I like the looks of it. What I really like is going back to spellskite in the main. It makes sense that if shapers' sanctuary is good then spellskite is good.
I dont like 4 sanctuaries either... but i realy dont like Kitchen Finks either, i would go for one more path and something like sigarda or lead the stampeed.
BFT is one of our best sideboard cards.
I won a Nerd Rage Gaming Championship Trial Qualifier today. MVP was 4-of Shapers' Sanctuary in the board. Played 4 midrange and 1 control match today, and none of them could deal with Shapers'. Also beat a UR Storm and Burn deck. Total record 13-3 in games today, with one unintentional draw and one intentional draw.
Round 1 UW Pillowfort (Control)2-1
Game 1 Stalled with Gideons and Flip Jace until he could start swinging with Gideons for the win.
Game 2 He tapped out to Spreading Seas me, I T3 combo him.
Game 3 He taps down my team before combat with Cryptic Command, I had double Devoted Druid Ezuri so I infinite overrun in response and kill him with Devoted Druids.
Round 2 Naya Burn 2-0
Couldn't deal with mainboard Essence Wardens, and then tried to play an attrition matchup with elves.
Round 3 Sultai Midrange 1-1-1
He stalled a boardstate long enough to force the draw, but he couldn't get through a few elves and 3 Shapers' Sanctuarys.
Round 4 Esper Shadow 2-0
Game 1 He was stuck on 1 land.
Game 2 I landed 3 Shapers' Sanctuarys by the end of the game and he couldn't keep my board down from there.
Round 5 ID with 4-Color Shadow
Made 2nd Seed
Top 8 UR Storm 2-0 (Overall 7th Seed)
Game 1 He wipes my board with Grapeshot, but I quickly rebuild, CoCo into Dwynen's Ezuri and swing for lethal.
Game 2 He taps out to play Serum Visions and Baral, I turn 3 combo.
Top 4 Grandpa (Classic) Jund 2-1 (Overall 3rd seed)
Game 1 Got run over by a swarm of Goblin Rabblemaster tokens.
Game 2 Hit Ezuri and Dwynen's again for a lethal swing through two Goyfs and a Bob.
Game 3 Started with 3 Shapers' Sanctuarys in hand. Played them all, forcing removing a couple times completely outdrawing him and finally landing a Colossus and Elvish Champion for Forestwalk.
Finals 4-Color Shadow 2-0(Overall 1st Seed)
Game 1 He had a very aggressive hand, but was low on removal and couldn't stop an Ezuri from sticking.
Game 2 Shapers' Sanctuary blanked most of his removal and Elvish Champion prevented Liliana Last Hope from killing dorks, leading to forestwalking elves winning the match.
Shapers' Sanctuary is a house. You should play it. Probably just as good in any color variant.
How did you board against storm? Do you take the essence wardens out?
Going to one of the regionals this weekend with GW Elves (Vizier Combo). Below is my maindeck and SB - wanted to get people's opinion on the SB guide I put together based on the below sideboard (feedback on cards im bringing in and out for matchups). While I am open to feedback on the SB itself - also let me know what you think based on the SB below. The main change I have been contemplating due to slow/lower impact is taking out Aven Mindscensor and putting in a Rest In Peace instead. The Revoker in the main is essentially a16th SB card - best one i thought for the main deck.
Happy to answer any questions / thought process on SB approaches listed as well.
Not a fan of the mainboard Revoker. I can see it being great in some match-ups but there are times that it's a dead card.
Going with Leylines instead of Paths is a meta call IMO. If you have lots of Storm, BGx, and Burn decks in your meta then sure but Paths are good against Death's Shadow, Eldrazi, DnT, CoCo decks, Merfolk, and a whole lot of other decks so you should take that into account.
I'm having second thoughts on Shaper's Sanctuary mainly because I haven't really tested it that much. I really think it is better than Lead the Stampede given the chance. Though I feel like Leads are better topdecks and can help us recover from a well-timed board wipe or hands with lots of tempo cards like electrolyzes and bolts.
Not a fan of the mainboard Revoker. I can see it being great in some match-ups but there are times that it's a dead card.
Going with Leylines instead of Paths is a meta call IMO. If you have lots of Storm, BGx, and Burn decks in your meta then sure but Paths are good against Death's Shadow, Eldrazi, DnT, CoCo decks, Merfolk, and a whole lot of other decks so you should take that into account.
I'm having second thoughts on Shaper's Sanctuary mainly because I haven't really tested it that much. I really think it is better than Lead the Stampede given the chance. Though I feel like Leads are better topdecks and can help us recover from a well-timed board wipe or hands with lots of tempo cards like electrolyzes and bolts.
Good luck and please post your results on here.
#1 - I can see that. The only matchups i find it truly dead in are: Storm, Titan Shift, Burn [minus lavamancer], Dredge, UR Breach, Living End. In these you can at least name their main fetch (Scalding Tarn, Wooded Foothills for storm/titan shift). The rest there is a target i wouldn't mind naming in the matchup/I leave revoker in. In the end - it was the sideboard card I had i liked the best MD. Argument could be made for rec sage but find that dead about the same amount of time.
@larriepogi Of that sideboard - which would you run main deck?
#2 - Correct - this has been going back and forth between. I am currently prepping for GP OKC in December and want to use this larger tournament to try the Leyline plan and see if Essence Warden main (over Nettle Sentinel)is enough to swing some of the racing type matchups that Path is there for (D Shadow, Eldrazi, DnT, Merfolk, Affinity etc) to where I can take the hit of not having them in my sideboard. Allowing for a better card vs decks I have more trouble with (Titan Shift / Storm). I have't tried Essence Warden before so want to see.
#3 - Bring up a great point I hand't thought of initially. Maybe something like a 2/2 split between sanctuary and lead would help with that. Less of a chance to have in your opener (sanctuary) but hedges against the top deck. The top deck piece is why I had shaved it down to 3 from 4.
I'll make sure to post them - also have a 1k on Sunday I plan on going to so should have 2x results.
I think 4 Essence wardens is too many, i would rather play some of the other elves you cut or something like Eternal witness,Ooze or even a spellskite. Also agree with Larriepogi that revoker is not a main deckable card, some of the cards i just mentioned would be better imo.
And for utility land i am more in to The Prins then Nykthos.
Sideboard:
I have never played Leyline, so i would like to hear why you bring them and no graveyard hate at all? With 10 white sources in the mana base you can play R.I.P. it is so good against alot of decks.. It is very good against Storm! I would cut those 3 and get som RIP and removal spells, path or dismember.
I have been thinking alot about playing tajuru preserver, but i allways end up not playing it unless i think there is alot of living end going around. E-tron only have 3 all is dust after board. It is too narov.
Sideboard plan:
In the lantern MU i would board out all the 4 archdruids..
In the burn MU i like the combo, i dont board out devoted druid, they are forced to use a spell on them.
all in all i think you lack removal and gy hate
I will post my list soon, and hope to get some feedback on it aswell.
Gl with the tournament hope to hear about your result.
Question regarding Lantern MU since I have ZERO experience vs that deck: why would we board out Archdruids?
@ralstn
Checked out your sideboard guide. Seems like everything checks out. I recommend looking into Sigarda, Host of Herons rather than Tajuru Preserver. Although it is easier to Chord for and is Coco-able, Sigarda seems a lot better against a variety of decks. BGx, UWx, Tron, fringe decks that can attack through the air. It's also an awesome beater against fair or go-wide decks.
I currently run Spellskite and Scavenging Ooze mainboard. Thinking of just cutting the Ooze all together but my sideboard is pretty fine-tuned already with it on the main. It's GY hate, life gain, and threat all in one. Absolute nuts against a lot of decks. Spellskite protects the combo if need be. I've had a lot of free wins just because of this guy. I wouldn't worry about it too much though. That's what our flex spots are for.
I think 4 Essence wardens is too many, i would rather play some of the other elves you cut or something like Eternal witness,Ooze or even a spellskite. Also agree with Larriepogi that revoker is not a main deckable card, some of the cards i just mentioned would be better imo.
And for utility land i am more in to The Prins then Nykthos.
For consistency of the effect and wanting to rely on them for some of my matchups where I tend to race / don't have paths for (see post above to Larripogi). That slot was previously an EWitt but again - wanted more flexibility with my SB (essentially at 16 cards in this list) - thought it was the best option. I know I am kind of zeroing in - but to take out revoker means finding another slot in the SB for Revoker. Also do you mean Westvale over Nykthos? Not sure what The Prins is.
Sideboard:
I have never played Leyline, so i would like to hear why you bring them and no graveyard hate at all? With 10 white sources in the mana base you can play R.I.P. it is so good against alot of decks.. It is very good against Storm! I would cut those 3 and get som RIP and removal spells, path or dismember.
Leyline being a central answer to both Storm and Titan Shift is the why. With Dredge - I find conflagurate is the only problem which Selfless/BFT is there for - essence wardens help keep a little ahead in terms of racing. DS/Snap decks tend to try to grind you out - so Shapers' is coming in as my spells vs grave yard hate spells.
I have been thinking alot about playing tajuru preserver, but i allways end up not playing it unless i think there is alot of living end going around. E-tron only have 3 all is dust after board. It is too narov.
Great - note. Looking over my plan - I only side them in for 4 MUs (Eldrazi Tran, Living End, and Emrakuel MUs). Additional note is it does stop Annihilator (I think).
Sideboard plan:
In the lantern MU i would board out all the 4 archdruids..
In the burn MU i like the combo, i dont board out devoted druid, they are forced to use a spell on them.
all in all i think you lack removal and gy hate
For Lantern - my thought was life gain does not matter at all so take out all 4 - and sometimes an arch druid gets that lethal in before they can lock (or after you remove the lock piece). But also they are only 1/1s so easier to get under bridge for sure.
For burn - my thought was this is a pure race. Devoted druid can't attack - can't block their creatures without chumping. Kind of a "do nothing" two drop when its hard to have the combo stick through their removal.
For removal - its brutal against CoCo combo. I find that to be a hard MU b/c they are more flexible to disrupt our plan while working to their combo so I want to rely on my normal game plan. For other MUs - see my #2 note to Larriepogi.
Question regarding Lantern MU since I have ZERO experience vs that deck: why would we board out Archdruids?
@ralstn
Checked out your sideboard guide. Seems like everything checks out. I recommend looking into Sigarda, Host of Herons rather than Tajuru Preserver. Although it is easier to Chord for and is Coco-able, Sigarda seems a lot better against a variety of decks. BGx, UWx, Tron, fringe decks that can attack through the air. It's also an awesome beater against fair or go-wide decks.
I currently run Spellskite and Scavenging Ooze mainboard. Thinking of just cutting the Ooze all together but my sideboard is pretty fine-tuned already with it on the main. It's GY hate, life gain, and threat all in one. Absolute nuts against a lot of decks. Spellskite protects the combo if need be. I've had a lot of free wins just because of this guy. I wouldn't worry about it too much though. That's what our flex spots are for.
For Lantern - their way to win (mainly) is to drop an Ensnaring Bridge then empty their hand. After that - control the top of your deck so you dont draw a way to remove the ensnaring bridge. With Archdruid out - harder to get in for damage when they drop bridge but still have 1 or 2 cards in hand w/ its permanent buff.
Spellskite was my last cut! Especially with infect popping up every now and again - was keen on trying to make it work. What does your SB currently look like?
I am not good at useing this forum All these quots...
When you play vs lantern one of your best cards is devoted druid because it has 0 power and therefore can attack under the bridge, and with arcdruid in play it gets a power boost.
@Ralstn If you ask me the selfless spirit is more main deckable of your 75. I like my ooze, i dont play much lifegain and he is GY hate too.
Westvale turns into a Prince, so yes it was westvale i was talking about.
I am quite sure the preserver also stops Annihilator.
Removal is so good against alot of decks, expecially when you have path it is a kinda catch all. (D/S, Affinity, Burn,E-tron, all company decks, the taxes decks)
#1 - I can see that. The only matchups i find it truly dead in are: Storm, Titan Shift, Burn [minus lavamancer], Dredge, UR Breach, Living End. In these you can at least name their main fetch (Scalding Tarn, Wooded Foothills for storm/titan shift). The rest there is a target i wouldn't mind naming in the matchup/I leave revoker in. In the end - it was the sideboard card I had i liked the best MD. Argument could be made for rec sage but find that dead about the same amount of time.
Can't name a fetch land with Phyrexian Revoker. It can only name nonland cards, fetches are still lands.
How many Caverns would you guys recommend? I see some lists run 2, some run 3, and others run 4. I suppose the deck is still playable without the Caverns, but would be at a huge disadvantage vs blue?
Private Mod Note
():
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
BLiliana, Heretical HealerB| |GTitania, Protector of ArgothG
GWBDoom Plane EnchantressBWG
BFT is one of our best sideboard cards.
http://mtgtop8.com/event?e=17288&d=306898&f=MO
EDIT: Forgot the link
In G/W or B/G Shell? I Think if it has a place In modern it is In the G/B version.. I have'nt tested it tho...
How did you board against storm? Do you take the essence wardens out?
Happy to answer any questions / thought process on SB approaches listed as well.
Deck:
2 Forest
3 Horizon Canopy
1 Nykthos, Shrine to Nyx
1 Pendelhaven
4 Razorverge Thicket
1 Temple Garden
2 Windswept Heath
4 Chord of Calling
4 Collected Company
4 Devoted Druid
4 Dwynen's Elite
4 Elvish Archdruid
4 Elvish Mystic
4 Essence Warden
4 Ezuri, Renegade Leader
4 Heritage Druid
4 Llanowar Elves
1 Phyrexian Revoker
1 Vizier of Remedies
1 Burrenton Forge-Tender
1 Chameleon Colossus
1 Eidolon of Rhetoric
1 Kataki, War's Wage
3 Leyline of Sanctity
1 Reclamation Sage
1 Selfless Spirit
3 Shapers' Sanctuary
1 Stony Silence
1 Tajuru Preserver
SB Guide: https://docs.google.com/document/d/1e_k_9L_djWMwzF953oLCdD8kCgTQSx-jNipE07HJXQw/edit?usp=sharing
Not a fan of the mainboard Revoker. I can see it being great in some match-ups but there are times that it's a dead card.
Going with Leylines instead of Paths is a meta call IMO. If you have lots of Storm, BGx, and Burn decks in your meta then sure but Paths are good against Death's Shadow, Eldrazi, DnT, CoCo decks, Merfolk, and a whole lot of other decks so you should take that into account.
I'm having second thoughts on Shaper's Sanctuary mainly because I haven't really tested it that much. I really think it is better than Lead the Stampede given the chance. Though I feel like Leads are better topdecks and can help us recover from a well-timed board wipe or hands with lots of tempo cards like electrolyzes and bolts.
Good luck and please post your results on here.
#1 - I can see that. The only matchups i find it truly dead in are: Storm, Titan Shift, Burn [minus lavamancer], Dredge, UR Breach, Living End. In these you can at least name their main fetch (Scalding Tarn, Wooded Foothills for storm/titan shift). The rest there is a target i wouldn't mind naming in the matchup/I leave revoker in. In the end - it was the sideboard card I had i liked the best MD. Argument could be made for rec sage but find that dead about the same amount of time.
@larriepogi Of that sideboard - which would you run main deck?
#2 - Correct - this has been going back and forth between. I am currently prepping for GP OKC in December and want to use this larger tournament to try the Leyline plan and see if Essence Warden main (over Nettle Sentinel)is enough to swing some of the racing type matchups that Path is there for (D Shadow, Eldrazi, DnT, Merfolk, Affinity etc) to where I can take the hit of not having them in my sideboard. Allowing for a better card vs decks I have more trouble with (Titan Shift / Storm). I have't tried Essence Warden before so want to see.
#3 - Bring up a great point I hand't thought of initially. Maybe something like a 2/2 split between sanctuary and lead would help with that. Less of a chance to have in your opener (sanctuary) but hedges against the top deck. The top deck piece is why I had shaved it down to 3 from 4.
I'll make sure to post them - also have a 1k on Sunday I plan on going to so should have 2x results.
--------------------
I think 4 Essence wardens is too many, i would rather play some of the other elves you cut or something like Eternal witness,Ooze or even a spellskite. Also agree with Larriepogi that revoker is not a main deckable card, some of the cards i just mentioned would be better imo.
And for utility land i am more in to The Prins then Nykthos.
Sideboard:
I have never played Leyline, so i would like to hear why you bring them and no graveyard hate at all? With 10 white sources in the mana base you can play R.I.P. it is so good against alot of decks.. It is very good against Storm! I would cut those 3 and get som RIP and removal spells, path or dismember.
I have been thinking alot about playing tajuru preserver, but i allways end up not playing it unless i think there is alot of living end going around. E-tron only have 3 all is dust after board. It is too narov.
Sideboard plan:
In the lantern MU i would board out all the 4 archdruids..
In the burn MU i like the combo, i dont board out devoted druid, they are forced to use a spell on them.
all in all i think you lack removal and gy hate
I will post my list soon, and hope to get some feedback on it aswell.
Gl with the tournament hope to hear about your result.
@ralstn
Checked out your sideboard guide. Seems like everything checks out. I recommend looking into Sigarda, Host of Herons rather than Tajuru Preserver. Although it is easier to Chord for and is Coco-able, Sigarda seems a lot better against a variety of decks. BGx, UWx, Tron, fringe decks that can attack through the air. It's also an awesome beater against fair or go-wide decks.
I currently run Spellskite and Scavenging Ooze mainboard. Thinking of just cutting the Ooze all together but my sideboard is pretty fine-tuned already with it on the main. It's GY hate, life gain, and threat all in one. Absolute nuts against a lot of decks. Spellskite protects the combo if need be. I've had a lot of free wins just because of this guy. I wouldn't worry about it too much though. That's what our flex spots are for.
For consistency of the effect and wanting to rely on them for some of my matchups where I tend to race / don't have paths for (see post above to Larripogi). That slot was previously an EWitt but again - wanted more flexibility with my SB (essentially at 16 cards in this list) - thought it was the best option. I know I am kind of zeroing in - but to take out revoker means finding another slot in the SB for Revoker. Also do you mean Westvale over Nykthos? Not sure what The Prins is.
Leyline being a central answer to both Storm and Titan Shift is the why. With Dredge - I find conflagurate is the only problem which Selfless/BFT is there for - essence wardens help keep a little ahead in terms of racing. DS/Snap decks tend to try to grind you out - so Shapers' is coming in as my spells vs grave yard hate spells.
Great - note. Looking over my plan - I only side them in for 4 MUs (Eldrazi Tran, Living End, and Emrakuel MUs). Additional note is it does stop Annihilator (I think).
For Lantern - my thought was life gain does not matter at all so take out all 4 - and sometimes an arch druid gets that lethal in before they can lock (or after you remove the lock piece). But also they are only 1/1s so easier to get under bridge for sure.
For burn - my thought was this is a pure race. Devoted druid can't attack - can't block their creatures without chumping. Kind of a "do nothing" two drop when its hard to have the combo stick through their removal.
For removal - its brutal against CoCo combo. I find that to be a hard MU b/c they are more flexible to disrupt our plan while working to their combo so I want to rely on my normal game plan. For other MUs - see my #2 note to Larriepogi.
Interested to see your SB config!
For Lantern - their way to win (mainly) is to drop an Ensnaring Bridge then empty their hand. After that - control the top of your deck so you dont draw a way to remove the ensnaring bridge. With Archdruid out - harder to get in for damage when they drop bridge but still have 1 or 2 cards in hand w/ its permanent buff.
Spellskite was my last cut! Especially with infect popping up every now and again - was keen on trying to make it work. What does your SB currently look like?
When you play vs lantern one of your best cards is devoted druid because it has 0 power and therefore can attack under the bridge, and with arcdruid in play it gets a power boost.
@Ralstn If you ask me the selfless spirit is more main deckable of your 75. I like my ooze, i dont play much lifegain and he is GY hate too.
Westvale turns into a Prince, so yes it was westvale i was talking about.
I am quite sure the preserver also stops Annihilator.
Removal is so good against alot of decks, expecially when you have path it is a kinda catch all. (D/S, Affinity, Burn,E-tron, all company decks, the taxes decks)
Can't name a fetch land with Phyrexian Revoker. It can only name nonland cards, fetches are still lands.
There is alot of lantern and affinity around my meta atm... I like powerfull and Broad answsers like rip and stony.
Haven't touched this for a while. Here's what I am currently working with:
Shaper's may be changed to Leads and number of Paths is flexible.