Why does Brutality have to get classified as a removal spell first when it has three modes? "Removal spell first and discard spell second", where are we getting this from? I know you don't have numbers on how these modes are actually used at comp REL in the current meta because you don't care for the card.
"Your (well written) analysis on the last page complete ignores the 0 for 1 trap that CB frequently falls into." I know that the the 0-1 whiff is much less common in practice than you think. I cited 3 times over many matches, and two of those cases when it whiffed it was perfectly acceptable because it meant my opponent was not holding a payoff card (I think it was ad naus in one match). Don't think of it as whiffing, think of it as guaranteeing your opponent does not have an instant or sorcery effect in hand post resolution, which can help you structure your decision tree for the following rounds. Also, when you make the decision to resolve a Brutality Duress, you normally have information to help you with that decision. This makes the card inherently more difficult to play then simply tapping your two BB and pointing a Wrench Mind at your opponent.
There are times when Wrench will absolutely be better.
If you are just ripping Brutality at your opponent for a Duress without prior knowledge of hand or some calculation of your opponents draw steps and sorcery or instant fuel cards, you are going to have a bad time and your numbers will suffer.
"The two are not competing for the same spot." They are absolutely competing for the same spot. It's the two drop spot. One is extremely efficient and reliable card advantage in Wrench mind. The other is a mini smallpox with additional flexability that has a higher risk vs. reward. It's the same spot. People talk about splitting 1/3, 2/2 or a full playset of either card, but they are in the same spot.
Hah, hope this doesn't come across as being too fired up. I appreciate the opportunity to be able to discuss your creation with you and I mean nothing but respect.
The reason it's a removal spell first is because in order for it to have any kind of extra value you need it to remove a creature. Without a critter on the table its a bad Duress for 2 mana. So to get value out of the card that is greater than Wrench Mind you have to wait until it can kill something. Thus removal first, discard second, and the discard mode is really bad for a 2cc sorcery. AND that all assumes that pitching a card for the additional mode is painless, which it isn't always. Casting CB on Turn 2 without an X/2 critter on the board is a gigantic gamble of resources, with very little payout for the 2 mana even if they have a valid target. Wrench Mind cast in the blind on the same situation is little to no risk at all, and the payout is large. WM doesn't require a critter on the table to get it's full value. The critter requirement of CB makes it removal, much more similar to smallpox than Wrench.
If anything, this card is competing with Smallpox. It's a lot different in form and function from Wrench.
Why does Brutality have to get classified as a removal spell first when it has three modes? "Removal spell first and discard spell second", where are we getting this from? I know you don't have numbers on how these modes are actually used at comp REL in the current meta because you don't care for the card.
"Your (well written) analysis on the last page complete ignores the 0 for 1 trap that CB frequently falls into." I know that the the 0-1 whiff is much less common in practice than you think. I cited 3 times over many matches, and two of those cases when it whiffed it was perfectly acceptable because it meant my opponent was not holding a payoff card (I think it was ad naus in one match). Don't think of it as whiffing, think of it as guaranteeing your opponent does not have an instant or sorcery effect in hand post resolution, which can help you structure your decision tree for the following rounds. Also, when you make the decision to resolve a Brutality Duress, you normally have information to help you with that decision. This makes the card inherently more difficult to play then simply tapping your two BB and pointing a Wrench Mind at your opponent.
There are times when Wrench will absolutely be better.
If you are just ripping Brutality at your opponent for a Duress without prior knowledge of hand or some calculation of your opponents draw steps and sorcery or instant fuel cards, you are going to have a bad time and your numbers will suffer.
"The two are not competing for the same spot." They are absolutely competing for the same spot. It's the two drop spot. One is extremely efficient and reliable card advantage in Wrench mind. The other is a mini smallpox with additional flexability that has a higher risk vs. reward. It's the same spot. People talk about splitting 1/3, 2/2 or a full playset of either card, but they are in the same spot.
Hah, hope this doesn't come across as being too fired up. I appreciate the opportunity to be able to discuss your creation with you and I mean nothing but respect.
The reason it's a removal spell first is because in order for it to have any kind of extra value you need it to remove a creature. Without a critter on the table its a bad Duress for 2 mana. So to get value out of the card that is greater than Wrench Mind you have to wait until it can kill something. Thus removal first, discard second, and the discard mode is really bad for a 2cc sorcery. AND that all assumes that pitching a card for the additional mode is painless, which it isn't always. Casting CB on Turn 2 without an X/2 critter on the board is a gigantic gamble of resources, with very little payout for the 2 mana even if they have a valid target. Wrench Mind cast in the blind on the same situation is little to no risk at all, and the payout is large. WM doesn't require a critter on the table to get it's full value. The critter requirement of CB makes it removal, much more similar to smallpox than Wrench.
If anything, this card is competing with Smallpox. It's a lot different in form and function from Wrench.
I think this is where knowledge of the meta and the deck your playing against is very valuable. Why anyone would cast CB on an empty board with a chance of whiffing on the discard is beyond me? You are assuming the player playing CB is not a skilled player. CB is know your opponents deck very well before playing card. Wrench mind is great I love it, last night I lost to budget 8 rack one game while playing Skred because he had two wrench minds, the card is insanely good. How much does wrench mind help our bad match ups? The answer is not at all and it can make them worse. Its a gamble to use against Tron and Affinity. It can suck against elves to tap out for 2 discard on turn 2 or 3 and not have mana open to deal with a creature. CB sucks against Tron but is much better against affinity and elves. I already consider burn a good match up so I wont mention the blow out it makes that match up. I think it can be a high pay off card much more so then wrench mind. I however have not made the switch in my 75 to CBs so there is that.
The part that bothers me about CB is when it does nothing or potentially will do nothing.
A situation where on your second turn you have something along the lines of: two land out, your opponent has not played a creature or CB cannot kill it, and you have in your hand - Rack, Affliction, Land, Land, Lilliana, Collective Brutality, Lingering Souls.
What are you supposed to do, sit around? I mean sure play some racks but maybe it's me, I dislike losing tempo like that. And here how effective will your racks really be?
There are many more examples and possibilities of where it's possibly a dead card or you have to wait around and lose tempo. Especially when CB is played in high numbers. I would err on the side of 1-2 MB max if the meta is somewhat diverse. If there are a lot of decks where CB is favourable well then it's probably a good call.
The part that bothers me about CB is when it does nothing or potentially will do nothing.
A situation where on your second turn you have something along the lines of: two land out, your opponent has not played a creature or CB cannot kill it, and you have in your hand - Rack, Affliction, Land, Land, Lilliana, Collective Brutality, Lingering Souls.
What are you supposed to do, sit around? I mean sure play some racks but maybe it's me, I dislike losing tempo like that. And here how effective will your racks really be?
There are many more examples and possibilities of where it's possibly a dead card or you have to wait around and lose tempo. Especially when CB is played in high numbers. I would err on the side of 1-2 MB max if the meta is somewhat diverse. If there are a lot of decks where CB is favourable well then it's probably a good call.
This is my thought as well. Wrench mind is great when our opponents haven't played anything for us to remove on turn 2, or when we can turn 1 discard so we know the board will be under control on turn 2. CB honestly seems like you require your opponent to play out an x/2 for it to be worthwhile and I feel like we have plenty of removal as it is. I'd rather attack the opponents resources while they are in hand and then clean up the rest with Lilly, push, dismember and smallpox than play a card that requires our opponents to cooperate and play out threats that are the right size just so we can 1 for 1 them.
If it works for your meta that's great, I've played with the card and it's not for me
The part that bothers me about CB is when it does nothing or potentially will do nothing.
A situation where on your second turn you have something along the lines of: two land out, your opponent has not played a creature or CB cannot kill it, and you have in your hand - Rack, Affliction, Land, Land, Lilliana, Collective Brutality, Lingering Souls.
What are you supposed to do, sit around? I mean sure play some racks but maybe it's me, I dislike losing tempo like that. And here how effective will your racks really be?
There are many more examples and possibilities of where it's possibly a dead card or you have to wait around and lose tempo. Especially when CB is played in high numbers. I would err on the side of 1-2 MB max if the meta is somewhat diverse. If there are a lot of decks where CB is favourable well then it's probably a good call.
This is my thought as well. Wrench mind is great when our opponents haven't played anything for us to remove on turn 2, or when we can turn 1 discard so we know the board will be under control on turn 2. CB honestly seems like you require your opponent to play out an x/2 for it to be worthwhile and I feel like we have plenty of removal as it is. I'd rather attack the opponents resources while they are in hand and then clean up the rest with Lilly, push, dismember and smallpox than play a card that requires our opponents to cooperate and play out threats that are the right size just so we can 1 for 1 them.
If it works for your meta that's great, I've played with the card and it's not for me
Wisdom at last! Thanks for those replies guys, I occasionally feel like the last sane man on the lifeboat on this forum. The point that you have to have your oppoent to cooperate to get value out of CB is critical to the cards evaluation. Also, this is a REMOVAL spell. I have absolutely no idea how anyone could see it as anything other than that. If you take away the removal mode the card is unplayable limited jank. Even with removal mode, its barely playable in metas where you are sure to find decks that will give you high value from it. Its a removal spell for folks who want an alternative to Pox, or possibly your 5th Pox. Folks need to stop comparing to to Wrench, the cards aren't even remotely similar except for the cmc and speed.
Robert people compare it to wrench because its the slot that it fits, no one is going to take out a smallpox for CB which is why there is no point in comparing the two. It is being compared to wrench mind because that is the only option to remove to play more then 1 or 2 CBs not because they have anything in common. CB helps more in our tougher match ups which is why its even being discussed over wrench mind.
Robert people compare it to wrench because its the slot that it fits, no one is going to take out a smallpox for CB which is why there is no point in comparing the two. It is being compared to wrench mind because that is the only option to remove to play more then 1 or 2 CBs not because they have anything in common. CB helps more in our tougher match ups which is why its even being discussed over wrench mind.
Compare it to Smallpox. Compare it to Victim of Night. Compare it to Funeral Charm. All of those cards have more in common with it that Wrench Mind. If you can't see past the casting cost and speed, you probably don't really understand mana curves vs. deck slots.
In a creatureless game, which card would you rather have? Obviously Wrench. It's removal, get it out of your head that its a Wrench alternative. If anything its a Spox alternative / extender.
Going to do one more night of testing with CB but I'm leaning towards cutting it even with the extra value I get from MB lingering souls. The only time the card has felt amazing was against burn. It's also been fine against company overall (company is the deck I've seen the most of locally lately with tron being second) but I'd rather go back to adding funeral charm against company because it at least kills their dork before they can have a t2 3 drop. CB doesn't do that when we are on the draw and they only have 8 targets for the discard mode (although they're very high priority targets). CB has been a little better for me in practice than in theory but I still don't like it nearly as much as wrench.
Robert people compare it to wrench because its the slot that it fits, no one is going to take out a smallpox for CB which is why there is no point in comparing the two. It is being compared to wrench mind because that is the only option to remove to play more then 1 or 2 CBs not because they have anything in common. CB helps more in our tougher match ups which is why its even being discussed over wrench mind.
Compare it to Smallpox. Compare it to Victim of Night. Compare it to Funeral Charm. All of those cards have more in common with it that Wrench Mind. If you can't see past the casting cost and speed, you probably don't really understand mana curves vs. deck slots.
In a creatureless game, which card would you rather have? Obviously Wrench. It's removal, get it out of your head that its a Wrench alternative. If anything its a Spox alternative / extender.
Why are you so stubborn on this? The guy that is placing with 4 CB main is saying he replaced wrenchs for it and its worked out for him. In a creatureless game say vs say titanshift I would way rather have CB you can gain that 2 life to make it so another land is needed for them to go off and you can check their hand for a scapeshift. They are being compared because there is nothing else in most lists that you want to switch out. That is the simple answer and the reason it is being done. I am however finished with arguing about it I am testing 1 CB main but I get where the guy that is winning with 8 rack is using it for and why he replaced wrench for it.
Robert people compare it to wrench because its the slot that it fits, no one is going to take out a smallpox for CB which is why there is no point in comparing the two. It is being compared to wrench mind because that is the only option to remove to play more then 1 or 2 CBs not because they have anything in common. CB helps more in our tougher match ups which is why its even being discussed over wrench mind.
Compare it to Smallpox. Compare it to Victim of Night. Compare it to Funeral Charm. All of those cards have more in common with it that Wrench Mind. If you can't see past the casting cost and speed, you probably don't really understand mana curves vs. deck slots.
In a creatureless game, which card would you rather have? Obviously Wrench. It's removal, get it out of your head that its a Wrench alternative. If anything its a Spox alternative / extender.
Why are you so stubborn on this?
Because it's wrong! Look I honestly don't care if people evaluate CB and decide its downsides are worth the risk. I just want people to fully understand the card. It's basically useless without an X/2 on the board. This makes it play very similar to Smallpox, because we are looking to hit a critter and get extra resources. Smallpox is altogether better though, so this is basically copies 5+ of smallpox. Smallpox doesn't compete with Wrench so why should CB? Casting cost and speed is not an issue. Our curve is capped at 3cc and our entire deck is sorc speed for the most part.
If we could play 3 or 4 more smallpoxes, what would you cut in the deck to be able to do so? The answer is wrench mind which is why its being talked about!
Ok how about this: Fleabane can compare it to Wrench. It keeps it simple and straightforward, so it works for him.
For anyone else out there thinking about running CB, well I've beaten that horse to death. Basically don't do it unless you are subbing it in for a removal spell or sideboard tech vs burn.
That's getting into sketchy territory. Imo The only way to objectively say what works and what doesn't is to look at winning decklists. If a lot of the current winning decklists run CB then there must be a reason better than luck
I just find that it is inconsistent. For me that means a SB card and possibly an excellent one. For sure meta dependant, and maybe a MB one or two of. Four I find a lot in a more diverse field.
Mtg goldfish currently only has 4 deckslists listed that have placed decently at various events and none of the 4 lists runs CB. This does not take into account the 4 mb CB list we have been discussing which finished an impressive 11-4 and should be included in the discussion. This means 4 of the 5 decks with good finishes recently run wrench mind and no CB. If we are basing this on results it's only fair to give the edge to wrench mind as it has done better both recently and historically. https://www.mtggoldfish.com/archetype/modern-8-rack-33293#online.
Mtg goldfish currently only has 4 deckslists listed that have placed decently at various events and none of the 4 lists runs CB. This does not take into account the 4 mb CB list we have been discussing which finished an impressive 11-4 and should be included in the discussion. This means 4 of the 5 decks with good finishes recently run wrench mind and no CB. If we are basing this on results it's only fair to give the edge to wrench mind as it has done better both recently and historically. https://www.mtggoldfish.com/archetype/modern-8-rack-33293#online.
Regardless of my thoughts on CB, I still think it is too early to say if it is better than Wrench Mind. Both have strengths and weakness are better against different match ups. Ben's list is really the only list I've seen running it in a higher level tournament so we will have to see. Perhaps this thread will influence a few players to roll with CB and we will get more data.
In all seriousness, I can go back and forth between CB and Wrench Mind. I don't think Wrench is a bad card. I don't think I want four CB, realistically, because I am comfortable with Funeral Charm zapping mana dorks, and a bit of instant-speed discard. I think 2 CB is good in my meta. I don't think Wrench Mind is out of the picture by any means. I ultimately don't care which cards I win with... just that I win. I mean, Wrench Mind is still very good against Burn and Infect, sometimes even better. The card can absolutely wreck a player that had to mulligan. I don't see why it's a problem that someone wins with one card or the other. I mean... there was a list that played AUGUR OF SKULLS in the main deck. That player got further than I ever had with the deck, so what good is my opinion?
I kind of like having CB as a card I can switch in and out, because everyone knows I play with the deck. In a big tournament, I would probably be a bit conservative and play Wrench at this point, because I haven't tested enough, and I'd like to see a few more decks do well with it before I commit. That's what you guys are for, after all.
For the record, I don't think CB is comparable to Wrench Mind, but I do see my Wrench Mind and Funeral Charm spots as flex spots. I mean, if another card came along, Wrench Mind and Funeral Charm would be the first cards I look at. I count myself lucky to be at a point where there are only two cards I would ever consider messing with, besides goofing around with a copy of Blackmail.
Anyone who does well with the deck should be applauded, and any info they can offer us should be welcomed, whether we agree or not. How does it look to others who peruse this forum and see nothing but insults over ONE CARD? Go into other forums... people are congratulatory and are interested in listening to each other. If I were an 8 Rack player who did well with a couple different cards, and then saw this forum, why would I bother talking to anyone here? How hard is it to say, I DON'T LIKE THIS CARD IN MY DECK and move along from there? "Hey I tried Augur of Skulls and won..." GET OUT, THE CARD IS NO GOOD, IT DOESN'T WORK. That kind of talk stalls this deck's growth.
I remember there was a player (who still comments here) who used to talk about a white splash all the time in the old 8 Rack primer, and they were shot down repeatedly. AND THEN SOMEONE DID WELL WITH IT a couple months ago, and they blogged about it... because why would they share that info, here?
I mean, look at the Merfolk forum. Vendillion Clique isn't a Merfolk, yet, they tested the card and put some data together. They splash white sometimes. They try splashing CoCo for the heck of it and share results. THAT CARD'S TERRIBLE IN OUR DECK. I mean, Burn players are playing with Bump in the Night again sometimes, and I've seen FORKED BOLT place in a list. JUND PLAYERS TOOK OUT DARK CONFIDANT AND PUT IN DEATH'S SHADOW, a card long considered garbage. I mean, how long did it take for a lot of us (myself included) to get over the fact that Smallpox is PRETTY GOOD in 8rack?
Can we just get over it? Someone did well with the card, and some of us want to listen/experiment. If you don't want to, why tell everyone else that they shouldn't bother? I DON'T LIKE THE CARD. Move along. You're not saving lives by arguing over a magic card that someone else wants to play with. If a list wins a GP without CB... GREAT. That would be awesome. It would validate the fact that a deck I love to play can be successful. And that is worth cheering for, even if it has a playset of Scepter of Fugue.
Can we just get over it? Someone did well with the card, and some of us want to listen/experiment. If you don't want to, why tell everyone else that they shouldn't bother? I DON'T LIKE THE CARD. Move along. You're not saving lives by arguing over a magic card that someone else wants to play with. If a list wins a GP without CB... GREAT. That would be awesome. It would validate the fact that a deck I love to play can be successful. And that is worth cheering for, even if it has a playset of Scepter of Fugue.
That's actually considered spamming on this forum. You have to list reasons for everything. Anyways after that wall o text I am highly wary of you taking the other side of things just to troll me. You don't even really seem committed to CB at all. So to prevent any chance of infractions by me responding to the trolls, I have to put you on ignore. Sorry but I have a long history of trashing on trolls and the mods on this thing warned me to stop it. Infraction issued for flaming --CavalryWolfPack
If anything, this card is competing with Smallpox. It's a lot different in form and function from Wrench.
I think this is where knowledge of the meta and the deck your playing against is very valuable. Why anyone would cast CB on an empty board with a chance of whiffing on the discard is beyond me? You are assuming the player playing CB is not a skilled player. CB is know your opponents deck very well before playing card. Wrench mind is great I love it, last night I lost to budget 8 rack one game while playing Skred because he had two wrench minds, the card is insanely good. How much does wrench mind help our bad match ups? The answer is not at all and it can make them worse. Its a gamble to use against Tron and Affinity. It can suck against elves to tap out for 2 discard on turn 2 or 3 and not have mana open to deal with a creature. CB sucks against Tron but is much better against affinity and elves. I already consider burn a good match up so I wont mention the blow out it makes that match up. I think it can be a high pay off card much more so then wrench mind. I however have not made the switch in my 75 to CBs so there is that.
A situation where on your second turn you have something along the lines of: two land out, your opponent has not played a creature or CB cannot kill it, and you have in your hand - Rack, Affliction, Land, Land, Lilliana, Collective Brutality, Lingering Souls.
What are you supposed to do, sit around? I mean sure play some racks but maybe it's me, I dislike losing tempo like that. And here how effective will your racks really be?
There are many more examples and possibilities of where it's possibly a dead card or you have to wait around and lose tempo. Especially when CB is played in high numbers. I would err on the side of 1-2 MB max if the meta is somewhat diverse. If there are a lot of decks where CB is favourable well then it's probably a good call.
Legacy: Pox, R/B Goblins
Commander: Mono Black, Mono Blue
Pauper: Goblins
This is my thought as well. Wrench mind is great when our opponents haven't played anything for us to remove on turn 2, or when we can turn 1 discard so we know the board will be under control on turn 2. CB honestly seems like you require your opponent to play out an x/2 for it to be worthwhile and I feel like we have plenty of removal as it is. I'd rather attack the opponents resources while they are in hand and then clean up the rest with Lilly, push, dismember and smallpox than play a card that requires our opponents to cooperate and play out threats that are the right size just so we can 1 for 1 them.
If it works for your meta that's great, I've played with the card and it's not for me
In a creatureless game, which card would you rather have? Obviously Wrench. It's removal, get it out of your head that its a Wrench alternative. If anything its a Spox alternative / extender.
Why are you so stubborn on this? The guy that is placing with 4 CB main is saying he replaced wrenchs for it and its worked out for him. In a creatureless game say vs say titanshift I would way rather have CB you can gain that 2 life to make it so another land is needed for them to go off and you can check their hand for a scapeshift. They are being compared because there is nothing else in most lists that you want to switch out. That is the simple answer and the reason it is being done. I am however finished with arguing about it I am testing 1 CB main but I get where the guy that is winning with 8 rack is using it for and why he replaced wrench for it.
Ok how about this: Fleabane can compare it to Wrench. It keeps it simple and straightforward, so it works for him.
For anyone else out there thinking about running CB, well I've beaten that horse to death. Basically don't do it unless you are subbing it in for a removal spell or sideboard tech vs burn.
BChainer, Dementia Master(Big Mana/Reanimator)
BRRakdos, The Showstopper (Mass Life Loss/Ramp)
BUThe Scarab God (Zombie Tribal/Control)
BWKarlov of the Ghost Council (Life Gain)
BGJarad, Golgari Lich Lord (Stompy/Dredge)
BRGProssh, Skyraider of Kher (Tokens/Non-infinite Combo)
Legacy: Pox, R/B Goblins
Commander: Mono Black, Mono Blue
Pauper: Goblins
Regardless of my thoughts on CB, I still think it is too early to say if it is better than Wrench Mind. Both have strengths and weakness are better against different match ups. Ben's list is really the only list I've seen running it in a higher level tournament so we will have to see. Perhaps this thread will influence a few players to roll with CB and we will get more data.
I kind of like having CB as a card I can switch in and out, because everyone knows I play with the deck. In a big tournament, I would probably be a bit conservative and play Wrench at this point, because I haven't tested enough, and I'd like to see a few more decks do well with it before I commit. That's what you guys are for, after all.
For the record, I don't think CB is comparable to Wrench Mind, but I do see my Wrench Mind and Funeral Charm spots as flex spots. I mean, if another card came along, Wrench Mind and Funeral Charm would be the first cards I look at. I count myself lucky to be at a point where there are only two cards I would ever consider messing with, besides goofing around with a copy of Blackmail.
Anyone who does well with the deck should be applauded, and any info they can offer us should be welcomed, whether we agree or not. How does it look to others who peruse this forum and see nothing but insults over ONE CARD? Go into other forums... people are congratulatory and are interested in listening to each other. If I were an 8 Rack player who did well with a couple different cards, and then saw this forum, why would I bother talking to anyone here? How hard is it to say, I DON'T LIKE THIS CARD IN MY DECK and move along from there? "Hey I tried Augur of Skulls and won..." GET OUT, THE CARD IS NO GOOD, IT DOESN'T WORK. That kind of talk stalls this deck's growth.
I remember there was a player (who still comments here) who used to talk about a white splash all the time in the old 8 Rack primer, and they were shot down repeatedly. AND THEN SOMEONE DID WELL WITH IT a couple months ago, and they blogged about it... because why would they share that info, here?
I mean, look at the Merfolk forum. Vendillion Clique isn't a Merfolk, yet, they tested the card and put some data together. They splash white sometimes. They try splashing CoCo for the heck of it and share results. THAT CARD'S TERRIBLE IN OUR DECK. I mean, Burn players are playing with Bump in the Night again sometimes, and I've seen FORKED BOLT place in a list. JUND PLAYERS TOOK OUT DARK CONFIDANT AND PUT IN DEATH'S SHADOW, a card long considered garbage. I mean, how long did it take for a lot of us (myself included) to get over the fact that Smallpox is PRETTY GOOD in 8rack?
Can we just get over it? Someone did well with the card, and some of us want to listen/experiment. If you don't want to, why tell everyone else that they shouldn't bother? I DON'T LIKE THE CARD. Move along. You're not saving lives by arguing over a magic card that someone else wants to play with. If a list wins a GP without CB... GREAT. That would be awesome. It would validate the fact that a deck I love to play can be successful. And that is worth cheering for, even if it has a playset of Scepter of Fugue.
Infraction issued for flaming --CavalryWolfPack