Looking back on this comment fills me with great laughter.
Which part of that comment did you find so amusing? I presume not me rubbishing Quiet Contemplation?
I still think the delve cards are not worth playing, except maybe as a 1 of, without fetch lands to fill your graveyard. And it's still debatable whether Polluted Delta has a space in straight UB faeries.
I play with 2-3 Snapcasters and currently 0 fetchlands, so I still don't like Treasure Cruise or Dig Through Time.
I'd be interested in seeing your current Faeries list, how's Sorin working out for you? He kinda 'fills me with great laughter' too.
All I will say about sorin for esper lists is try him. Swinging with even 2 tokens for a net 4 life is the most relevant of the game. There have been a handful of games where I just play him turn 4 and proceed to outrace my opponents. The addition of lifelink really gave this sorin something that sorin 2.0 lacked.
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There is no reason being friendly and being competitive can't be synonymous.
If you are not going to run Supreme Verdict for mass removal you should go for Damnation over Wrath since you will be able to cast it more consistently with your mana base. Also I would go for 2x Watery Graves and 1x Godless Shrine since you don't have any double whites or double blacks but you have double and triple blue. I could see even cutting completely the Godless shrines. I would also cut the snapcaster and add a 3rd V. Clique or a 3rd Mistbind clique.
Aren't you better off trading your faerie staples and build an Esper control list? I feel there is a lot of randomness with regards to choices in this deck. I feel the charms have to go, as they allow you to play along different axes in a different deck.
Aren't you better off trading your faerie staples and build an Esper control list? I feel there is a lot of randomness with regards to choices in this deck. I feel the charms have to go, as they allow you to play along different axes in a different deck.
Aren't you better off trading your faerie staples and build an Esper control list? I feel there is a lot of randomness with regards to choices in this deck. I feel the charms have to go, as they allow you to play along different axes in a different deck.
This. A hundred times this. Esper Faeries is a bad deck and everyone who plays it should feel bad.
Aren't you better off trading your faerie staples and build an Esper control list? I feel there is a lot of randomness with regards to choices in this deck. I feel the charms have to go, as they allow you to play along different axes in a different deck.
Aren't you better off trading your faerie staples and build an Esper control list? I feel there is a lot of randomness with regards to choices in this deck. I feel the charms have to go, as they allow you to play along different axes in a different deck.
This. A hundred times this. Esper Faeries is a bad deck and everyone who plays it should feel bad.
Comments such as this are uncalled for, if people want to develop tri-color faeries they should not be told that they are to feel bad for diverging from the norm.
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Decks I have in my bag of tricks- Needless to say, someone who wants to play will probably have a deck UB/x Faeries UR Storm XURWB Affinity G Elves UW control
Aren't you better off trading your faerie staples and build an Esper control list? I feel there is a lot of randomness with regards to choices in this deck. I feel the charms have to go, as they allow you to play along different axes in a different deck.
Aren't you better off trading your faerie staples and build an Esper control list? I feel there is a lot of randomness with regards to choices in this deck. I feel the charms have to go, as they allow you to play along different axes in a different deck.
This. A hundred times this. Esper Faeries is a bad deck and everyone who plays it should feel bad.
Your pretentious comments are more than unwelcome. I feel like so many people let you go off and say things like this far too often on this thread. Esper fae isn't a "bad deck" by any means.
I've considered straight esper control, but I find fae to be much more versatile and what's the word.... "fun?"
It's not as if any of us have advocated taking esper fae to the next Modern PTQ, but even if someone did, I'd say the deck is very well versed in many "mainstream" match ups. Including a lot of the up-and-coming ones that will see play.
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There is no reason being friendly and being competitive can't be synonymous.
eh. learn to ignore him. he's had a "my version of the deck is the best" complex for as long as i can remember.
so really, klans didn't bring too much to the deck except maybe fetches and maybe removal. but what i remember about this deck (haven't played much in the last few months) is that the yard doesn't get full quick at all. i would consider running fetches, because a main factor when building the deck is we want to limit self damage, and now that we don't have to play off colored fetches, i can stomach that a bit more. that said, we have a bazillion u/b lands to choose from now, and i'm still not 100% sold on river of tears despite picking up several in the last week.
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I speak in sarcasm because calling people ******* ******** is not allowed.
Aren't you better off trading your faerie staples and build an Esper control list? I feel there is a lot of randomness with regards to choices in this deck. I feel the charms have to go, as they allow you to play along different axes in a different deck.
Aren't you better off trading your faerie staples and build an Esper control list? I feel there is a lot of randomness with regards to choices in this deck. I feel the charms have to go, as they allow you to play along different axes in a different deck.
This. A hundred times this. Esper Faeries is a bad deck and everyone who plays it should feel bad.
Seriously man, what's your problem? Why should players feeling bad for not making carbon copies of your deck? If anything, you should feel bad for discouraging innovation.
eh. learn to ignore him. he's had a "my version of the deck is the best" complex for as long as i can remember.
so really, klans didn't bring too much to the deck except maybe fetches and maybe removal. but what i remember about this deck (haven't played much in the last few months) is that the yard doesn't get full quick at all. i would consider running fetches, because a main factor when building the deck is we want to limit self damage, and now that we don't have to play off colored fetches, i can stomach that a bit more. that said, we have a bazillion u/b lands to choose from now, and i'm still not 100% sold on river of tears despite picking up several in the last week.
Have you tried out Dig Through Time in here yet in a list with Polluted Deltas?
Looking back on this comment fills me with great laughter.
Which part of that comment did you find so amusing? I presume not me rubbishing Quiet Contemplation?
I still think the delve cards are not worth playing, except maybe as a 1 of, without fetch lands to fill your graveyard. And it's still debatable whether Polluted Delta has a space in straight UB faeries.
Many two color decks run 4+ fetch lands because on color fetches provide perfect color fixing. I guess that's not terribly important to you? Also several decks have been running Snapcaster along side Cruise, the value on both cards is too much to ignore.
eh. learn to ignore him. he's had a "my version of the deck is the best" complex for as long as i can remember.
so really, klans didn't bring too much to the deck except maybe fetches and maybe removal. but what i remember about this deck (haven't played much in the last few months) is that the yard doesn't get full quick at all. i would consider running fetches, because a main factor when building the deck is we want to limit self damage, and now that we don't have to play off colored fetches, i can stomach that a bit more. that said, we have a bazillion u/b lands to choose from now, and i'm still not 100% sold on river of tears despite picking up several in the last week.
I can foresee river of tears going down now that we have our deltas. I've never had a problem with them when I was running u/b pre-fetches. I also only ran 2 mutavaults to reliably t1 discard t2 bitterblossom t3 answer t4 cryptic, so perhaps that's why.
All that said. On the subject of esper I'm having trouble with numbers. Mainly on the subject of how many cryptics, mistbinds, and sorin 3.0s. As expected having a bunch of 4 drops seems no good.
The more I think of grixis fae the more I like it. It seems so good on paper, what with tempo-burn style. And with keranos performing well outside standard he seems like he'd be fine as a one of in such a deck. If anyone has the means to do so (or patients) I beseech that they test out such a deck. I don't feel like ordering cards I may not want to use, and I'm far too lazy to proxy everything
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There is no reason being friendly and being competitive can't be synonymous.
All that said. On the subject of esper I'm having trouble with numbers. Mainly on the subject of how many cryptics, mistbinds, and sorin 3.0s. As expected having a bunch of 4 drops seems no good.
It would depend on whether you wish to run a more tempo or control style deck.
First off I'll address the number of Sorins since I think that with either style of deck you want to be running only 1 or 2 of them. He's good, but I don't think he's as good as Cryptic or Mistbind.
Now if you want to run a more tempo style list I would suggest 3 Mistbinds and 3 Cryptics. From the testing I've done I've found that 3 Mistbinds feels like the magic number. It lets you be able to draw one every game, while not having the awkward hands with repeat Mistbinds when you instead what Faeries to champion.
If you want a more Control style list I would suggest 2 Mistbinds to 4 Cryptics. When your plan is to control your opponent and get to the late game it isn't super important to have Mistbind in hand every turn 4. Rather Cryptic is the spell you will want 100% of the time.
I still need to pick up a few more cards before I can try my build for Esper Fae.
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Modern Decks: UBG Lantern Control GBU BRG Bridge-Vine GRB
Commander Decks UBG Muldrotha, Value Elemental GBU BRG Windgrace Real-Estate Ltd. GRB
#PayThePros
Esper vs UB Faeries comes down to personal preference. Each has slightly different matchup numbers but you can have success with either one if you tune your list and master your deck. Faeries is a deck based on synergy. As long as you play a core of Blossom, SSS, Mistbind, Cryptic, and Mutavault the rest of the slots are mostly up to you. If you want card draw and unconditional removal then Esper may be for you. If you want a more consistent and less painful manabase then UB is a better fit. You can customize any Faerie variant to fit your play style and be competitive. There is no best Faerie build.
Returning to the game playing modern fnm's and based on upcoming income. I may make faeries to play. Loved the deck in standard. Not sure how to build a mana base using polluted delta. But anyway. here's my list, any ideas appreciated.
So, on a scale of 1-10, where 1 is 'Enter Scoop Phase' and 10 is 'Normal Magic Match', where does Faeries rank when paired up against Jeskai Ascendancy Combo? I'm wondering because I'm expecting at least two Ascendancy decks to show up to Modern Night tomorrow and I'm not sure if it's worth the time to play against. I've felt that every other matchup is >30% chance to win, but looking at this combo deck, it seems way more resilient to our counters and discard. What do you all think?
Countermagic is the smell before rain, the sun on the horizon and the chocolate chips in my mint chocolate chip ice cream. It's the first time I saw a woman naked and the first time I smelled perfume. It's that feeling you get when you know you're right.
But most of all; it's the feeling of playing Magic
its good in the sense our removal spells are not toughness based. like with all combo decks, you need to know what to make them discard. in this case, the dorks, ascendency and wish. you should be packing lighter permission like spell pierce in your board to slim down the deck against faster match ups anyways. additional discard, a la duress etc. otherwise, snares are important in hitting both caryatid, wish, and manamorphose.
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I speak in sarcasm because calling people ******* ******** is not allowed.
Ah, how to deal with the new Delver decks? Treasure cruise seems way broken in that shell. What used to be a relatively good matchup now appears to be an uphill battle. Anyone experiencing the same?
Here's my deck. I haven't done much local testing since adding the deltas and dig through time. Polluted Delta turn 1 and pulling out a Watery Grave tapped seems like a decent turn 1 play when you don't draw TS or IoK. I've been gold fish testing on my phone and it never really runs into issues with hitting the 4th land drop for cryptic or mistbind either. I'm also running a single faerie conclave over any creeping tar pits currently. I don't like lands having to come into play tapped, faerie conclave counts for one more faerie for SSS, and is often buffed with scion of oona. All the black mana I need early anyway (turn 1 or turn 2) and I don't want a tapped land in those situations.
What I really like about faeries is how the dudes fit in to the overall strategy of counter (SSS) disruption (the Cliques). I also am a pretty big fan of Scion of Oona as it is a pseudo counterspell in many situations and often times cuts the clock in half.
I've recently added 3 chalice of the void to my sb. My maindeck only has 5 1 cmc cards (all discard) so its not too bad....and chalice on one does work against bogles, burn, ur delver, and jeskai ascendency. Not necessarily a free win against those....but makes so many of their cards dead, winning shouldn't be too hard. Haven't gotten much testing yet, but I like the idea
eheh, grixis sounds fun: lightning bolt, terminate, electrolyze, chandra, sideboard anger of the gods and counterflux, but whenever I play grixis i feel the unhealty necessity to play cruel ultimatum
so many decks to play, so little time!
Once you bite that urge, I feel like the possibilities are endless, my friend haha
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There is no reason being friendly and being competitive can't be synonymous.
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If you are not going to run Supreme Verdict for mass removal you should go for Damnation over Wrath since you will be able to cast it more consistently with your mana base. Also I would go for 2x Watery Graves and 1x Godless Shrine since you don't have any double whites or double blacks but you have double and triple blue. I could see even cutting completely the Godless shrines. I would also cut the snapcaster and add a 3rd V. Clique or a 3rd Mistbind clique.
UB Faeries (15-6-0)
UWR Control (10-5-1)/Kiki Control/Midrange/Harbinger
UBR Cruel Control (6-4-0)/Grixis Control/Delver/Blue Jund
UWB Control/Mentor
UW Miracles/Control (currently active, 14-2-0)
BW Eldrazi & Taxes
RW Burn (9-1-0)
I do (academic) research on video games and archaeology! You can check out my open access book here: https://www.sidestone.com/books/the-interactive-past
DECKS:
UB Faeries [Midrange/Tempo]
RWUGB Affinity[Aggro]
FAERIES TOO STRONK!!!1111
- Fae Prophecy, 201
5678Comments such as this are uncalled for, if people want to develop tri-color faeries they should not be told that they are to feel bad for diverging from the norm.
UB/x Faeries
UR Storm
XURWB Affinity
G Elves
UW control
I've considered straight esper control, but I find fae to be much more versatile and what's the word.... "fun?"
It's not as if any of us have advocated taking esper fae to the next Modern PTQ, but even if someone did, I'd say the deck is very well versed in many "mainstream" match ups. Including a lot of the up-and-coming ones that will see play.
so really, klans didn't bring too much to the deck except maybe fetches and maybe removal. but what i remember about this deck (haven't played much in the last few months) is that the yard doesn't get full quick at all. i would consider running fetches, because a main factor when building the deck is we want to limit self damage, and now that we don't have to play off colored fetches, i can stomach that a bit more. that said, we have a bazillion u/b lands to choose from now, and i'm still not 100% sold on river of tears despite picking up several in the last week.
Seriously man, what's your problem? Why should players feeling bad for not making carbon copies of your deck? If anything, you should feel bad for discouraging innovation.
Storm Crow is strictly worse than Seacoast Drake.
Have you tried out Dig Through Time in here yet in a list with Polluted Deltas?
Storm Crow is strictly worse than Seacoast Drake.
Many two color decks run 4+ fetch lands because on color fetches provide perfect color fixing. I guess that's not terribly important to you? Also several decks have been running Snapcaster along side Cruise, the value on both cards is too much to ignore.
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All that said. On the subject of esper I'm having trouble with numbers. Mainly on the subject of how many cryptics, mistbinds, and sorin 3.0s. As expected having a bunch of 4 drops seems no good.
The more I think of grixis fae the more I like it. It seems so good on paper, what with tempo-burn style. And with keranos performing well outside standard he seems like he'd be fine as a one of in such a deck. If anyone has the means to do so (or patients) I beseech that they test out such a deck. I don't feel like ordering cards I may not want to use, and I'm far too lazy to proxy everything
It would depend on whether you wish to run a more tempo or control style deck.
First off I'll address the number of Sorins since I think that with either style of deck you want to be running only 1 or 2 of them. He's good, but I don't think he's as good as Cryptic or Mistbind.
Now if you want to run a more tempo style list I would suggest 3 Mistbinds and 3 Cryptics. From the testing I've done I've found that 3 Mistbinds feels like the magic number. It lets you be able to draw one every game, while not having the awkward hands with repeat Mistbinds when you instead what Faeries to champion.
If you want a more Control style list I would suggest 2 Mistbinds to 4 Cryptics. When your plan is to control your opponent and get to the late game it isn't super important to have Mistbind in hand every turn 4. Rather Cryptic is the spell you will want 100% of the time.
I still need to pick up a few more cards before I can try my build for Esper Fae.
Modern Decks:
UBG Lantern Control GBU
BRG Bridge-Vine GRB
Commander Decks
UBG Muldrotha, Value Elemental GBU
BRG Windgrace Real-Estate Ltd. GRB
#PayThePros
4 Spellstutter Sprite
3 Vendilion Clique
3 Mistbind Clique
Enchantments: 4
4 Bitterblossom
Control: 21
4 Cryptic Command
3 Spell Snare
4 Mana Leak
2 Go for the Throat
2 Smother
4 Thoughtseize
2 Inquisition of Kozilek
4 Island
4 Secluded Glen
4 Mutavault
4 Darkslick Shores
4 River of Tears
3 Creeping Tar Pit
2 Ghost Quarter
DECKS:
UB Faeries [Midrange/Tempo]
RWUGB Affinity[Aggro]
FAERIES TOO STRONK!!!1111
- Fae Prophecy, 201
56784 Spellstutter Sprite
4 Mistbind Clique
4 Scion of Oona
2 Vendilion Clique
Dudemakers: 4
4 Bitterblossom
Removal: 4
2 Go For The Throat
1 Lose Hope
1 Tragic Slip
2 Mana Leak
1 Condescend
4 Cryptic Command
Disruption: 5
3 Thoughtseize
2 Inquisition of Kozilek
Late Game Gas: 2
2 Dig Through Time
Lands: 24
3 Island
1 Swamp
4 Polluted Delta
3 Watery Grave
4 Secluded Glen
2 Darkslick Shores
2 River of Tears
4 Mutavault
1 Faerie Conclave
What I really like about faeries is how the dudes fit in to the overall strategy of counter (SSS) disruption (the Cliques). I also am a pretty big fan of Scion of Oona as it is a pseudo counterspell in many situations and often times cuts the clock in half.