so I've been thinking of possibly going this route with Modern. I play BUG Delver in Legacy and I love it. But what I imagined for Grixis Delver is not even close to what everyone is running modern. Without free ways to protect Delver (i.e. Force of Will and Daze) it's almost impossible for you to drop him on 1. You are just walking into a kill spell. I feel the way to mitigate this is to run discard spells, that way you can go turn 1 Thoughtseize or Inquisition, take the removal spell, play Delver on 2 and hope to have spell pierce or Spell snare in case they draw another removal spell or have multiples. The thing is, I notice almost no one is running hand disruption. Another idea I had was possibly not running the big delve dudes and running Bobs to keep your hand full of interaction. I've never played Delver in Modern, but in all honesty it just seems like a worse Death's Shadow. Someone please convince me lol. I want to like Delver.
Depending on the deck you're up against, removal against a delver isn't so bad, as it takes removal out of their hand for when you cast a big delve threat. That being said, a turn 1 serum, then a turn 2 delver to ensure it flips, the hold up counter magic turn 2 for a spell pierce. As stated, it depends on the deck you are facing, and whether you are on the draw or play. Removing a delver might mean they miss their creature drop or sorcery spell, potentially wasting their turn, and spell, on an unflipped delver.
That's why I'm playing cryptic delver. Playing a list similar to this one "https://www.youtube.com/watch?v=rQ71rzNrGzg". I've trimmed a land to 21 added 1 Opt and playing 3 cryptics instead of 4. Deck has game against anything and it transforms into grixis control easily if needed just side out the delvers.
When you run shadow you need to warp your deck while delver doesn't warp it as much (well we're playing a lot of spells anyway). So you can sideboard into pure grixis control something that you can't running death's shadow cause you're all in on it.
That's why I'm playing cryptic delver. Playing a list similar to this one "https://www.youtube.com/watch?v=rQ71rzNrGzg". I've trimmed a land to 21 added 1 Opt and playing 3 cryptics instead of 4. Deck has game against anything and it transforms into grixis control easily if needed just side out the delvers.
When you run shadow you need to warp your deck while delver doesn't warp it as much (well we're playing a lot of spells anyway). So you can sideboard into pure grixis control something that you can't running death's shadow cause you're all in on it.
Can you post your list? I would be interested in seeing it.
Deck is on MTGO. Some of the cards are budget reasons, I don't have for Fulminators but I have a good record vs Tron/Scapeshift. Instead of trying to kill the lands just clock them and only need to counter the first 2-3 bombs. I side out delvers vs decks that are much faster (Affinity/Burn/Infect) and play the control game.
I need a Dismember somewhere in the 75 and I'm also considering an instant "sacrifice a creature spell". For indestructibles. Also a Collective brutality in the sideboard would be nice.
Currently playtesting Development vs Midrange/control it's been surprisingly good so far. When it resolves it puts you so far ahead either way.
I like it. Ever think about Vapor Snags in place of the Terminates? Pretty devastating against Anglers and Tasigurs.
Vapor Snag is for the very tempo-oriented lists or if u're playing U/G with no access to real removal. It's actually best vs wurmcoil but ceremonius rejection is even better.
I like it. Ever think about Vapor Snags in place of the Terminates? Pretty devastating against Anglers and Tasigurs.
Vapor Snag is for the very tempo-oriented lists or if u're playing U/G with no access to real removal. It's actually best vs wurmcoil but ceremonius rejection is even better.
Just a thought. A lot of times the marginal life loss can win you the game. That's why a lot of Grixis lists are mainboarding Countersqualls too.
There's too many Humans decks out there atm to mainboard more then 1 squall if any. Before humans showed up I ran 2 mainboard. The lifeloss is very relevant yes.
Hi folks, any thoughts on deprive vs mana leak? has anyone tested it already
Used to run that, there was a time it was a staple one-of in most performing lists. The fact that you can't really use it on turn 2 without putting yourself back a great deal was the main reason people stuck with leaks in the end. The card is undoubtedly strong in the lategame. However its lack of utility in the early game is a big strike against it in a deck that's running low to the ground.
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If Popeye Stompy could give Legacy a shakeup, maybe Grixis Delvaargh is the next new thing in Modern? In all seriousness though, I love the idea of playing 8-Snap (with Dire Fleet Daredevil) and have begun working on a list. It's a very rough first draft, but I'll throw it out there none the less.
You realize that Pirate Stompy is a fake deck? It was completely made up by Bob Huang from Channel Fireball and everyone bought it hook-line-and-sinker.
Merchant Ship even spiked to like a $20 card. This is the problem with our society, no one thoroughly reads anything. They read the headline and then hit repost. Here's the original link. READ THE WHOLE THING. It's hilarious and a lot of opportunists made some serious money on it. https://www.channelfireball.com/articles/popeye-stompy/
If Popeye Stompy could give Legacy a shakeup, maybe Grixis Delvaargh is the next new thing in Modern? In all seriousness though, I love the idea of playing 8-Snap (with Dire Fleet Daredevil) and have begun working on a list. It's a very rough first draft, but I'll throw it out there none the less.
You realize that Pirate Stompy is a fake deck? It was completely made up by Bob Huang from Channel Fireball and everyone bought it hook-line-and-sinker.
Merchant Ship even spiked to like a $20 card. This is the problem with our society, no one thoroughly reads anything. They read the headline and then hit repost. Here's the original link. READ THE WHOLE THING. It's hilarious and a lot of opportunists made some serious money on it. https://www.channelfireball.com/articles/popeye-stompy/
Hasn't Merchant Ship spiked due to the reserved list and buyouts of useless but not printable cards? I don't recall it being used on pirate stompy. I guess people really don't read anything, the pirate stompy was the dumbest thing I've seen in quite a while.
About the daredevil... sounds good in a meta with a specific kind of deck. But quite worse than snapcaster, not having flash is HUGE. I think it was a joke, but even though daredevil is strictly worse than snapcaster, snap is so good that "additional copies" could be good.
But it sounds too lose.
But could be good.
I mean, not reeeeally good, but good...ish?
Maybe it's just not that bad.
But not quite good-ish.
I guess that joke kinda got me thinking.
I'd say it's good against 50% of the meta, kinda good against 25% of the meta and a bad black knight against 25% of the meta. But in any case I think it's too mana expensive as a sorcery-speed spell for grixis delver.
I know that Popeye Stompy wasn't a serious deck, and it actually wasn't Bob Huang who was the mastermind behind it - he wrote the article but Julian Knab was the creator. My deck wasn't to be taken too serious either, but often the best way to test new cards is to play more copies than what you'd do in a deck to see if the card has any legs. After some testing I can say that Daredevil isn't bad, but that most decks (especially with access to blue) shouldn't be playing more than 1-2 copies.
Did you read the article bro? It was literally never a deck. There wasn't a mastermind behind it. It was completely fabricated. And all the mouthbreathers who want to use MTG as an investment fund went crazy and drove prices up on a bunch of cards for a fake deck.
If Popeye Stompy could give Legacy a shakeup, maybe Grixis Delvaargh is the next new thing in Modern? In all seriousness though, I love the idea of playing 8-Snap (with Dire Fleet Daredevil) and have begun working on a list. It's a very rough first draft, but I'll throw it out there none the less.
You realize that Pirate Stompy is a fake deck? It was completely made up by Bob Huang from Channel Fireball and everyone bought it hook-line-and-sinker.
Merchant Ship even spiked to like a $20 card. This is the problem with our society, no one thoroughly reads anything. They read the headline and then hit repost. Here's the original link. READ THE WHOLE THING. It's hilarious and a lot of opportunists made some serious money on it. https://www.channelfireball.com/articles/popeye-stompy/
Hasn't Merchant Ship spiked due to the reserved list and buyouts of useless but not printable cards? I don't recall it being used on pirate stompy. I guess people really don't read anything, the pirate stompy was the dumbest thing I've seen in quite a while.
About the daredevil... sounds good in a meta with a specific kind of deck. But quite worse than snapcaster, not having flash is HUGE. I think it was a joke, but even though daredevil is strictly worse than snapcaster, snap is so good that "additional copies" could be good.
But it sounds too lose.
But could be good.
I mean, not reeeeally good, but good...ish?
Maybe it's just not that bad.
But not quite good-ish.
I guess that joke kinda got me thinking.
I'd say it's good against 50% of the meta, kinda good against 25% of the meta and a bad black knight against 25% of the meta. But in any case I think it's too mana expensive as a sorcery-speed spell for grixis delver.
Yeah the price went up on Merchant Ship because of buyouts, but the reason people bought it out was because of speculation of this stupid Stompy Deck that wasn't real. The same thing is happening right now with Lotus Vale's and Blood Sun. People are speculating and they bought out Lotus Vales and now the prices spiked.
To answer your question about wanting more than 4 Snapcasters, have you ever played Jace Vyrn's Prodigy and Snapcaster in the same deck? It's generally not very good to have too many flashback effects in your deck because you end up eating your entire graveyard and it makes you super soft to Rest in Peace. Normally I wouldn't bring in RIP against a deck like this, but if I see Snaps and this dude? RIP is 100% coming in. If you really want more than 4 Snapcasters, just throw in a JVP or 2.
To answer your question about wanting more than 4 Snapcasters, have you ever played Jace Vyrn's Prodigy and Snapcaster in the same deck? It's generally not very good to have too many flashback effects in your deck because you end up eating your entire graveyard and it makes you super soft to Rest in Peace. Normally I wouldn't bring in RIP against a deck like this, but if I see Snaps and this dude? RIP is 100% coming in. If you really want more than 4 Snapcasters, just throw in a JVP or 2.
Agreed. watch out; Grixis delver is a meta deck and when we start to be solved by typical meta solutions (i.e. RIP), we begin to lose quickly. We need to be somewhat difficult to side-board against; otherwise there is no future for this deck.
Pretty solid list of match-ups, as I don't really feel disadvantaged here and actually think I have a solid match-up vs Affinity and Infect. Slightly disappointed in the loss in R3 as I feel I played it as well as I could but the cards weren't on my side. On the contrary, a lot of games were close where one small play couldve easily changed the game and thus it really felt rewarding to win those, or in the case of R7, to lose. I Ambush Viper'd Snapcater Mage more often than I thought I would, but it felt definitely correct and feels like a pretty underrated play, even outside of the combo/big mana match-ups where it's more obvious.
Ashiok absolutely rocks in the midrange (and even control!) matches and Staticaster did some good work. I think the mainboard is fine, Opt was pretty good but I might go back to 4x Visions as it sets up Delver and let's you dig for early lands better.
Personally, I like having a few discard spells main. Pretty much every deck is hoping to avoid discarding on turn one, and it can slow down your opponent's strategy long enough for a threat to stick. This is definitely dependent on your meta, but I think a few Inquisitions are a good option if you're worried about Burn or similar decks.
Depending on the deck you're up against, removal against a delver isn't so bad, as it takes removal out of their hand for when you cast a big delve threat. That being said, a turn 1 serum, then a turn 2 delver to ensure it flips, the hold up counter magic turn 2 for a spell pierce. As stated, it depends on the deck you are facing, and whether you are on the draw or play. Removing a delver might mean they miss their creature drop or sorcery spell, potentially wasting their turn, and spell, on an unflipped delver.
When you run shadow you need to warp your deck while delver doesn't warp it as much (well we're playing a lot of spells anyway). So you can sideboard into pure grixis control something that you can't running death's shadow cause you're all in on it.
Can you post your list? I would be interested in seeing it.
I need a Dismember somewhere in the 75 and I'm also considering an instant "sacrifice a creature spell". For indestructibles. Also a Collective brutality in the sideboard would be nice.
Currently playtesting Development vs Midrange/control it's been surprisingly good so far. When it resolves it puts you so far ahead either way.
4Delver of Secrets
4Snapcaster Mage
2Young Pyromancer
2Tasigur, the Golden Fang
4Serum Visions
1Opt
4Thought Scour
2Spell Snare
4Lightning Bolt
3Fatal Push
2Terminate
1Electrolyze
2Kolaghan's Command
3Cryptic Command
1Logic Knot
2Bloodstained Mire
4Polluted Delta
2Scalding Tarn
3Watery Grave
2Steam Vents
1Blood Crypt
1Drowned Catacomb
1Creeping Tar Pit
3Island
1Swamp
1Mountain
Sidebaord
2Ceremonious Rejection
2Dispel
1Summary Dismissal
1Anger of the Gods
2Countersquall
1Shadow of Doubt
2Izzet Staticaster
1Kolaghan's Command
1Rakdos Charm
1Nihil Spellbomb
1Research/Development
Vapor Snag is for the very tempo-oriented lists or if u're playing U/G with no access to real removal. It's actually best vs wurmcoil but ceremonius rejection is even better.
Used to run that, there was a time it was a staple one-of in most performing lists. The fact that you can't really use it on turn 2 without putting yourself back a great deal was the main reason people stuck with leaks in the end. The card is undoubtedly strong in the lategame. However its lack of utility in the early game is a big strike against it in a deck that's running low to the ground.
BGW Elves BGW|BW Tokens BW|WBR Sword&ShieldWBR|BUG DelverBUG|UWR Kiki UWR | UR Storm UR
You realize that Pirate Stompy is a fake deck? It was completely made up by Bob Huang from Channel Fireball and everyone bought it hook-line-and-sinker.
Merchant Ship even spiked to like a $20 card. This is the problem with our society, no one thoroughly reads anything. They read the headline and then hit repost. Here's the original link. READ THE WHOLE THING. It's hilarious and a lot of opportunists made some serious money on it. https://www.channelfireball.com/articles/popeye-stompy/
Hasn't Merchant Ship spiked due to the reserved list and buyouts of useless but not printable cards? I don't recall it being used on pirate stompy. I guess people really don't read anything, the pirate stompy was the dumbest thing I've seen in quite a while.
About the daredevil... sounds good in a meta with a specific kind of deck. But quite worse than snapcaster, not having flash is HUGE. I think it was a joke, but even though daredevil is strictly worse than snapcaster, snap is so good that "additional copies" could be good.
But it sounds too lose.
But could be good.
I mean, not reeeeally good, but good...ish?
Maybe it's just not that bad.
But not quite good-ish.
I guess that joke kinda got me thinking.
I'd say it's good against 50% of the meta, kinda good against 25% of the meta and a bad black knight against 25% of the meta. But in any case I think it's too mana expensive as a sorcery-speed spell for grixis delver.
Yeah the price went up on Merchant Ship because of buyouts, but the reason people bought it out was because of speculation of this stupid Stompy Deck that wasn't real. The same thing is happening right now with Lotus Vale's and Blood Sun. People are speculating and they bought out Lotus Vales and now the prices spiked.
Agreed. watch out; Grixis delver is a meta deck and when we start to be solved by typical meta solutions (i.e. RIP), we begin to lose quickly. We need to be somewhat difficult to side-board against; otherwise there is no future for this deck.
4x Snapcaster Mage
2x Young Pyromancer
2x Tasigur, the Golden Fang
1x Gurmag Angler
4x Lightning Bolt
3x Serum Visions
4x Thought Scour
4x Opt
2x Mana Leak
1x Spell Snare
2x Kolaghan’s Command
2x Terminate
1x Remand
3x Fatal Push
1x Electrolyze
1x Collective Brutality
1x Countersquall
3x Scalding Tarn
2x Island
2x Steam Vents
1x Watery Grave
1x Blood Crypt
1x Darkslick Shores
1x Bloodstained Mire
1x Mountain
1x Swamp
1x Spirebluff Canal
2x Ceremonious Rejection
1x Ancestral Vision
1x Countersquall
1x Vendilion Clique
2x Dispel
1x Collective Brutality
1x Surgical Extraction
1x Abrade
1x Anger of the Gods
1x Engineered Explosives
1x Izzet Staticaster
1x Blood Moon
1x Ashiok, Nightmare Weaver
R1 Eldrich Evolution (2-0)
R2 Temur Moon (2-0)
R3 GR Devotion (1-2)
R4 Affinity (2-0)
R5 Infect (2-1)
R6 5C Death's Shadow (2-1)
R7 Affinity (1-2)
Pretty solid list of match-ups, as I don't really feel disadvantaged here and actually think I have a solid match-up vs Affinity and Infect. Slightly disappointed in the loss in R3 as I feel I played it as well as I could but the cards weren't on my side. On the contrary, a lot of games were close where one small play couldve easily changed the game and thus it really felt rewarding to win those, or in the case of R7, to lose. I Ambush Viper'd Snapcater Mage more often than I thought I would, but it felt definitely correct and feels like a pretty underrated play, even outside of the combo/big mana match-ups where it's more obvious.
Ashiok absolutely rocks in the midrange (and even control!) matches and Staticaster did some good work. I think the mainboard is fine, Opt was pretty good but I might go back to 4x Visions as it sets up Delver and let's you dig for early lands better.
Personally, I like having a few discard spells main. Pretty much every deck is hoping to avoid discarding on turn one, and it can slow down your opponent's strategy long enough for a threat to stick. This is definitely dependent on your meta, but I think a few Inquisitions are a good option if you're worried about Burn or similar decks.