So Shared Animosity is totally out of the picture nowdays? Rabble is totally out for my meta full of aggros. Will attend to a small tournament sunday, so I might play like this:
Any more suggestions for a Mono R build, in an Aggro-heavy meta?
I don't think you need Blood Moon in the main. With Legion Loyalist and against aggro, I want Shared Animosity. It gives you a chance to race decks out of nowhere with King making dudes unblockable and Legion Loyalist making huge dudes with first strike and trample that can't really be blocked favorably. Also Electrickery is really good out of the board. I would cut a Grenade and two Fanatics for 3 Shared Animosity.
Private Mod Note
():
Rollback Post to RevisionRollBack
One of these day I have to get myself organizized.
Shared Animosity is a blast when if goes off as we want to, but otherwise, it can be a pain in the ass. I had quite a bit of success with Dynacharge, since it cannot be removed like King/Chieftain/Shared Animosity and many times, it catches the opponent unprepared and surprised. It's not that great, I know, but it comes in handy as a 2-off or so, even if it's far from mandatory.
Well we finally got a spoiler actually worth talking about.
Mardu Scout RR
Creature - Goblin Scout
Dash 1R
3/1
Dash gets him around Forked Bolt but not Electrolyze or Electrickery. I'm guessing that the B/R lists wouldn't want him since they already have Spike Jester.
He's a great topdeck late but not so hot in the opening hand due to his slowness on turn 2 (either he's slow because he doesn't have haste or slow because you're stuck spending your mana on dashing him and not developing your board).
Best guess is he's not good enough for monored goblins, but I might stick 1-2 in my 75 and at least test him out.
Don't forget he also triggers off foundry street denizen, you can just keep pumping him. BR players, i would only run 2 of him. Spike Jester seems to be a better board position than mardu scout. For mono red, this is your spike jester, consider him as a 2-3 of?
Private Mod Note
():
Rollback Post to RevisionRollBack
Modern: B 8Rack RX Goblins BG Elves (Attempting) UBW Mill G Stompy UB Tezzerator
Legacy: W Stax
i think if dash was R he would be awesome (and still not overpowered due to no trample). i am not sure where he could fit into the current br built...but he might be worth trying...still i guess he gets better in like 10 days if treasure cruise gets banned an there are less ur aggro players that hurt toughness 1 creatures like him a lot...
i think if dash was R he would be awesome (and still not overpowered due to no trample). i am not sure where he could fit into the current br built...but he might be worth trying...still i guess he gets better in like 10 days if treasure cruise gets banned an there are less ur aggro players that hurt toughness 1 creatures like him a lot...
I am going to test cutting 2 bushwacker for 2 of him. See how it goes.
bushwacker is one of the best cards in our deck, pumping our horde and often winning out of almost nothing...i would cut something else. there should be some flexibel slots in every list i think
I find it comparative to Hellspark Elemental, which has seen decline, was playable. This goblin triggers Foundry Street Denizen, our best turn one play, and synergizes well with Goblin Chieftain and Goblin Bushwhacker for some strong turn 4 plays. Add to that, your hand is the safest place for a threat. Dashing him is akin to paying the echo cost on Mogg War Marshall in giving you some fight against wipes, and something to do when you are flooded.
I'm starting to doubt that splashing black will really help this deck. The only great card that splashing black allows access to is Spike Jester. Terminate is used in some lists but we don't need it that much since we have Goblin Grenade and Lightning Bolt and could always side board Dismember.
Is it really necessary to go through manabase troubles just for Spike Jester and possibly a Terminate.
I'm starting to doubt that splashing black will really help this deck. The only great card that splashing black allows access to is Spike Jester. Terminate is used in some lists but we don't need it that much since we have Goblin Grenade and Lightning Bolt and could always side board Dismember.
Is it really necessary to go through manabase troubles just for Spike Jester and possibly a Terminate.
You splash black for sideboard cards like Rakdos Charm and Rain of Gore. I think in terms of playing around a sweeper and re-triggering Foundry Street Denizen I like the idea of the Mardu Scout more than Spike Jester and I would still splash black.
Private Mod Note
():
Rollback Post to RevisionRollBack
One of these day I have to get myself organizized.
I'm starting to doubt that splashing black will really help this deck. The only great card that splashing black allows access to is Spike Jester. Terminate is used in some lists but we don't need it that much since we have Goblin Grenade and Lightning Bolt and could always side board Dismember.
Is it really necessary to go through manabase troubles just for Spike Jester and possibly a Terminate.
You splash black for sideboard cards like Rakdos Charm and Rain of Gore. I think in terms of playing around a sweeper and re-triggering Foundry Street Denizen I like the idea of the Mardu Scout more than Spike Jester and I would still splash black.
Ok that's true, but if i top decked a spike jester or a mardu scout idk what i would pick. He is great in a sense where you don't have to splash black, but in a black list what would you cut for him? We still have yet to see something to take gobos to the next level.
How's everyone's Green or White splash testing going?
Private Mod Note
():
Rollback Post to RevisionRollBack
Modern: B 8Rack RX Goblins BG Elves (Attempting) UBW Mill G Stompy UB Tezzerator
Legacy: W Stax
im currently playing RBG with Tin Street Hooligan (3 Sideboard) being AMAZING in my meta...also have 3-4 Tarmogoyf in SB...like it very much, often cut spike jester wenn boarding so i do not have to fetch too much into RBG
I'm starting to doubt that splashing black will really help this deck. The only great card that splashing black allows access to is Spike Jester. Terminate is used in some lists but we don't need it that much since we have Goblin Grenade and Lightning Bolt and could always side board Dismember.
Is it really necessary to go through manabase troubles just for Spike Jester and possibly a Terminate.
You splash black for sideboard cards like Rakdos Charm and Rain of Gore. I think in terms of playing around a sweeper and re-triggering Foundry Street Denizen I like the idea of the Mardu Scout more than Spike Jester and I would still splash black.
Ok that's true, but if i top decked a spike jester or a mardu scout idk what i would pick. He is great in a sense where you don't have to splash black, but in a black list what would you cut for him? We still have yet to see something to take gobos to the next level.
I think the deck has 2-3 flex spots in it, which I currently have 2 Spike Jesters in and a Mutavault. I want to test Mardu Scout in standard mainly, but I wouldn't be surprised if he replaced the 2 Jesters and my third spot became devoted to the third Goblin Grenade.
My testing partner played the deck in the Premier IQ yesterday going 4-4. He beat Junk, Pod, Cruel Control, and Summoning Trap/Breach combo; with losses to Ascendancy, Merfolk, Infect, and UR Delver. Three of his four losses were due to mana issues. Against Infect and UR Delver, he lost both third games with seven to eight lands in play having only cast four or five spells. In the third game against Merfolk, he only drew a single land over the course of the first four turns. We were on 21 lands with the 21st land being a Mutavault and too often he got either flooded or didn't draw any past the first land in his opening hand. I'm almost superstitious enough to consider adding a fifth or sixth fetch, but not exactly what I want to being doing in the Burn or UR Delver matchup. Spellskite was also a problem for the deck throughout the day, out of UR Delver and Infect's sideboards. Effectively it turned off Bolt and Mogg Fanatic to disrupt their aggression and cost him a few games. That being said, I think artifact removal could come in against UR Delver to hit Dragon's Claw and possibly a Spellskite, but not until the third game when you see either of those cards, and you have to just hope to avoid Skite against Infect.
I am really frustrated by the fact that I feel like I came to the current list about six months too late. I feel like the current build would have been well-positioned in a meta prior to Treasure Cruise and how that made UR Delver an option and a necessity for people to board against. A lot of Electrickery, Anger of the Gods, and Orzhov Pontiffs were played against my buddy yesterday and maybe without UR Delver those cards would still see play against Affinity, but this deck absolutely rocks the green midrange decks yet those are on the decline it seems. I'm hoping for a Treasure Cruise ban and a Bloodbraid Elf or an Ancestral Visions unbannning to make Jund and blue control decks more of the meta. I feel like this deck would be well-positioned against both.
Private Mod Note
():
Rollback Post to RevisionRollBack
One of these day I have to get myself organizized.
To post a comment, please login or register a new account.
This is my Mono-red goblin deck.
http://tappedout.net/mtg-decks/07-08-14-modern-aggro-goblins/?cat=type
Mardu Scout RR
Creature - Goblin Scout
Dash 1R
3/1
Dash gets him around Forked Bolt but not Electrolyze or Electrickery. I'm guessing that the B/R lists wouldn't want him since they already have Spike Jester.
He's a great topdeck late but not so hot in the opening hand due to his slowness on turn 2 (either he's slow because he doesn't have haste or slow because you're stuck spending your mana on dashing him and not developing your board).
Best guess is he's not good enough for monored goblins, but I might stick 1-2 in my 75 and at least test him out.
I will be finding room for our new friend in RB Goblins, another Spike Jester(-ish) is awesome.
Modern:
B 8Rack
RX Goblins
BG Elves (Attempting)
UBW Mill
G Stompy
UB Tezzerator
Legacy:
W Stax
Modern
RBW Goblins
XU ArcMUD
I am going to test cutting 2 bushwacker for 2 of him. See how it goes.
Is it really necessary to go through manabase troubles just for Spike Jester and possibly a Terminate.
Ok that's true, but if i top decked a spike jester or a mardu scout idk what i would pick. He is great in a sense where you don't have to splash black, but in a black list what would you cut for him? We still have yet to see something to take gobos to the next level.
How's everyone's Green or White splash testing going?
Modern:
B 8Rack
RX Goblins
BG Elves (Attempting)
UBW Mill
G Stompy
UB Tezzerator
Legacy:
W Stax
My testing partner played the deck in the Premier IQ yesterday going 4-4. He beat Junk, Pod, Cruel Control, and Summoning Trap/Breach combo; with losses to Ascendancy, Merfolk, Infect, and UR Delver. Three of his four losses were due to mana issues. Against Infect and UR Delver, he lost both third games with seven to eight lands in play having only cast four or five spells. In the third game against Merfolk, he only drew a single land over the course of the first four turns. We were on 21 lands with the 21st land being a Mutavault and too often he got either flooded or didn't draw any past the first land in his opening hand. I'm almost superstitious enough to consider adding a fifth or sixth fetch, but not exactly what I want to being doing in the Burn or UR Delver matchup. Spellskite was also a problem for the deck throughout the day, out of UR Delver and Infect's sideboards. Effectively it turned off Bolt and Mogg Fanatic to disrupt their aggression and cost him a few games. That being said, I think artifact removal could come in against UR Delver to hit Dragon's Claw and possibly a Spellskite, but not until the third game when you see either of those cards, and you have to just hope to avoid Skite against Infect.
I am really frustrated by the fact that I feel like I came to the current list about six months too late. I feel like the current build would have been well-positioned in a meta prior to Treasure Cruise and how that made UR Delver an option and a necessity for people to board against. A lot of Electrickery, Anger of the Gods, and Orzhov Pontiffs were played against my buddy yesterday and maybe without UR Delver those cards would still see play against Affinity, but this deck absolutely rocks the green midrange decks yet those are on the decline it seems. I'm hoping for a Treasure Cruise ban and a Bloodbraid Elf or an Ancestral Visions unbannning to make Jund and blue control decks more of the meta. I feel like this deck would be well-positioned against both.