approval, seeing them as unnecessary to achieve their goals, the well behaved rarely make history. Blue wants perfection. Black wants power. Red wants freedom.
UW Eternalize - Standard
UG Merfolk - Standard
BG Elves - Modern
WB Obzedat - EDH
GBMazirek - EDH
RG Wort - EDH
Company decks and aggro decks have hit a low. Humans have Meddling Mage and Kitesail Freebooter which keep it strong against phoenix. Been attending every event I could in my area and I just feel as decks shift to expecting the Phoenix match game 1, we gain the advantage. Weather just game one or through an overall favored match up since old decks are showing up again expecting just to play against phoenix. (prison, taxes, chalice)
4x Llanowar Elves
4x Elvish Mystic
4x Nettle Sentinel
4x Heritage Druid
4x Elvish Visionary
4x Dwynen's Elite
4x Shaman of the Pack
4x Elvish Archdruid
2x Ezuri, Renegade Leader
4x Chord of Calling
4x Collected Company
Lands (18)
4x Gilt-leaf Palace
4x Cavern of Souls
4x Blooming Marsh
4x Forest
2x Horizon Canopy
1x Burrenton Forge-Tender
2x Shapers' Sanctuary
1x Dismember
2x Assassin's Trophy
1x SpellSkite
1x Selfless Spirit
2x Scavenging Ooze
2x Reclamation Sage
2x Choke
1x Chameleon Colossus
Newly trying to cut Collected Company. They are very proficient at keeping us off 4 mana while bringing in dispels anyway. 2 chords stay in since most players don't expect a spell with access to 0 mana. Cut two Visionaries and a nettle to make room.
I bring in 2 choke on the chance it might(unlikely) win me the game plus restricting their mana and forcing them to play different can win a game. 2 Shapers' Sanctuary is pretty great in this match. Thing in the Ice is the main reason I lose this match after their impressive board control so I bring in 2 Trophies and 1 dismember. Also I bring in an Ooze to remove faithless looting or hit a phoenix. Almost all Phoenix list play 0-1 Anger of the Gods and no Snapcasters so I am bring in the single Burrenton Forge-Tender for Chord.
I usually get a lot of mixed opinions on my lists since I am not playing Lead the Stampede with Shaman and Chord of calling with Devoted Druid. I'm playing Chord with Heritage Druid like the combo elves. With this mindset, I do manage to drop my hand more often than most elf players game 1 which lead to more consistent wins in my opinion. Modern Horizons will most likely bring some new elves but possibly unlikely to see Wirewood Symbiote since to make it a draft-able set, it would need a bunch of new elves. Hope someone can gain from this information.