I've been thinking on Boreal too. Although I've not tried yet.
Mana rocks are good, mostly the Stone because it "gives" a card... but in general are terrible BBE targets :/ So I'll to try out Oath of Nissa or Boreal (only next week... this weekend it's Standard at my local store).
Basilisk Collar seems good... but against Jund? K-command is already good vs our deck and I can't give more attractive targets to my opponents :/
Pulse of Murasa has been working very well for me vs discard and control decks... and it's good enough vs Burn and Scapeshift too. Anyone else have tried it?
Being able to "return back" Gods, BBE, Thrun or a land (Field of Ruin is such a pain in the ***) and gain 6 life in instant speed is a "dream" against many decks.
Really? I felt like k command is bad against our deck. It doesn't kill any of our relevant threats, so it's usually used for discard and getting a creature back.
I know it sounds crazy but jund doesn't always play 3 k- commands in the main: as a matter of fact, some only run one and none in the side (which isn't to say that some don't still run 3). The thing is that they will tend to take out thier small removal (abrupt decay, bolt, and sometimes k command) because it's bad against our fatties and killing a mana dork doesn't help in a grindy game. They are going to bring in things like lily the last hope, damnation, and maelstrom pulse.
I think Boreal Druid is a bit of a trap - I'd rather play Mind Stone. I dont think Basilisk Collar fits in this list as you have access to decent removal (whereas E -Tron doesnt) and you dont have cards like Walking Balista..
I managed 1st place with the below list on the weekend in an 18-man cut to top 8 event at my LGS.
Cards Im thinking about - 2x Needle (could be Crumble to Dust), maybe I need another card for Burn (maybe I cut 1x Natural State). Also I really dont know about Grafdigger's Cage - could just be another Relic..
RG Eldrazi
// 5 Artifact
2 Relic of Progenitus
3 Mind Stone
// 24 Creature
4 Matter Reshaper
4 Thought-Knot Seer
4 Reality Smasher
4 Eldrazi Obligator
4 Bloodbraid Elf
4 Noble Hierarch
// 5 Instant
4 Lightning Bolt
1 Dismember
// 22 Land
4 Cavern of Souls
4 Eldrazi Temple
4 Karplusan Forest
4 Grove of the Burnwillows
1 Stomping Ground
1 Wooded Foothills
1 Kessig Wolf Run
1 Mountain
2 Forest
// 4 Sorcery
4 Ancient Stirrings
SB: 2 Engineered Explosives
SB: 3 Chalice of the Void
SB: 1 Grafdigger's Cage
SB: 2 Pithing Needle
SB: 2 Natural State
SB: 2 Ancient Grudge
SB: 1 Kozilek's Return
SB: 1 All Is Dust
SB: 1 Anger of the Gods
I think cards like hazoret, Rhonas and Domri aren't really that necessary. Also we have a good U matchup - so I dont think choke or thrun are needed. Perhaps your meta necessitates all these grindy cards?
In an open meta id rather have cards that can beat Tron, Affinity, Burn - additionally sweepers like Koz Return, Anger, All is Dust are going to be needed to beat decks like Humans, while useful against Bogles..
Oath of Nissa seems great until you play against blood moon decks - also you are disregarding chalice pretty flippantly - as soon as you play against combo decks you will know why.
So I've seen people running Nest Invader in replacement of Talisman and Mind Stone. Anyone here has tried it? By the way I've done 2 consecutive 5-0 on my LGS with this deck. It's so powerful and well suited. Anyone tried the Humans matchup lately?
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Mostly Modern Player RBridgevineB RGR/G EldraziX UBlue MoonR UU/W TronW
Played against humans we were both 4-0. He was able to reflecting mage Thalias Lieutenant his way to victory. I almost felt like putting torpor orb into my sideboard for the matchup. What deck list are you running?
Played against humans we were both 4-0. He was able to reflecting mage Thalias Lieutenant his way to victory. I almost felt like putting torpor orb into my sideboard for the matchup. What deck list are you running?
Sounds rough but something that could happen often. I just faced Humans once with the deck but a BBE into Dismember exuded value on the third game. Felt really close, but I think it's a bit favorable for Humans. I'm actually running this:
I think 3 Caverns is a must but I'm wondering what to cut, since Sea Gate Wreckage has been an allstar to me. Also because I'm running World Breaker instead of the Eldrazi Planeswalker Endbringer. Going below 3 basics with so many Paths/Field of Ruin/Ghost Quarter around is too risky. Maybe I'll be cutting one Grove for it but I'll find out after some more testing. What are you guys running actually?
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Mostly Modern Player RBridgevineB RGR/G EldraziX UBlue MoonR UU/W TronW
Humans gets better the more sweepers you play - EE, Koz Return, All Is Dust etc..Also the 'latest tech' Thragtusk and Batterskull help you to stablize..
@pabloduque32 Perhaps take a look at the SCG Open list - I think cards like Thragtusk and Batterskull (or even Nissa VF) are better options at the top end then World Breaker (World Breaker is way too expensive outside of Gx Tron lists).
Im convinced that there is room for only 1 utility land and that is easily Kessig Wolf Run over Sea gate - if you play too many utility land you will colour screw yourself too often
GR Eldrazi FTWs, Milwaukee SCG Open
Interesting build, stronger against Burn (which he beat in the Finals), no land hate at all (not fighting Tron on that axis),
What I'm convinced so far is that the 'core' of the deck is strong enough to let you run some weird techs with good results, I have tried that myself, and the results in the SCG Open this weekend confirms it (congratulations to Vicenzo Balistreli for representing the archetype so well!). This week I'll be testing 2 Eldrazi Mimic and 2 Nest Invader replacing 2 Mind Stone, the end-of-curve creature and Scavenging Ooze that goes main. I'm not very convinced of the Ooze, it's not enough graveyard disruption and most of our green sources aren't 'clean' enough to be rewarding. Even in grindy matchups I haven't seen him shine. Maybe I've been playing it poorly, but I'll test a more aggresive list to try to goldfish faster kills and see how it goes. The deck is almost clockwork tuned, it works great, but I like to play with it week by week.
Humans gets better the more sweepers you play - EE, Koz Return, All Is Dust etc..Also the 'latest tech' Thragtusk and Batterskull help you to stablize..
@pabloduque32 Perhaps take a look at the SCG Open list - I think cards like Thragtusk and Batterskull (or even Nissa VF) are better options at the top end then World Breaker (World Breaker is way too expensive outside of Gx Tron lists).
Im convinced that there is room for only 1 utility land and that is easily Kessig Wolf Run over Sea gate - if you play too many utility land you will colour screw yourself too often
World Breaker has worked fine for me. As a one-of, most of the games the 'core' of the deck finish the deal quickly enough to matter having the card sitting in our hand. In long games, the cast ability have been very useful, and 7 mana in a deck like ours is hard but its not impossible. Is not Tron disruption or Valakut at all, but having an answer main deck for annoying manlands, Blood Moon or Bridges makes it worth a test at least. It truly shines against lantern and control, and it doesn't get killed by most of the removal in modern. Worth a shot to me IMO. About the Utility land, I think you're right. I love Sea Gate Wreckage but the deck is really tight on land slots, so it probably has to go
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Mostly Modern Player RBridgevineB RGR/G EldraziX UBlue MoonR UU/W TronW
Hey guys, I'm currently transforming my Colorless Eldrazi into this, I really love this version. Unfortunately, I won't be able to get Noble Hierarchs any time soon. How much does it affect the deck? Is it better to trade them for Birds of Paradise or Llanowar Elves? Or is it better to just go Amulets instead? Or just don't build at all?
On another note, what are your thoughts on Blood Sun?
Hey guys, I'm currently transforming my Colorless Eldrazi into this, I really love this version. Unfortunately, I won't be able to get Noble Hierarchs any time soon. How much does it affect the deck? Is it better to trade them for Birds of Paradise or Llanowar Elves? Or is it better to just go Amulets instead? Or just don't build at all?
On another note, what are your thoughts on Blood Sun?
I know someone who is more competitive will slaughter me for this...
With regards to Hierarch, you will occasionally lose games with an opponent, had you included Hierarch, you may have won. This holds particularly true in mirror matches where their stuff gets slightly bigger than yours and forces you to make bad blocks or not block at all. However, if you aren't planning on going to a grand prix or anything super competitive, there is nothing wrong with playing something like llanowar elves instead and saving up for Nobles if you like the deck and want to run the optimal build.
My opinion of Hierarch has always been that it shouldn't stop someone from trying out a deck. It's a glue card, not a key to any particular strategy. It just makes things running it generally a bit better.
Thanks! I have played a lot with Noble Hierarchs, but I traded mine after I was done with Infect. Of course I can ask for some Hierarchs if I'm playing a GP or something, but I wanted to know for people that have played the deck, how important they feel they are, for example, those are paramount on infect, while here might just be the best dork available if anything. I can just run the deck with Birds or Elves while I get another set back (if).
Had a friend go 3-0-1 with RG Eldrazi last night. He copied the GP #1 list, except he put an Emrakul, the Promised End in the SB.
He beat Storm 2-0, Ad Nauseam 2-1, and Merfolk (me) 2-0, before IDing with BUG. They actually didn't play for fun because they did a $300 trade. My friend was looking to complete the deck, as he had to borrow 20 cards from me. He ended up getting 1 Noble Hierarch, 2 Chalice of the Void, 1 Bloodbraid Elf, and then 4 Eldrazi Temple with the store credit.
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Legacy - Sneak Show, BR Reanimator, Miracles, UW Stoneblade
Premodern - Trix, RecSur, Enchantress, Reanimator, Elves https://www.facebook.com/groups/PremodernUSA/ Modern - Neobrand, Hogaak Vine, Elves
Standard - Mono Red (6-2 and 5-3 in 2 McQ)
Draft - (I wish I had more time for limited...)
Commander - Norin the Wary, Grimgrin, Adun Oakenshield (taking forever to build) (dead format for me)
Thanks for sharing your sideboard plan @redtwister! Blood Moon is a weird choice if you ask me. I struggle more when I see it on the other side of the BF to be thinking of using it myself haha. I know the Gx Tron match is hard, but I'd rather go Ancient Grudge, Natural State and Crumble to Dust all the way rather than getting Blood Moon. Or maybe trying Damping Sphere if it somehow fits. I guess you have tested Blood Moon and I'm probably missing something
I got another 5-0 on my LGS today, I'm running really hot with the deck. To note that I haven't faced combo or Humans/Tron much, so luck has been on my side as well. I played against Jund x2, Burn, Mono Red Prison and GR Eldrazi mirror. I think I finally got a list I'm really happy with:
Mono Red Prison:
-2 Dismember
-2 Eldrazi Obligator
+2 Ancient Grudge
+2 Natural State
GR Eldrazi:
On the play:
-2 Lightning Bolt
+2 Kitchen Finks
On the draw:
-1 Birds of Paradise
-2 Nest Invader
+2 Kitchen Finks
+1 Kozilek's Return
World Breaker and Sea Gate Wreckage have performed pretty well for me week by week. On grindy matchups like Jund or the mirror they have been MVPs; supported by others results I have posted before on this thread, I don't think I'll be cutting them soon. I think if I end cutting World Breaker as end-of-curve, it would be for a Batterskull; the other GR Eldrazi player at my LGS have told me he was really happy with the results it has given. My cut on lands for Sea Gate Wreckage was a Cavern of Souls and I haven't regretted it so far. Nest Invader was also considerably better than Mind Stone, mostly relevant for having 2 bodies for 2 mana. The Spawn have visited chump-block City more than ramping, but I feel that gives enough value to be considered better (to me) than the stone. Lastly definitively quitting on Scavenging Ooze for good. I think this deck provides another offers and outs to not consider it needed, even as a one-of.
Thanks for reading and keep bringing data guys!
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Mostly Modern Player RBridgevineB RGR/G EldraziX UBlue MoonR UU/W TronW
@pabloduque32
I think the difference for us with Blood Moon reflects our supplemental mana sources. Since I am using two mana rocks and no BoP or Nest Invader, I don't have too much trouble with it out and I find it a much more effective hoser against Control than Crumble. Plus, it comes down a turn earlier. That said, it does not work without 2-3 dedicated mana rocks (ought to be Talisman of Impule in my list, I didn't change that) because it gives me permanent access to , R or G.
Nest Invader is neat tech though, and I could see using it instead since it becomes uncounterable with Cavern out and makes a 2/2 body alongside some mana.
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Standard
Tempo Modern
Eldrazi and Staxes
Whir Prison Legacy
5c Humans
DnT
"I'm a lead farmer... !" Quote ruined due to policy.
Lands (22)
2 Forest
1 Mountain
3 Cavern of Souls
4 Eldrazi Temple
4 Grove of the Burnwillows
4 Karplusan Forest
1 Kessig Wolf Run
1 Stomping Ground
2 Wooded Foothills
Spells (13)
1 Batterskull
2 Mind Stone
2 Dismember
4 Lightning Bolt
4 Ancient Stirrings
Sideboard
3 Ancient Grudge
2 Crumble to Dust
2 Relic of Progenitus
2 Kitchen Finks
1 Kozilek's Return
1 Anger of the Gods
1 Ratchet Bomb
1 Grafdigger's Cage
1 All Is Dust
Jeskai Control
+2 Relic of Progenitus
+2 Kitchen Finks
-2 Dismember
-1 Batterskull
-1 Eldrazi obligator
Scapeshift
+2 Crumble To Dust
-2 Dismember
Amulet Titan
+3 Ancient Grudge
+1 Kozilek's Return
-2 Mind Stone
-2 Matter Reshaper
Really? I felt like k command is bad against our deck. It doesn't kill any of our relevant threats, so it's usually used for discard and getting a creature back.
I know it sounds crazy but jund doesn't always play 3 k- commands in the main: as a matter of fact, some only run one and none in the side (which isn't to say that some don't still run 3). The thing is that they will tend to take out thier small removal (abrupt decay, bolt, and sometimes k command) because it's bad against our fatties and killing a mana dork doesn't help in a grindy game. They are going to bring in things like lily the last hope, damnation, and maelstrom pulse.
GUInfect UMerfolk RW Burn GRWBU Humans GWUBant Eldrazi GR RG EldraziC Serum Powder EldraziC Eldrazi TronGB GB Rock
Legacy:
GUInfect
RGLands
I managed 1st place with the below list on the weekend in an 18-man cut to top 8 event at my LGS.
Cards Im thinking about - 2x Needle (could be Crumble to Dust), maybe I need another card for Burn (maybe I cut 1x Natural State). Also I really dont know about Grafdigger's Cage - could just be another Relic..
RG Eldrazi
// 5 Artifact
2 Relic of Progenitus
3 Mind Stone
// 24 Creature
4 Matter Reshaper
4 Thought-Knot Seer
4 Reality Smasher
4 Eldrazi Obligator
4 Bloodbraid Elf
4 Noble Hierarch
// 5 Instant
4 Lightning Bolt
1 Dismember
// 22 Land
4 Cavern of Souls
4 Eldrazi Temple
4 Karplusan Forest
4 Grove of the Burnwillows
1 Stomping Ground
1 Wooded Foothills
1 Kessig Wolf Run
1 Mountain
2 Forest
// 4 Sorcery
4 Ancient Stirrings
SB: 2 Engineered Explosives
SB: 3 Chalice of the Void
SB: 1 Grafdigger's Cage
SB: 2 Pithing Needle
SB: 2 Natural State
SB: 2 Ancient Grudge
SB: 1 Kozilek's Return
SB: 1 All Is Dust
SB: 1 Anger of the Gods
UWx control/midrange
Bant Eldrazi
In an open meta id rather have cards that can beat Tron, Affinity, Burn - additionally sweepers like Koz Return, Anger, All is Dust are going to be needed to beat decks like Humans, while useful against Bogles..
UWx control/midrange
Bant Eldrazi
UWx control/midrange
Bant Eldrazi
RBridgevineB
RGR/G EldraziX
UBlue MoonR
UU/W TronW
Sounds rough but something that could happen often. I just faced Humans once with the deck but a BBE into Dismember exuded value on the third game. Felt really close, but I think it's a bit favorable for Humans. I'm actually running this:
4x Noble Hierarch
1x Scavenging Ooze
4x Matter Reshaper
4x Eldrazi Obligator
4x Thought-Knot Seer
4x Reality Smasher
4x Bloodbraid Elf
1x World Breaker
Artifact
2x Mind Stone
Sorcery
4x Ancient Stirrings
Instant
4x Lightning Bolt
2x Dismember
4x Eldrazi Temple
4x Karplusan Forest
4x Grove of the Burnwillows
2x Wooded Foothills
2x Cavern of Souls
2x Forest
1x Mountain
1x Stomping Ground
1x Kessig Wolf Run
1x Sea Gate Wreckage
2x Engineered Explosives
2x Relic of Progenitus
2x Grafdigger's Cage
2x Natural State
2x Ancient Grudge
2x Kitchen Finks
2x Crumble to Dust
1x Scavenging Ooze
I think 3 Caverns is a must but I'm wondering what to cut, since Sea Gate Wreckage has been an allstar to me. Also because I'm running World Breaker instead of the Eldrazi Planeswalker Endbringer. Going below 3 basics with so many Paths/Field of Ruin/Ghost Quarter around is too risky. Maybe I'll be cutting one Grove for it but I'll find out after some more testing. What are you guys running actually?
RBridgevineB
RGR/G EldraziX
UBlue MoonR
UU/W TronW
@pabloduque32 Perhaps take a look at the SCG Open list - I think cards like Thragtusk and Batterskull (or even Nissa VF) are better options at the top end then World Breaker (World Breaker is way too expensive outside of Gx Tron lists).
Im convinced that there is room for only 1 utility land and that is easily Kessig Wolf Run over Sea gate - if you play too many utility land you will colour screw yourself too often
UWx control/midrange
Bant Eldrazi
Interesting build, stronger against Burn (which he beat in the Finals), no land hate at all (not fighting Tron on that axis),
4 Bloodbraid Elf
4 Eldrazi Obligator
4 Matter Reshaper
4 Noble Hierarch
4 Reality Smasher
4 Thought-Knot Seer
1 Thragtusk
Lands (22)
2 Forest
1 Mountain
3 Cavern of Souls
4 Eldrazi Temple
4 Grove of the Burnwillows
4 Karplusan Forest
1 Kessig Wolf Run
1 Stomping Ground
2 Wooded Foothills
1 Batterskull
2 Mind Stone
2 Dismember
4 Lightning Bolt
4 Ancient Stirrings
1 Chalice of the Void
2 Grafdigger's Cage
1 Ratchet Bomb
2 Relic of Progenitus
2 Kitchen Finks
2 Ancient Grudge
1 Kozilek's Return
2 Natural State
1 Warping Wail
1 All Is Dust
Tempo
Modern
Eldrazi and Staxes
Whir Prison
Legacy
5c Humans
DnT
"I'm a lead farmer... !" Quote ruined due to policy.
World Breaker has worked fine for me. As a one-of, most of the games the 'core' of the deck finish the deal quickly enough to matter having the card sitting in our hand. In long games, the cast ability have been very useful, and 7 mana in a deck like ours is hard but its not impossible. Is not Tron disruption or Valakut at all, but having an answer main deck for annoying manlands, Blood Moon or Bridges makes it worth a test at least. It truly shines against lantern and control, and it doesn't get killed by most of the removal in modern. Worth a shot to me IMO. About the Utility land, I think you're right. I love Sea Gate Wreckage but the deck is really tight on land slots, so it probably has to go
RBridgevineB
RGR/G EldraziX
UBlue MoonR
UU/W TronW
On another note, what are your thoughts on Blood Sun?
I know someone who is more competitive will slaughter me for this...
With regards to Hierarch, you will occasionally lose games with an opponent, had you included Hierarch, you may have won. This holds particularly true in mirror matches where their stuff gets slightly bigger than yours and forces you to make bad blocks or not block at all. However, if you aren't planning on going to a grand prix or anything super competitive, there is nothing wrong with playing something like llanowar elves instead and saving up for Nobles if you like the deck and want to run the optimal build.
My opinion of Hierarch has always been that it shouldn't stop someone from trying out a deck. It's a glue card, not a key to any particular strategy. It just makes things running it generally a bit better.
Tempo
Modern
Eldrazi and Staxes
Whir Prison
Legacy
5c Humans
DnT
"I'm a lead farmer... !" Quote ruined due to policy.
He beat Storm 2-0, Ad Nauseam 2-1, and Merfolk (me) 2-0, before IDing with BUG. They actually didn't play for fun because they did a $300 trade. My friend was looking to complete the deck, as he had to borrow 20 cards from me. He ended up getting 1 Noble Hierarch, 2 Chalice of the Void, 1 Bloodbraid Elf, and then 4 Eldrazi Temple with the store credit.
Premodern - Trix, RecSur, Enchantress, Reanimator, Elves https://www.facebook.com/groups/PremodernUSA/
Modern - Neobrand, Hogaak Vine, Elves
Standard - Mono Red (6-2 and 5-3 in 2 McQ)
Draft - (I wish I had more time for limited...)
Commander -
Norin the Wary, Grimgrin, Adun Oakenshield (taking forever to build)(dead format for me)Anyone wanna share sideboard plans?
4 Bloodbraid Elf
4 Eldrazi Obligator
4 Matter Reshaper
4 Noble Hierarch
4 Reality Smasher
4 Thought-Knot Seer
1 Thragtusk
Lands (22)
2 Forest
1 Mountain
3 Cavern of Souls
4 Eldrazi Temple
4 Grove of the Burnwillows
4 Karplusan Forest
1 Kessig Wolf Run
1 Stomping Ground
2 Wooded Foothills
1 Batterskull
2 Mind Stone
2 Dismember
4 Lightning Bolt
4 Ancient Stirrings
3 Blood Moon
1 Grafdigger's Cage
2 Relic of Progenitus
2 Kitchen Finks
2 Ancient Grudge
2 Kozilek's Return
2 Natural State
1 All Is Dust
Jeskai Control/Scapeshift
+3 Blood Moon
-2 Dismember
-1 Batterskull
KCI
+2 Ancient Grudge
+2 Natural State
+2 Relic
-2 Dismember
-4 Bolt
Burn
+2 Kitchen Finks
-2 Dismember
G Tron
+3 Blood Moon
+2 Ancient Grudge
+1 Natural State
-2 Dismember
-4 Bolt
Affinity
+2 Ancient Grudge
+2 Natural State
+2 Kozilek's Return
-4 Reality Smasher
-2 Matter Reshaper
Amulet Titan
+2 Ancient Grudge
+1 Kozilek's Return
+3 Blood Moon
-4 Bolt
-2 Dismember
Humans
+1 All is Dust
+2 Kozilek's Return
+2 Kitchen Finks
-5 ???
Gifts Storm
+1 Grafdigger's Cage
+2 Relic of Progenitus
+2 Kozilek's Return
-4 Obligator
-1 Batterskull
GR Hollow One
+1 Grafdigger's Cage
+2 Relic
-3 Matter Reshaper
Bogles
+2 Natural State
+2 Kozilek's return
+1 All is Dust
-3 Obligator
-2 Dismember
Mardu Pyromancer
+2 Kozilek's Return
+2 Relic of Pro
+1 All is Dust
-1 Batterskull
-4 Matter Reshaper
Living End
+2 Relic of Progenitus
+1 All is Dust
-3 Bolt
GW Company/Bant Spirits/Elves
+1 All is dust
+2 Kozilek's Return
+1 Grafdigger's Cage
-4 Matter Reshaper
Tempo
Modern
Eldrazi and Staxes
Whir Prison
Legacy
5c Humans
DnT
"I'm a lead farmer... !" Quote ruined due to policy.
I got another 5-0 on my LGS today, I'm running really hot with the deck. To note that I haven't faced combo or Humans/Tron much, so luck has been on my side as well. I played against Jund x2, Burn, Mono Red Prison and GR Eldrazi mirror. I think I finally got a list I'm really happy with:
1x Birds of Paradise
4x Noble Hierarch
2x Nest Invader
4x Matter Reshaper
4x Eldrazi Obligator
4x Thought-Knot Seer
4x Reality Smasher
4x Bloodbraid Elf
1x World Breaker
Sorcery (4)
4x Ancient Stirrings
Instant (6)
4x Lightning Bolt
2x Dismember
4x Eldrazi Temple
4x Karplusan Forest
4x Grove of the Burnwillows
2x Wooded Foothills
2x Cavern of Souls
2x Forest
1x Mountain
1x Stomping Ground
1x Kessig Wolf Run
1x Sea Gate Wreckage
2x Engineered Explosives
2x Relic of Progenitus
2x Grafdigger's Cage
2x Natural State
2x Ancient Grudge
2x Kitchen Finks
2x Crumble to Dust
1x Kozilek's Return
Sideboard plan today:
Jund:
-4 Thought-Knot Seer
+2 Relic of Progenitus
+2 Kitchen Finks
Burn:
-2 Dismember
-1 World Breaker
+2 Kitchen Finks
+1 Kozilek's Return
Mono Red Prison:
-2 Dismember
-2 Eldrazi Obligator
+2 Ancient Grudge
+2 Natural State
GR Eldrazi:
On the play:
-2 Lightning Bolt
+2 Kitchen Finks
On the draw:
-1 Birds of Paradise
-2 Nest Invader
+2 Kitchen Finks
+1 Kozilek's Return
World Breaker and Sea Gate Wreckage have performed pretty well for me week by week. On grindy matchups like Jund or the mirror they have been MVPs; supported by others results I have posted before on this thread, I don't think I'll be cutting them soon. I think if I end cutting World Breaker as end-of-curve, it would be for a Batterskull; the other GR Eldrazi player at my LGS have told me he was really happy with the results it has given. My cut on lands for Sea Gate Wreckage was a Cavern of Souls and I haven't regretted it so far. Nest Invader was also considerably better than Mind Stone, mostly relevant for having 2 bodies for 2 mana. The Spawn have visited chump-block City more than ramping, but I feel that gives enough value to be considered better (to me) than the stone. Lastly definitively quitting on Scavenging Ooze for good. I think this deck provides another offers and outs to not consider it needed, even as a one-of.
Thanks for reading and keep bringing data guys!
RBridgevineB
RGR/G EldraziX
UBlue MoonR
UU/W TronW
I think the difference for us with Blood Moon reflects our supplemental mana sources. Since I am using two mana rocks and no BoP or Nest Invader, I don't have too much trouble with it out and I find it a much more effective hoser against Control than Crumble. Plus, it comes down a turn earlier. That said, it does not work without 2-3 dedicated mana rocks (ought to be Talisman of Impule in my list, I didn't change that) because it gives me permanent access to , R or G.
Nest Invader is neat tech though, and I could see using it instead since it becomes uncounterable with Cavern out and makes a 2/2 body alongside some mana.
Tempo
Modern
Eldrazi and Staxes
Whir Prison
Legacy
5c Humans
DnT
"I'm a lead farmer... !" Quote ruined due to policy.
4 Bloodbraid Elf
4 Eldrazi Obligator
4 Matter Reshaper
4 Noble Hierarch
4 Reality Smasher
4 Thought-Knot Seer
1 Birds of Paradise
Lands (22)
2 Forest
1 Mountain
3 Cavern of Souls
4 Eldrazi Temple
4 Grove of the Burnwillows
4 Karplusan Forest
1 Kessig Wolf Run
1 Stomping Ground
2 Wooded Foothills
Spells (13)
1 Batterskull
2 Mind Stone
2 Dismember
4 Lightning Bolt
4 Ancient Stirrings
Sideboard
3 Ancient Grudge
2 Crumble to Dust
2 Relic of Progenitus
2 Kitchen Finks
1 Kozilek's Return
1 Anger of the Gods
1 Ratchet Bomb
1 Grafdigger's Cage
1 All Is Dust
+2 Relic of Progenitus
+2 Kitchen Finks
-2 Dismember
-1 Batterskull
-1 Eldrazi obligator
Scapeshift
+2 Crumble To Dust
-2 Dismember
Amulet Titan
+3 Ancient Grudge
+1 Kozilek's Return
-2 Mind Stone
-2 Matter Reshaper
KCI
+3 Ancient Grudge
+2 Relic
+1 Ratchet Bomb
-2 Dismember
-4 Bolt
Burn
+2 Kitchen Finks
-2 Dismember
G Tron
+2 Crumble To Dust
+3 Ancient Grudge
-2 Dismember
-3 Bolt
Affinity
+3 Ancient Grudge
+1 Anger of the Gods
+1 Ratchet Bomb
+1 Kozilek's Return
-4 Reality Smasher
-2 Eldrazi Obligator
Humans
+1 All is Dust
+1 Kozilek's Return
+1 Ratchet Bomb
+2 Kitchen Finks
-4 Matter Reshaper
-1 Eldrazi Obligator
Gifts Storm
+1 Grafdigger's Cage
+2 Relic of Progenitus
+1 Ratchet Bomb
+1 Anger of the Gods
-4 Obligator
-1 Batterskull
GR Hollow One
+1 Grafdigger's Cage
+2 Relic
+1 Anger of the Gods
-4 Matter Reshaper
Bogles
+1 Ratchet Bomb
+1 Kozilek's return
+1 Anger of the Gods
+1 All is Dust
-2 Mind Stone
-2 Dismember
Mardu Pyromancer
+1 Kozilek's Return
+1 Anger of the Gods
+2 Relic of Pro
+1 All is Dust
-1 Batterskull
-4 Eldrazi Obligator
Living End
+2 Relic of Progenitus
+1 All is Dust
-3 Bolt
GW Company/Bant Spirits/Elves
+1 All is dust
+1 Kozilek's Return
+1 Grafdigger's Cage
+1 Anger of the Gods
-4 Matter Reshaper
Tempo
Modern
Eldrazi and Staxes
Whir Prison
Legacy
5c Humans
DnT
"I'm a lead farmer... !" Quote ruined due to policy.