I'm thinking about removing Matter Reshaper and adding Tireless Tracker.
opinions?
I think is necessary to look for cards advantage.
I don't think the land count is high enough for tracker to payoff in our deck, honestly. You want your Tracker to leave two clues aprox. to get some value out of it, and with 22 lands and only 2 fetchlands the odds decreases significantly. This deck generates card advantage by doing 2x1 in almost all the core creatures we use. Matter Reshaper satisfies that condition, having more synergy with the rest of our cards than Tracker. And I honestly think that our deck topdecks are really good, so if you go topdecking mode with another deck I think you'll eventually end up winning (some luck also involved of course).
If you think you gas out more times than you would like to, maybe Endbringer, Sea Gate Wreckage or alike are the cards you are looking for. Hope this reasoning helps you decide what to try out.
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Mostly Modern Player RBridgevineB RGR/G EldraziX UBlue MoonR UU/W TronW
Thank you so much for the insight! I wonder though, what's your sideboard plan against UW Control and death shadow? They are heavily present in my local meta and I struggle against them, I am playing a very similar list to yours.
I'm thinking about removing Matter Reshaper and adding Tireless Tracker.
opinions?
I think is necessary to look for cards advantage.
I don't think the land count is high enough for tracker to payoff in our deck, honestly. You want your Tracker to leave two clues aprox. to get some value out of it, and with 22 lands and only 2 fetchlands the odds decreases significantly. This deck generates card advantage by doing 2x1 in almost all the core creatures we use. Matter Reshaper satisfies that condition, having more synergy with the rest of our cards than Tracker. And I honestly think that our deck topdecks are really good, so if you go topdecking mode with another deck I think you'll eventually end up winning (some luck also involved of course).
If you think you gas out more times than you would like to, maybe Endbringer, Sea Gate Wreckage or alike are the cards you are looking for. Hope this reasoning helps you decide what to try out.
I've always thought Matter Reshaper was one of the best creatures in the deck. When it has to it adds to the beat down, and when you end up on the defensive it's a good blocker that replaces itself. I would need a REALLY good reason to take it out of the deck. I don't think that's Tireless Tracker.
Lands (22)
2 Forest
1 Mountain
3 Cavern of Souls
4 Eldrazi Temple
4 Grove of the Burnwillows
4 Karplusan Forest
1 Kessig Wolf Run
1 Stomping Ground
2 Wooded Foothills
Spells (13)
1 Batterskull
2 Mind Stone
2 Dismember
4 Lightning Bolt
4 Ancient Stirrings
Sideboard
3 Ancient Grudge
2 Crumble to Dust
2 Relic of Progenitus
2 Kitchen Finks
1 Kozilek's Return
1 Anger of the Gods
1 Ratchet Bomb
1 Grafdigger's Cage
1 All Is Dust
Jeskai Control
+2 Relic of Progenitus
+2 Kitchen Finks
-2 Dismember
-1 Batterskull
-1 Eldrazi obligator
Scapeshift
+2 Crumble To Dust
-2 Dismember
Amulet Titan
+3 Ancient Grudge
+1 Kozilek's Return
-2 Mind Stone
-2 Matter Reshaper
A sorcery-speed Naturalize for me tbh. Our deck doesn't need many lands to have explosive starts, what it needs is a combination of Temple+dork+a threat. The ideal play with it would be something like, turn one dork, turn two drop, cast it, third land drop and a three-drop with temple on turn two. I don't think that matters much to accelerate that land, even with the sort of disruption Broken Bonds did, because even with it you will have a turn three smasher or similar, something that our deck already does. Topdecking it with empty hand would be disaster though, and not being a instant is very relevant.
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Mostly Modern Player RBridgevineB RGR/G EldraziX UBlue MoonR UU/W TronW
Went 4-1 last night in a tournament with 26ish people.
2-1 vs Burn: Batterskull was huge and Finks from the sb.
2-1 vs Cremator Evolution: Obligator stealing his 12/12 trampler won the match.
2-1 vs Grixis Control: Felt like if I had a Caverns I won if I didnt things got a lot more grindy.
2-0 vs G/R Ponza: Birds and Mindstone were all stars. At one point I had no lands but I had 2 birds and 2 mindstone's and once he was out of gas just stomped him.
0-2 vs Humans: This was a frustrating match. First game was extremely close got him down to 1 and he topped a Mantis Rider. Next game was pretty much the same All's is Dusted his board he topped another Mantis Rider and got there.
My deck
Land (22)
3x Cavern of Souls
4x Eldrazi Temple
2x Forest
4x Grove of the Burnwillows
4x Karplusan Forest
1x Kessig Wolf Run
1x Wastes
3x Zhalfirin Void
1x All Is Dust
2x Ancient Grudge
1x Anger of the Gods
2x Grafdigger's Cage
2x Kitchen Finks
2x Natural State
1x Pulse of Murasa
1x Ratchet Bomb
2x Relic of Progenitus
1x Warping Wail
Im currently building RG Eldrazi deck for me and i was wondering that is there any (real)use for Temur battle rage?
Using it with obligator to steal something big and make it double strike. Like if there´s something big like Death´s shadow/Ulamog to steal
and pump it up with Temur battle rage.
Or do i just make things sound more better then it really is
Every suggestion to the deck sounds good to play with it but the real problem is to find room for them. The deck is really tight on flex slot, so that's why all of our lists look the same
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Mostly Modern Player RBridgevineB RGR/G EldraziX UBlue MoonR UU/W TronW
Hi guys,
What are the thoughts about Hanweir Garrison?? I feel like this deck needs 10 CMC 3 creatures, like the Bant Eldrazi wore (4xReshaper / 4xDisplacer / 2xSkyspawner). I've been playing with this card, and I'm really enjoying the results, it's not Eldrazi, but only two copies does not look bad. The Hanweir Battlements could also be an interesting inclusion. I'm testing in place of Kessig Wolf Run.
Finally played this for the first time with BBE and went 4-0 last night at Modern. I tried to find the VOD of the stream for anyone who wanted to watch but it looks like it wasn't uploaded. My list was pretty stock:
Rounds went as 2-1 vs Death's Shadow, 2-0 vs UW Control, 2-0 vs some Naya Blood Moon brew, and 2-1 vs Mardu Pyromancer. Never really had any problems, I drew well, opponents stumbled at parts, and the deck was overall super consistent. The last time I was playing this heavily I didn't have access to BBE's so finally getting around to playing them really gave the deck a huge boost in power.
Only changes I'd make would probably be -1 Batterskull since there are so manyKolaghan's Commands being played between Pyromancer, DS/Grixis decks, and Jund. I really like it on paper but I just found I couldn't side it in most times and I was find grinding in topdeck mode since most of the cards are 2-for-1's. I'd like to have a bit more assurance vs Burn, so some number of Kitchen Finks would be nice. Dropping the Crumble to Dust for Damping Sphere to combat Tron and Storm (combo in general) is also going to be a good call. Other than that I really liked how well-rounded and flexible the sideboard was. Even without White, there are enough hate cards we can play that are hit by Ancient Stirrings to make the sideboard super consistent.
Will try to play a bit more of the deck in the upcoming weeks. The primer is almost done enough to be posted too.
@Mateusf34 I love Hanweir as a card and will play it in EDH. In modern it suffers as it can just die to bolt and never provide value. Also in this deck I don't know if the 10 3CC are necessary considering the mana ramp, and the eldrazi temples helping to play 4/5 CC earlier. BBE also offers lot of value at the 4 spot
@Torpf congrats on result, the deck looks solid overall. I agree to trim Batterskull doesn't seem strong or fast enough here (awaiting SFM unban in general). Per damping sphere while I do think this is one of the decks it could slide in the easiest one also has to consider how it non-bos with Eldrazi Temple and Bloodbraid Elf. Also crumble on negative side is slow but if it lands basically turns off tron and can also be used against scapeshift. Btw curious why you ran Seal of Primordium over something like Natural State...better synergy with BBE or fear of cards like Chalice and worship?
New primer is up. Check it out and let me know what I'm missing in it.
I'm going to slowly add in all of the articles about the deck and videos I can find over the next few days. The deck doesn't have too many variations, so extra cards and stuff isn't really a thing but I added a few anyways. I'll finish some of the formatting then too. Going to try and align all of my primers so they look the same.
Hi guys! I'm new here!
I recently switch form eldratron to rg. I play the standard list with 4x eldrazi mimic instead of BBE. I think it allows some breacking starts and I don't like that much the elf randomic cascade.
What do you think about her? I saw she is played in almost every list. Do I miss some point?
@Torpf congrats on result, the deck looks solid overall. I agree to trim Batterskull doesn't seem strong or fast enough here (awaiting SFM unban in general). Per damping sphere while I do think this is one of the decks it could slide in the easiest one also has to consider how it non-bos with Eldrazi Temple and Bloodbraid Elf. Also crumble on negative side is slow but if it lands basically turns off tron and can also be used against scapeshift. Btw curious why you ran Seal of Primordium over something like Natural State...better synergy with BBE or fear of cards like Chalice and worship?
My reasoning for Damping Sphere is that while it does impact our deck to an extent, it hits decks like Tron, UR Storm, Ad Nauseam, Cheerios, KCI Eggs, etc.. far harder. Getting down some pressure and then dropping the sphere on Turn 3 before they can go off will either slow them down for a turn which could be enough to pull out a win. It's more flexible than Crumble to Dust which is for a very targeted matchup.
As for Seal of Primordium, I wasn't worried about Chalice as it's almost never around my shop. It was more about synergy with BBE and not really worrying about needing Artifact hate on Turn 1. Because I wasn't expecting a lot of Affinity/Lantern/KCI/Boggles I wouldn't say one is more correct than the other. They both do the same job so going with Seal makes it slightly more safe with BBE.
Hi guys! I'm new here!
I recently switch form eldratron to rg. I play the standard list with 4x eldrazi mimic instead of BBE. I think it allows some breacking starts and I don't like that much the elf randomic cascade.
What do you think about her? I saw she is played in almost every list. Do I miss some point?
Bloodbraid Elf is pretty much an auto-include with the deck now. The deck doesn't have much active card advantage, but it does have a lot of inherent card advantage with the Eldrazi creatures. BBE is one of the ways to get card advantage and really overtake the opponent in the midgame. Casting cards for free is always good, so why would you not want to do that? Eldrazi Mimic is good in some cases, and can help for some fast starts, but I'd rather be drawing Bloodbraid Elf anytime after turn 3 than drawing Eldrazi Mimic.
Hi guys! I'm new here!
I recently switch form eldratron to rg. I play the standard list with 4x eldrazi mimic instead of BBE. I think it allows some breacking starts and I don't like that much the elf randomic cascade.
What do you think about her? I saw she is played in almost every list. Do I miss some point?
Bloodbraid Elf is pretty much an auto-include with the deck now. The deck doesn't have much active card advantage, but it does have a lot of inherent card advantage with the Eldrazi creatures. BBE is one of the ways to get card advantage and really overtake the opponent in the midgame. Casting cards for free is always good, so why would you not want to do that? Eldrazi Mimic is good in some cases, and can help for some fast starts, but I'd rather be drawing Bloodbraid Elf anytime after turn 3 than drawing Eldrazi Mimic.
Eldrazi Mimic won me a lot of game till now. I made some test on line with Bloodbraid Elf and cascade on bop or talisman is not so good. But Maybe I'm a noob and I can't pilot the deck properly XD.
Anyway I agree that a top deck mimic is not what we want to see.
New primer is up. Check it out and let me know what I'm missing in it.
I'm going to slowly add in all of the articles about the deck and videos I can find over the next few days. The deck doesn't have too many variations, so extra cards and stuff isn't really a thing but I added a few anyways. I'll finish some of the formatting then too. Going to try and align all of my primers so they look the same.
That's a great primer. Thank you for your hard work!
New primer is up. Check it out and let me know what I'm missing in it.
I'm going to slowly add in all of the articles about the deck and videos I can find over the next few days. The deck doesn't have too many variations, so extra cards and stuff isn't really a thing but I added a few anyways. I'll finish some of the formatting then too. Going to try and align all of my primers so they look the same.
That's a great primer. Thank you for your hard work!
Seconded! Been checking in on this thread sporadically and I'm pretty excited to build this deck!
Dumb Question: Why not run any Wastes MB? Since the deck is practically tri-colored, Blood Moon seems like it could cripple half the deck if Mind Stone or Seal of Primordium isn't drawn. It could also be helpful again a Path or FoR. I may be overlooking something super obvious, but I'm just curious. I've been playing E-Tron for awhile and just want to shift gears to something with a littler more versatility and answers.
Also, has anyone tested with All is Dust? Does this card do any good? With even a single Temple and a mana dork, I can see this beingg devastating on Turn 5 again any non-colorless deck.
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I don't think the land count is high enough for tracker to payoff in our deck, honestly. You want your Tracker to leave two clues aprox. to get some value out of it, and with 22 lands and only 2 fetchlands the odds decreases significantly. This deck generates card advantage by doing 2x1 in almost all the core creatures we use. Matter Reshaper satisfies that condition, having more synergy with the rest of our cards than Tracker. And I honestly think that our deck topdecks are really good, so if you go topdecking mode with another deck I think you'll eventually end up winning (some luck also involved of course).
If you think you gas out more times than you would like to, maybe Endbringer, Sea Gate Wreckage or alike are the cards you are looking for. Hope this reasoning helps you decide what to try out.
RBridgevineB
RGR/G EldraziX
UBlue MoonR
UU/W TronW
I've always thought Matter Reshaper was one of the best creatures in the deck. When it has to it adds to the beat down, and when you end up on the defensive it's a good blocker that replaces itself. I would need a REALLY good reason to take it out of the deck. I don't think that's Tireless Tracker.
UW Approach UW
EDH
U Azami, Lady of Scrolls U
My last message was supposed to quote this
A sorcery-speed Naturalize for me tbh. Our deck doesn't need many lands to have explosive starts, what it needs is a combination of Temple+dork+a threat. The ideal play with it would be something like, turn one dork, turn two drop, cast it, third land drop and a three-drop with temple on turn two. I don't think that matters much to accelerate that land, even with the sort of disruption Broken Bonds did, because even with it you will have a turn three smasher or similar, something that our deck already does. Topdecking it with empty hand would be disaster though, and not being a instant is very relevant.
RBridgevineB
RGR/G EldraziX
UBlue MoonR
UU/W TronW
Additional Manasink, CMC 4 and hast give it an intrueging appealing.
Green @ it's best
2-1 vs Burn: Batterskull was huge and Finks from the sb.
2-1 vs Cremator Evolution: Obligator stealing his 12/12 trampler won the match.
2-1 vs Grixis Control: Felt like if I had a Caverns I won if I didnt things got a lot more grindy.
2-0 vs G/R Ponza: Birds and Mindstone were all stars. At one point I had no lands but I had 2 birds and 2 mindstone's and once he was out of gas just stomped him.
0-2 vs Humans: This was a frustrating match. First game was extremely close got him down to 1 and he topped a Mantis Rider. Next game was pretty much the same All's is Dusted his board he topped another Mantis Rider and got there.
My deck
Land (22)
3x Cavern of Souls
4x Eldrazi Temple
2x Forest
4x Grove of the Burnwillows
4x Karplusan Forest
1x Kessig Wolf Run
1x Wastes
3x Zhalfirin Void
Artifact (3)
1x Batterskull
2x Mind Stone
Creature (25)
4x Birds of Paradise
4x Bloodbraid Elf
4x Eldrazi Obligator
4x Matter Reshaper
4x Reality Smasher
4x Thought-Knot Seer
1x Thragtusk
Instant (6)
2x Dismember
4x Lightning Bolt
Sorcery (4)
4x Ancient Stirrings
Sideboard (15)
1x All Is Dust
2x Ancient Grudge
1x Anger of the Gods
2x Grafdigger's Cage
2x Kitchen Finks
2x Natural State
1x Pulse of Murasa
1x Ratchet Bomb
2x Relic of Progenitus
1x Warping Wail
Every suggestion to the deck sounds good to play with it but the real problem is to find room for them. The deck is really tight on flex slot, so that's why all of our lists look the same
RBridgevineB
RGR/G EldraziX
UBlue MoonR
UU/W TronW
What are the thoughts about Hanweir Garrison?? I feel like this deck needs 10 CMC 3 creatures, like the Bant Eldrazi wore (4xReshaper / 4xDisplacer / 2xSkyspawner). I've been playing with this card, and I'm really enjoying the results, it's not Eldrazi, but only two copies does not look bad. The Hanweir Battlements could also be an interesting inclusion. I'm testing in place of Kessig Wolf Run.
Sorry my bad english
I Think it replaces crumble to dust.
GUInfect UMerfolk RW Burn GRWBU Humans GWUBant Eldrazi GR RG EldraziC Serum Powder EldraziC Eldrazi TronGB GB Rock
Legacy:
GUInfect
RGLands
4 Noble Hierarch
2 Scavenging Ooze
4 Eldrazi Obligator
4 Matter Reshaper
4 Thought-Knot Seer
4 Bloodbraid Elf
4 Reality Smasher
Instants & Sorceries
4 Ancient Stirrings
4 Lightning Bolt
2 Dismember
2 Mind Stone
Lands
2 Wooded Foothills
1 Stomping Ground
3 Grove of the Burnwillows
4 Karplusan Forest
4 Eldrazi Temple
4 Cavern of Souls
1 Kessig Wolf Run
2 Forest
1 Mountain
1 Batterskull
2 Ancient Grudge
2 Seal of Primordium
1 Pyroclasm
1 Kozilek's Return
1 Crumble to Dust
3 Engineered Explosives
2 Grafdigger's Cage
2 Relic of Progenitus
Only changes I'd make would probably be -1 Batterskull since there are so many Kolaghan's Commands being played between Pyromancer, DS/Grixis decks, and Jund. I really like it on paper but I just found I couldn't side it in most times and I was find grinding in topdeck mode since most of the cards are 2-for-1's. I'd like to have a bit more assurance vs Burn, so some number of Kitchen Finks would be nice. Dropping the Crumble to Dust for Damping Sphere to combat Tron and Storm (combo in general) is also going to be a good call. Other than that I really liked how well-rounded and flexible the sideboard was. Even without White, there are enough hate cards we can play that are hit by Ancient Stirrings to make the sideboard super consistent.
Will try to play a bit more of the deck in the upcoming weeks. The primer is almost done enough to be posted too.
MTGO/MTGA: Tyclone
My Primers ~ GWx Vizier Company ~ Knightfall ~ RG Eldrazi ~ Green's Sun's Zenith
More Brews ~ Modern Four Horsemen ~ Gitrog Dredge
@Torpf congrats on result, the deck looks solid overall. I agree to trim Batterskull doesn't seem strong or fast enough here (awaiting SFM unban in general). Per damping sphere while I do think this is one of the decks it could slide in the easiest one also has to consider how it non-bos with Eldrazi Temple and Bloodbraid Elf. Also crumble on negative side is slow but if it lands basically turns off tron and can also be used against scapeshift. Btw curious why you ran Seal of Primordium over something like Natural State...better synergy with BBE or fear of cards like Chalice and worship?
I'm going to slowly add in all of the articles about the deck and videos I can find over the next few days. The deck doesn't have too many variations, so extra cards and stuff isn't really a thing but I added a few anyways. I'll finish some of the formatting then too. Going to try and align all of my primers so they look the same.
MTGO/MTGA: Tyclone
My Primers ~ GWx Vizier Company ~ Knightfall ~ RG Eldrazi ~ Green's Sun's Zenith
More Brews ~ Modern Four Horsemen ~ Gitrog Dredge
I recently switch form eldratron to rg. I play the standard list with 4x eldrazi mimic instead of BBE. I think it allows some breacking starts and I don't like that much the elf randomic cascade.
What do you think about her? I saw she is played in almost every list. Do I miss some point?
As for Seal of Primordium, I wasn't worried about Chalice as it's almost never around my shop. It was more about synergy with BBE and not really worrying about needing Artifact hate on Turn 1. Because I wasn't expecting a lot of Affinity/Lantern/KCI/Boggles I wouldn't say one is more correct than the other. They both do the same job so going with Seal makes it slightly more safe with BBE.
Bloodbraid Elf is pretty much an auto-include with the deck now. The deck doesn't have much active card advantage, but it does have a lot of inherent card advantage with the Eldrazi creatures. BBE is one of the ways to get card advantage and really overtake the opponent in the midgame. Casting cards for free is always good, so why would you not want to do that? Eldrazi Mimic is good in some cases, and can help for some fast starts, but I'd rather be drawing Bloodbraid Elf anytime after turn 3 than drawing Eldrazi Mimic.
MTGO/MTGA: Tyclone
My Primers ~ GWx Vizier Company ~ Knightfall ~ RG Eldrazi ~ Green's Sun's Zenith
More Brews ~ Modern Four Horsemen ~ Gitrog Dredge
Eldrazi Mimic won me a lot of game till now. I made some test on line with Bloodbraid Elf and cascade on bop or talisman is not so good. But Maybe I'm a noob and I can't pilot the deck properly XD.
Anyway I agree that a top deck mimic is not what we want to see.
That's a great primer. Thank you for your hard work!
GUInfect UMerfolk RW Burn GRWBU Humans GWUBant Eldrazi GR RG EldraziC Serum Powder EldraziC Eldrazi TronGB GB Rock
Legacy:
GUInfect
RGLands
Seconded! Been checking in on this thread sporadically and I'm pretty excited to build this deck!
Dumb Question: Why not run any Wastes MB? Since the deck is practically tri-colored, Blood Moon seems like it could cripple half the deck if Mind Stone or Seal of Primordium isn't drawn. It could also be helpful again a Path or FoR. I may be overlooking something super obvious, but I'm just curious. I've been playing E-Tron for awhile and just want to shift gears to something with a littler more versatility and answers.
Also, has anyone tested with All is Dust? Does this card do any good? With even a single Temple and a mana dork, I can see this beingg devastating on Turn 5 again any non-colorless deck.