He just took down Pete Ingram on Jeskai Nahiri 2-1, losing game 1 but winning both postboard games, after an hour and a half long grindfest. Great match.
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Modern UBR Grixis Delver UBR
EDH U Jace High Tide U G Yisan Elfball G UBR Marchesa UBR
I like his list. The Clique as the 13th threat seemed to play just great, so I'll give it a try. I fully agree on the 4th Terminate becoming a Dreadbore. With Nahiri as prominent and dangerous as she is, I feel like it's necessary.
I question Crumble to Dust in board still, though. It's 4cmc, sorcery speed. It feels like vs the decks you want it, 4cmc is either too slow or to easy to get countered.
Still agree with Ryan on AV. I've been doing stellar without it, using other X-for-1 cards like PKN, Kalitas, Anger, EE and such.
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Modern UBR Grixis Delver UBR
EDH U Jace High Tide U G Yisan Elfball G UBR Marchesa UBR
I play a list pretty close to that of the Ryan Overturf build that was making noise (notably, running 4 Spell Snares). Accordingly I'll just list out my SB, which was:
2x Dispel
1x Vandblast
1x EE
1x Spellskite
1x Grim Lavamancer
2x Anger of the Gods
2x Vampiric Link
2x Thoughtseize
2x Blood Moon
1x Spell Pierce
Round 1 - Elves (2-0) (1-0)
Lose dice roll. I mulliganed G1. SB in: Grim Lavamancer and 2x Anger of the Gods.
Game 1: I get out an early Delver that flips. A few counters (Mana Leak, Spell Snare) and a spot removal (Lightning Bolt) keeps him off of his Elf Lords. Eventually I land and flip a 2nd Delver the turn before he attacks me with a big creature.
Game 2: Very slow game. I drop an early Delver but it doesn't flip for a few turns. I play a whole bunch of removal, including Bolt and a Kommand with a following turn Snap-Kommand. I have an Anger of the Gods in hand but I elect not to use it since we both have a few creatures in play and I don't want to kill off my own creatures as well. I keep him at 1-2 small creatures and eventually kill with flipped Delver.
Round 2 - UR Prowess (2-0) (2-0)
Lose dice roll. I mulligan G2. SB in: 2x Dispel. Not much to SB, I just feel like Grixis is a superior deck with inevitably and I didn't want to water it down.
Game 1: He drops an early Swiftspear which I Bolt in response to Prowess triggers. Next turn I follow up with Thought Scour followed by Tasigur. I start beating him with a Tasigur. He eventually has some kind of bounce (Vapor Snag?), but he has no tempo and I recast Tasigur the following turn and continue the beats. Snapcaster counterspell protection seals it.
Game 2: He gets out an early Delver that doesn't flip for 2 turns so I am not in a rush to remove it. When it does flip we get into a stack war that results in me killing the Delver (something like Bolt-he plays Leak-I Dispel). He does not land any other threats and eventually double Snapcaster with a loaded GY of removal and counterspells gets there comfortably. He is stuck at 3 mana for a while so he cannot get into counter wars while I have my big GY and a hand with Bolt, Snare, and Terminate.
Round 3 - The Rock (2-0) (3-0)
I lose dice roll. He mulligans G2. SB: I don't remember other than Blood Moon.
G1: Extremely long, grindy games. We both have a few threats here and there but they don't stick. My Tasigurs eat multiple Path to Exile. I Terminate his Siege Rhinos. He plays the 5 mana black PX Obilixis (?) but I am able to push through his board state my presenting lethal or near-lethal damage several turns in a row - namely, some flashed in Snapcasters plus a Gurmag Angel eating up blockers every turn. Eventually Snapcaster beats with Kommand get through.
G2: Another long game. He Thoughtseizes away my Blood Moon. I play defensive mode, removing his creatures as they hit the board with a combination of Bolts and Kommands. Eventually Serum Visions and Thought Scour find me Blood Moon. He only has 1 basic land in play, a Forest. He is able to play a Scooze but I pound through with once again with Gurmag Angler. He scoops the following turn.
At this point I am 1st overall.
Round 4 - Tron (0-2) (3-1)
I win the dice roll. SB: 2x Blood Moon, 2x Thoughtseize.
G1: I get a Delver in play which does not flip for a few turns. Eventually it does flip and I start swinging for 3 while he digs up Tron. On T5 or so he casts Ulamog. I am able to Remand it but the Ulamog "on cast" exiles 2 permanents, including the Delver. I am able to get him to 4 life with a Bolt in hand but unfortunately cannot finish him as Remanding Ulamog multiple turns in a row means I run low on permanents. (Note: I am able to stay afloat in this game due to EOT Snapcasters.)
G2: I Thoughtseize a map, Mana Leak a Sylvan Scrying, and drop a T3 Blood Moon. However, I do not have any threats in play and he is able to land an egg, crack it for a forest, and Sylvan Scrying for additional lands. I get a Delver on board and keep him at bay with Snapcaster Mage. However, he lands World Breaker which kills my Blood Moon. I have him at 9 life with Bolt-Snap-Bolt in hand and a flipped Delver in play but he tutors up and casts Ulamog, removing my threats on board. I die with him at 3 life.
At this point I am 3rd overall.
Round 5 - Abzan Gitrog Monster (0-2) (3-2)
I lose the dice roll.
G1: Early game there isn't a lot going on. I get a T2 Tasigur out due to Thought Scour, which is quickly Pathed. I get out a 2nd Tasigur, also pathed. I eventually land a flipped Delver and start pinging his lift down but he gets out Gitrog Monster with Raven's Crime in GY to strip lands and draw a bunch of cards.
G2: My early Tasigur off of Thought Scour is Pathed. A flipped Delver gets Pathed. He plays Lingering Souls followed by another Lingering Souls. Eventually I get a Gurmag Angler on the board but he has a bunch of 1/1 blockers. Eventually he gets Gitrog Monster with Raven's Crime online again and I die.
I end up 9th out of 30 in the end.
Overwhelming: Snapcaster Mage; Tasigur; Thought Scour; Bolt; Kommand
Whelming: Mana Leak; Serum Visions; Terminate; Delver
Underwhelming: Spell Snare (horrible, sided it out most matchups); Remand
This was my first time playing the deck and I had a blast. The deck has insane value plays, particularly with Snapcaster and Kommand. I think with more experience and better SB choices I could have had a better shot in my 2 losses. I didn't mention above, but in the Tron game where I died with him at 3 life I had 3 Spell Snare in hand, and the game I died with him at 4 life I had 2 Spell Snare in hand. Very frustrating. I am going to make some SB adjustments and try replacing the 4 Spell Snare with 4 IoK and report back with results.
Pretty funny and coincidental - I recently put together Grixis Delver and after playtesting it a bit wondered, "How come more people aren't playing this deck? It is surprisingly good!" In the 30 person FNM I did I felt like it was a very well-balanced deck with answers to many different situations. I luckily did not see too much GY hate in SBs against me so I can't comment on that in terms of significant experience, but I'm guessing that's why we have Delver - to flip and fly through the air as another win-con?
I like his list. The Clique as the 13th threat seemed to play just great, so I'll give it a try. I fully agree on the 4th Terminate becoming a Dreadbore. With Nahiri as prominent and dangerous as she is, I feel like it's necessary.
I question Crumble to Dust in board still, though. It's 4cmc, sorcery speed. It feels like vs the decks you want it, 4cmc is either too slow or to easy to get countered.
Still agree with Ryan on AV. I've been doing stellar without it, using other X-for-1 cards like PKN, Kalitas, Anger, EE and such.
Regarding Crumble to Dust.. it's probably the best option since it completely eliminates the problem against the decks we bring it in against. It seems like doing too much to fumble around with Fulminar mage turn after turn to keep tron off balance when you could just cast 1 crumble and usually GG. Crumble is nice against Valakut too
Gonna pick up a fourth AV and put this deck together. Looks fun. I underestimated the power of delver
I'm currently running 2 Ghost Quarter as my land hate. Can't be countered, very mana efficient (0 cost lol), and gets Tron before turn 3. On the play even, Crumble can't hit until they've likely assembled Tron and cast a fatty. For this reason I question it's viability vs Tron.
In testing, has it been fast enough to get the job done?
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Modern UBR Grixis Delver UBR
EDH U Jace High Tide U G Yisan Elfball G UBR Marchesa UBR
Just stopping by for a quick fist pump! Finally, Grixis Delver takes down a big tournament! WOOT!
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Standard (KLD):UR Thermo-Thing Modern:UR Delver, URB Delver, URB Control, G Elves, WB Soul Sisters Legacy:UR Delver, URB Delver, G Elves EDH:GWTrostani, Selesnya's Voice, UBOona, Queen of the Fae
Find me on MTGO and Twitter with the same username
I'm curious about the Vendilion Clique, as well as the 1-of Dreadbore. I had some data on the latter being useful, but not much of anything on the former. These feel like powerful innovations on the base shell.
I'm curious about the Vendilion Clique, as well as the 1-of Dreadbore. I had some data on the latter being useful, but not much of anything on the former. These feel like powerful innovations on the base shell.
Clique is just generically good in a meta with combo/control. I am betting Clique was in for the Nahiri matchup. Sniping something relevant out of their hand or just getting info (no Git probe that I saw in his list) would be relevant
I'm really glad kevin did it and Grixis Delver taking the win! Top 8 looks really healthy as well.
I've been only able to watch his game against Living End, did he get another feature match on camera besides final?
Curious how the Vendilion Clique has worked out for him, been trying it myself but got back to the second Angler.
I believe all three of his T8 matches were featured. He also had a day 1 match and I think a day 2 match (swiss) featured.
I'm really glad kevin did it and Grixis Delver taking the win! Top 8 looks really healthy as well.
I've been only able to watch his game against Living End, did he get another feature match on camera besides final?
Curious how the Vendilion Clique has worked out for him, been trying it myself but got back to the second Angler.
I believe all three of his T8 matches were featured. He also had a day 1 match and I think a day 2 match (swiss) featured.
SCG should have all the featured matches from last weekend up on their YouTube page by end of week. Will be a good reference, for sure!
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Standard (KLD):UR Thermo-Thing Modern:UR Delver, URB Delver, URB Control, G Elves, WB Soul Sisters Legacy:UR Delver, URB Delver, G Elves EDH:GWTrostani, Selesnya's Voice, UBOona, Queen of the Fae
Find me on MTGO and Twitter with the same username
I'm currently running 2 Ghost Quarter as my land hate. Can't be countered, very mana efficient (0 cost lol), and gets Tron before turn 3. On the play even, Crumble can't hit until they've likely assembled Tron and cast a fatty. For this reason I question it's viability vs Tron.
In testing, has it been fast enough to get the job done?
How do you fit 2 GQ into this deck? We are insanely color-mana hungry.
Crumble may not be castable until turn 4+, but we are well setup to keep the big scary spells off the table from Tron or the like until we can resolve the Crumble. GQ might set them back for a turn or 2, but it's also setting us back as well. Crumble just crushes them.
Kevin Jones's list looks pretty much perfect to me. I'm officially back on Grixis Delver.
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MODERN RGB Jund BGR WGB Junk/Abzan Company WGB
LEGACY RUGB Delver GURB
EDH UW Geist of Saint Traft Aggro-Control WU RUG Riku of Two Reflections Combo GUR BBB Skithiryx Control BB
That accursed Tron match up, guys. I. Can't Solve. It.
Help me out here. I'm anticipating a Tron/Jund meta for WMCQ in my region, and Jund is OK for us but oh man, Tron is the common enemy. Or i should say Archenemy, because that's how it feels like.
I tried Crumble to Dust. Does piss all if they T3 Tron and play Karn or Wurmcoil, which they seem to do more than half of the time (about 8/10 matches).
Then I tried Blood Moon. Slows them down but if you are unlucky and only land a single threat, it won't clock fast enough. I lost a game with T2 flip delver into T3 moon, quite simply because I didn't have a leak or any B for Kommand, or enough Bolts to finish the game when he cast Wurmcoil off of 6 mountains.
Now peeps at my LGS are suggesting I sleeve up Fulminator. I'm also considering a more aggressive card in the form of Molten Rain, which grabs that 2 damage the turn I destroy the land, which matters if i'm stopping a T3 tron.
The alternative is Spell Pierces to try and prevent Stirrings and Maps. Which I find a little awkward because are we holding up mana T1 to try and catch does on the play, or sticking delver first and racing?
All tips, tricks and card suggestions are welcome.
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BGW Elves BGW|BW Tokens BW|WBR Sword&ShieldWBR|BUG DelverBUG|UWR Kiki UWR | UR Storm UR
GQ is the best land hate card against tron. Crumble to dust is good on the play, but it's too slow on the draw. And sometimes you won't have 4 mana to cast it. But i think, if you can cast it and buy enough turns to recast it with snappy, there is no way you lose the game. The problem I see with GQ is that is only good when you are putting pressure on the field(that is not very hard, but it's not going to happen always), and that is not very good against other pairings where you would want fulminator mage or molten rain, like scapeshift, jund, etc.
He just took down Pete Ingram on Jeskai Nahiri 2-1, losing game 1 but winning both postboard games, after an hour and a half long grindfest. Great match.
UBR Grixis Delver UBR
EDH
U Jace High Tide U
G Yisan Elfball G
UBR Marchesa UBR
StarCityGames.com Modern Open on 6/25/2016
http://www.mtggoldfish.com/deck/436394#paper
URB Some variant of Death's Shadow
URB Grixis Control (Chapin Version)
JFM Storm / Treasure Cruise Delver / Splinter Twin / InfectCommander/EDH
This pile of cards when I feel like it
Death's Shadow discord link
UBR Grixis Shadow
URG Amulet Titan
You're probably right. I copied the card list from SCG website.
Kevin won 2:1 in the finals beating Infect. GJ
I question Crumble to Dust in board still, though. It's 4cmc, sorcery speed. It feels like vs the decks you want it, 4cmc is either too slow or to easy to get countered.
Still agree with Ryan on AV. I've been doing stellar without it, using other X-for-1 cards like PKN, Kalitas, Anger, EE and such.
UBR Grixis Delver UBR
EDH
U Jace High Tide U
G Yisan Elfball G
UBR Marchesa UBR
Modern FNM - 06.24.2016
9th out of 30 players
I play a list pretty close to that of the Ryan Overturf build that was making noise (notably, running 4 Spell Snares). Accordingly I'll just list out my SB, which was:
2x Dispel
1x Vandblast
1x EE
1x Spellskite
1x Grim Lavamancer
2x Anger of the Gods
2x Vampiric Link
2x Thoughtseize
2x Blood Moon
1x Spell Pierce
Round 1 - Elves (2-0) (1-0)
Lose dice roll. I mulliganed G1. SB in: Grim Lavamancer and 2x Anger of the Gods.
Game 1: I get out an early Delver that flips. A few counters (Mana Leak, Spell Snare) and a spot removal (Lightning Bolt) keeps him off of his Elf Lords. Eventually I land and flip a 2nd Delver the turn before he attacks me with a big creature.
Game 2: Very slow game. I drop an early Delver but it doesn't flip for a few turns. I play a whole bunch of removal, including Bolt and a Kommand with a following turn Snap-Kommand. I have an Anger of the Gods in hand but I elect not to use it since we both have a few creatures in play and I don't want to kill off my own creatures as well. I keep him at 1-2 small creatures and eventually kill with flipped Delver.
Round 2 - UR Prowess (2-0) (2-0)
Lose dice roll. I mulligan G2. SB in: 2x Dispel. Not much to SB, I just feel like Grixis is a superior deck with inevitably and I didn't want to water it down.
Game 1: He drops an early Swiftspear which I Bolt in response to Prowess triggers. Next turn I follow up with Thought Scour followed by Tasigur. I start beating him with a Tasigur. He eventually has some kind of bounce (Vapor Snag?), but he has no tempo and I recast Tasigur the following turn and continue the beats. Snapcaster counterspell protection seals it.
Game 2: He gets out an early Delver that doesn't flip for 2 turns so I am not in a rush to remove it. When it does flip we get into a stack war that results in me killing the Delver (something like Bolt-he plays Leak-I Dispel). He does not land any other threats and eventually double Snapcaster with a loaded GY of removal and counterspells gets there comfortably. He is stuck at 3 mana for a while so he cannot get into counter wars while I have my big GY and a hand with Bolt, Snare, and Terminate.
Round 3 - The Rock (2-0) (3-0)
I lose dice roll. He mulligans G2. SB: I don't remember other than Blood Moon.
G1: Extremely long, grindy games. We both have a few threats here and there but they don't stick. My Tasigurs eat multiple Path to Exile. I Terminate his Siege Rhinos. He plays the 5 mana black PX Obilixis (?) but I am able to push through his board state my presenting lethal or near-lethal damage several turns in a row - namely, some flashed in Snapcasters plus a Gurmag Angel eating up blockers every turn. Eventually Snapcaster beats with Kommand get through.
G2: Another long game. He Thoughtseizes away my Blood Moon. I play defensive mode, removing his creatures as they hit the board with a combination of Bolts and Kommands. Eventually Serum Visions and Thought Scour find me Blood Moon. He only has 1 basic land in play, a Forest. He is able to play a Scooze but I pound through with once again with Gurmag Angler. He scoops the following turn.
At this point I am 1st overall.
Round 4 - Tron (0-2) (3-1)
I win the dice roll. SB: 2x Blood Moon, 2x Thoughtseize.
G1: I get a Delver in play which does not flip for a few turns. Eventually it does flip and I start swinging for 3 while he digs up Tron. On T5 or so he casts Ulamog. I am able to Remand it but the Ulamog "on cast" exiles 2 permanents, including the Delver. I am able to get him to 4 life with a Bolt in hand but unfortunately cannot finish him as Remanding Ulamog multiple turns in a row means I run low on permanents. (Note: I am able to stay afloat in this game due to EOT Snapcasters.)
G2: I Thoughtseize a map, Mana Leak a Sylvan Scrying, and drop a T3 Blood Moon. However, I do not have any threats in play and he is able to land an egg, crack it for a forest, and Sylvan Scrying for additional lands. I get a Delver on board and keep him at bay with Snapcaster Mage. However, he lands World Breaker which kills my Blood Moon. I have him at 9 life with Bolt-Snap-Bolt in hand and a flipped Delver in play but he tutors up and casts Ulamog, removing my threats on board. I die with him at 3 life.
At this point I am 3rd overall.
Round 5 - Abzan Gitrog Monster (0-2) (3-2)
I lose the dice roll.
G1: Early game there isn't a lot going on. I get a T2 Tasigur out due to Thought Scour, which is quickly Pathed. I get out a 2nd Tasigur, also pathed. I eventually land a flipped Delver and start pinging his lift down but he gets out Gitrog Monster with Raven's Crime in GY to strip lands and draw a bunch of cards.
G2: My early Tasigur off of Thought Scour is Pathed. A flipped Delver gets Pathed. He plays Lingering Souls followed by another Lingering Souls. Eventually I get a Gurmag Angler on the board but he has a bunch of 1/1 blockers. Eventually he gets Gitrog Monster with Raven's Crime online again and I die.
I end up 9th out of 30 in the end.
Overwhelming: Snapcaster Mage; Tasigur; Thought Scour; Bolt; Kommand
Whelming: Mana Leak; Serum Visions; Terminate; Delver
Underwhelming: Spell Snare (horrible, sided it out most matchups); Remand
This was my first time playing the deck and I had a blast. The deck has insane value plays, particularly with Snapcaster and Kommand. I think with more experience and better SB choices I could have had a better shot in my 2 losses. I didn't mention above, but in the Tron game where I died with him at 3 life I had 3 Spell Snare in hand, and the game I died with him at 4 life I had 2 Spell Snare in hand. Very frustrating. I am going to make some SB adjustments and try replacing the 4 Spell Snare with 4 IoK and report back with results.
Pretty funny and coincidental - I recently put together Grixis Delver and after playtesting it a bit wondered, "How come more people aren't playing this deck? It is surprisingly good!" In the 30 person FNM I did I felt like it was a very well-balanced deck with answers to many different situations. I luckily did not see too much GY hate in SBs against me so I can't comment on that in terms of significant experience, but I'm guessing that's why we have Delver - to flip and fly through the air as another win-con?
Regarding Crumble to Dust.. it's probably the best option since it completely eliminates the problem against the decks we bring it in against. It seems like doing too much to fumble around with Fulminar mage turn after turn to keep tron off balance when you could just cast 1 crumble and usually GG. Crumble is nice against Valakut too
Gonna pick up a fourth AV and put this deck together. Looks fun. I underestimated the power of delver
In testing, has it been fast enough to get the job done?
UBR Grixis Delver UBR
EDH
U Jace High Tide U
G Yisan Elfball G
UBR Marchesa UBR
Modern: UR Delver, URB Delver, URB Control, G Elves, WB Soul Sisters
Legacy: UR Delver, URB Delver, G Elves
EDH: GWTrostani, Selesnya's Voice, UBOona, Queen of the Fae
Find me on MTGO and Twitter with the same username
Legacy: Merfolk U; Shadow UB; Eldrazi Stompy C
Pauper: Delver U
Vintage: Merfolk U
Primers:
Clique is just generically good in a meta with combo/control. I am betting Clique was in for the Nahiri matchup. Sniping something relevant out of their hand or just getting info (no Git probe that I saw in his list) would be relevant
I believe all three of his T8 matches were featured. He also had a day 1 match and I think a day 2 match (swiss) featured.
SCG should have all the featured matches from last weekend up on their YouTube page by end of week. Will be a good reference, for sure!
Modern: UR Delver, URB Delver, URB Control, G Elves, WB Soul Sisters
Legacy: UR Delver, URB Delver, G Elves
EDH: GWTrostani, Selesnya's Voice, UBOona, Queen of the Fae
Find me on MTGO and Twitter with the same username
How do you fit 2 GQ into this deck? We are insanely color-mana hungry.
Crumble may not be castable until turn 4+, but we are well setup to keep the big scary spells off the table from Tron or the like until we can resolve the Crumble. GQ might set them back for a turn or 2, but it's also setting us back as well. Crumble just crushes them.
Kevin Jones's list looks pretty much perfect to me. I'm officially back on Grixis Delver.
RGB Jund BGR
WGB Junk/Abzan Company WGB
LEGACY
RUGB Delver GURB
EDH
UW Geist of Saint Traft Aggro-Control WU
RUG Riku of Two Reflections Combo GUR
BBB Skithiryx Control BB
Help me out here. I'm anticipating a Tron/Jund meta for WMCQ in my region, and Jund is OK for us but oh man, Tron is the common enemy. Or i should say Archenemy, because that's how it feels like.
I tried Crumble to Dust. Does piss all if they T3 Tron and play Karn or Wurmcoil, which they seem to do more than half of the time (about 8/10 matches).
Then I tried Blood Moon. Slows them down but if you are unlucky and only land a single threat, it won't clock fast enough. I lost a game with T2 flip delver into T3 moon, quite simply because I didn't have a leak or any B for Kommand, or enough Bolts to finish the game when he cast Wurmcoil off of 6 mountains.
Now peeps at my LGS are suggesting I sleeve up Fulminator. I'm also considering a more aggressive card in the form of Molten Rain, which grabs that 2 damage the turn I destroy the land, which matters if i'm stopping a T3 tron.
The alternative is Spell Pierces to try and prevent Stirrings and Maps. Which I find a little awkward because are we holding up mana T1 to try and catch does on the play, or sticking delver first and racing?
All tips, tricks and card suggestions are welcome.
BGW Elves BGW|BW Tokens BW|WBR Sword&ShieldWBR|BUG DelverBUG|UWR Kiki UWR | UR Storm UR
RBGW Suicide Zoo
Legacy
RUG Canadian Threshold
Currently Playing:
Modern Grixis Shadow, Storm
Legacy: Grixis Delver, Sneak and Show
Duel Commander: Kess High Tide
Vintage Big blue(MTGO)