What do people think about a 1 of Obliterator in the SB? Maybe splitting the difference between the Oblit version and the Tec Edge version? It's just so good against midrange/zoo match-ups but I really think at least a 1 of Thrun is the way to go main. I've eyed Skylasher as well. Mistcutter is also a nice topdeck vs Blue.
I wouldn't split the difference, Oblit is too difficult to cast with so many non-black lands and 4 tec edge are really necessary. If your meta has that much Zoo, I would just play the Oblit version. Skylasher dies pretty easily to bolt, and most blue decks are packing red so he might not be a good choice against the current blue decks out there. Mistcutter Hydra is interesting, but vendilion clique can toss him aside before he's out of bolt range. Thrun, the last troll non-targeting text is just really good against everything, I would probably just stick with him.
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Modern: Lingering RockBGW - Patriot FlashURW - Mono Black InfectB(MTGO)
@Plowshares to Swords Nice report!
If youre expecting a lot of Twin I'd drop the Victim of night and run another slaughter pact main.
I dont like surgical extraction against most decks. I put it in my SB if I expect a lot of decks w/ Finks, or if I want some kind of GY hate for a possible Living End matchup but dont want to devote too many cards to it. That said, I also like it when I have dead cards I need to side out (like, against tron).
Against twin I would have sided in Golgari Charm too, dont forget it kills enchantments!
What do people think about a 1 of Obliterator in the SB? Maybe splitting the difference between the Oblit version and the Tec Edge version? It's just so good against midrange/zoo match-ups but I really think at least a 1 of Thrun is the way to go main. I've eyed Skylasher as well. Mistcutter is also a nice topdeck vs Blue.
I wouldn't split the difference, Oblit is too difficult to cast with so many non-black lands and 4 tec edge are really necessary. If your meta has that much Zoo, I would just play the Oblit version. Skylasher dies pretty easily to bolt, and most blue decks are packing red so he might not be a good choice against the current blue decks out there. Mistcutter Hydra is interesting, but vendilion clique can toss him aside before he's out of bolt range. Thrun, the last troll non-targeting text is just really good against everything, I would probably just stick with him.
If skylasher eats a bolt, I'd be happy- even happier if I got to flash it in to kill a delver at some point before. Its not optimal, but if youre in a meta with a ton of delver you have to make concessions (or just play a different deck ). This is of course in addition to playing Thrun and kitchen finks.
Mistcutter is only good at 5 mana IMO, and comes down too late.
Mixing Tec edge and obliterator versions is probably too risky. You'll get too many tec edge + Twilight mire hands that you have to mulligan.
The 3/3 doesn't matter all that much with Goyfs and Finks running around(In the Phyrexian Obliterator version, especially), and it seems to me to be a strong replacement for Maelstrom Pulse, sacrificing "redundancy removal" for instant speed(which is huge) and the ability to target lands, which REALLY benefits the Tron matchup.
As a side-note, and this may seem a bit cheesy, because it is: With the banning of DS opening up the 1 CMC for Rock, has anyone considered running Ulvenwald Tracker(in the Obliterator variant, of course)? While it's kind of a gimmicky card to say the least, the fight mechanic in tandem with Obliterator is freaking awesome, not to mention the obvious synergy with Beast Within.
I ran it as a 1-of for some time in my SB. I liked it for the most part, I really only sided it in against twin and tron. Not too bad against UWR control either. I'd only run Beast Within however if youre already running 4 fulminator mage in the SB.
The best replacement for turn 1 plays post DRS is discard to protect your bob. If tracker had haste hed be playable, or maybe if he was atleast a 1/2. But as it stands, if you want a fight effect jut go for a singleton pit fight out of the side. If you want to try it out, go for it by all means.
Today I played in a tournament with alot of uwr. However, I played against elves round 1(won), uw control round 2(lost), burn round 3(lost), followed by a bye. With a pretty standard edge rock list what is the best sideboard cards for the uwr/uw/ur control match. When I look at my deck I feel like it should be solid but it always ends up a crap shoot in the end and I loose probably 60/40. Any ideas on what could swing this the other way?
I MD 2 Thrun's, and yes he is a house! I would have won game 2 against uw had i not got greedy and played lily when he was at 4 with no board. I did it to eliminate a potential blocker and i didn't have the mana to regen after he supremed verdict. It was downhill after that. I boarded out 2 lily's for a sword of LaS and a nature's claim. I play test with him a lot and was aware of pithing needles and second batterskull in his board. When we play tested it seemed to be whoever played first won. Didn't play out that way in the tourny. My list is as follows:
4 confidant
4 goyf
3 scooze
3 courser of kruphix
2 thrun
4 lily
4 decay
2 pulse
2 dissmember
1 slaughter pact
4 inquisition
3 thoughtseize
2 swamp
2 forest
4 marsh flats
4 verdant cat
4 overgrown tomb
2 woodland cemetery
2 treetop village
3 tech edge
1 urborg, ToY
BOARD: 2 golgari charm
1 thoughtseize
1 nature's claim
2 creeping corrosion
2 rain of tear's
1 EE
2 spellskite
1 sword of LaS
2 grafdiggers
1 nihil spellbomb
I admit the mana base is janked a bit without the twilight mires 4 overgrown tombs is too much and is the 4th tech edge really that important?
I admit the mana base is janked a bit without the twilight mires 4 overgrown tombs is too much and is the 4th tech edge really that important?
Short answer: Yes. After all it hits Colonnades which are pretty pivotal to the deck.
I also noticed only 2 Treetops. Treetops are pretty solid vs UW Control, provided you can deal with the Colonnades. Perhaps less so against UWR. A couple of Twilights really would go a long way though.
I also see 2 rain of tears. Most of the daily lists from MTG Goldfish seem to be running 3-4 Fulminators/Tears, although I did see a list not running any.
How did you SB against uwr?
I would have gone
1 thoughtseize
2 charm (if I saw multiple wraths) or/and
2 spellskite (if I saw a lot of burn)
1 sw li&shad
2 rain of tears
1 nihil (just cuz it cycles)
rain of tears/fulminator is a 3/4 count SB card, its one that you always want to see in multiples
4 treetop is a must
if you t1 thought seize and all they have is counter spells and remands in hand its completely an option to take the removal and then beat down with treetops until you can stick a thrun or cast a critical amount of spells.
I played Yesterday with this archetype at my local PTQ. First of all, i'm clearly changing the way we are testing(my playgroup)... i didn't know what to remove from the deck in many games 2. i did too many games 1. i realized that after the game 2. i did 5-3 but realistically i was out of top 8 after round 3 (i was 1-2)
here is the decklist i was playing:
the meta was full of KikiPOD (4 in the top8 i believe) and Rug and UR Twin and Jund And Scapeshift
Sideboard plan!
the format is still fresh and fun. the fact is, other players MIGHT not know how to SB atm just like me. I'm not the only one! alot of grinders are not the owner of their deck. Winning or losing the match, i asked for SB advice every time i finished a match after the round 3. What do you bring in and out? What do you think of that? why you did that?... I thought i was bad. Some people are worse than me. I know the pros like to remind us the format is wide open, just learn a deck and play it. this is just true. We should add a mini SB guide in the primer of what your deck need in this match up and what it doesn't need. BTW some descriptions in the primer still talk about DRS.
Thoughtseize! http://www.starcitygames.com/article/26855_Thoughtseize-You.html
the article linked in the first page is awesome. just to know how to play it in various situations. thoughtseize into bob (and shocking yourself 2 time in the process) is not always the right play. Even if the card is the NUTS please try to know when to sideboard it out. if you know your going in topdeck mode (i did 3 mirror 2 jund and 1 GB) 2 of them told me they kept the toughseize for various reason in game 2 which i still believe is bad.
Courser of Kruphix!
It was ok... Seriously there is not enough aggro atm to make it worth it and the ability to "draw" the lands of the top of your library seem ok at best. your opponent get information and the lifegain is marginal. i think i want to max out the Ooze to 4 and play something bigger that make me win like Thrun, Garruk Wildspeaker, Relentless or even Desacration Demon that i saw as a 1-of in some decklist online.
Manabase!
the false pretended safer manabase over jund: i did at least 3-4 mulligan of "perfect hand" with no Black or no colour at all with 4 tec edge 4 treetop and 2 Forest you will wonder "where is my black?"
Sure Treetop is cheaper to activate but Raging Ravine is a colour fixer in Jund! i will for sure trim 1 forest and may be even a Tec edge with 4 tec edge 2 Twilight Mire, you might ask yourself with some hands "where is my colored mana!?"
My thinking in those situation is "to Mull if your hand do nothing" don't try to draw the land(only to wait 3 turn to draw a treetop that enter the battle field tapped)
i ambivalent about this Twilight Mire because of those situations. and i don't what to run more than 1 Urborg cause of legend rule.
anyways i will trim 1 tec edge i think. but my point is, we are far from perfect mana and Tec Edge/Fullminator Mage startegy are good against us just as well.
With that being said, here is the decklist i would play in a upcoming Modern event (Next FNM?).
Standard:GWRU 4C Collected Company Modern:GUWRB Bloom Titan Legacy:BUG SHARDLESS BUG
EDH : GR BORBORYGMOS ENRAGED GU PRIME SPEAKER ZEGENA UWR ZEDRUU THE GREATHEARTED UBR MISHRA ARTIFICER PRODIGY B SHEOLDRED WHISPERING ONE R ASHLING THE PILGRIM
My meta is full of u/r and u/w/r. How you play against each is very dependent on the version of u/w/r they are running. Against straight control, tectonic edge is an all star. Make your land drops, don't rush to play anything, and save discard for when you want to play something. Best to clear a path for liliana (couldn't imagine siding her out against u/w/r control). Three fulms/rain of tears MUST come in. While Thrun finishes, land disruption wins you the game.
While decays come out against control, measure how much removal you keep in depending on how much midrange you see. Resto is best against this deck, but save dismembers/slaughter pacts for her. And yes, 4 treetops is a MUST. This deck needs lands much less than u/w/r. Treetop is what finishes many games. Four treetops/edges does increase mulligans, but this deck has very powerful 5 and 6 card hands, that's why this deck can play 4 edges.
I like sword l/s in if we are playing fulminators. Without fulms, I would stick with batterskull.
Against u/w/r I prefer to play very patient, leaving mana open as needed and wait for discard to clear the way. If you can get them to path a turn two bob, you are way ahead. Never tap out with Thrun on the board. Two blocking scapcasters kills him.
This is a skill intensive deck that rewards knowledge of the format. Certainly can have powerful openings, but not a deck that gives a lot of game one free wins.
RE the Legend Rule and Urborg:
I've been running 3 Urborgs in my budget Oblit list w/o issues. You can always tap the first, drop the second sacking the first and then tap the second. Yes you are down the land but you can land a 4 drop. Any other time when you're at 5+ lands I've found it's just not a big deal. I pitch it to Lili, and it always represents a slaughter pact. I've never had to Mull an opener b/c of multiple Urborgs and the 1 time I will is totally worth it. Keep in mind I'm playing the Oblit version though where mana is critical, which I think is a tad weaker than the Tec version.
RE Desecration Demon:
I noticed that today as well. I've been running a lot of DD in another rogue deck and I'm pretty sure Abyssal Persecutor is better. I wonder if people are just feeling too soft to flyers, aka Colonnade.
@ Kakwann:
How do you like running 8 discard main? It's what I've been doing and I think I like it, although I see a lot of people are cutting to 7 with no 8th in the board. I haven't had a chance to try it out though.
I'll pick up the treetops and fulminator mages to round out the list, as well as insert the 4th edge. I learned the hard way about keeping the g(x) open for thrun but, i agree. No reason to tap out, play spells, if you are in control of the board. Don't fix something that ain't broke, just keep swinging for 4. Massacre is not legal i thought?? I haven't watch the thoughtseize video yet but, i will always thoughtseize turn one unless i have a shock land opener. I just feel more comfortable knowing what my opponent has and is likely to do to me. I like kruphix, with fetch lands he allows us to spin the wheel when a second thrun is on top, maelstrom pule, dissmember or whatever you don't want to loose 3+ life to. In Glen Burnie, MD there is a tourny at Squabbles on saturday, top four get complete modern decks. I believe first place is kiki pod.
MD -3 Courser +1 Thrun +1 Ooze +1 Eternal Witness
-1 Tec Edge -1 Forest +1 Marsh Flat +1 Overgrown Tomb
SB -2 Finks were useless anyways. +2 Baloth might be good against Liliana.
Tectonic Edge has been really strong for me. The deck operates well at 3 mana and most top decks blue decks need that 4th land. Any deck that relies on man-lands that our abrupt decay and maelstrom pulse can't hit to close the game. I think you'll want the 4th. Also, main deck batterskull seems like a mistake. Drawing him off a bob is really going to hurt. Perhaps Sword of Light and Shadow would be better. Would love to hear how your match ups go!
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I wouldn't split the difference, Oblit is too difficult to cast with so many non-black lands and 4 tec edge are really necessary. If your meta has that much Zoo, I would just play the Oblit version. Skylasher dies pretty easily to bolt, and most blue decks are packing red so he might not be a good choice against the current blue decks out there. Mistcutter Hydra is interesting, but vendilion clique can toss him aside before he's out of bolt range. Thrun, the last troll non-targeting text is just really good against everything, I would probably just stick with him.
If youre expecting a lot of Twin I'd drop the Victim of night and run another slaughter pact main.
I dont like surgical extraction against most decks. I put it in my SB if I expect a lot of decks w/ Finks, or if I want some kind of GY hate for a possible Living End matchup but dont want to devote too many cards to it. That said, I also like it when I have dead cards I need to side out (like, against tron).
Against twin I would have sided in Golgari Charm too, dont forget it kills enchantments!
If skylasher eats a bolt, I'd be happy- even happier if I got to flash it in to kill a delver at some point before. Its not optimal, but if youre in a meta with a ton of delver you have to make concessions (or just play a different deck ). This is of course in addition to playing Thrun and kitchen finks.
Mistcutter is only good at 5 mana IMO, and comes down too late.
Mixing Tec edge and obliterator versions is probably too risky. You'll get too many tec edge + Twilight mire hands that you have to mulligan.
The latter half of the article is good. Ill copy paste the important bits into a spoiler.
I ran it as a 1-of for some time in my SB. I liked it for the most part, I really only sided it in against twin and tron. Not too bad against UWR control either. I'd only run Beast Within however if youre already running 4 fulminator mage in the SB.
The best replacement for turn 1 plays post DRS is discard to protect your bob. If tracker had haste hed be playable, or maybe if he was atleast a 1/2. But as it stands, if you want a fight effect jut go for a singleton pit fight out of the side. If you want to try it out, go for it by all means.
Mimeoplasm Midrange, CHAINER CHAINER HIGH VOLTAGE
Rafiq of the Astral Slide, 67land.dec Child of Alara, Gisela <3 Sunforger
TRADE!?WUBRGMy Pauper Cube
Sek'Kuar, Deathkeeper, Phage the Uncastable, Azusa Lost but Stompy, Crosis Combo Breaker, All-In-Skullbriar, Rafiq/Jenara ETB army, Hazezon Swarm, Glissa Voltron!, Jarad Zombie Tribal, Zedruu Pillowfort, Reaper King Artifact Shenanagains
what did you side on/out for the uwr matchup?
Mimeoplasm Midrange, CHAINER CHAINER HIGH VOLTAGE
Rafiq of the Astral Slide, 67land.dec Child of Alara, Gisela <3 Sunforger
TRADE!?WUBRGMy Pauper Cube
Sek'Kuar, Deathkeeper, Phage the Uncastable, Azusa Lost but Stompy, Crosis Combo Breaker, All-In-Skullbriar, Rafiq/Jenara ETB army, Hazezon Swarm, Glissa Voltron!, Jarad Zombie Tribal, Zedruu Pillowfort, Reaper King Artifact Shenanagains
4 confidant
4 goyf
3 scooze
3 courser of kruphix
2 thrun
4 lily
4 decay
2 pulse
2 dissmember
1 slaughter pact
4 inquisition
3 thoughtseize
2 swamp
2 forest
4 marsh flats
4 verdant cat
4 overgrown tomb
2 woodland cemetery
2 treetop village
3 tech edge
1 urborg, ToY
BOARD: 2 golgari charm
1 thoughtseize
1 nature's claim
2 creeping corrosion
2 rain of tear's
1 EE
2 spellskite
1 sword of LaS
2 grafdiggers
1 nihil spellbomb
I admit the mana base is janked a bit without the twilight mires 4 overgrown tombs is too much and is the 4th tech edge really that important?
Current decks of choice:
Vintage: Shops.
Legacy: Lands.
Modern: Lantern.
Short answer: Yes. After all it hits Colonnades which are pretty pivotal to the deck.
I also noticed only 2 Treetops. Treetops are pretty solid vs UW Control, provided you can deal with the Colonnades. Perhaps less so against UWR. A couple of Twilights really would go a long way though.
I also see 2 rain of tears. Most of the daily lists from MTG Goldfish seem to be running 3-4 Fulminators/Tears, although I did see a list not running any.
I would have gone
1 thoughtseize
2 charm (if I saw multiple wraths) or/and
2 spellskite (if I saw a lot of burn)
1 sw li&shad
2 rain of tears
1 nihil (just cuz it cycles)
rain of tears/fulminator is a 3/4 count SB card, its one that you always want to see in multiples
4 treetop is a must
if you t1 thought seize and all they have is counter spells and remands in hand its completely an option to take the removal and then beat down with treetops until you can stick a thrun or cast a critical amount of spells.
no twilight mire is ok in the edge version
Mimeoplasm Midrange, CHAINER CHAINER HIGH VOLTAGE
Rafiq of the Astral Slide, 67land.dec Child of Alara, Gisela <3 Sunforger
TRADE!?WUBRGMy Pauper Cube
Sek'Kuar, Deathkeeper, Phage the Uncastable, Azusa Lost but Stompy, Crosis Combo Breaker, All-In-Skullbriar, Rafiq/Jenara ETB army, Hazezon Swarm, Glissa Voltron!, Jarad Zombie Tribal, Zedruu Pillowfort, Reaper King Artifact Shenanagains
here is the decklist i was playing:
3 Overgrown Tomb
4 Tectonic Edge
4 Treetop Village
2 Twilight Mire
1 Urborg, Tomb of Yawgmoth
4 Verdant Catacombs
2 Swamp
2 Forest
4 Dark Confidant
4 Tarmogoyf
3 Scavenging Ooze
3 Courser of Kruphix
4 Inquisition of Kozilek
4 Liliana of the Veil
4 Thoughtseize
2 Dismember
1 Batterskull
1 Darkblast
1 Maelstrom Pulse
1 Slaughter Pact
2 Creeping Corrosion
1 Devour Flesh
2 Drown in Sorrow
4 Fulminator Mage
1 Golgari Charm
2 Grafdigger's Cage
2 Kitchen Finks
1 Putrefy
the meta was full of KikiPOD (4 in the top8 i believe) and Rug and UR Twin and Jund And Scapeshift
Sideboard plan!
the format is still fresh and fun. the fact is, other players MIGHT not know how to SB atm just like me. I'm not the only one! alot of grinders are not the owner of their deck. Winning or losing the match, i asked for SB advice every time i finished a match after the round 3. What do you bring in and out? What do you think of that? why you did that?... I thought i was bad. Some people are worse than me. I know the pros like to remind us the format is wide open, just learn a deck and play it. this is just true. We should add a mini SB guide in the primer of what your deck need in this match up and what it doesn't need. BTW some descriptions in the primer still talk about DRS.
Thoughtseize!
http://www.starcitygames.com/article/26855_Thoughtseize-You.html
the article linked in the first page is awesome. just to know how to play it in various situations. thoughtseize into bob (and shocking yourself 2 time in the process) is not always the right play. Even if the card is the NUTS please try to know when to sideboard it out. if you know your going in topdeck mode (i did 3 mirror 2 jund and 1 GB) 2 of them told me they kept the toughseize for various reason in game 2 which i still believe is bad.
Courser of Kruphix!
It was ok... Seriously there is not enough aggro atm to make it worth it and the ability to "draw" the lands of the top of your library seem ok at best. your opponent get information and the lifegain is marginal. i think i want to max out the Ooze to 4 and play something bigger that make me win like Thrun, Garruk Wildspeaker, Relentless or even Desacration Demon that i saw as a 1-of in some decklist online.
Manabase!
the false pretended safer manabase over jund: i did at least 3-4 mulligan of "perfect hand" with no Black or no colour at all
with 4 tec edge 4 treetop and 2 Forest you will wonder "where is my black?"
Sure Treetop is cheaper to activate but Raging Ravine is a colour fixer in Jund! i will for sure trim 1 forest and may be even a Tec edge
with 4 tec edge 2 Twilight Mire, you might ask yourself with some hands "where is my colored mana!?"
My thinking in those situation is "to Mull if your hand do nothing" don't try to draw the land(only to wait 3 turn to draw a treetop that enter the battle field tapped)
i ambivalent about this Twilight Mire because of those situations. and i don't what to run more than 1 Urborg cause of legend rule.
anyways i will trim 1 tec edge i think. but my point is, we are far from perfect mana and Tec Edge/Fullminator Mage startegy are good against us just as well.
With that being said, here is the decklist i would play in a upcoming Modern event (Next FNM?).
4 Verdant Catacombs
3 Tectonic Edge
4 Overgrown Tomb
4 Treetop Village
2 Twilight Mire
1 Urborg, Tomb of Yawgmoth
2 Swamp
1 Forest
4 Dark Confidant
4 Tarmogoyf
4 Scavenging Ooze
1 Thrun, the last Troll
1 Eternal Witness
4 Thoughtseize
4 IoK
4 Liliana
2 Dismember
1 Slaughter Pact
1 Batterskull
1 Darkblast
1 Maelstrom Pulse
2 Drown in Sorrow
2 Creeping Corrosion
1 Devour Flesh
4 Fulminator Mage
1 Golgari Charm
2 Grafdigger's Cage
2 Obstinate Baloth
1 Putrefy
MD -3 Courser +1 Thrun +1 Ooze +1 Eternal Witness
-1 Tec Edge -1 Forest +1 Marsh Flat +1 Overgrown Tomb
SB -2 Finks were useless anyways. +2 Baloth might be good against Liliana.
Standard: GWRU 4C Collected Company
Modern: GUWRB Bloom Titan
Legacy: BUG SHARDLESS BUG
EDH :
GR BORBORYGMOS ENRAGED
GU PRIME SPEAKER ZEGENA
UWR ZEDRUU THE GREATHEARTED
UBR MISHRA ARTIFICER PRODIGY
B SHEOLDRED WHISPERING ONE
R ASHLING THE PILGRIM
While decays come out against control, measure how much removal you keep in depending on how much midrange you see. Resto is best against this deck, but save dismembers/slaughter pacts for her. And yes, 4 treetops is a MUST. This deck needs lands much less than u/w/r. Treetop is what finishes many games. Four treetops/edges does increase mulligans, but this deck has very powerful 5 and 6 card hands, that's why this deck can play 4 edges.
I like sword l/s in if we are playing fulminators. Without fulms, I would stick with batterskull.
Against u/w/r I prefer to play very patient, leaving mana open as needed and wait for discard to clear the way. If you can get them to path a turn two bob, you are way ahead. Never tap out with Thrun on the board. Two blocking scapcasters kills him.
This is a skill intensive deck that rewards knowledge of the format. Certainly can have powerful openings, but not a deck that gives a lot of game one free wins.
I've been running 3 Urborgs in my budget Oblit list w/o issues. You can always tap the first, drop the second sacking the first and then tap the second. Yes you are down the land but you can land a 4 drop. Any other time when you're at 5+ lands I've found it's just not a big deal. I pitch it to Lili, and it always represents a slaughter pact. I've never had to Mull an opener b/c of multiple Urborgs and the 1 time I will is totally worth it. Keep in mind I'm playing the Oblit version though where mana is critical, which I think is a tad weaker than the Tec version.
RE Desecration Demon:
I noticed that today as well. I've been running a lot of DD in another rogue deck and I'm pretty sure Abyssal Persecutor is better. I wonder if people are just feeling too soft to flyers, aka Colonnade.
@ Kakwann:
How do you like running 8 discard main? It's what I've been doing and I think I like it, although I see a lot of people are cutting to 7 with no 8th in the board. I haven't had a chance to try it out though.
-IJ
I was also about to ask about Pack Rat instead of Courser. They both lessen dead draws late game and Pack Rat is more aggressive than Courser.
UWR Midrange
BRG Jund
BG Rock
UR Storm
The Philippine Modern Community
RGWUB MTG Modern Philippines
4 Goyf
3 Ooze
2 Courser
4 Confidant
3 Rat
4 Decay
4 Lilliana
2 Dismember
1 Slaughterpact
1 Pulse
7 Spot discard
25 land- 3 muta 2 tec edge or some variation. May want a second Urborg.
Basically cutting the 2 Thrun, a pulse, and a Courser from the stock list- some of the most midrangey cards- for the rat engine and more man lands.
-IJ