Hello again BW tokens thread. Haven't been around for a couple years and I need some assistance. I just moved and my LGS here has modern every week so I need to dust off my tokens again. Thing is that my deck is kinda outdated. I have a handful of newer cards that I am wondering about including but there are also obvious gaps in my list. It wasn't a perfect list when I was playing it originally either (still trying to track down a pair of bittergblossoms), but it worked decently well. If you guys could give it a quick once over and let me know thoughts. I'm especially interested to hear thoughts on how much discard is preferred these day and what people tend to prefer for sideboard, especially going into a new meta blind. I have very little faith in my current sideboard and will likely change it up quite a bit. Also I'm wondering about lands. Should I swap out the Isolated Chapels for Caves of Koilos until I can get some Concealed Courtyards
Hello again BW tokens thread. Haven't been around for a couple years and I need some assistance. I just moved and my LGS here has modern every week so I need to dust off my tokens again. Thing is that my deck is kinda outdated. I have a handful of newer cards that I am wondering about including but there are also obvious gaps in my list. It wasn't a perfect list when I was playing it originally either (still trying to track down a pair of bittergblossoms), but it worked decently well. If you guys could give it a quick once over and let me know thoughts. I'm especially interested to hear thoughts on how much discard is preferred these day and what people tend to prefer for sideboard, especially going into a new meta blind. I have very little faith in my current sideboard and will likely change it up quite a bit. Also I'm wondering about lands. Should I swap out the Isolated Chapels for Caves of Koilos until I can get some Concealed Courtyards
One last thing. Does Sram's Expertise have a place in our 75? It seems pretty powerful for what we want to do. Just imagining casting it and also throwing out a Lingering souls or a Intangible Virtue for free. Or too much magical Christmas land? It unfortunately does not work with Spectral Procession.
edit: Wanted to also ask about Sram's Expertise
Three things (Basically repeating what diateone said):
Rest is pretty good. you might want to take a look at Bitterblossom, but people are split between this and raise the alarm.
As for Sram's expertise, I haven't tested it, but from what I see, I'd say something like this: Would you rather play this or a planeswalker? Most people say planeswalker, but there is potential in the card. What brings it down a bit is the fact that most of the stuff we could cheat in play is reactive or already casted at this point. Best card to cheat would be the token generators and the Intangible virtue, but sadly sram doesn't combo well with Timely reinforcements and straight out can't cast Spectral procession, which does bring it down quite a notch down for us.
One guy mentioned Beck // Call which gets both copies cast with Sram's expertise, but that's too comboish and the card as no other use in our deck and it's just not in our colors. Still, I wanted to mention it since it's a pretty cool combo. As inconsistent as it is, 4 mana for seven tokens and draw 4 cards is dope.
Is it too many basics or too few and what split should I be running with my associated costs?
Don't run more basics cause of Moon, just remember to fetch them after your first Black source. I run 3 Plains, 1 Swamp and have been locked by BM exactly once simply because I didn't have a basic/fetch yet that game. Fetch basics, don't forget you can Path a token EoT/Response to go find a basic.
Sorry, I forgot to mention there is also a Ponza (Land Destruct along with Blood Moon) guy running around. Would that change it much?
Hello again BW tokens thread. Haven't been around for a couple years and I need some assistance. I just moved and my LGS here has modern every week so I need to dust off my tokens again. Thing is that my deck is kinda outdated. I have a handful of newer cards that I am wondering about including but there are also obvious gaps in my list. It wasn't a perfect list when I was playing it originally either (still trying to track down a pair of bittergblossoms), but it worked decently well. If you guys could give it a quick once over and let me know thoughts. I'm especially interested to hear thoughts on how much discard is preferred these day and what people tend to prefer for sideboard, especially going into a new meta blind. I have very little faith in my current sideboard and will likely change it up quite a bit. Also I'm wondering about lands. Should I swap out the Isolated Chapels for Caves of Koilos until I can get some Concealed Courtyards
One last thing. Does Sram's Expertise have a place in our 75? It seems pretty powerful for what we want to do. Just imagining casting it and also throwing out a Lingering souls or a Intangible Virtue for free. Or too much magical Christmas land? It unfortunately does not work with Spectral Procession.
edit: Wanted to also ask about Sram's Expertise
Three things (Basically repeating what diateone said):
Rest is pretty good. you might want to take a look at Bitterblossom, but people are split between this and raise the alarm.
As for Sram's expertise, I haven't tested it, but from what I see, I'd say something like this: Would you rather play this or a planeswalker? Most people say planeswalker, but there is potential in the card. What brings it down a bit is the fact that most of the stuff we could cheat in play is reactive or already casted at this point. Best card to cheat would be the token generators and the Intangible virtue, but sadly sram doesn't combo well with Timely reinforcements and straight out can't cast Spectral procession, which does bring it down quite a notch down for us.
One guy mentioned Beck // Call which gets both copies cast with Sram's expertise, but that's too comboish and the card as no other use in our deck and it's just not in our colors. Still, I wanted to mention it since it's a pretty cool combo. As inconsistent as it is, 4 mana for seven tokens and draw 4 cards is dope.
Unfortunately there was a rule change with the release of Amonkhet and now double cards like Beck//Call can't be cheated out. While in hand, their CMC is both halves combined (Thanks a lot, Aftermath cards).
Instead of playing 4 fatal push, I decided to start playing 3 push and 1 dismember. Dismember is going to be much better against the Delve creatures and Eldrazi, and can also be played on turn 1 if this is necessary. It also gets around random things like Stormbreath, Thundermaw, Thrun, etc. Push is still going to be more relevant 85% of the time (rough estimate) but I think the change is reasonable.
I'm personally on the no-Auriok-main group. I tried 1-2 copies in the side and even then, she wasn't as impactful and diverse as I wanted her to be. If you don't curve into her, she's just really bad.
Those 2 slots can be pretty valuable: more removals (probably gain you more life honestly), more tokens, more anthems, etc.
From testing, I find a build with 6 discards, 4 raise the alarm, 3 liliana, and some key anti-combo cards in the side makes the deck so much better against the combo decks. Tron is still a little iffy but we're a midrange deck so yeah. But combo decks like Valakut, Living End, Storm, Ad Nauseam, etc. are all much better.
I'm not necessarily promoting 4 raise the alarm - I don't even have the room - but it was a decent experimentation for what this deck could do against a combo heavy meta.
I'm finding that the Raise the Alarms have been grossly underwhelming for me. At best I will pop one late game if I absolutely need to block something big, but I rarely get more mileage than that. I never really feel the urgent need to play them. Also, I'm finding that I'm having mana problems a little too often. I realize I'm sitting at 22 lands so I think bumping myself up will hopefully fix it. I'm thinking of taking out the Raise the Alarms for a Fetid Heath and another Inquisition or Zealous.
Also very interested in adding a Liliana of the Veil somewhere. Maybe taking out a Timely for it? What do you guys think?
I'm finding that the Raise the Alarms have been grossly underwhelming for me. At best I will pop one late game if I absolutely need to block something big, but I rarely get more mileage than that. I never really feel the urgent need to play them. Also, I'm finding that I'm having mana problems a little too often. I realize I'm sitting at 22 lands so I think bumping myself up will hopefully fix it. I'm thinking of taking out the Raise the Alarms for a Fetid Heath and another Inquisition or Zealous.
Also very interested in adding a Liliana of the Veil somewhere. Maybe taking out a Timely for it? What do you guys think?
pucatrade
big receipts
alpha mox emerald
beta time walk
4 goyfs received
3 liliana of the veil
4 karn liberated
3 force of will
4 grove of the burnwillows
snapcaster mage
3 horizon canopy
2 full art damnation
I'm finding that the Raise the Alarms have been grossly underwhelming for me. At best I will pop one late game if I absolutely need to block something big, but I rarely get more mileage than that. I never really feel the urgent need to play them. Also, I'm finding that I'm having mana problems a little too often. I realize I'm sitting at 22 lands so I think bumping myself up will hopefully fix it. I'm thinking of taking out the Raise the Alarms for a Fetid Heath and another Inquisition or Zealous.
Also very interested in adding a Liliana of the Veil somewhere. Maybe taking out a Timely for it? What do you guys think?
23 land seem to be the consensus for the number of lands we run. some run 24 when they start running a few more planeswalker like Gideon, ally of zendikar. Also, the more lands you have, the better your Secure the wastes will be. I definitely recommend you go to at least to 23 lands. I'd also check on changing that Polluted Delta for a fetch that goes for white. When we fetch for a basic, we rarely go for a swamp.
Now if you are to take out the Raise the Alarm, you could easily just replace them with a lili and a plain and call it a day. I'd actually play that list. Like I'm not sure I'd run a pair of Secure the Wastes (I'd probably run a single), but otherwise your list seem pretty much spot on. That sideboard is just right too.
Unfortunately there was a rule change with the release of Amonkhet and now double cards like Beck//Call can't be cheated out. While in hand, their CMC is both halves combined (Thanks a lot, Aftermath cards).
I'm finding that the Raise the Alarms have been grossly underwhelming for me. At best I will pop one late game if I absolutely need to block something big, but I rarely get more mileage than that. I never really feel the urgent need to play them. Also, I'm finding that I'm having mana problems a little too often. I realize I'm sitting at 22 lands so I think bumping myself up will hopefully fix it. I'm thinking of taking out the Raise the Alarms for a Fetid Heath and another Inquisition or Zealous.
Also very interested in adding a Liliana of the Veil somewhere. Maybe taking out a Timely for it? What do you guys think?
I disagree with GQ in the board. 2 GQ main in a list running 23-24 land with 2-3 colorless sources max doesn't hurt consistency much and saves sideboard slots for other cards. Additionally GQ is extremely helpful against Merfolk by answering Spreading Seas, in addition to the other more obvious matchups like Tron.
I'd say wether to run Ghost quarter or not is very dependant on the meta. For exemple, almost nobody plays Tron and Merfolk in my meta, so I just don't run them. There's also that combo with Flagstones of trokair which lets you double fetch basics with a ghost quarter when you don't need them. It makes for a tricky landbase, but If you run a few more Fetid Heath, Smallpox can also become an option. Sac a flagstone, discard a Lingering souls and get almost a 3 cards advantage out of that synergy.
From what I've heard, the meta in big places is very Tron + Death shadow heavy, or at least that's what I'm seeing/being told. So not that good because Tron, but not that bad because death shadow.
Now in fear of having misheard the question, here's what I think of our match-ups with popular decks:
GG Matchups (60% or More win rate)
Affinity, Grixis Control/Delver Good/Okay Matchups (More than 50% Win rate)
Infect, Burn, Death Shadow Aggro, UW Control Meh/Average Matchup (Close to 50% win rate)
Merfolk, Elves, Abzan Bleh! Match-ups (less than 50% Win rate)
Living End, Dredge, Boggle, Titanshift, Ad Nauseum, Bant Eldrazi (Or eldrazi in general) "Better Luck Next time" Matchup (Goodluck% winrate)
Tron (All version)
I'd like to note that some of these matchups gets better with sideboard, most notably Living End and Dredge, but that is heavily dependent on your sideboard. Tron is the only excepetion.
Also, is storm still a thing even after the Gitaxian probe ban? I have yet to see one pop back up in my meta.
I'm finding that the Raise the Alarms have been grossly underwhelming for me. At best I will pop one late game if I absolutely need to block something big, but I rarely get more mileage than that. I never really feel the urgent need to play them. Also, I'm finding that I'm having mana problems a little too often. I realize I'm sitting at 22 lands so I think bumping myself up will hopefully fix it. I'm thinking of taking out the Raise the Alarms for a Fetid Heath and another Inquisition or Zealous.
Also very interested in adding a Liliana of the Veil somewhere. Maybe taking out a Timely for it? What do you guys think?
23 land seem to be the consensus for the number of lands we run. some run 24 when they start running a few more planeswalker like Gideon, ally of zendikar. Also, the more lands you have, the better your Secure the wastes will be. I definitely recommend you go to at least to 23 lands. I'd also check on changing that Polluted Delta for a fetch that goes for white. When we fetch for a basic, we rarely go for a swamp.
Now if you are to take out the Raise the Alarm, you could easily just replace them with a lili and a plain and call it a day. I'd actually play that list. Like I'm not sure I'd run a pair of Secure the Wastes (I'd probably run a single), but otherwise your list seem pretty much spot on. That sideboard is just right too.
Thanks! Yeah chaning the Polluted Delta seems like an obvious fix. I'll get on that. Another Plains would be good instead of the Fetid Heath probably (for that surprise Blood Moon lol).
Secure the Wastes is a personal favorite of mine. I just like having a few instant speed token generators. It does feel good to bring out 5 guys at my opponents end step to swing in with on my next turn. Also, in the Tron matchup, I think it may be one of our best cards pre-sideboard. But that's not saying much at all...
I'm finding that the Raise the Alarms have been grossly underwhelming for me. At best I will pop one late game if I absolutely need to block something big, but I rarely get more mileage than that. I never really feel the urgent need to play them. Also, I'm finding that I'm having mana problems a little too often. I realize I'm sitting at 22 lands so I think bumping myself up will hopefully fix it. I'm thinking of taking out the Raise the Alarms for a Fetid Heath and another Inquisition or Zealous.
Also very interested in adding a Liliana of the Veil somewhere. Maybe taking out a Timely for it? What do you guys think?
I disagree with GQ in the board. 2 GQ main in a list running 23-24 land with 2-3 colorless sources max doesn't hurt consistency much and saves sideboard slots for other cards. Additionally GQ is extremely helpful against Merfolk by answering Spreading Seas, in addition to the other more obvious matchups like Tron.
Yeah I agree with you completely. I was whiffing my turn 3 Spectrals a lot because I would open with a GQ or a Vault of the Archangel, but that was at 22 lands. Bumping up to 23 should hopefully fix that. They just seem like a waste in the sideboard when those two slots could be something more versatile. Right now my meta is pretty diverse, but if I had to say what's most prominent it would be Death's Shadow and Tron. DS is fine for me to deal with ,but keeping the GQs main feels almost mandatory if you even want a chance at beating Tron.
Small nitpicky thing: Thrun has got hexproof and cannot be hit by Dismember.
Thanks for the correction, I kept thinking just about the regeneration. Yeah there's nothing we can do against Thrun except Liliana edict and Blessed Alliance.
Small nitpicky thing: Thrun has got hexproof and cannot be hit by Dismember.
Thanks for the correction, I kept thinking just about the regeneration. Yeah there's nothing we can do against Thrun except Liliana edict and Blessed Alliance.
Now in fear of having misheard the question, here's what I think of our match-ups with popular decks:
GG Matchups (60% or More win rate)
Affinity, Grixis Control/Delver Good/Okay Matchups (More than 50% Win rate)
Infect, Burn, Death Shadow Aggro, UW Control Meh/Average Matchup (Close to 50% win rate)
Merfolk, Elves, Abzan Bleh! Match-ups (less than 50% Win rate)
Living End, Dredge, Boggle, Titanshift, Ad Nauseum, Bant Eldrazi (Or eldrazi in general) "Better Luck Next time" Matchup (Goodluck% winrate)
Tron (All version)
Surprised you would give us less than 60% against Burn and DSJ. My experience (both first- and second-hand via matchup discussion with other Tokens players) has been that we walk all over both of those decks match after match. I would also put Bogles close to 50% for builds that run heavy disruption suites.
We are a little more meta-dependent than some of the popular decks out there, but overall I would say that Tokens is very well-positioned right now. Yeah, Tron is unwinnable as always and Eldrazi is a royal pain in the ass, but we are favored against many of the big decks in Modern at the moment.
P.S. This post reminded me that I owe you a response regarding this specific topic on TappedOut. I'll get on that later today or tomorrow.
Don't run more basics cause of Moon, just remember to fetch them after your first Black source. I run 3 Plains, 1 Swamp and have been locked by BM exactly once simply because I didn't have a basic/fetch yet that game. Fetch basics, don't forget you can Path a token EoT/Response to go find a basic.
Completely agree with this. We don't need more basics to play around Blood Moon. I run 3/2 Plains/Swamp and have never had any issues outside of being caught off guard once or twice on Game 1. Honestly (especially if you're not running colorless utility lands), it can be situationally reasonable to fetch for a Swamp for your first land to fire off that Turn 1 discard spell against a Blood Moon deck.
YoungQuakerBoy -- Running 7 basics is going to hurt significantly more than it will help.
The lands seem okay. Definitely go straight for the Concealed Courtyard, you will save money and time (they are not that expensive).
Get 3-4 fatal push, depending on your meta.
Sorin LoI is strictly worse that SV, so take it out as well.
7 pieces of hand disruption seems about fine. Generally people run 6-8 and more inquisition of kozilek than thoughtseize
The SB is always a hot topic, check the signatures of people over here, gather knowledge and apply it to your meta afterwards.
BW BW Tokens
RG Dredgeplendid Reclamation
RW Boros Burn
GB Elves
RB Dark Goblins
WU Azorius' Relic
-Get yourself 3-4 copies of Concealed couryard to replace the Isolated Chapel.
-Get yourself a playset of Fatal Push and give them a try. Most people run a playset of those now for they are that good.
-Sorin, lord of innistrad (Wow, bring backs memories) is suboptimal in this deck. Either run a third copy of Sorin, Solemn visitor or look into another planeswalker. Gideon, ally of Zendikar and Liliana of the veil seem to be pretty popular, but there's also Elspeth, Knight-errant, which I don't really like, but she's decent if you run lots of soldiers like you seem to do.
Rest is pretty good. you might want to take a look at Bitterblossom, but people are split between this and raise the alarm.
As for Sram's expertise, I haven't tested it, but from what I see, I'd say something like this: Would you rather play this or a planeswalker? Most people say planeswalker, but there is potential in the card. What brings it down a bit is the fact that most of the stuff we could cheat in play is reactive or already casted at this point. Best card to cheat would be the token generators and the Intangible virtue, but sadly sram doesn't combo well with Timely reinforcements and straight out can't cast Spectral procession, which does bring it down quite a notch down for us.
One guy mentioned Beck // Call which gets both copies cast with Sram's expertise, but that's too comboish and the card as no other use in our deck and it's just not in our colors. Still, I wanted to mention it since it's a pretty cool combo. As inconsistent as it is, 4 mana for seven tokens and draw 4 cards is dope.
(W/B)BW Tokens(W/B) | (B/R)Rakdos Burn(B/R) | (U/R)Gift Storm(U/R)
Sorry, I forgot to mention there is also a Ponza (Land Destruct along with Blood Moon) guy running around. Would that change it much?
Thanks!
BWTokens
GCollected Stompany
BWGUSeance Insanity
URUR Bloo
Unfortunately there was a rule change with the release of Amonkhet and now double cards like Beck//Call can't be cheated out. While in hand, their CMC is both halves combined (Thanks a lot, Aftermath cards).
http://magic.wizards.com/en/articles/archive/news/amonkhet-split-card-rules-changes-2017-04-04
I'm personally on the no-Auriok-main group. I tried 1-2 copies in the side and even then, she wasn't as impactful and diverse as I wanted her to be. If you don't curve into her, she's just really bad.
Those 2 slots can be pretty valuable: more removals (probably gain you more life honestly), more tokens, more anthems, etc.
From testing, I find a build with 6 discards, 4 raise the alarm, 3 liliana, and some key anti-combo cards in the side makes the deck so much better against the combo decks. Tron is still a little iffy but we're a midrange deck so yeah. But combo decks like Valakut, Living End, Storm, Ad Nauseam, etc. are all much better.
I'm not necessarily promoting 4 raise the alarm - I don't even have the room - but it was a decent experimentation for what this deck could do against a combo heavy meta.
4 Concealed Courtyard
3 Godless Shrine
2 Plains
2 Swamp
4 Marsh Flats
2 Ghost Quarter
2 Shambling Vent
1 Vault of the Archangel
1 Flooded Strand
1 Polluted Delta
Instants (12)
2 Raise the Alarm
4 Path to Exile
3 Fatal Push
2 Secure the Wastes
1 Zealous Persecution
4 Lingering Souls
4 Spectral Procession
3 Thoughtseize
3 Inquisition of Kozilek
1 Timely Reinforcements
1 Collective Brutality
Enchantments (7)
4 Intangible Virtue
3 Bitterblossom
Planeswalkers (3)
3 Sorin, Solemn Visitor
2 Selfless Spirit
2 Runed Halo
2 Relic of Progenitus
2 Auriok Champion
2 Stony Silence
2 Sundering Growth
1 Pithing Needle
1 Wrath of God
1 Surgical Extraction
I'm finding that the Raise the Alarms have been grossly underwhelming for me. At best I will pop one late game if I absolutely need to block something big, but I rarely get more mileage than that. I never really feel the urgent need to play them. Also, I'm finding that I'm having mana problems a little too often. I realize I'm sitting at 22 lands so I think bumping myself up will hopefully fix it. I'm thinking of taking out the Raise the Alarms for a Fetid Heath and another Inquisition or Zealous.
Also very interested in adding a Liliana of the Veil somewhere. Maybe taking out a Timely for it? What do you guys think?
I would go up to 24 lands. How often to you whiff casting spectral procession on turn 3?
I think the ghost quarter should be moved to the board.
white is usually the main color in tokens, so i would change polluted delta to flooded strand.
pucatrade
big receipts
alpha mox emerald
beta time walk
4 goyfs received
3 liliana of the veil
4 karn liberated
3 force of will
4 grove of the burnwillows
snapcaster mage
3 horizon canopy
2 full art damnation
EDIT: Oops! Nevermind. I saw what you where responding to.
(W/B)BW Tokens(W/B) | (B/R)Rakdos Burn(B/R) | (U/R)Gift Storm(U/R)
Now if you are to take out the Raise the Alarm, you could easily just replace them with a lili and a plain and call it a day. I'd actually play that list. Like I'm not sure I'd run a pair of Secure the Wastes (I'd probably run a single), but otherwise your list seem pretty much spot on. That sideboard is just right too.
(W/B)BW Tokens(W/B) | (B/R)Rakdos Burn(B/R) | (U/R)Gift Storm(U/R)
Thanks for the heads-up!
(W/B)BW Tokens(W/B) | (B/R)Rakdos Burn(B/R) | (U/R)Gift Storm(U/R)
I disagree with GQ in the board. 2 GQ main in a list running 23-24 land with 2-3 colorless sources max doesn't hurt consistency much and saves sideboard slots for other cards. Additionally GQ is extremely helpful against Merfolk by answering Spreading Seas, in addition to the other more obvious matchups like Tron.
(W/B)BW Tokens(W/B) | (B/R)Rakdos Burn(B/R) | (U/R)Gift Storm(U/R)
Now in fear of having misheard the question, here's what I think of our match-ups with popular decks:
GG Matchups (60% or More win rate)
Affinity, Grixis Control/Delver
Good/Okay Matchups (More than 50% Win rate)
Infect, Burn, Death Shadow Aggro, UW Control
Meh/Average Matchup (Close to 50% win rate)
Merfolk, Elves, Abzan
Bleh! Match-ups (less than 50% Win rate)
Living End, Dredge, Boggle, Titanshift, Ad Nauseum, Bant Eldrazi (Or eldrazi in general)
"Better Luck Next time" Matchup (Goodluck% winrate)
Tron (All version)
I'd like to note that some of these matchups gets better with sideboard, most notably Living End and Dredge, but that is heavily dependent on your sideboard. Tron is the only excepetion.
Also, is storm still a thing even after the Gitaxian probe ban? I have yet to see one pop back up in my meta.
(W/B)BW Tokens(W/B) | (B/R)Rakdos Burn(B/R) | (U/R)Gift Storm(U/R)
Thanks! Yeah chaning the Polluted Delta seems like an obvious fix. I'll get on that. Another Plains would be good instead of the Fetid Heath probably (for that surprise Blood Moon lol).
Secure the Wastes is a personal favorite of mine. I just like having a few instant speed token generators. It does feel good to bring out 5 guys at my opponents end step to swing in with on my next turn. Also, in the Tron matchup, I think it may be one of our best cards pre-sideboard. But that's not saying much at all...
Yeah I agree with you completely. I was whiffing my turn 3 Spectrals a lot because I would open with a GQ or a Vault of the Archangel, but that was at 22 lands. Bumping up to 23 should hopefully fix that. They just seem like a waste in the sideboard when those two slots could be something more versatile. Right now my meta is pretty diverse, but if I had to say what's most prominent it would be Death's Shadow and Tron. DS is fine for me to deal with ,but keeping the GQs main feels almost mandatory if you even want a chance at beating Tron.
Thanks for the correction, I kept thinking just about the regeneration. Yeah there's nothing we can do against Thrun except Liliana edict and Blessed Alliance.
(W/B)BW Tokens(W/B) | (B/R)Rakdos Burn(B/R) | (U/R)Gift Storm(U/R)
Surprised you would give us less than 60% against Burn and DSJ. My experience (both first- and second-hand via matchup discussion with other Tokens players) has been that we walk all over both of those decks match after match. I would also put Bogles close to 50% for builds that run heavy disruption suites.
We are a little more meta-dependent than some of the popular decks out there, but overall I would say that Tokens is very well-positioned right now. Yeah, Tron is unwinnable as always and Eldrazi is a royal pain in the ass, but we are favored against many of the big decks in Modern at the moment.
P.S. This post reminded me that I owe you a response regarding this specific topic on TappedOut. I'll get on that later today or tomorrow.
Completely agree with this. We don't need more basics to play around Blood Moon. I run 3/2 Plains/Swamp and have never had any issues outside of being caught off guard once or twice on Game 1. Honestly (especially if you're not running colorless utility lands), it can be situationally reasonable to fetch for a Swamp for your first land to fire off that Turn 1 discard spell against a Blood Moon deck.
YoungQuakerBoy -- Running 7 basics is going to hurt significantly more than it will help.
BW BW Tokens
BUW Esper Shadow
BUR Grixis Shadow