The deck can certainly function, but you're better off running more black sources. I run 4 Catacombs, 3 Mires, and 1 Foothills. I want the 5th fetch for a basic forest, but fetching basic swamps with our deck make it cheaper on lifegain. If Catacombs are outside of your budget, pick up the 4th Mire and some Polluted Delta.
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Modern decks: BGRDredgevineBGR UWRJeskai ControlUWR
Hey guys! Afar from the spoilers subject, Just letting you know a thing that worked very well for me last modern tournment:
I've cutted off all dredge enablers from the deck in place of a more hand consistent idea, with 4 seizes and lightning bolts main deck, 3 abrupt decays and 4 Reckless Bushwhackers,the only graveyard enablers were faithless looting and Loltroll discards, I perfecly know that I lowered the power lever of the deck itself,but lowered the chance of mistakes IMO, about the dredge/draw decisions. Result: Won the tournment! The matches against afinnity decks became much easyer (though still hard, the only loss was to one) the removal spells were far more efficient and the discards were enough to trigger at least one vine till mid game.
Any opinions would be great still! =)
PS.: about the spoilers, with Prized Amagalm being a adition consensus, the deck wouldnt be zombie heavy enough for Diregraf Colossus??
Nice to hear about your success. I personally think running no dredge just makes us a mediocre midrange deck and defeats the purpose of running Vengevines. Regarding Diregraf Colossus: By the time he is big enough to warrant the 3cmc we already stop casting things from our hand, so he will just be delve fodder. IF we get him out as a 4/4, though, he probably becomes pretty crazy pretty fast. Casting one or two Gravecrawlers every turn while getting Vengevines and 2/2 zombie tokens should win us the game pretty quick. I'm most unsure about the Colossus out of all the cards we've seen from SoI so far and will have to test him in multiple different shells to determine if he's playable.
The Colossus doesn't seem to be about coming into play as a big creature as much as getting some value out of casting zombies. For dredge it doesn't do as much since we aren't actually casting a lot of zombies outside of gravecrawler, and by the time Diregraf Colossus hits the field we probably already cast our Lotleth Troll. I got a playset of the prized Amalgom on pre-order, though.
Damn, this may be the first deck I go all out on. If only Maren was modern legal, I'd throw her in just for inevitability.
1. (Ravnica Allegiance): You can't keep a good esper control deck down... Or Wilderness Reclamation... or Gates...
2. (War of the Spark): Guys, I know what we need! We need a cycle of really idiotic flavor text victory cards! Jace's Triumph...
3. (War of the Spark): Lets make the format with control have even more control!
The deck can certainly function, but you're better off running more black sources. I run 4 Catacombs, 3 Mires, and 1 Foothills. I want the 5th fetch for a basic forest, but fetching basic swamps with our deck make it cheaper on lifegain. If Catacombs are outside of your budget, pick up the 4th Mire and some Polluted Delta.
And to answer this question for any BUG players, the deck naturally becomes more green heavy sometimes, but if you balance the colors correctly, you can get away running a playset Polluted Delta over the more expensive fetches.
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Hey colt47, I checked earlier on TCGPlayer and it wasn't available for pre-order yet. How much did you pick them up for the entire playset? The prized alagom is what I'm referring to btw.
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Modern decks: BGRDredgevineBGR UWRJeskai ControlUWR
Goddamnit, Stitchwing Skaab! Couldn't you be castable from the grave? Was that too much to ask? :/
Blue alternative to troll? It can be returned from the grave for two mana and discards at instant speed. So, in a blue deck, you can keep your mana open and on opponents eot dump dredge cards out and return him to dredge on your draw step and then you can cast grave crawlerS and swing with him. I like him but I don't play blue ; (
Value is good. But Dredgevine isn't supposed to be about value. It's supposed to be about V-8; 2000 pounds of nitro boosted war vegetables. The more velocity, the better.
Modern:
DredgeVine EDH:
Gisela, Blade of Goldnight
Anima Standard:
Bah, sorry about getting back to you so late. I got them on order via Ebay for 14.40 a playset. It was the only place selling them at the time and I just liked the card so much I jumped, lol.
1. (Ravnica Allegiance): You can't keep a good esper control deck down... Or Wilderness Reclamation... or Gates...
2. (War of the Spark): Guys, I know what we need! We need a cycle of really idiotic flavor text victory cards! Jace's Triumph...
3. (War of the Spark): Lets make the format with control have even more control!
After a little thought, and looking at my deck, I think I'm going to start with 2 Prized Amalgam. Like, you said, you don't want to draw them, but having them in the yard is great. My only thought for 2 instead of 3 is that, and correct me if I'm wrong, the purpose of this guy in the deck is to ensure we have a zombie in play so we can recur our Gravecrawlers. So, having 1 in play does this just as effectively as having 2 or 3 in play. I could be wrong on this, but that's where i'm gonna start.
Additionally, I don't think I like Sinister Concoction. It seems like too many hoops to jump through for 1-time-use removal. How has it been testing?
I totally get the appeal of Sinister Concoction. I guess, I was just thinking that Abrupt Decay does the removal job a little better. But, I look forward to hearing about your test results with the card. I would love to be wrong on this one.
And, Prized Amalgam: Sure, he can block, but is he going to? Amalgam enters the battlefield tapped, and at the end of turn. So, unless you are cracking a fetch on the opponent's turn to recur a Bloodghast or something, your opponent is going to have a turn to either deal with it, or swing in and kill you.
Granted, take all of what I said with a grain of salt. I have done no testing with these new cards.
Testing says: if we go off (usually by t3 Faithless Looting) we go off hard. Only having 4 big dredgers and 1 smaller one really hurts consistency, though. Especially because of the lack of Wayfinders/Grisly Salvages. Playing 2 each might be too few. Wayfinder also seems considerably weaker in this version than Salvage because of the missing card and the inability to grab Anglers. Speaking of which, Anglers underperformed in every game I played. I didn't cast a single one in almost a dozen games. I never thought I'd say this, but I might swap them out for more Salvages.
Minor things to note: I would not have wanted to ever see a Diregraf Colossus and am glad I didn't put him in. Sinister concoctions on the other hand would have been useful in some situations, but I never drew them. We'll see how good it is against real opponents.
This is great! Thank you for doing some testing, and sharing your results. This confirms my thoughts about removing Anglers for Bloodghasts. Now I know where to start.
With the addition of this new Zombie, it might be time for me to go back to the drawing board all together. I was struggling with finding room for the Bloodghasts + Amalgams. So, now seems like a good time to reevaluate things from top to bottom. It will take me a few days to make this happen.
After a day of testing I can confidently say that Prized Amalgam is the card I've been looking for all these year to finally make Dredgevine more consistent. It's not quite Gravecrawler 5-8, but MAN, my deck is so much better now. I simply don't have those turn where I spend a lot of mana whiffing terribly. There now is always something that recurs.
Guys, I think we're Tier 2.
Finally, I can play my maren deck in modern! Well, almost Maren deck since Maren isn't modern legal, but Vengevine works, too.
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1. (Ravnica Allegiance): You can't keep a good esper control deck down... Or Wilderness Reclamation... or Gates...
2. (War of the Spark): Guys, I know what we need! We need a cycle of really idiotic flavor text victory cards! Jace's Triumph...
3. (War of the Spark): Lets make the format with control have even more control!
The sideboard is to be altered at a later date after the banhammer slashes the metagame. Of course will require some testing, but I'll start with this and eventually make number changes.
On another note, I preordered my playset of Prized Amalgam for a tad under $12. Definitely a good investment if zombies becomes a thing in standard. With my luck, this thing will be a bulk rare in 6 months and be able to be picked up for $.50 a piece!
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Modern decks: BGRDredgevineBGR UWRJeskai ControlUWR
On another note, I preordered my playset of Prized Amalgam for a tad under $12. Definitely a good investment if zombies becomes a thing in standard. With my luck, this thing will be a bulk rare in 6 months and be able to be picked up for $.50 a piece!
Ahh but you see my plan was to wait, which will ensure it becomes the top standard card from the set breaching $10-$20 a piece.
Value is good. But Dredgevine isn't supposed to be about value. It's supposed to be about V-8; 2000 pounds of nitro boosted war vegetables. The more velocity, the better.
Modern:
DredgeVine EDH:
Gisela, Blade of Goldnight
Anima Standard:
On another note, I preordered my playset of Prized Amalgam for a tad under $12. Definitely a good investment if zombies becomes a thing in standard. With my luck, this thing will be a bulk rare in 6 months and be able to be picked up for $.50 a piece!
Yeah I regret jumping on the ebay deal, but honestly, a difference of 2 dollars isn't going to make or break anything. Especially since I still have to order playsets of the essentials... That being Vengevine and Bloodghast. Plus I need gravetrolls or other enablers still. Thankfully, I have a playset of Polluted delta sitting around collecting dust that I've been wanting to use for a while and the rest I can probably just do budget replacements with and buy in parts. Well, Life in loam I'm probably snagging too.
The deck list I'm starting with looks something like this, with the lands still being worked on. The putrify are just a budgetary choice, and my land base will probably be a bit on the cheaper side until I can get the remaining fetches.
1. (Ravnica Allegiance): You can't keep a good esper control deck down... Or Wilderness Reclamation... or Gates...
2. (War of the Spark): Guys, I know what we need! We need a cycle of really idiotic flavor text victory cards! Jace's Triumph...
3. (War of the Spark): Lets make the format with control have even more control!
Hi guys back again after playing a modern night with dredgevine.
A few things i have notice is the fact that there are no zombie that we have that we can dredge out and put onto the battlefield to get our gravecrawlers out from the gy.
We have to relly on top decking or having a zombie in our hand to enable our gravecrawlers. I was thinking of running a one off Golgari Thug top solve this. Thoughts?
Hi guys back again after playing a modern night with dredgevine. A few things i have notice is the fact that there are no zombie that we have that we can dredge out and put onto the battlefield to get our gravecrawlers out from the gy. We have to relly on top decking or having a zombie in our hand to enable our gravecrawlers. I was thinking of running a one off Golgari Thug top solve this. Thoughts?
I get the feeling you know this, but its type is a Human Warrior, so it can't start the chain. If you're talking about its ability like I think you are, I think that Tymaret, the Murder King does this better. He can come back and deals damage to players in the case of a board stall. I've usually kept him as my 76th card that switches in and out, more before Eldrazi took over the metagame. He's a great card!
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Modern decks: BGRDredgevineBGR UWRJeskai ControlUWR
Legacy: BUWRG Manaless Dredge
BGRDredgevineBGR
UWRJeskai ControlUWR
Pauper:
GMono-Green AggroG
MTGO Username: creamy99
Twitch Stream: www.twitch.tv/coachcreamy
YouTube: www.youtube.com/user/Cherokee3210
Check it out for the latest testing, gameplay, and dailies!
The Colossus doesn't seem to be about coming into play as a big creature as much as getting some value out of casting zombies. For dredge it doesn't do as much since we aren't actually casting a lot of zombies outside of gravecrawler, and by the time Diregraf Colossus hits the field we probably already cast our Lotleth Troll. I got a playset of the prized Amalgom on pre-order, though.
Damn, this may be the first deck I go all out on. If only Maren was modern legal, I'd throw her in just for inevitability.
1. (Ravnica Allegiance): You can't keep a good esper control deck down... Or Wilderness Reclamation... or Gates...
2. (War of the Spark): Guys, I know what we need! We need a cycle of really idiotic flavor text victory cards! Jace's Triumph...
3. (War of the Spark): Lets make the format with control have even more control!
BGRDredgevineBGR
UWRJeskai ControlUWR
Pauper:
GMono-Green AggroG
MTGO Username: creamy99
Twitch Stream: www.twitch.tv/coachcreamy
YouTube: www.youtube.com/user/Cherokee3210
Check it out for the latest testing, gameplay, and dailies!
Spirits
Blue alternative to troll? It can be returned from the grave for two mana and discards at instant speed. So, in a blue deck, you can keep your mana open and on opponents eot dump dredge cards out and return him to dredge on your draw step and then you can cast grave crawlerS and swing with him. I like him but I don't play blue ; (
Modern:
DredgeVine
EDH:
Gisela, Blade of Goldnight
Anima
Standard:
1. (Ravnica Allegiance): You can't keep a good esper control deck down... Or Wilderness Reclamation... or Gates...
2. (War of the Spark): Guys, I know what we need! We need a cycle of really idiotic flavor text victory cards! Jace's Triumph...
3. (War of the Spark): Lets make the format with control have even more control!
Additionally, I don't think I like Sinister Concoction. It seems like too many hoops to jump through for 1-time-use removal. How has it been testing?
Edit:grammar/spelling
And, Prized Amalgam: Sure, he can block, but is he going to? Amalgam enters the battlefield tapped, and at the end of turn. So, unless you are cracking a fetch on the opponent's turn to recur a Bloodghast or something, your opponent is going to have a turn to either deal with it, or swing in and kill you.
Granted, take all of what I said with a grain of salt. I have done no testing with these new cards.
This is great! Thank you for doing some testing, and sharing your results. This confirms my thoughts about removing Anglers for Bloodghasts. Now I know where to start.
With the addition of this new Zombie, it might be time for me to go back to the drawing board all together. I was struggling with finding room for the Bloodghasts + Amalgams. So, now seems like a good time to reevaluate things from top to bottom. It will take me a few days to make this happen.
Finally, I can play my maren deck in modern! Well, almost Maren deck since Maren isn't modern legal, but Vengevine works, too.
1. (Ravnica Allegiance): You can't keep a good esper control deck down... Or Wilderness Reclamation... or Gates...
2. (War of the Spark): Guys, I know what we need! We need a cycle of really idiotic flavor text victory cards! Jace's Triumph...
3. (War of the Spark): Lets make the format with control have even more control!
4 Bloodghast
4 Gravecrawler
4 Gurmag Angler
4 Lotleth Troll
2 Prized Amalgam
3 Satyr Wayfinder
3 Stinkweed Imp
4 Vengevine
Spells:
2 Abrupt Decay
1 Darkblast
4 Faithless Looting
4 Grisly Salvage
1 Life from the Loam
4 Blackcleave Cliffs
1 Blood Crypt
3 Bloodstained Mire
1 Forest
2 Overgrown Tomb
1 Stomping Ground
2 Swamp
4 Verdant Catacombs
1 Watery Grave
1 Wooded Foothills
3 Ancient Grudge
1 Firespout
3 Fulminator Mage
2 Gnaw to the Bone
1 Golgari Charm
1 Spellskite
1 Terminate
3 Thoughtseize
BGRDredgevineBGR
UWRJeskai ControlUWR
Pauper:
GMono-Green AggroG
MTGO Username: creamy99
Twitch Stream: www.twitch.tv/coachcreamy
YouTube: www.youtube.com/user/Cherokee3210
Check it out for the latest testing, gameplay, and dailies!
BGRDredgevineBGR
UWRJeskai ControlUWR
Pauper:
GMono-Green AggroG
MTGO Username: creamy99
Twitch Stream: www.twitch.tv/coachcreamy
YouTube: www.youtube.com/user/Cherokee3210
Check it out for the latest testing, gameplay, and dailies!
Modern:
DredgeVine
EDH:
Gisela, Blade of Goldnight
Anima
Standard:
Yeah I regret jumping on the ebay deal, but honestly, a difference of 2 dollars isn't going to make or break anything. Especially since I still have to order playsets of the essentials... That being Vengevine and Bloodghast. Plus I need gravetrolls or other enablers still. Thankfully, I have a playset of Polluted delta sitting around collecting dust that I've been wanting to use for a while and the rest I can probably just do budget replacements with and buy in parts. Well, Life in loam I'm probably snagging too.
The deck list I'm starting with looks something like this, with the lands still being worked on. The putrify are just a budgetary choice, and my land base will probably be a bit on the cheaper side until I can get the remaining fetches.
4 Prized Amalgam
4 Gravecrawler
4 Bloodghast
4 Vengevine
2 Golgari Grave-Troll
4 Lotleth Troll
2 Life from the Loam
4 Grisly Salvage
2 Darkblast
3 Putrefy
3 Thought Scour
still thinking what I might trade out for things like Tasigur, the Golden Fang.
1. (Ravnica Allegiance): You can't keep a good esper control deck down... Or Wilderness Reclamation... or Gates...
2. (War of the Spark): Guys, I know what we need! We need a cycle of really idiotic flavor text victory cards! Jace's Triumph...
3. (War of the Spark): Lets make the format with control have even more control!
A few things i have notice is the fact that there are no zombie that we have that we can dredge out and put onto the battlefield to get our gravecrawlers out from the gy.
We have to relly on top decking or having a zombie in our hand to enable our gravecrawlers. I was thinking of running a one off Golgari Thug top solve this. Thoughts?
thanks for any feed back.
BGRDredgevineBGR
UWRJeskai ControlUWR
Pauper:
GMono-Green AggroG
MTGO Username: creamy99
Twitch Stream: www.twitch.tv/coachcreamy
YouTube: www.youtube.com/user/Cherokee3210
Check it out for the latest testing, gameplay, and dailies!