Not me. I have actually gone to 4 Pierce in my UR build. They are amazing. I do think though that in green it's hard to justify Pierce over Denial unless you play lots of one-drops.
Could you post somewhere your updated list (or just write down the changes)?
the card itself really isn't worth the card board its printed on...does it serve a purpose? Sure its a blue 1 drop that might not be a 1/1. I would not put it in a list and expect to win a PTQ or GP though.
For 2019, I'm keeping notes on all paid matches I play, paper or MTGO. It includes matchup, wins and losses, sideboarding plans, and other notes. So far, I've been to 2 Mondays at my local, and completed one league. I usually play more, but I've been sick and had family in town. I'm 9-3 so far.
I went 4-1 in a league I just finished.
0-2 against Elves. I realized during G2 that it wasn't the normal Collected Company list, but got run over by a Craterhoof to -32 on turn 4 in game 2 and realized I had misboarded. After some searching, I found out it was a SaffronOlive brew that looks sweet, more like Legacy Elves but with Beast Whisperer standing in for Glimpse of Nature. Seems sweet, and I think I'm going to build it, so the match wasn't a total loss.
2-0 against Ponza. It was a different list with Beast Within, which blew up an Island to take me off blue for a few turns. Eventually though, the 3/3 Beast ended up blocking an Inferno Titan, which I then Bolted. Inferno Titan one of my nemesis cards due to a local player playing it in a Naya Monsters list, and it's just an absolute beating. This matchup went pretty well, though. My board plan against these Lightning Bolt Midrange decks is to take out the Delvers and bring in Huntmasters. The idea is to control their first turns with Denials and Leaks, then land a threat after they're bled out of cards. It's worked pretty well so far, and served me well in this match.
2-1 against Bant Spirits. I consider this a pretty tough matchup, though not as rough as Humans. Postboard, things get better. My starting point for most plans against interactive decks is -4 Shoal, -3 Scour, -2 Mandrills, and a few things that are matchup dependent for 3 Huntmaster, 3 Blood Moons, and matchup dependent stuff. An extra piece of removal in Abrade has been a boon in Vial matchups, and was good here.
2-1 against UW Midrange. This is the new/old list that's popping up again with Wall of Omens and Restoration Angel. Lost a mull to 5, then won on two mulls to 6. Blood Moon stole game 2 after opponent Pathed my Delver T1 and ramped me into Moon on T2, chased by Huntmaster the next turn. Game 3 was tighter, but Simic Charms and my singleton Dispel out of the board were big.
2-0 against UW Aura Spirits. This 5-0d a league lately and people have been playing it. Sweet list with Tallowisp, Geist, and not only Disrupting Shoal, but Shining Shoal, too. Game 2 we played draw-go for like 8 turns after an early flutter of interaction around a Delver resulted in an empty board and few cards in either hand. Anger of the Gods and Dispel were both good here, even though I ended up using Anger as spot removal for a Spell Queller.
Bummed I missed the 5-0, but the Elves list is pretty new to Modern, and I never feel confident against Elves anyway.
In all, I've been feeling great about things lately. I think much of it is confidence with the deck and metagame, as I'm getting better about playing around things, pacing threats and removal, and identifying real problem cards. The other part is that my current list and board plans are feeling swell.
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I can't say I'm pleased to see you and must warn you I may have to do something about it.
EDH: UGEdric
Pauper: URDelver
Modern: UGRDelver
Draft my cube: Eric's 390 Unpowered
Yesterday, I played a 2-3 league where I lost horribly to Merfolk, Jund (kept a 1 lander, 8 turns later I had 1 land), and Red Phoenix, beating GDS and Burn. Merfolk and Jund are both tough matchups, although I think Jund is pretty winnable postboard. The Merfolk matchup is especially tough when they maindeck Chalice.
Tonight, I went 2-1 at Monday Modern, beating Rock and Red Demigod, losing to the Affinity player I always lose to. So I get home, and out comes a Surgical Extraction, in goes an Ancient Grudge. Maybe that will put the postboard games a little better in reach, although Etched Champion is just an absolute beating, and this player maindecks Experimental Drenzy, which has been insane.
One sweet thing happened: I had paid for a younger guy's entry fee a few weeks ago, and he comes back and not only pays for me, but gives me a foil Simic Charm, too. Not that I'm about the foil the deck out, but I may get the Mandrills and Charms foiled, and see if that scratches the itch.
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I can't say I'm pleased to see you and must warn you I may have to do something about it.
EDH: UGEdric
Pauper: URDelver
Modern: UGRDelver
Draft my cube: Eric's 390 Unpowered
[...]I get home, and out comes a Surgical Extraction, in goes an Ancient Grudge. Maybe that will put the postboard games a little better in reach, although Etched Champion is just an absolute beating, and this player maindecks Experimental Frenzy, which has been insane.
Against Champion some numbers of Engineered Explosives may help a lot. I know it's not the most budget friendly card, but I think it's necessary.
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Decks played: Modern:
0 Affinity;
URG Delver
URGW Countercats
(Here you can find some video contents about Countercats and Temur Delver decks)
[...]I get home, and out comes a Surgical Extraction, in goes an Ancient Grudge. Maybe that will put the postboard games a little better in reach, although Etched Champion is just an absolute beating, and this player maindecks Experimental Frenzy, which has been insane.
Against Champion some numbers of Engineered Explosives may help a lot. I know it's not the most budget friendly card, but I think it's necessary.
I've got one that's been in the board before. I brought it out for a Surgical in my paper deck when Dredge and Storm became things locally. But it's definitely high on the list of things I want back in the deck, especially since it has game against both those decks, too.
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I can't say I'm pleased to see you and must warn you I may have to do something about it.
EDH: UGEdric
Pauper: URDelver
Modern: UGRDelver
Draft my cube: Eric's 390 Unpowered
Nice looking cards. I've thought about going foil, but I refuse to play anything but OG Alexander shocks, and just the 4 shocks in the deck would be $500. Plus 10 fetches, Goyfs, and the fact that there is no OG art foil Bolts or Blood Moons means I'm out. But I am going to foil out the cheap cards like Mandrills, Charms, and some of the sideboard stuff, provided I can find some that aren't curled in half.
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I can't say I'm pleased to see you and must warn you I may have to do something about it.
EDH: UGEdric
Pauper: URDelver
Modern: UGRDelver
Draft my cube: Eric's 390 Unpowered
I'm getting wrecked in a league right now, 1-3. Beat Hive Mind combo, lost to Grixis Delver with Pteremander, Martyr Proc, and BG Rock. The one that bums me out is the Rock matchup, which I usually feel great about postboard. I had a decision G1: with a Goyf out and opponent at 14 or so, do I play another one or hold up Mana Leak when they had access to 5 mana? So I committed the second one, got blown out by Maelstrom Pulse. Similar situation G2, which I ended up winning: with a Mandrills out and suited up with Curious Obsession, do I play a second one? No counters in hand. I thought there was no way he'd have Pulse in the same situation again, and I was punished for it. Still won, thanks to Blood Moon. G3 I had a slow draw with Blood Moon and Huntmaster in the opener, but opponent Fulminater Mage'd me 3 times, cutting me off red entirely. Awful way to lose a matchup I usually feel good about.
I'm saving the last match for tonight, because I wasn't playing especially well after those games.
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I can't say I'm pleased to see you and must warn you I may have to do something about it.
EDH: UGEdric
Pauper: URDelver
Modern: UGRDelver
Draft my cube: Eric's 390 Unpowered
Thanks for posting. Have you tried the new Cindervines yet? Also, what do you think about 2-1 split in either direction with thought scour and faithless looting. I played with it for a bit and being able to loot away dead cards was really nice same with flash back. Defiantly didn't want to see more than 1 tho.
Thanks for posting. Have you tried the new Cindervines yet? Also, what do you think about 2-1 split in either direction with thought scour and faithless looting. I played with it for a bit and being able to loot away dead cards was really nice same with flash back. Defiantly didn't want to see more than 1 tho.
Faithless looting isn't blue and it is card disadvantage. Shoal needs blue cards and it is already card disadvantage itself. Looting may be a too greedy choice.
Thanks for posting. Have you tried the new Cindervines yet?
I haven't, but I'll pick up a few to put in my RUG box. I'm rarely casting Revelry T2 anyway, and the extra type for Goyf is good, as is the random hate on Storm, Control, etc. I love Destrctive Revelry, but maybe I'll love this more.
I've played with Looting before and like it well enough. The card disadvantage doesn't bother me, but it not being blue is an issue when you're playing Shoal. I float between versions, but have come to prefer the interaction heavy Shoal build over a more tap out style Traverse / Looting build. That's a style thing, though, and when you're playing a tier 19 Dr k like this one, you can make those decisions and not feel bad about it.
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I can't say I'm pleased to see you and must warn you I may have to do something about it.
EDH: UGEdric
Pauper: URDelver
Modern: UGRDelver
Draft my cube: Eric's 390 Unpowered
What's your list looking like? I've played a Mountain main when I was playing Traverse the Ulvenwald, but since going to Shoal, I've been so heavy on the blue cards that I feel I don't want a Mountain.
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I can't say I'm pleased to see you and must warn you I may have to do something about it.
EDH: UGEdric
Pauper: URDelver
Modern: UGRDelver
Draft my cube: Eric's 390 Unpowered
I didn't consider you play 3 simic charms. Maybe you're right, in your list it could be useless main. It could be a sideboard slot, but I don't know if it is worth.
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Decks played: Modern:
0 Affinity;
URG Delver
URGW Countercats
(Here you can find some video contents about Countercats and Temur Delver decks)
Hey guys, I've been working on a UG delver list that I posted in this thread awhile ago. Since then, I've discovered a few cards for the list and have streamlined it to a pretty well-oiled machine. I've gone anywhere between 2-2 to 4-0 local events without a sideboard in the few tournaments I've played so far. Just gonna leave it here for people to look at. The discord delver group wasn't so happy with it, but it's putting up results for me.
Just read up on the past ten pages or so on the thread, I can definitley say that I'm also seeing what @MikePemulis is saying with the UG aspect of RUG delver right now.
Mandrils is a house, and backing it with denials and shoals are pretty insane. Simic charm has been nothing but an allstar, and helps the deck not lean on countermagic so much. Remand would be the normally be in its slot, but simic charm actually solves the removal issue instead of returning it to their hand, and deals with resolved creatures, and of course combat tricks.
Bauble is pretty cool too. Fuels the goyf, mandrils, and helps flip delver when you crack it on your opponents turn. Also helps decrease our land count. That's my adaptation.
The addition of Psionic Blast gave me a 3 drop that I can pitch to shoal, have some reach to finish off the opponent, and give me actual removal in the color suite. It was the perfect addition that put this deck from "okay" to "competitive". Makes dropping red pretty easy and helps us not take damage or overcomplicate our manabase. It does loose good sideboard cards though, which is why the sideboard isn't finished atm.
Sweet list. I love Blood Moon, Lightning Bolt, and Huntmaster too much to quit R, but I'm playing Premodern with a UG list, and can appreciate the gameplay. Personally, I think you probably give up too much without R for the sideboard, at least, as most of my board plans involve damage-based sweepers, Blood Moon, or stickier threats. I suppose you'll want a Thrun or two out of your board. You must also want a basic Forest somewhere in your 75.
What are you countering with Shoal pitching Psionic Blast? Kolaghan's Command and Liliana are about the only relevant 3s I can think of.
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Rollback Post to RevisionRollBack
I can't say I'm pleased to see you and must warn you I may have to do something about it.
EDH: UGEdric
Pauper: URDelver
Modern: UGRDelver
Draft my cube: Eric's 390 Unpowered
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4 Delver of Secrets
4 Salamander Drake
4 Snapcaster Mage
1 Vendilion Clique
1 Crackling Drake
Instants (24)
4 Lightning Bolt
4 Thought Scour
4 Opt
4 Disrupting Shoal
4 Spell Pierce
2 Mana Leak
1 Dismember
1 Echoing Truth
4 Serum Visions
Lands (18)
4 Scalding Tarn
2 Misty Rainforest
4 Spirebluff Canal
3 Steam Vents
4 Island
1 Mountain
3 Damping Sphere
2 Blood Moon
3 Crackling Drake
3 Surgical Extraction
3 Abrade
1 Izzet Staticaster
Counter-Cat
Colorless Eldrazi Stompy
I went 4-1 in a league I just finished.
0-2 against Elves. I realized during G2 that it wasn't the normal Collected Company list, but got run over by a Craterhoof to -32 on turn 4 in game 2 and realized I had misboarded. After some searching, I found out it was a SaffronOlive brew that looks sweet, more like Legacy Elves but with Beast Whisperer standing in for Glimpse of Nature. Seems sweet, and I think I'm going to build it, so the match wasn't a total loss.
2-0 against Ponza. It was a different list with Beast Within, which blew up an Island to take me off blue for a few turns. Eventually though, the 3/3 Beast ended up blocking an Inferno Titan, which I then Bolted. Inferno Titan one of my nemesis cards due to a local player playing it in a Naya Monsters list, and it's just an absolute beating. This matchup went pretty well, though. My board plan against these Lightning Bolt Midrange decks is to take out the Delvers and bring in Huntmasters. The idea is to control their first turns with Denials and Leaks, then land a threat after they're bled out of cards. It's worked pretty well so far, and served me well in this match.
2-1 against Bant Spirits. I consider this a pretty tough matchup, though not as rough as Humans. Postboard, things get better. My starting point for most plans against interactive decks is -4 Shoal, -3 Scour, -2 Mandrills, and a few things that are matchup dependent for 3 Huntmaster, 3 Blood Moons, and matchup dependent stuff. An extra piece of removal in Abrade has been a boon in Vial matchups, and was good here.
2-1 against UW Midrange. This is the new/old list that's popping up again with Wall of Omens and Restoration Angel. Lost a mull to 5, then won on two mulls to 6. Blood Moon stole game 2 after opponent Pathed my Delver T1 and ramped me into Moon on T2, chased by Huntmaster the next turn. Game 3 was tighter, but Simic Charms and my singleton Dispel out of the board were big.
2-0 against UW Aura Spirits. This 5-0d a league lately and people have been playing it. Sweet list with Tallowisp, Geist, and not only Disrupting Shoal, but Shining Shoal, too. Game 2 we played draw-go for like 8 turns after an early flutter of interaction around a Delver resulted in an empty board and few cards in either hand. Anger of the Gods and Dispel were both good here, even though I ended up using Anger as spot removal for a Spell Queller.
Bummed I missed the 5-0, but the Elves list is pretty new to Modern, and I never feel confident against Elves anyway.
In all, I've been feeling great about things lately. I think much of it is confidence with the deck and metagame, as I'm getting better about playing around things, pacing threats and removal, and identifying real problem cards. The other part is that my current list and board plans are feeling swell.
EDH: UGEdric
Pauper: UR Delver
Modern: UGR Delver
Draft my cube: Eric's 390 Unpowered
Modern: MONKEY GROW & Amulet Titan
Legacy: RG Lands
EDH: Merieke Ri Berit Esper Good stuff
Tonight, I went 2-1 at Monday Modern, beating Rock and Red Demigod, losing to the Affinity player I always lose to. So I get home, and out comes a Surgical Extraction, in goes an Ancient Grudge. Maybe that will put the postboard games a little better in reach, although Etched Champion is just an absolute beating, and this player maindecks Experimental Drenzy, which has been insane.
One sweet thing happened: I had paid for a younger guy's entry fee a few weeks ago, and he comes back and not only pays for me, but gives me a foil Simic Charm, too. Not that I'm about the foil the deck out, but I may get the Mandrills and Charms foiled, and see if that scratches the itch.
EDH: UGEdric
Pauper: UR Delver
Modern: UGR Delver
Draft my cube: Eric's 390 Unpowered
Against Champion some numbers of Engineered Explosives may help a lot. I know it's not the most budget friendly card, but I think it's necessary.
Modern:
I've got one that's been in the board before. I brought it out for a Surgical in my paper deck when Dredge and Storm became things locally. But it's definitely high on the list of things I want back in the deck, especially since it has game against both those decks, too.
EDH: UGEdric
Pauper: UR Delver
Modern: UGR Delver
Draft my cube: Eric's 390 Unpowered
https://www.dropbox.com/s/six40dfk7u4ro0x/20190129_195848.jpg?dl=0
Modern: MONKEY GROW & Amulet Titan
Legacy: RG Lands
EDH: Merieke Ri Berit Esper Good stuff
EDH: UGEdric
Pauper: UR Delver
Modern: UGR Delver
Draft my cube: Eric's 390 Unpowered
1x Breeding Pool
1x Forest
3x Island
4x Misty Rainforest
3x Scalding Tarn
2x Steam Vents
1x Stomping Ground
3x Wooded Foothills
Sorcery (7)
1x Chart a Course
4x Serum Visions
2x Sleight of Hand
4x Disrupting Shoal
4x Lightning Bolt
2x Mana Leak
3x Simic Charm
3x Stubborn Denial
1x Tarfire
3x Thought Scour
Creature (14)
4x Delver of Secrets
4x Hooting Mandrills
2x Snapcaster Mage
4x Tarmogoyf
1x Curious Obsession
1x Abrade
1x Ancient Grudge
2x Anger of the Gods
3x Blood Moon
1x Delay
2x Destructive Revelry
1x Dispel
1x Engineered Explosives
3x Huntmaster of the Fells
I'm getting wrecked in a league right now, 1-3. Beat Hive Mind combo, lost to Grixis Delver with Pteremander, Martyr Proc, and BG Rock. The one that bums me out is the Rock matchup, which I usually feel great about postboard. I had a decision G1: with a Goyf out and opponent at 14 or so, do I play another one or hold up Mana Leak when they had access to 5 mana? So I committed the second one, got blown out by Maelstrom Pulse. Similar situation G2, which I ended up winning: with a Mandrills out and suited up with Curious Obsession, do I play a second one? No counters in hand. I thought there was no way he'd have Pulse in the same situation again, and I was punished for it. Still won, thanks to Blood Moon. G3 I had a slow draw with Blood Moon and Huntmaster in the opener, but opponent Fulminater Mage'd me 3 times, cutting me off red entirely. Awful way to lose a matchup I usually feel good about.
I'm saving the last match for tonight, because I wasn't playing especially well after those games.
EDH: UGEdric
Pauper: UR Delver
Modern: UGR Delver
Draft my cube: Eric's 390 Unpowered
Faithless looting isn't blue and it is card disadvantage. Shoal needs blue cards and it is already card disadvantage itself. Looting may be a too greedy choice.
Modern:
I haven't, but I'll pick up a few to put in my RUG box. I'm rarely casting Revelry T2 anyway, and the extra type for Goyf is good, as is the random hate on Storm, Control, etc. I love Destrctive Revelry, but maybe I'll love this more.
I've played with Looting before and like it well enough. The card disadvantage doesn't bother me, but it not being blue is an issue when you're playing Shoal. I float between versions, but have come to prefer the interaction heavy Shoal build over a more tap out style Traverse / Looting build. That's a style thing, though, and when you're playing a tier 19 Dr k like this one, you can make those decisions and not feel bad about it.
EDH: UGEdric
Pauper: UR Delver
Modern: UGR Delver
Draft my cube: Eric's 390 Unpowered
I play a mountain main. It helps in that situation and with path, field and trophy. It also let save some life when you fetch for R sometimes.
Modern:
EDH: UGEdric
Pauper: UR Delver
Modern: UGR Delver
Draft my cube: Eric's 390 Unpowered
Modern:
There's a deck on scg tour right now playing traverse and Phoenix in the main.
Edit: Boo... Just saw the full list.. It's just a Phoenix deck with traverse. I was hoping it was spicier.
Modern: MONKEY GROW & Amulet Titan
Legacy: RG Lands
EDH: Merieke Ri Berit Esper Good stuff
4 Tarmogoyf
4 Hooting Mandrills
4 Serum Visions
4 Stubborn Denial
4 Thought Scour
4 Vapor Snag
4 Disrupting Shoal
4 Simic Charm
4 Psionic Blast
4 Misty Rainforest
2 Flooded Strand
2 Polluted Delta
2 Scalding Tarn
3 Island
3 Breeding Pool
Mandrils is a house, and backing it with denials and shoals are pretty insane. Simic charm has been nothing but an allstar, and helps the deck not lean on countermagic so much. Remand would be the normally be in its slot, but simic charm actually solves the removal issue instead of returning it to their hand, and deals with resolved creatures, and of course combat tricks.
Bauble is pretty cool too. Fuels the goyf, mandrils, and helps flip delver when you crack it on your opponents turn. Also helps decrease our land count. That's my adaptation.
The addition of Psionic Blast gave me a 3 drop that I can pitch to shoal, have some reach to finish off the opponent, and give me actual removal in the color suite. It was the perfect addition that put this deck from "okay" to "competitive". Makes dropping red pretty easy and helps us not take damage or overcomplicate our manabase. It does loose good sideboard cards though, which is why the sideboard isn't finished atm.
What are you countering with Shoal pitching Psionic Blast? Kolaghan's Command and Liliana are about the only relevant 3s I can think of.
EDH: UGEdric
Pauper: UR Delver
Modern: UGR Delver
Draft my cube: Eric's 390 Unpowered